System Analysis - Group31
System Analysis - Group31
1. Explain the difference between physical design and logical design in system design.
Provide an example to illustrate your explanation.
-Physical Design: Specifies the physical database structure, like servers to host the
database, storage devices, and network configurations. It includes the actual
database schema, indexes, and hardware setup required to support the library
management system's operations.
2. Describe the key components involved in logical design and how they differ from
those in physical design.
-Entities and Relationships: These represent the core components and their
associations within the system. For example, in a library system, entities might
include "Books," "Members," and "Loans," and relationships would define how
these entities interact.
-Data Flow Diagrams (DFDs): These illustrate how data moves through the system,
showing inputs, processes, and outputs.
-Process Specifications: These describe the logic, rules, and computations that
processes within the system need to perform.
-Logical Data Models: These define the structure of the data, including tables,
columns, and their logical relationships.
The following are the Differences between logical design and physical design:
-Abstraction vs. Implementation: Logical design is abstract, focusing on the system's
conceptual framework. Physical design is concrete, dealing with the actual implementation
details.
- Focus: Logical design emphasizes functionality and data flow, while physical design
focuses on the system's physical structure and performance.
- Documentation: Logical design documents include ERDs, DFDs, and process
specifications. Physical design documents include hardware configurations, network
diagrams, and database schemas.
- Flexibility: Logical design is generally more flexible and can be modified without
impacting the physical components. Changes in physical design often require changes to the
hardware and infrastructure.
3. Create a logical design diagram for a simple e-commerce website. Explain your choices
for the components and their relationships.
When creating a simple e-commerce website, several components are essential to ensure an
efficient and user-friendly shopping experience. The following outlines the primary
components and their interrelationships in designing such a website.
Homepage: The homepage is the first point of contact for visitors. It should be visually
appealing, easy to navigate, and provide quick access to popular products or categories. A
clear call-to-action (CTA) button, such as “Shop Now” or “Browse Products,” is crucial for
guiding users towards making a purchase.
Product Catalog: This component includes all the available products with detailed
descriptions, images, pricing information, and inventory levels. A well-organized product
catalog makes it easier for users to find what they’re looking for by using filters like price
range, color, size, or category.
Shopping Cart: The shopping cart is where users add items they wish to purchase and view
their total cost before checking out. It should display the quantity of each item, subtotal, tax
(if applicable), shipping costs (if applicable), and the grand total. Users can modify quantities
or remove items from their cart before proceeding to checkout.
Checkout Process: This multi-step process involves entering shipping information, selecting a
payment method, reviewing order details, and confirming the purchase. A secure payment
gateway is necessary for processing transactions safely and efficiently. Providing multiple
payment options like credit cards or digital wallets caters to various user preferences.
4. Convert the logical design diagram you created into a physical design. Specify the
hardware and network requirements needed to support the system.
To convert a logical design diagram into a physical design, several hardware and network
requirements need to be considered as follows-:
Firstly: the selection of processors and memory depends on the processing power and data
handling capacity required by the system.
For instance, if the logical design includes complex algorithms or real-time processing, high
performance CPUs and large amounts of Random Access Memory (RAM) would be necessary.
Secondly: input and output devices must be chosen based on the type and amount of data
that will be processed. For example, Graphical User Interface (GUI) displays, keyboards, mice,
scanners, printers, and storage devices like Hard Disk Drives (HDDs) or Solid State Drives
(SSDs) may all be necessary.
Fourthly: power supply units are required to ensure that all components receive an adequate
power supply. The size and capacity of these units depend on the total power consumption
of the system.
Lastly: cooling systems may be necessary to maintain optimal operating temperatures for
components. This could include air cooling or liquid cooling systems.
-Limited Customization: Off-the-shelf software may not meet all the specific needs of the
organization.
-Licensing Costs: Although the initial cost is lower, there may be ongoing licensing fees.
-Integration Issues: Integrating with existing systems may be challenging.
- Dependency on Vendor: The organization is dependent on the vendor for updates, support,
and addressing any issues.
6. Identify and explain the key steps involved in the system acquisition process.
The acquisition process for software or systems involves several key steps to ensure that
organizations make informed decisions and select vendors that meet their requirements.
