Visual Arts PAT GR 12 2024 Eng
Visual Arts PAT GR 12 2024 Eng
Visual Arts PAT GR 12 2024 Eng
GUIDELINES FOR
PRACTICAL ASSESSMENT TASKS
GRADE 12
2024
TABLE OF CONTENTS
1. INTRODUCTION 3
2. TEACHER GUIDELINES 4
2.1 Ideas and approaches for guiding Topic 1 6
2.2 Ideas and approaches for guiding Topic 2 7
2.3 How to administer the PATs 8
2.4 Retrospective exhibition (PAT exhibition) 8
2.5 How to mark/assess the practical tasks 11
2.6 Moderation of practical tasks 13
2.7 Declaration of authenticity 14
3. LEARNER GUIDELINES 15
3.1 Instructions to the learner 15
3.2 Requirements: Annual plan 23
3.3 Assessment 24
3.4 Absence/Non-submission of tasks 25
3.5 Requirements for presentation 25
3.6 Timeframes 25
3.7 Declaration of authenticity 25
4. LIST OF RESOURCES 26
5. CONCLUSION 26
1. INTRODUCTION
2. TEACHER GUIDELINES
CREATIVITY – Learners show creativity when they play with ideas and generate different
approaches to respond to purposeful tasks in imaginative and personal ways. Originality can
be defined in relation to learners' previous work, the work of their peer group, or what others
have produced in a range of historical contexts.
The National Department of Basic Education (DBE) has decided that Visual Arts
teachers will set their own SBA tasks due to the creative nature of the subject.
For Visual Arts, TWO practical projects must be completed in Term 1 and Term 2 – Artwork 1
and Artwork 2. Each practical task must consist of Topic 1 (Sourcebook) and Topic 2 (Artwork).
Both practical projects are set internally and assessed by the teacher per term.
The PAT will be presented in the form of an exhibition at the end of the year. The exhibition
consists of the artworks completed during Term 1 and 2 (minimum requirement), plus two
Grade 11 artworks. The artworks (Topic 2) of Term 1 and 2 for the PAT exhibition are
assessed internally in each term and will be externally marked and moderated in Term 4.
TASK 6
PAT
(Continuous assessment from Term 1 to Term 3)
TERM 1 TERM 2 TERM 3 TERM 4
ARTWORK 1 ARTWORK 2 PAT EXHIBITION PAT EXHIBITION
Topic 2 Topic 2 PROCESS
(informal formative (informal formative
assessment) assessment)
PAT exhibition (externally assessed in Term 4)
100
Owing to the creative nature of the subject and the value placed on self-expression, learners
should not be boxed in by the minimum requirements and they should be allowed to do more
works relating to the two themes they have investigated. Teachers need to encourage self-
expression and individuality of learners in this exhibition. In Term 3, learners have the
opportunity to further develop and extend their practical work into a cohesive and holistic body
of work that is seen in the context of an exhibition environment.
Learners must receive the practical task in the form of a written brief to inform them of the
following:
The exact aim or end product expected of the task with regard to medium, size, etc.
Sources available for reference/research/investigations/experimentation
Assessment procedures and criteria to be used
Exact, non-negotiable dates for handing in work; checkpoints along the way
Any possible limitations and/or guidelines for the assignment
Appropriate media, techniques and/or approaches for the assignment
Assessment procedures and criteria to be used
It can be a good idea to give the written brief after an activity or series of activities. Topic 1
could consist of a series of 'building blocks' that are given at consecutive times to experiment
and develop skills. With careful planning, the teacher can provide tasks that encourage
experimentation and research of a range of possibilities to prevent learners from getting stuck
on a first idea. It will help with the pacing of the process and can help to ensure that the
sourcebook will be almost completed before starting with the final artwork.
It is strongly advised that teachers set their own practical tasks, to inspire creativity and
originality.
Contextual factors should be taken into account, namely the materials, equipment and
facilities at a school, resources, cost, experience of learners, etc. but allow scope for learners
to innovate and give personal interpretations. In Grade 12, tasks should be sufficiently open-
ended to allow learners to develop original and creative artworks or artefacts.
Always take your learners' interests, experiences and context into account to challenge them.
Encourage 'honesty' so that learners' artworks speak of their experiences, ideas and feelings,
so that they do not produce 'second-hand' works. Guide your learners to translate their
experiences through art making using appropriate media, subjects and approaches.
