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JAVA

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0% found this document useful (0 votes)
12 views

JAVA

Uploaded by

imaneluigi07
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 12

Sure!

Here's a basic introduction to **Java** programming, covering key concepts and


syntax. Java is a powerful, object-oriented programming language that is used to build
everything from mobile apps (on Android) to large-scale web applications.

### **1. What is Java?**

Java is a general-purpose, object-oriented programming language developed by Sun


Microsystems in 1995 (now owned by Oracle). It follows the "Write Once, Run Anywhere"
(WORA) philosophy, meaning that once you compile a Java program, it can run on any
platform that has a Java Virtual Machine (JVM).

---

### **2. Basic Syntax**

#### **Java Program Structure**

A simple Java program is made up of:

- **Classes**: A blueprint for creating objects, defining properties and behaviors.

- **Methods**: Functions that define the behavior of an object.

- **Statements**: Instructions that do something (e.g., printing text, calculating values).

Here's a very basic Java program:

```java

public class HelloWorld {


public static void main(String[] args) {

System.out.println("Hello, World!"); // Prints Hello, World! to the console

```

**Explanation**:

- `public class HelloWorld`: Declares a class named `HelloWorld`.

- `public static void main(String[] args)`: The entry point of a Java program. The `main`
method is where execution starts.

- `System.out.println("Hello, World!");`: A statement that prints "Hello, World!" to the


console.

---

### **3. Variables and Data Types**

Java is a statically-typed language, meaning you must declare the type of a variable before
using it.

#### **Primitive Data Types**:

- `int`: Integer (e.g., 10, -5)

- `double`: Floating-point number (e.g., 3.14, -5.5)

- `boolean`: Boolean values (`true` or `false`)

- `char`: Single character (e.g., `'A'`)

- `String`: A sequence of characters (e.g., `"Hello"`)


```java

int age = 25; // Integer variable

double price = 99.99; // Double variable

boolean isJavaFun = true; // Boolean variable

char grade = 'A'; // Char variable

String name = "Alice"; // String variable

```

---

### **4. Operators**

Java supports the basic operators used in arithmetic, comparison, and logical operations.

#### **Arithmetic Operators**:

- `+`: Addition

- `-`: Subtraction

- `*`: Multiplication

- `/`: Division

- `%`: Modulus (remainder)

```java

int x = 5 + 3; // 8

int y = 10 - 2; // 8

```
#### **Comparison Operators**:

- `==`: Equal to

- `!=`: Not equal to

- `>`: Greater than

- `<`: Less than

- `>=`: Greater than or equal to

- `<=`: Less than or equal to

```java

int a = 5;

int b = 10;

boolean result = a < b; // true

```

#### **Logical Operators**:

- `&&`: Logical AND

- `||`: Logical OR

- `!`: Logical NOT

```java

boolean x = true;

boolean y = false;

boolean result = x && y; // false

```

---
### **5. Control Flow**

Control flow statements allow you to change the flow of execution in your program.

#### **If/Else Statements**:

```java

int number = 10;

if (number > 5) {

System.out.println("Greater than 5");

} else {

System.out.println("Less than or equal to 5");

```

#### **Switch Statement**:

```java

int day = 3;

switch (day) {

case 1:

System.out.println("Monday");

break;

case 2:

System.out.println("Tuesday");
break;

case 3:

System.out.println("Wednesday");

break;

default:

System.out.println("Invalid day");

```

#### **Loops**:

- **For Loop**: Used when you know how many times you want to iterate.

```java

for (int i = 0; i < 5; i++) {

System.out.println(i); // Prints 0 to 4

```

- **While Loop**: Used when you want to loop until a condition is met.

```java

int i = 0;

while (i < 5) {

System.out.println(i); // Prints 0 to 4

i++;
}

```

- **Do-While Loop**: Similar to a `while` loop, but it guarantees to execute at least once.

```java

int i = 0;

do {

System.out.println(i); // Prints 0 to 4

i++;

} while (i < 5);

```

---

### **6. Functions (Methods)**

In Java, functions are called **methods**, and they are defined inside classes.

```java

public class Example {

// Method with no return value (void)

public static void greet() {

System.out.println("Hello, world!");

}
// Method with a return value

public static int add(int a, int b) {

return a + b;

public static void main(String[] args) {

greet(); // Call the greet method

int result = add(5, 10); // Call the add method

System.out.println(result); // Output: 15

```

- `void`: A method that does not return a value.

- Methods can also accept parameters and return values.

---

### **7. Object-Oriented Programming (OOP)**

Java is an **object-oriented** language, meaning it is based on **objects** and


**classes**.

- **Class**: A blueprint for creating objects.

- **Object**: An instance of a class.


#### **Creating a Class**:

```java

public class Car {

// Fields (attributes)

String make;

String model;

int year;

// Method (behavior)

public void startEngine() {

System.out.println("Engine started");

```

#### **Creating and Using an Object**:

```java

public class Main {

public static void main(String[] args) {

// Create an object of the Car class

Car myCar = new Car();

// Assign values to the object's attributes


myCar.make = "Toyota";

myCar.model = "Camry";

myCar.year = 2022;

// Call the object's method

myCar.startEngine();

```

---

### **8. Arrays**

An array is a collection of similar data types.

```java

int[] numbers = {1, 2, 3, 4, 5}; // Declaration and initialization of an array

System.out.println(numbers[0]); // Accessing the first element (output: 1)

```

You can loop through an array using a **for** loop:

```java

for (int i = 0; i < numbers.length; i++) {

System.out.println(numbers[i]); // Prints 1, 2, 3, 4, 5
}

```

---

### **9. Exception Handling**

Java provides a mechanism to handle runtime errors, which is known as **exception


handling**.

```java

try {

int result = 10 / 0; // Division by zero

} catch (ArithmeticException e) {

System.out.println("Error: " + e.getMessage()); // Catch and handle exception

} finally {

System.out.println("This will always run");

```

- `try`: Contains code that might throw an exception.

- `catch`: Handles the exception.

- `finally`: Executes code after `try` and `catch`, whether an exception occurred or not.

---
### **10. Conclusion**

Java is a versatile and powerful language used for a wide variety of applications, from web
development to mobile applications. The basic concepts such as variables, loops,
conditionals, functions, and object-oriented principles are fundamental to mastering Java.

As you get comfortable with the basics, you can explore more advanced topics like:

- **Inheritance**: Reusing code from other classes.

- **Polymorphism**: Using a single method or object in multiple ways.

- **Encapsulation**: Restricting access to an object's internal state.

- **Abstraction**: Hiding complexity by exposing only necessary details.

Happy coding! Let me know if you'd like to dive deeper into any of these topics.

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