These steps include:
• Developing the Request for Information (RFI): Creating a comprehensive RFI template
includes defining objectives, functional requirements, technical requirements,
integration needs, vendor information, pricing and licensing, references, case studies,
timeline, implementation plan, security, and compliance sections.
• Preparing the Vendors’ Long List: A long list of potential vendors can be prepared
through research or an experienced consultant’s assistance.
• Distribution of the Request for Information (RFI) and responses evaluation: After
approval by management, distribute the RFI to shortlisted vendors for completion.
Review responses against predefined evaluation criteria to create a shortlist of
potential candidates for the Request for Proposal (RFP).
• Distribution of the Request for Proposal (RFP) and responses evaluation: Distribute
RFP documents to selected vendors for their respective responses to organizational
requirements. Analyze offers using predefined criteria to create a comprehensive
report encompassing findings, recommendations, and vendor scores ordered by
preference (1st, 2nd, and so on).
• After meetings/demos and reference checks: Analyze all gathered information from
meetings/demos and reference checks to make a final decision on selecting one or
more vendors either by negotiating directly or selecting multiple vendors for final
negotiations. The negotiation part is typically handled by top management with the
vendor to finalize scope preparation of contracts and review project plans.
• Modularity:
Modularity is a fundamental principle in system design that involves breaking down a system
into smaller, manageable, and interconnected modules or components. Each module should
have a well defined purpose and interface, allowing for easier development, maintenance,
and scalability of the system.
Example in School Management System:
In designing a school management system, modularity can be applied by dividing the system
into modules such as student information management, teacher management, course
scheduling, attendance tracking, and grade recording. Each module can be developed
independently with clear interfaces to interact with other modules. For instance, the student
information module can store details like student ID, name, contact information separately
from the attendance tracking module which records daily attendance.
• Abstraction:
Abstraction involves hiding complex implementation details behind simpler interfaces. It
allows designers to focus on essential aspects of the system without getting bogged down by
unnecessary complexities. By abstracting away intricate details, the system becomes more
understandable and easier to work with.
Example in School Management System:
In a school management system, abstraction can be applied by creating high-level functions
or classes that encapsulate complex operations. For instance, a class named “Course” could
abstract away details about course structure and requirements. Users interacting with the
system would only need to know how to access and use the Course class without needing to
understand its internal workings. Scalability:
Scalability is crucial in system design as it ensures that a system can handle increased
workload or growth without compromising performance. A scalable system should be able to
accommodate additional users, data volume, or functionality seamlessly without requiring
significant redesign or reimplementation.
Example in School Management System:
When designing a school management system, scalability can be achieved by using scalable
database solutions that can handle increasing amounts of student data over time.
Implementing load balancing techniques for web servers can also ensure that the system
remains responsive even during peak usage periods such as enrollment periods or exam
results release.
• Maintainability:
Maintainability refers to how easily a system can be maintained and updated over its lifecycle.
A welled signed system should be modular, well-documented, and adhere to coding best
practices to facilitate future modifications or bug fixes.
Example in School Management System:
To enhance maintainability in a school management system, developers can follow coding
standards and document code extensively. Using version control systems like Git allows for
tracking changes made to the codebase over time. Additionally, implementing automated
testing procedures helps ensure that new updates do not introduce unexpected issues into
the system.
• Performance Efficiency:
Performance efficiency focuses on optimizing resource utilization within a system to ensure
fast response times and minimal resource wastage. Design choices such as efficient
algorithms, data structures, and caching mechanisms contribute to improving performance
efficiency.
Example in School Management System:
In a school management system, performance efficiency can be enhanced by optimizing
database queries for faster retrieval of information such as student grades or attendance
records. Utilizing caching mechanisms for frequently accessed data can reduce load times and
improve overall responsiveness of the system.
9. Describe the role of requirements analysis in system design. How does it influence the
design process?
• Facilitating Communication:
- It acts as a communication tool between stakeholders and the development team,
ensuring everyone has a shared understanding of what the system will do. Example: Regular
meetings and reviews with teachers and administrators to validate that their needs are
correctly captured and understood.
• Prioritizing Requirements:
- Helps in prioritizing requirements based on their importance and feasibility. This is
crucial for planning the development phases and ensuring critical features are developed first.