Set expectations, minimum requirements and deadlines regarding the end product. Many
teachers may decide on a broad theme for the annual practical work and then subdivide it
into specific aspects of the theme, in other words one per term. This can result in a more
coherent body of work in the retrospective exhibition.
ADDENDUM B on page 28 has an example of a practical task. Teachers can use this task
as one of their practical tasks for 2024.
Informal and formal preparation for practical work must be recorded in a sourcebook kept
specifically for Visual Arts.
The sourcebook provides insight into how the learners have formed ideas, how many alternatives
they have investigated and other processes leading to the final work.
The sourcebook should clearly communicate all thought processes leading to the making
of artworks.
This sourcebook is NOT a formal, neat notebook, but is an expressive, personal 'diary' of ideas
and stimuli that reflect an individual's own style, interests and personality. It should be full,
exciting and a useful source of ideas and images for use in practical assignments. Learners
should put all their conceptual ideas, planning, 'playing around' and exploratory work in their
Visual Arts sourcebook.
The Learner Guidelines on page 15 in this document provide more detailed information on
the process of conceptualisation in the sourcebook.
The sourcebook should include the following:
Sketches and preparatory drawings. Drawing is a compulsory part of all practical options in
Visual Arts. Refer to page 19 in the Learner Guidelines for a broad definition of 'drawing'.
Images, articles, excerpts, samples, photographs, etc. collected by the learner
Objects (pieces of paper, packaging, etc.) which the learner has found interesting,
stimulating, of personal significance or which may prove useful for a practical project at some
stage
Doodles, words, sketches, writings, related to the learner's experiences and context
Research on and study of a wide variety of artists, as well as examples that will inform their
practical work
Anything else which the learner may find stimulating and/or interesting and which may
function as a source for his/her practical work
Investigation of different techniques and materials
Mind maps to generate ideas
Documentation of any process work
Teachers should:
Facilitate and guide the process of conceptualisation in the sourcebook. Very few learners
can complete a brief on their own. You as the Visual Arts teacher are expected to guide the
creative process from start to finish.
Be open-minded about divergent solutions to practical projects. There is a delicate balance
required in guiding learners' practical work. Continuously do informal assessment by
discussing the progression of learners' work. We want to preserve learners' personal
expression and we want to extend them beyond their current capacity; we want to try to
guide learners to follow the artistic processes outlined in the project brief to come up with
their own solutions. You can guide and direct learners without imposing your ideas on them.
Encourage experimentation with different media. These could include small paintings,
collages, etc.
Expose learners to a variety of artists' books and emphasise that the process of developing
an artwork is more important than just a neat 'scrapbook'. There are no prescriptions
regarding the size – it can be A3, A4 or any other size without compromising the quality and
quantity of the expectations of the Grade 12 learners.
Encourage learners to use the sourcebook for writing and making sketches in order to go
beyond the set brief.
2.2 Ideas and approaches for guiding Topic 2
Grade 12 is the accumulation of a three-year study and learners should have adequate
technical skills.
Demonstrate, explain, and refer to the work of relevant artists when introducing specific
themes to integrate with Visual Culture Studies.
Very few learners can complete a brief on their own. You as the Visual Arts teacher are
expected to guide the creative process from start to finish. Be open-minded about divergent
solutions to practical projects.
Remember that you as the Visual Arts teacher must guide the aesthetic qualities of
any tasks. It is the duty of the teacher to help the learner to find his/her own creative voice.
Guide learners to eliminate source material that lacks aesthetic appeal. Aesthetic does not
mean 'pretty'. Some of the 'ugliest' imagery can be stunningly rendered in an artwork.
Try to lead them to individual and innovative approaches/solutions.
Guide them to develop ideas by working from first-hand observation.
Learners should take confident and calculated risks, trying out new ideas and processes
without fear of failure.
The Visual Arts teacher must teach confidence so that learners will feel comfortable in
taking risks and learn from their mistakes when exploring and experimenting with ideas,
materials, tools and techniques.
Creative activity may proceed from a number of different levels, from the lower end
producing a pastiche of an existing idea or work, to the upper level, developing an entirely
fresh and individualised process and/or outcome.
Have regular 'critique sessions' during which you facilitate and teach learners to talk and
discuss the work of their classmates in a constructive way.
It is important to view and discuss the body of work by a learner continuously throughout the
year. It helps to identify their strengths and weaknesses.
