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Lesson 0 - Course Introduction

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Rawyer Hawrami
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0% found this document useful (0 votes)
4 views

Lesson 0 - Course Introduction

Uploaded by

Rawyer Hawrami
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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1

Computer Graphics :
Course Introduction

Shima Mohammad Ghafor


UHD
College Of Science & Technology
Computer Science Department

Computer Graphics - Theory


Course Overview
2

 Computer Graphics displays information processed by computer in


the form of graphics objects such as pictures, charts, graphs and
diagrams instead of simple text.
 The picture or graphics object may be an engineering drawing,
business graphs, architectural structures, a single frame form an
animated movie or machine parts illustrated for a service manual.
 Computer Graphics is a flourishing field within computer Science. In
this field, we study methods for digitally synthesizing and
manipulating visual content.
 CG touches many aspects of our daily lives: from animation,
computer games, art and special effects to graphical user interfaces,
information visualization, industrial design and education.
Course Objectives
3

 The course gives an overview of common rendering


methods in 3D computer graphics, both from a theoretical
and practical perspective.
 This course will introduce you to fundamental concepts in
2D and 3D Computer Graphics. The topics covered:
 image processing,
 rendering geometric primitives,
 2D and 3D transformations,
 color theory,
 2D image filtering,
 simple illumination models,
 virtual and augmented reality, and
 real-time graphics
Course Reading List & References
4

 John F. Hughes, Andries Van Dam, Morgan Mcguire, David F.


Sklar, James D. Foley, Steven K. Feiner and Kurt
Akeley,"Computer Graphics: Principles and Practice", 3th
Edition, Addison-Wesley, 2014.

 Y. Daniel Liang, “Introduction to Java Programming:


Comprehensive Version”, (10th ed.), Prentice hall, ISBN: 978-0-
13-376131-3, 2015.
Course Reading List & References (Cont.)
5

 Hearn Baker Carithers, "Computer Graphics with OpenGL", 4th


Edition, Pearson, ISBN 13: 978-1-292-02425-7, 2014.

 Useful references:
https://docs.oracle.com/javase/8/javase-clienttechnologies.htm
6

9/10/2022

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