Example: Prioritizing the development of attendance tracking over less critical features like
custom report generation.
10. Explain the importance of hardware design in the overall system design process.
• Performance: The efficiency and speed of a system largely depend on its hardware
design. Optimizing hardware components and their interconnections can significantly
enhance the overall performance of the system, ensuring it meets user requirements
and performs tasks within acceptable time frames.
• Reliability: A well-designed hardware system is more likely to be reliable and robust.
Through careful selection of components and adherence to best practices in hardware
design, potential failure points can be minimized, leading to improved system uptime
and reduced maintenance costs.
• Scalability: Hardware design should account for the future scalability of the system.
By incorporating modular and expandable hardware architectures, designers can
easily accommodate future growth and technological advancements without
requiring extensive redesigns or replacements.
• Cost Considerations: Hardware design directly impacts the overall cost of the system.
By selecting cost-effective components and optimizing the design for manufacturing
efficiency, designers can minimize production costs without compromising quality or
performance.
• Integration with Software: Effective hardware design considers the requirements and
constraints of the software that will run on the system. Close collaboration between
hardware and software designers ensures seamless integration, optimal performance,
and compatibility between the two components.
12. Discuss the significance of user interface (UI) design in system development.
• User Experience (UX): UI design directly impacts the user experience. A welldesigned
interface enhances usability, making it easier for users to interact with the system,
understand its functionalities, and accomplish their tasks efficiently. By prioritizing
user needs and preferences, UI design contributes to overall user satisfaction and
acceptance of the system.
• Error Prevention and Handling: UI design can help prevent errors by guiding users
through tasks, providing clear instructions, and incorporating error-prevention
mechanisms such as validation checks and constraints. In cases where errors do occur,
effective error messages and recovery mechanisms can help users diagnose and
resolve issues quickly, minimizing frustration and disruption.
14. Define system validation and system verification. How do they differ, and why are
both important in the system development life cycle?
System validation and system verification are two essential processes in the system
development life cycle (SDLC) that ensure the successful development and delivery of a
high-quality system. While they are related concepts, they serve distinct purposes and
involve different activities.
System Validation:
System validation is the process of evaluating a developed system to ensure that it meets
the specified requirements and satisfies the needs of the stakeholders. It involves assessing
whether the system fulfills its intended purpose within its intended environment. Validation
focuses on confirming that the system meets the user's needs and expectations and is fit for
its intended use.
• Usability Testing: Evaluating the system's user interface and user experience to
ensure it is intuitive, efficient, and easy to use.
• Compliance Testing: Checking whether the system complies with relevant standards,
regulations, and legal requirements.
System validation ensures that the system is the right product, meeting the stakeholders'
needs and expectations.
System Verification:
System verification, on the other hand, is the process of evaluating a system to ensure that
it adheres to its specified requirements and is implemented correctly. Verification focuses
on confirming that the system is built right, according to the design and requirements
specifications.
Both system validation and system verification are critical in the SDLC for the following
reasons:
• Quality Assurance: Together, validation and verification activities ensure that the
system meets quality standards and delivers the expected value to stakeholders.
• Risk Mitigation: By identifying and addressing issues early in the development
process, validation and verification help mitigate risks associated with system
defects, errors, and failures.
• Customer Satisfaction: System validation ensures that the system meets the needs
and expectations of the end-users, while system verification ensures that it is
implemented correctly. This contributes to overall customer satisfaction and
adoption of the system.
• Compliance and Legal Requirements: Both validation and verification activities help
ensure that the system complies with relevant standards, regulations, and legal
requirements, reducing the risk of non-compliance and associated penalties.
• Cost and Time Efficiency: Identifying and resolving issues early in the development
process through validation and verification activities helps minimize rework, delays,
and costly fixes later in the project lifecycle.
15. Describe the various methods and techniques used for system validation and
verification.
Provide examples of when each method is most appropriately used.
Functional Testing:
1. Method: Evaluates whether the system functions as expected by testing its
individual features and functionalities against specified requirements.
2. Example: Testing an e-commerce website to verify that users can browse
products, add items to their cart, proceed to checkout, and complete
purchases without encountering errors.
- Performance Testing:
1. Method: Assess the system's performance under various conditions, such as
load, stress, and scalability, to ensure it meets performance requirements.
