Send-UNit-3 Design Thinking Notes
Send-UNit-3 Design Thinking Notes
CO3: Explain the diverse methods employed in design thinking, establish a workable design
thinking framework and demonstrate the critical theories of design, systems thinking,
and design methodologies
Basics of Design Thinking, Why Design Thinking, Design Thinking Mindset (Inspiration, Ideation and
Implementation) Design thinking process, (Empathy, Define, Ideate, Prototype, Test).
Design team-Team formation, Conceptualization- Visual thinking, Drawing/sketching, New concept
thinking, Concept Generation Methodologies, Concept Selection, Concept Testing, Opportunity
identification
Prototyping- Principles of prototyping, Prototyping technologies.
Definition of Design Thinking
• Design thinking is a non-linear, iterative process that teams use to understand users,
challenge assumptions, redefine problems and create innovative solutions to prototype
and test.
Empathize
Define
Ideate
Prototype and
Test
o Design thinking is a methodology that designers use to brainstorm and solve complex problems
related to designing and design engineering.
o It is also beneficial for designers to find innovative, desirable and never-thought-before solutions
for customers and clients.
o Design thinking is used extensively in the area of healthcare and wellness, agriculture, food
security, education, financial services, and environmental sustainability, to name a few.
o Design thinking has helped in the digital space, contributed to the development of physical
products, spurred social innovation projects and much more.
o The iterative design process helps the designers to involve clients and customers in meaningful
ways.
o It is not just a strategy to come up with feasible solutions to a problem, but also a method to
think of unimaginable solutions and then trying to make them not just feasible, but also viable.
o Design thinking is a blend of logic, powerful imagination, systematic reasoning and intuition to
bring to the table the ideas that promise to solve the problems of the clients with desirable
outcomes.
o It helps to bring creativity with business insights.
o Design thinking is a methodology that designers use to brainstorm and solve complex problems
related to designing and design engineering.
o It is also beneficial for designers to find innovative, desirable and never-thought before solutions
for customers and clients.
o Brainstorm: to try to solve a problem by talking with other people : to discuss a problem and
suggest solutions as in figure:
o
• Examples:
Mind Mapping.
Brainwriting.
SWOT Analysis.
Role Storming.
Step Ladder Brainstorming.
Design Charrette.
Mind Mapping
• A mind map is an image that contains any sort of graphical element to express an idea as in
figure given below:
Brain writing
• 6-3-5 means Six people sit in a table to write 3 ideas in 5 minutes.
• To write down their ideas about a particular question or problem on sheets, as in figure given
below:
SWOT Analysis
• SWOT stands for Strengths, Weaknesses, Opportunities, and Threats, and so a SWOT Analysis
is a technique for assessing these four aspects of your business
Role storming
• Jane and Bob are sales managers who rarely interact personally with clients.
• Jane asks for detailed information about the product before she makes a purchase, and the sales
person realizes he has almost no details available.
• Developed in 1992, this style of brainstorming encourages every member in the team to
contribute individually before being influenced by everyone else.
• Once the topic is shared, everyone leaves the room except two members of the team.
• These two members will then discuss the topic and their ideas.
Design Charrette
A Design Charrette is a type participatory planning process that assembles an interdisciplinary team -
typically consisting of planners, citizens, city officials, architects, landscape architects, transportation
engineers, parks and recreation officials, and other stakeholders - to create a design and implementation
plan for a specific area.
WHY DESIGN THINKING
• Design thinking is an extension of innovation that allows you to design solutions for end users with a
single problem statement in mind.
• It not only imparts valuable skills but can help advance your career.
• It's also a collaborative endeavor that can only be mastered through practice with peers.
• Design thinking puts understanding context and continuous engagement with people at the heart of
the practice for determining what problem to solve, what metrics drive success, and what business
will emerge from solving the problem.
• Design thinking enables organizations to create lasting value for consumers.
• The process is useful in any complex system (not just design systems) because it:
• Aims to solve a concrete human need
• Tackles problems that are ambiguous or difficult to define
• Leads to more innovative solutions
• Makes organizations run faster and more efficiently
What industries and roles can benefit from design thinking?
• While design thinking originated with designers, it is now widely used by peple from all disciplines.