Beware of damaging critiques. It is advisable to start with the positive and then move to
areas that can be improved. Also go into a dialogue with a learner, e.g. 'I think it will be
more effective if you change this ... What do you think?' This makes them feel part of the
process and makes them think about their work.
It is important that you understand and know your learners and develop their particular
strengths. Some learners will be careful planners, while others work more intuitively.
We see a similar situation with artists. Some artists do meticulous planning before starting
with the artwork, while others, e.g. some Surrealists and Abstract Expressionists, start more
'free' and develop a work as they go along. Be flexible enough to allow learners to use
different ways of creating artworks. One expects stronger individual interpretations and
styles from Grade 12 learners.
Guide learners to be effective, independent, critical and reflective thinkers.
Do not underestimate the learners but challenge them as they often rise to the occasion.
Reflection:
o At the end of each practical task there should be some form of reflection/feedback on
work produced by each learner to ensure future development of the learner. This may be
written and/or verbal feedback that comments on strengths and weaknesses.
o This could be self-reflection, class/teacher reflection and marking, peer reflection or an
open critique session guided by the teacher as well as the learner.
o Feedback could be in the form of a mini exhibition.
Teachers must see that all work is in line with the code of conduct of their school.
Explicit subject matter and images must be avoided.
At the end of Grade 12, learners must present a retrospective (PAT) exhibition of their work as
part of their examination mark. This exhibition shows substantial evidence of the learners' Visual
Arts conceptualisation, technical skills and knowledge developed over a period of time. It
showcases the learners' practical development in presenting a cohesive body of work similar to a
small one-person exhibition or student graduate exhibition. It specifically addresses the
management of process and presentation that forms part of Topic 2.
According to the CAPS, Grade 12 learners must display, exhibit, or present their own work in a
manner that enhances and complements the expressive and conceptual impact of the work.
The artworks (Topic 2) from the two practical tasks are compulsory and minimum
requirements.
One or two Grade 11 artworks to show development and progression.
As the nature of the subject is creativity and self-expression, learners may not be boxed in
by the minimum requirements but allowed to do more works relating to the two themes
they have investigated. We need to encourage self-expression and individuality of
learners in this exhibition.
Grade 12 learners should use the opportunity to further develop and extend their practical
work into a cohesive and holistic body of work that is seen in the context of an exhibition
environment. Therefore, learners may exhibit more works that provide evidence of this
process, e.g. work done on their own and/or extend their theme(s) into more artworks.
The sourcebook(s), although already assessed, must be displayed to demonstrate the
development to the final artwork(s).
Presentation
Teachers should provide the space for the exhibition, e.g. the school hall, art classroom.
Teachers should make learners aware of the importance of presenting their work and provide
guidelines for a neat, professional exhibition.
The learner's name should be clearly displayed, and the Grade 12 tasks clearly labelled.
Framing of works is unnecessary, but in many cases simple mounting will enhance the work.
Learners must refrain from using props, accessories, etc. The exhibition must show an
awareness of professional exhibition practices.
If computers are necessary to show digital work, teachers must make sure that the
computers work and that they know the passwords.
Assessment
This body of work will be assessed holistically.
The following is a guideline of aspects that will result in the final valid mark:
Overall progress and development of the learner to independent and individual solutions
Creativity and originality
Technical skills
Personal involvement and expression in the process and final works
Substantiation in the sourcebook: conceptualisation, exploration and experimentation of
media, techniques, styles, etc. Sufficient exploration of drawing.
Full marks cannot be awarded if all required artworks are not presented. Marks should be
adjusted according to the presented works.
The descriptive rubric, ASSESSMENT CRITERIA FOR PRACTICAL WORK, on pages 11
and 12, MUST be used to ensure standardisation.
ASSESSMENT CRITERIA
CRITERIA
Overall impression of work – originality, creativity, innovation:
Development of new and unique responses/solutions
Choice and use of materials/techniques:
Suitability of materials and techniques according to the concept. Safety and manageability.
Technical skills shown.
Use of formal art elements:
The importance of elements and principles of art, such as line, shape, colour, texture, space,
rhythm, balance, harmony, proportion and composition
Interpretation and practical implementation of theme(s):
A personal interpretation of a theme. Experimentation and evidence that new challenges
were tackled.
Completion and presentation of artwork:
Attention to detail. Task completed in time allowed. Presentation according to task.
Curating of exhibition:
Professionalism, clarity, etc.
TOTAL: 100
Outstanding 90–100 The learner generated many ideas; tried unusual combinations or
changes before choosing one idea; made connections to previous
knowledge; mastery of problem-solving skills.