2. Example: Load testing a banking application to determine how many
simultaneous users it can handle before response times exceed acceptable
thresholds.
Usability Testing:
1. Method: Evaluates the system's user interface and user experience to ensure
it is intuitive, efficient, and easy to use.
2. Example: Observing users as they navigate a mobile banking app to identify
any usability issues, such as confusing navigation or unclear instructions.
Security Testing:
1. Method: Identifies vulnerabilities and assesses the system's ability to
withstand security threats and attacks, ensuring it meets security
requirements.
2. Example: Penetration testing a healthcare information system to uncover
potential weaknesses in data encryption, access controls, or authentication
mechanisms.
Review:
1. Design Method: Evaluates the system design to ensure it correctly addresses
the specified requirements and follows best practices and architectural
principles.
2. Example: Peer reviewing the architectural diagrams and design documents of
a software system to ensure they align with scalability, modularity, and
performance goals.
Code Review:
1. Method: Examines the source code to ensure it adheres to coding standards,
is well-documented, and is free from errors and vulnerabilities.
2. Example: Using static code analysis tools to review the source code of a
safety-critical embedded system for compliance with coding standards and
potential security vulnerabilities.
Unit Testing:
1. Method: Tests individual components or modules of the system in isolation
to verify their correctness and functionality.
2. Example: Writing and executing unit tests for the functions and methods of a
software module to validate their behavior and ensure they produce the
expected outputs.
Integration Testing:
1. Method: Tests the interactions and interfaces between different components
or modules to ensure they work together as intended.
2. Example: Integrating and testing the communication between a front-end
web application and a back-end server to verify data exchange, error
handling, and response times.
Architecture Design
16. Compare and contrast different architectural styles (e.g., layered architecture,
microservices architecture, client-server architecture). Provide scenarios where
each style would be most effective.
Layered Architecture:
- Description: Layered architecture divides the system into distinct layers, where each
layer represents a different level of abstraction and responsibility. Communication
between layers typically occurs vertically, with each layer only interacting with
adjacent layers.
- Pros:
- Modularity: Clear separation of concerns allows for easier maintenance,
testing, and scalability.
- Abstraction: Layers abstract away complexity, making it easier to understand
and modify specific components. o Reusability: Components within a layer
can be reused across different parts of the system.
- Cons:
- Rigid Structure: Changes in one layer may require modifications in multiple
layers, making the architecture less flexible.
- Performance Overhead: Additional layers can introduce overhead in terms of
communication and data transformation between layers. o Limited
Scalability: Scaling may be constrained by the dependencies and interactions
between layers.
- Effective Scenarios:
Enterprise Applications: Layered architecture is well-suited for large-scale
enterprise applications, such as ERP systems or CRM platforms, where clear
separation of concerns and modularity are essential for managing complexity and
facilitating maintenance. o Monolithic Applications: It is commonly used in
monolithic applications where components can be organized into layers based on
functionality, such as presentation layer, business logic layer, and data access
layer.
Microservices Architecture:
- Effective Scenarios:
Highly Scalable Systems: Microservices architecture is suitable for systems
that require high scalability and agility, such as e-commerce platforms or
social media applications, where individual components need to scale
independently based on usage patterns. o Complex Systems: It is
effective for complex systems with diverse business capabilities, allowing
teams to focus on specific domains and iterate independently without
impacting other parts of the system.
Client-Server Architecture:
- Description: Client-server architecture divides the system into two distinct parts:
client and server. Clients request services or resources from servers, which fulfill
these requests and return the results. Communication typically occurs over a
network, using protocols such as HTTP or TCP/IP.
- Pros:
o Scalability: Servers can be scaled independently to handle varying levels of
client demand. o Centralized Management: Centralized servers facilitate
easier management, monitoring, and maintenance of the system. o Security:
Centralized servers enable centralized security mechanisms and access controls.
- Cons:
o Single Point of Failure: The server represents a single point of failure, and its
availability directly impacts the entire system.
o Limited Flexibility: Changes to the server may require updates to all clients,
leading to versioning and compatibility issues.
o Performance Bottlenecks: High client-server communication overhead can
lead to performance bottlenecks, especially in systems with high network
latency.