• Even among design agencies the work is famously cross-functional: IDEO and similar agencies hire
non-designers—chefs, engineers, social scientists, biologists—and integrate them into their project
teams to add perspective.
• One reason for the proliferation of design thinking in industries is that it’s useful to break down
problems in any complex system, be it business, government, or social organizations.
• It can be used to explore big questions about how to respond to the growth of technology and
globalization, how to pivot in response to rapid change, and how to support individuals while catering
to larger organizations.
• Design thinking can be used by all departments in a business.
• It can be fostered by bright, airy physical workspaces that cater to the way employees prefer to work.
• To employ design thinking in all projects, managers should first define the consumers they’re trying to
help and then employ the five stages of design thinking to define and tackle the identified problems.
• Employing a design-thinking process makes it more likely a business will be innovative, creative, and
ultimately more human.
DESIGN THINKING MINDSET (INSPIRATION, IDEATION AND IMPLEMENTATION)
• DT often articulates a mix of elements, tools and approaches required to see DT realized in
individuals and organizations.
• It is not easy to refine an exact understanding of the complete elements that can be considered a
DT mindset.
• However, elements of the DT mindset are described in many ways throughout the literature,
often based on circumstantial evidence rather than empirical research.
The most important foundational piece of design thinking is integrating the end users’ needs before you
begin creating, so time isn’t wasted solving the wrong problems.
It’s a mindset of relentlessly trying to understand the user and problem at hand.
5. Experiential intelligence
7. Consciously creative
9. Modeling behavior
• Four key ways that benefits an organization by implementing design thinking are :
• Design thinking can help you and your teams identify and solve meaningful problems. The
process is like a muscle you build and use.
• With a design thinking mindset, you can spend time effectively solving the right problems and
building processes that will impact your organization’s success.
DESIGN TEAM-TEAM FORMATION
To create a strong team it should be ensured that all team members get united in a project
completely, should also gather the team and discuss the team values, principles and strategies
together. Should share ideas and try to make a version that meets the need of different members.
There are 5 stages commonly known as:
Forming – getting projects started
Storming – it’s inevitable, there’s going to be a conflict
Norming- finding the rythm
Performing – High performance is the name of the game and
Adjourning-Success! You made it
As a way to improve teamwork and help companies become more efficient, researcher Bruce Wayne,
talked about the four stages of development all teams move through over time: forming, storming,
norming, and performing.
Tuckman and doctoral student Mary Ann Jensen added a fifth stage called adjourning to make it the
“five stages of team development.”
Forming: This is where team members first meet. It’s important for team leaders to facilitate the
introductions and highlight each person’s skills and background. Team members are also given project
details and the opportunity to organize their responsibilities.
Storming: At this stage, team members openly share ideas and use this as an opportunity to stand out
and be accepted by their peers. Team leaders help teams in this stage by having a plan in place to
manage competition among team members, make communication easier, and make sure projects stay
on track.
Norming: By now, teams have figured out how to work together. There’s no more internal competition,
and responsibilities and goals are clear. Each person works more efficiently because he or she has
learned how to share their ideas and listen to feedback while working toward a common goal.
Performing: There’s a high level of cohesion and trust between team members. Teams are functioning
at peak efficiency with less oversight from team leaders. Issues still come up, but at this point, teams
have strategies for resolving problems without compromising timelines and progress.
Adjourning: Teams complete their project and debrief on what went well and what could be improved
for future projects. Afterwards, team members move on to new projects. Now let’s look at how to use
this model to amplify the strengths within your remote marketing team so that projects are successful
and completed on time.
IMPORTANCE OF DESIGN THINKING
• Design thinking is a blend of logic, powerful imagination, systematic reasoning and intuition to
bring to the table the ideas that promise to solve the problem desirable outcomes.
• It helps to bring creativity with business insights.
Brainstorming
Also known as mind maps or spider diagrams. They are probably the most popular form of visual
thinking, and what springs to mind when someone mentions thinking visually. Brainstorming is a way in
which we can separate ideas into themes and see connections not seen before.