Effort far beyond that required.
The 'WOW' factor is evident.
Works show great innovation.
Content/conceptual richness of the work is excellent.
The work as a whole is confident and evocative; it engages the
viewer with excellent visual qualities.
The work clearly demonstrates original vision, a variety of
innovative ideas and/or risk-taking, and inventive articulation of a
broad range of the elements and principles.
Outstanding and original presentation. Exceptional ability,
creativity richness, insightful, fluent, high skill, observation, and
knowledge powerfully expressed; supported by an original or
unusual selection of relevant visual references.
Excellent 80–89 Striking impact; most of the above; detailed; well organised and
coherent; polished; skill evident; supported by original/
unusual/relevant visual references; presentation original and
considered; less resolved; some minor flaws evident.
Often excellent technical abilities, but not as innovative OR very
innovative, but lacking technical richness.
Very good 70–79 Well organised, as above, but lacks the 'glow and sparkle' (less
convincing in terms of imagination, creativity and innovation);
good level of competence and selection of content; supported by
a good selection of relevant visual references; obvious care and
effort taken with original presentation; some obvious
inconsistencies/flaws evident.
Good evidence of effort and commitment. Interesting/innovative/
creative, but not technically resolved.
Technically good but lacks conceptual richness or vice versa.
Work may be creatively innovated but lacks technical skill.
Good 60–69 The work demonstrates some originality; clear intent; convincing;
simple direct use of medium; displays understanding but tends
towards the pedestrian and stereotyped response at times;
adequate selection of relevant visual references; reasonable effort
taken with presentation; distracting/obvious inconsistencies.
Sound level of competence.
Average 50–59 Adequate; feels mechanical; derivative or copied; little insight.
Unimaginative; some visual references not always clearly
identified.
Fair presentation, but many distracting inconsistencies.
Average level of technical competence. Possibly limited
commitment in terms of time and effort.
Imagery is copied from another source with little transformation of
images.
Little evidence of trying anything unusual.
Scope of work is narrow and/or repetitive.
3. LEARNER GUIDELINES
3.1 Instructions to the learner
'Creativity is not a mystery. There are proven techniques for enhancing creativity, and
they are within anyone's reach.'
– Dr Keith Sawyer, a leading expert on creativity
The following is based on his eight-step creativity program to guide you in the sourcebook
process.
SOURCEBOOK TEMPLATE
TOPIC 1: ACTION
8 steps
Concept development
The sourcebook provides insight into how you have formed ideas, how many alternatives you
have investigated and other processes leading to the final work. The sourcebook should clearly
communicate all thought processes leading to the making of artworks. You should visually tell
the 'story' of how your artwork was conceived, developed and produced through drawing,
experimentation and writing. It should reflect your individuality and creativity as a Visual Arts
learner.
This is the beginning of the process where you will brainstorm around the theme by
gathering all ideas around the theme.
A good idea is to start with a mind map.
Other ways of gathering information include the following: word games, using dictionaries
and a thesaurus, making lists, research on artists, etc.
Remember to start with yourself and your own personal experiences. Many artists think that
they must search extremely far and wide and come up with an immensely complicated subject
for their work to be interesting, but something with personal relevance to the artists is usually
better. It is important that you personalise themes. You should concentrate on things you care
about, which move you. Interview your family and friends, use old family photos, objects that
have special meaning, etc. Look at your 'story' – your family history, traditions, rituals and tell a
personal story. A real artist makes art that matters to them.
Research on artists that have inspired you is a good starting point. Gather research on
relevant artists in the field or provided in the brief. Read and write about the artists, with some
attention to their material, stylistic or formal choices and how they generate meaning. Remake
some of those artworks. Aim to recreate examples of the work of artists collected, paying
attention to material and technique. You are encouraged to have some freedom to 'interpret'
the works of others, so you learn from that and develop in your own direction.
You now should have a few broad ideas for the theme. At this stage, be open-minded and
collect widely.
Collect: material that inspire and relate to your ideas, e.g. photos, images, collected
poems, lyrics. Take your own photos where possible.
4. PLAY Incubation
Experimentation of media and/or different techniques (take inspiration from the artists you
have researched)
Artists often find inspiration as they start manipulating the materials. Confidence and
some mastery of processes and materials allow for more creative rendition of new ideas.
It is natural to get visual ideas as we work with visual materials and try new techniques.
