3D Modeling Animation Rendering Using Autodesk 3DS Max
3D Modeling Animation Rendering Using Autodesk 3DS Max
a. Overview
b. Visualization Workflow
c. The Autodesk 3ds Max Interface
d. File Commands
e. Create New Scenes
f. Open and Save Files
g. Preferences
h. Setting the Project Folder
i. Configure Paths
j. Display Drivers
k. Viewport Display and Labels
l. General Viewport
m. Point Of View
n. Shading Viewport
o. Per-View Preference
p. Workshops
a. Viewport Navigation
b. Viewport Configuration and Settings
c. Object Selection Methods
d. Units Setup
e. Layer and Object Properties
f. Display Panel
g. Workshops
Chapter 6: Materials
2
Chapter 7: Mapping Coordinates and Scale
a. Mapping Coordinates
b. Mapping Controls in Slate Material Editor
c. MapScaler Modifier
d. UVW Map Modifier
e. Mapping Scale
f. Explicit Map Scaling
g. Continuous Map Scaling
h. Spline Mapping
i. Workshops
3
Chapter 10: Exposure Control, Daylight, and Rendering
a. Exposure Control
b. Exposure Control Methods
c. Logarithmic Exposure Control Parameters
d. Physical Camera Exposure Control
e. Daytime Lighting
f. Sun Positioner Daylight System
g. Sunlight and Skylight System
h. Image Based Lighting
i. Rendering Options
j. Common Options
k. Common Tab
l. Renderer Tab
m. Arnold Renderer
n. Arnold Renderer Tab
o. System Tab
p. Archive Tab
q. Diagnostics Tab
r. AOV Settings Tab
s. Scanline Renderer
t. Single vs. Double-Sided in Scanline Rendering
u. ART Renderer
v. State Sets
w. The Print Size Wizard
x. Workshops