- Effective Scenarios:
o Client-Server Applications: Client-server architecture is suitable for
traditional client-server applications, such as web applications, where clients
interact with centralized servers to access resources or services.
o Thin Client Systems: It is effective for systems with lightweight clients (e.g.,
web browsers, mobile apps) that rely on servers for processing and data
storage, such as cloud-based applications or online banking systems.
19. What are the common challenges faced during system design and how can they be
mitigated?
1. Scalability:
- Challenge: Designing a system that can handle increasing loads and user
demands while maintaining performance and reliability. o Mitigation:
Implementing scalable architectures, such as microservices or distributed
systems, using technologies like containers and cloud computing. Conducting
performance testing and capacity planning to anticipate and address scalability
issues proactively.
2. Complexity:
- Challenge: Dealing with the inherent complexity of large-scale systems,
including intricate interactions between components, dependencies, and
evolving requirements. o Mitigation: Employing modular design principles to
break down the system into manageable components with clear interfaces and
responsibilities. Using design patterns, such as MVC (Model-View-Controller) or
SOLID principles, to promote maintainability, flexibility, and understanding.
3. Interoperability:
- Challenge: Ensuring seamless integration and communication between
heterogeneous systems, platforms, and technologies. o Mitigation:
Adopting standardized protocols and APIs for interoperability, such as RESTful
APIs or message queuing systems. Implementing integration patterns, such as
ETL (Extract, Transform, Load) processes or event-driven architectures, to
facilitate data exchange and synchronization.
4. Security:
- Challenge: Protecting the system against security threats, including
unauthorized access, data breaches, and malicious attacks. o Mitigation:
Implementing security best practices, such as encryption, authentication, and
authorization mechanisms, at various layers of the system. Conducting regular
security assessments, penetration testing, and code reviews to identify and
remediate vulnerabilities. Incorporating security-by-design principles into the
development process.
5. Maintainability:
- Challenge: Designing a system that is easy to understand, modify, and
maintain over its lifecycle, despite evolving requirements and technologies.
- Mitigation: Following coding standards and documentation practices to
enhance readability and comprehensibility of the codebase. Embracing modular
architecture and componentization to isolate changes and minimize the impact
of updates. Implementing automated testing, continuous integration, and
deployment pipelines to streamline the development process and ensure code
quality.
6. Performance:
- Challenge: Meeting performance requirements, such as response times,
throughput, and resource utilization, under varying workloads and conditions.
- Mitigation: Employing performance optimization techniques, such as
caching, indexing, and load balancing, to improve system efficiency and
responsiveness. Monitoring system metrics and performance indicators in real-
time to identify bottlenecks and areas for optimization. Utilizing profiling tools
and performance testing frameworks to analyze and optimize critical paths and
resource-intensive operations.
7. Cost Management:
- Challenge: Balancing the costs associated with hardware, software,
development efforts, and ongoing maintenance against budget constraints and
resource limitations. o Mitigation: Conducting cost-benefit analyses and
feasibility studies to evaluate alternative design options and technology choices.
Leveraging cloud computing services and infrastructure-as-code (IaC) solutions to
optimize resource utilization and reduce operational expenses. Prioritizing
features and functionalities based on business value and return on investment
(ROI).
20. Discuss the role of prototyping in system design. How can it help in refining system
requirements and design?
• User Feedback and Validation: Prototypes allow users to interact with the system
and provide feedback on its usability, functionality, and user experience. By soliciting
early user feedback through prototype demonstrations and usability testing
sessions, designers can identify user needs, preferences, and pain points, enabling
them to refine requirements and design decisions accordingly.
• Risk Mitigation and Validation: Prototyping allows designers to identify and address
potential risks and uncertainties early in the development process. By testing design
hypotheses and validating critical assumptions through prototyping, designers can
mitigate project risks, validate technical feasibility, and make informed decisions
about the direction of the project before committing to full-scale development.
• Cost and Time Savings: Prototyping helps reduce the cost and time associated with
system development by identifying and addressing design flaws, usability issues, and
requirements ambiguities early in the process. By detecting and resolving issues
during the design phase, before significant resources are invested in
implementation, prototyping minimizes the risk of costly rework and project delays
later in the development lifecycle.