You should now have a few ideas and must start with the selection process. What are the
one or two ideas that stand out and you want to further investigate?
Take those ideas and work with them – your research will be much more focused from
now on.
TIP: You do not want to go for very stereotypical compositions with centralised images. For
example, start 'playing' with photocopies of your drawings and other source material, e.g.
magazine images to open other exciting options for the final artwork.
This is an important part of the process where you start bouncing ideas together, looking for
unexpected combinations. Connecting lots of dots, eliminating some and adding others.
Bring together your best 'bits' of composition, materials, experimentations and subjects.
Successful creativity never comes from only one idea; rather, from a combination of several.
You should now select your final idea for the artwork and can now start to refine it.
Consider the following when planning the final composition: transitions between objects,
unlikely juxtapositions, transformation and metamorphosis. Work out your final composition. A
good idea must be visually exciting.
Drawing/Sketching: Do many thumbnail sketches to consider various options for your final
idea. Think of things like the contrast between open areas and cluttered areas, between dark
and light, etc. Think of negative spaces, use of diagonal lines, etc. to create a mood or
atmosphere. Do not clutter your idea.
Start making compositional sketches with annotations.
REMEMBER: There should be extensive use of drawing in your sourcebook which reflects at
least 30% of your proposal for your final work. Ensure the extensive use of drawing to express
perception and invention and to communicate feelings, experiences and ideas.
It is important that hand skills are demonstrated in the sourcebook and drawing is interpreted as
mark making to visualise thoughts in:
Different media, e.g. pencil, pen, paint, erasers, pens, ink, bleach, string
Different styles, e.g. naturalistic, expressionistic, gestural, abstract
Different drawing techniques, e.g. stippling, hatching, doodling, scribbling, tonal drawing
Drawing can therefore range from simple line sketches to explain ideas to full tonal drawings. It
could also include small paintings. It is important to express ideas and concepts through drawing,
e.g. annotated drawings.
Direct copying from magazines, the internet, etc. is NOT allowed. Direct copying of an
image that is not your own WILL BE PENALISED. This is a form of plagiarism and is
unacceptable.
Of utmost importance is the process of TRANSFORMATION of the source material.
If you need to use appropriate borrowed images, you must combine them with your own
original images to DEVELOP YOUR OWN INTERPRETATION.
SOURCEBOOK CHECKLIST
SOURCEBOOK CHECKLIST
1. Ask
I engaged with the theme of the brief.
2. Learn
I gathered related information by brainstorming – mind maps,
word games, personal reflections, etc.
I looked for personal relevance.
3. Look
I researched artists that inspired me.
I collected material that inspired me and related to my ideas, e.g.
photos, images, collected poems, lyrics, etc. I took my own
photos where possible.
I did many thumbnail sketches to consider various options for my
final idea. I annotated them to give a history of my thought
processes.
4. Play
I experimented extensively with media and/or different
techniques.
5. Think
I generated my own subject matter.
I narrowed down my ideas to one or two that stand out and that I
want to investigate further.
6. Fuse
I looked for unexpected combinations and combined ideas.
TOPIC 2 – CREATING THE ARTWORK (Making of creative artworks, the management of the
process and presentation, following safe practice)
You have now worked on your sourcebook for quite a while and should have developed a clear
concept for the final artwork. So now it is time to start with the artwork. Remember that you
work in your specialised field of focus, e.g. drawing, painting, sculpture, printmaking, multi-
work, photography, new media work, etc.
Remember that there MUST be a clear link between the sourcebook and artwork.
Let us look at 10 points to consider in the creation of the final artwork to ensure a
successful work.
Technical skills: An idea is only as good as its execution. Poorly made work will ruin a
good idea. You should have adequate technical skills.
Media: An artwork is first and foremost an expression of its medium. In all great work the
subject and the means by which it is rendered are inseparable. You should master
techniques to protect your content.
Style: There are no specific prescriptions regarding the style of the work. It may be
naturalistic, expressionistic, decorative, etc. Explore the different styles to find your
strength.
Formal art elements: Remember the importance of the elements and principles of art,
such as line, shape, colour, texture, space, rhythm, balance, harmony, proportion and
composition.
Composition: Composition can make or break an artwork. Composition is the
arrangement or organisation of the visual components in a way that is pleasing to the artist
and, one hopes, the viewer. They can also encourage or lead the viewer's eye to wander
around the whole painting, taking in everything and ultimately coming back to rest on the
focal point. The principles of art, such as unity, movement, proportion, balance, rhythm,
contrast, etc. play an important part in creating visual interest.