Drawing/sketching
5 types of sketching techniques that can boost your design process
Sketching is a way to articulate thoughts when it comes to writing. Most of the times it is difficult to
communicate the ideas that is in the heads in a visual way.
1) Crazy 8’s
Phase of Design Process: Ideation
Crazy 8’s is an exercise used during the Sketching phase of a Design Sprint. The purpose of this
exercise is to generate a wide range of solutions in a short period of time. Basically, each person has 8
minutes to sketch out 8 ideas. Prior to sketching, all sprint participants should have a clear
understanding of what problem is and why it’s important to solve.
Technique: Start with a blank piece of paper. Fold the paper in half four times to create 8 sections. Set
eight 1-minute timers. Sketch 1 idea per minute in each section.
Concept Testing,
Concept testing is defined as a research method that involves asking customers questions about your
concepts and ideas for a product or service before actually launching it. Thus, you can gauge your
customers' acceptance and their willingness to buy and therefore make critical decisions before the
launch.
Concept testing is a research method for gauging user reactions to product or design ideas. After the
ideation phase, a team creates prototypes of the frontrunners and then puts them in front of real users.
They ask them questions via a focus group, 1:1 interview, or survey to gather insights.
Opportunity identification
Opportunity identification in business refers to the process of identifying potential market opportunities
that a business can pursue to grow and expand its operations.
The steps in identification of business opportunities: Conduct market research to identify industry trends,
customer needs, and potential gaps in the market. Analyze the competition to understand their strengths
and weaknesses. Identify potential target markets and customer segments.
PROTOTYPING
Principles of prototyping
A prototype is the transformation of the solution idea into a tangible artefact, which allows testing
and talking with end- users, in search of feedback to improve our proposal.
When facing prototyping for the first time, the aim is to build something that allows us to learn, but
without falling into the construction of a crappy version of our solution.
Prototype is a preliminary working version of an information system for demonstration and evaluation
purpose.
Prototyping is a system development method in which a prototype is built, tested and then reworked as
necessary until an acceptable prototype is finally achieved, from which the complete system can be
developed. Prototyping is the process of building an experimental system that demonstrates the features
of a proposed system by end users to evaluate by interacting with the prototype user can get better idea
of their information requirements.
10 principles of prototyping, which serve as a guide to know how to transform our idea into something
tangible that allows to talk to end-users, without falling into the most common mistakes are as follows:.
Operational Prototype: is the most functional kind of prototype & may evolve into the final prototype.
Develop a
Step-2
working
Prototype
Use the
Step-3
Prototype
Yes
User
Satisfied?
Operational
No
Prototype
Revise &
enhance the
Step-4
Prototype
Advantages
Disadvantages
1. Iterative nature
Prototypes requires at least 2 iterations. It may become an unending processof refinement, which may
take too much time, money & effort.
2. Prototypes are usually not complete system and there is a great temptations for most developers
to create a prototype & stick to it even though it has flaws.
3. Due to frequent changes, management of the development process also becomes difficult.
4. Time consuming model & slow process.
PROTOTYPING TECHNOLOGIES
Prototyping is a critical step in product development that allows companies to perfect their design before
bringing products to market. Although testing prototypes can take some time, new prototyping technologies
are faster and offer better results in bringing products to market.
There are several technologies for designing parts with rapid prototyping. They can be divided into three
groups. The first includes additive technologies, the second includes so-called subtractive techniques
and the final category is low-pressure injection.
1. Additive techniques
They represent a process for producing a part by the addition of material (in liquid, powder or wire form), by
successively stacking layers one on top of the other. The latter are solidified by a physical or chemical
process (laser, light, strong heat, etc.). They are opposed to subtractive techniques that work by removing
material.
Below are the principal additive technologies:
Stereolithography or SLA: This technology works by adding epoxy resin, an equivalent material.
The part is then polymerized by means of UV light to solidify it.
Fused deposition modeling or FDM: The plastic material is deposited in the form of wire through a
nozzle.
Powder sintering: Layers of powder are successively added and solidified. This technique also uses
an equivalent material.
Selective laser sintering or SLS: The material in powder form is placed in a tray. A laser is used to
sinter and solidify the part.
3D printing: A machine deposits resin on a tray layer by layer. The material is subsequently
solidified.
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