Be a risk-taker: Do not be afraid to take chances. You must embrace the chance to
experiment and try new things. Always strive to be creative and innovative.
Personal: Let the artwork be an expression of your own experiences, ideas, feelings, etc.
to share with the viewer. Stereotypical works get average marks.
Work with your strengths: Is it drawing or working with patterns or working with different
materials?
Enjoy what you are doing and create something with visual interest.
Time is a factor when you are doing the practical work, so do not waste it, otherwise you
will be handing in unfinished work.
As you have seen in your study of artworks and literature, the message and meaning are open
to interpretation. We base our interpretation on the artwork, background knowledge, contextual
factors, etc. You might have developed a very specific idea or message in your artwork, but the
viewer might find another meaning. That is the power of an artwork – that it is open to
interpretation. In the final work, although you are portraying a specific concept, do not illustrate
it, but create an artwork that might be interpreted differently.
The table below provides clarity on practical tasks where the sourcebook (Topic 1) forms part
of the SBA mark and the artwork (Topic 2) forms part of the PAT exhibition.
3.3 Assessment
TOPIC 1: SOURCEBOOK
As can be seen from the rubric for the sourcebook, the four assessment criteria carry equal
weighting.
Each assessment criterion must be marked as a percentage.
The four marks must be added for a mark out of 400 and then divided by 4 to get the total
out of 100.
In Grade 12 the specific assessment criteria stipulated in the rubric must be followed in
preparation for the NCS Paper 2. Teachers may not make their own requirements.
The descriptive rubric, ASSESSMENT CRITERIA FOR PRACTICAL WORK, on pages 11
and 12, MUST be used in all the criteria to ensure standardisation.
The artwork MUST be assessed holistically and no specific mark allocations may be used
for the different criteria.
The descriptive rubric, ASSESSMENT CRITERIA FOR PRACTICAL WORK, on pages 11
and 12, MUST be used to ensure standardisation.
3.6 Timeframes
4. LIST OF RESOURCES
5. CONCLUSION
On completion of the practical assessment task, learners should be able to demonstrate their
understanding of the industry, enhance their knowledge, skills, values and reasoning abilities,
as well as establish connections to life outside the classroom and address real-world
challenges. Furthermore, the PAT develops learners' life skills and provides opportunities for
learners to engage in their own learning.
NOTE: All the artworks in this document were created by Grade 12 learners.
ADDENDUM A
DECLARATION OF AUTHENTICITY
At least 60% of this PRACTICAL ASSESSMENT TASK was done under the supervision of the
Visual Arts teacher. This statement certifies that all work submitted is original and is the work
of the learner.
SIGNATURE DATE
Learner
Teacher
School
Principal
School stamp
ADDENDUM B
Teachers may use this example as one of their practical tasks in 2024.
Family Portraits
David Goldblatt, Wedding Party, Orlando West, Soweto, black and white photograph, 1970.
When I was a boy, my family took great care with our snapshots. We really planned them. We
dressed up. We posed in front of expensive cars [and] homes that weren't ours. We borrowed
dogs. – Richard Avedon
What is a family?
Every family is unique. Members of a family may be connected by birth, marriage or adoption
and many people create their own families through kinship or because of need.
Family portraits are representations that record family members and their relationships. We
represent our families in different ways. We make choices about what is important to us or what
we want to remember. In the quote above, Richard Avedon tells us how his family wanted to
create what they thought was a perfect family image. Over time, family portraits have changed
from formal and carefully composed images to informal photographs that are shared on social
media.
This Practical Task encourages you to think about the choices that we make when we represent
our loved ones. There is a long history of representation of families in art that can offer us
different ways to think about this project.
Before the invention of the camera, painters represented families. Artists were employed by
members of the royal family to make paintings of their families. This meant that only very
wealthy people could afford to have family paintings.
Francisco Goya (Spain), Charles IV of Spain and His Family, oil on canvas, 1801.
Things changed when the daguerreotype was invented in 1839. The daguerreotype was an
early photographic process that printed a single picture onto a piece of metal. For the first time
in history, ordinary people were able to record and preserve their family's images. The early
daguerreotypes were formally posed, but from as early as 1888, ordinary people started to take
informal photographs. These photographs were often characterised by unusual compositions or
cropping and they recorded families together in everyday moments.
Artists have also created informal family portraits. Intimate subject matter, domestic spaces and
tight cropping are features of many modern artworks of family life.
Pierre-Auguste Renoir, On the Grass (Jeunes Neo Matloga, Bula pelo yao II (Open your
femmes assises dans l'herbe), oil on canvas, Heart), collage, charcoal, soft pastel and ink
c. 1873. on canvas, 2019.
Jody Bieber, Between Dogs and Wolves, black J. Ross Baughman, Gay Dads Kissing,
and white photograph, date unknown. black and white photograph, 1983.
Many contemporary artists continued to make formal or posed family portraits. Notice that many
of the artworks below expand notions of family. The portraits below show the relationships
between the people depicted.
Gerard Sekoto, Mother and Child, oil on Simphiwe Ndzube, Umakhulu neNtombi
canvas board, date unknown. Zakhe (Grandma and her Daughters), oil on
canvas, 2022.
Alexia Webster, Family Album Street Pieter Hugo, Pieter and Maryna Vermeulen
Studios, photograph, 2014. with Timana Phosiwa, photograph, 2006.
David Goldblatt, A Farmer' Son With His Claire Tabouret, The Siblings (orange),
Nursemaid, Heimweeberg, Nietverdiend, acrylic and ink on paper, 2020.
Western Transvaal, black and white
photograph, 1964.
Sometimes paintings or photographs show loved ones to try to retrieve memories of those who
have passed. For some of these artists, it is meaningful to represent people without using
portraiture.
David Goldblatt, Victoria Cobokana with Her Jean David Nkot, #Body Depredation, acrylic,
Children, colour photograph, 1999. silkscreen canvas, 2022.
Victoria Cobokana was photographed with her Nkot explores migration and personal loss.
son and daughter a few months before she
died of Aids. Her children died a year later.
Steven Cohen, Put Your Heart Under Your Felix Gonzalez-Torres Foundation, 'Untitled'
Feet … And Walk!, ballet pointe shoe, found (Portrait of Ross in L.A.), candies (sweets) in
object (family photographs), 2013-17. various coloured wrappers, endless supply, 1991.
Steven Cohen paid tribute to his late partner, Felix Gonzalez-Torres created installations of
Elu, a ballet dancer, by making readymades roughly 80 kg of sweets to represent the body
combining Elu’s ballet shoes with poignant weight of his partner Ross, who later died of
objects. The worn shoes represent the wearer, complications from Aids. Visitors were invited to
but the absence of the person wearing the take sweets from the installation, but when they
shoes points to his profound loss. did, they diminished the pile of sweets which
shows Ross's diminishing weight during his illness.
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Visual Arts 34 DBE/PAT 2024
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TOPIC 1: SOURCEBOOK
Representations of family can allow you to explore the dynamics, relationships and emotions
that exist within families. The following is a guideline in 7 steps on how to investigate the theme
of family portraits.
Remember you must VISUALLY tell the story with a starting point (the theme) and a
conclusion (your artwork) and a journey in between (your sourcebook).
You are now going to start to investigate your interpretation of family/family portraits.
You now should have a few broad ideas for family portraits. At this stage, be open-minded and
collect widely.
Go through your family's photograph collection and select the ones you might want to
include in your research. You can also ask other family members to contribute their own
photographs or look for images of other families. Organise the photographs: Sort the photos
by theme, event, or time. Add captions: Write captions for each photo, including names,
dates, and any relevant stories, or any information you might have about the photograph.
Make copies of photographs so that you do not misplace or damage family photographs.
Take a few photographs of your family if you can do so. Try to make different compositions
such as formal, composed photographs and informal or fun pictures.
Choose some possessions or objects that are important in your family or remind you of
important people in your family. Make some drawings of them or collect source material
related to them. Take your own photos where possible.
Now focus your attention on how artists have thought about family portraits.
Do research on three artists that have inspired you. (You can select artists from this document.)
One must be an international artist and TWO must be contemporary South African artists.
Ensure that their work is relevant to you.
Use the artists you have researched by remaking areas of their work to learn about subject,
techniques and materials. You are encouraged to have some freedom to 'interpret' the
works of others, so you learn from that and develop in your own direction.
4. PLAY Incubation
Remember that the theme of family can be interpreted in many different ways, so explore
different techniques, styles and/or experiment with media to uncover feelings or
connections that are made through the material.
Drawing/Sketching: Create a series of drawings, either from life or from the photographs
you have collected. You can experiment with different styles, such as naturalism,
simplification or stylisation, to convey different aspects of their personalities.
Collage: Use photos or other mementoes to create a collage. You can arrange the images
in a specific way to tell a story or highlight particular relationships. You can recreate
relationships that are maybe not shown, or re-present the dynamics as you see them.
Narrative: You can create a series of images that tell a story about your family. Include a
variety of media, such as painting or drawing to your collage to annotate them and add
different aspects of family life that are not depicted in the photographs.
The artists below show how you can 'activate' or make alive printed images by layering over
them.
David Spiller, Olive, mixed media, date David Salle. Untitled from Canfield Hatfield,
unknown. mixed media, 1989.
● Start manipulating OTHER materials to think about what materials might contribute to
your idea or mood of your artwork. Gao Zhouye mixes glass, sea shells and gold foil.
Penny Siopis works with glue and ink.
Gao Zhouyue, Dawning, mixed-media with Penny Siopis, Strip, mixed media, 2007.
glass, seashells, and gold foil,
date unknown.
● You should now have a few ideas and must start with the selection process. What are
the one or two ideas or processes that stand out and you want to further investigate?
● Take more photographs at this stage, if it is appropriate to do so.
● Take your ideas and work with them – your research will be much more focused from
now on.
Remember: The theme is family portraits. You can do a portrait/s and/or use objects that tell
your family or another family's story.
This is an important part of the process where you start bouncing ideas together, looking for
unexpected combinations. Connect the dots of your research by eliminating some aspects,
reflecting on what is needed and adding others. Bring together your best 'bits' of composition,
materials, experimentations and subjects. Successful creativity never comes from only one idea;
rather, from a combination of several.
You should now select your final idea for the artwork and can start to refine it.
REMEMBER: Your sourcebook must clearly show all your processes leading to the final
artwork.
REMEMBER: There should be extensive use of drawing in your sourcebook which reflects at
least 30% of your proposal for your final work. Ensure the extensive use of drawing to express
perception and invention and to communicate feelings, experiences and ideas.
It is important that hand skills are demonstrated in the sourcebook and that drawing is
interpreted as the creation of marks (mark marking) to make thoughts visual in:
● Different media, e.g. pencil, pen, paint, erasers, pens, ink, bleach, string
● Different styles, e.g. naturalistic, expressionistic, gestural, abstract
● Different drawing techniques, e.g. stippling, hatching, doodling, scribbling, tonal drawing
Drawing can therefore range from simple line sketches to explain ideas to full-tonal drawings. It
could also include small paintings. It is important to express ideas and concepts through
drawing, e.g. annotated drawings.
ADDENDUM C
The use of artificial intelligence is growing rapidly, with many AI tools and platforms that can be
accessed. It can be a useful time-saving tool if used correctly. It can help to overcome 'artist's
block', or provide inspiration, support, and assistance, especially for brainstorming and the
'sparking' of ideas to make more rapid progress. It opens new possibilities – such as virtual or
augmented reality as well as new ways of how and where art is experienced or exhibited.
When using AI, it is essential to approach it as a tool rather than a replacement for one's own
artistic skill, creativity and originality. AI-generated imagery should only be used as a starting
point in the journey to express one's own unique artistic voice.
When exploring the use of AI, learners should be aware of the following:
● AI cannot be used solely for the purpose of generating an art idea which is then merely
copied. It should rather be used as a source of inspiration – combining it with the learners'
own ideas and vision.
● Understand, experiment and explore the full range of the platform/s used. Many images
generated through different prompts, rather than just one, might help develop more original
concepts.
● AI-generated imagery should therefore act as inspiration only and should reflect artistic
intent. The AI tool should enhance and refine ideas so that artistic integrity is always upheld.
Learners should maintain ethical principles by being aware of bias and stereotypical
responses.
● Explore AI-generated technology by observing and analysing the results critically. Reflect on
the strengths and weaknesses of AI and learn from these insights.
● Remember that AI is a tool that should enhance the creative journey but its capabilities and
limitations should be understood.
● Where AI-generated imagery has been used to develop an idea, learners must acknowledge
the AI assistance in their sourcebook as a thumbnail image with the specific site/s and
prompts used for generating the image/s. Learners must be able to disclose how they have
used AI as support – i.e., brainstorming, outlining, feedback, etc.
● Sufficient changes/adaptations/or inclusion of other/students' imagery must be evident in the
final artwork, to avoid penalisation due to plagiarism.
● Remember, AI can never take the place of an artist.
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