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[INFO] - timeBeginPeriod( 1 )
[INFO] - OpenGL version 4.6.0 Compatibility Profile Context 24.3.1.240216
[INFO] - GLSL version 4.60 [INFO] - Framebuffer ID: 1 [INFO] - Renderbuffer ID: 1 size 1024x1024 [INFO] - Initializing theoraplayer with theora support. [INFO] - Initializing Theoraplayer Video Playback Library (2.0) - libtheora version: Xiph.Org libtheora 1.2.0alpha 20100924 (Ptalarbvorm) - libvorbis version: Xiph.Org libVorbis 1.3.4 ------------------------------------ [INFO] - Changing number of worker threads to: 1 [INFO] - Successfully reserved 1073741824 bytes of memory for Lua [INFO] - Running Lua Script: resources/scripts/enums.lua [INFO] - Lua mem usage: 743 KB and 126 bytes [INFO] - Running Lua Script: resources/scripts/main.lua [INFO] - Lua mem usage: 801 KB and 357 bytes [INFO] - Binding of Isaac: Repentance v1.7.9b.J835 [INFO] - load archives: 4014 milliseconds [INFO] - Initialize ColorOffset Shader [INFO] - Initialize Pixelation Shader [INFO] - Initialize Bloom Shader [INFO] - Initialize Color Correction Shader [INFO] - Initialize HQ4X Shader [INFO] - Initialize Shockwave Shader [INFO] - Initialize OldTV Shader [INFO] - Initialize Water Surface Shader [INFO] - Initialize Water Surface V2 Shader [INFO] - Initialize Hallucination Shader [INFO] - Initialize Colormod Shader [INFO] - Initialize Color Offset Champion Shader [INFO] - Initialize Background Shader [INFO] - Initialize Water Overlay Shader [INFO] - Initialize Color Offset Dogma Shader [INFO] - Initialize Color Offset Gold Shader [INFO] - Initialize Dizzy Shader [INFO] - Initialize Heat Wave Shader [INFO] - Initialize Mirror Shader [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Viewport: 960x540 [INFO] - Framebuffer Width: 960 Render Width: 960 Window Width: 960 Multiplier: 2.250010 DP per point: 1.000000 Point Scale: 2.000000 [INFO] - Viewport: 1359x768 [INFO] - Framebuffer Width: 1360 Render Width: 906 Window Width: 1360 Multiplier: 3.200010 DP per point: 1.000000 Point Scale: 2.000000 [INFO] - begin list mods [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/! coming down stomps_2878352867/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/!explorite_utility_2780875807/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/all characters_2731532257/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/andromeda_2722017893/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/antibirth music+++_2837511713/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/cat coin_2949368336/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/debugtoggle_2657122393/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/debug_mode_834434536/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/dio_1669485424/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/dogma's truth_2591446015/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/dwayne the tinted rock johnson repentance_2487526158/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/enhanced boss bars_2635267643/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/epiphany_3012430463/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/external item descriptions_836319872/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/godhead_2557086033/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/lairub_2779813216/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/mei_842051906/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/mgtexturenolua_2652191443/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/no-more-hidden-enemies_2499318289/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/planetarium chance_2489006943/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/playable hush_3272282207/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/samael_897795840/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/sheriff_3082060097/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/specialistforgooditems_2575911103/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/stats-plus_2729900570/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/talking flowers_3073965230/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/tarnished names - epiphany_2904158320/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/the cheating of isaac_838756473/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/thehollow_2741812168/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/watch_out_laser!_2887926286/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/[l1up] sans is forgotten_3004556016/content/ [INFO] - HQX4 size: 906x512 [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/external item descriptions_836319872/main.lua [INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] - Lua Debug: External Item Descriptions v4.83_c467bb0 loaded. [INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] - Lua mem usage: 8533 KB and 710 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/!explorite_utility_2780875807/main.lua [INFO] - Lua mem usage: 10270 KB and 861 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/enhanced boss bars_2635267643/main.lua [INFO] - Lua mem usage: 10543 KB and 33 bytes [ASSERT] - invalid tag: hidden [ASSERT] - invalid tag: hidden [ASSERT] - invalid tag: hidden [ASSERT] - invalid tag: hidden [ASSERT] - invalid tag: hidden [ASSERT] - invalid tag: hidden [ASSERT] - invalid tag: hidden [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/andromeda_2722017893/main.lua [INFO] - Lua Debug: Achievement Display API: Loaded Successfully! Version: 1.2 [INFO] - Lua mem usage: 11290 KB and 995 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/antibirth music+++_2837511713/main.lua [INFO] - Lua mem usage: 11315 KB and 95 bytes [ASSERT] - Invalid version 1 for c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/! coming down stomps_2878352867/content/entities2.xml [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/! coming down stomps_2878352867/main.lua [INFO] - Lua mem usage: 11351 KB and 729 bytes [INFO] - Failed to open sample "sounds/heritage_TheWorld.wav" [INFO] - Failed to open sample "sounds/heritage_tokiyotomare.wav" [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/dio_1669485424/main.lua [INFO] - Lua mem usage: 11453 KB and 303 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/dogma's truth_2591446015/main.lua [INFO] - Lua mem usage: 11463 KB and 875 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/godhead_2557086033/main.lua [INFO] - Lua mem usage: 11514 KB and 756 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/debugtoggle_2657122393/main.lua [INFO] - Lua mem usage: 11520 KB and 706 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/lairub_2779813216/main.lua [INFO] - Lua mem usage: 11641 KB and 433 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/mei_842051906/main.lua [INFO] - Lua mem usage: 11828 KB and 327 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/no-more-hidden-enemies_2499318289/main.lua [INFO] - Lua mem usage: 11832 KB and 808 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/planetarium chance_2489006943/main.lua [INFO] - Lua mem usage: 11850 KB and 358 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/playable hush_3272282207/main.lua [INFO] - [warn] no animation named Idle [INFO] - Lua mem usage: 12080 KB and 431 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/stats-plus_2729900570/main.lua [INFO] - Lua Debug: (DEBUG) [Stats+@main] Registering the core addon... [INFO] - Lua Debug: (DEBUG) [Stats+@main] Core addon registered. [INFO] - Lua Debug: (DEBUG) [Stats+@main] Registering the essentials addon... [INFO] - Lua Debug: (DEBUG) [Stats+@main] Essentials addon registered. [INFO] - Lua Debug: (DEBUG) [Stats+@main] Setting up ApplicationLifecycleManager... [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":17} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":17} [INFO] - Lua Debug: (INFO) [Stats+@API] Requesting a full reload due to an addon register. [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":1} [INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Requesting an initial mod state reload. [INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Reloading the state of the mod. [INFO] - Lua Debug: (DEBUG) [Stats+@ConfigService] Reloading the ConfigService... [INFO] - Lua Debug: (INFO) [Stats+@ConfigRepository] Successfully loaded stored config. [INFO] - Lua Debug: (DEBUG) [Stats+@ConfigRepository] Successfully saved the given config. [INFO] - Lua Debug: (DEBUG) [Stats+@ConfigService] ConfigService reloaded. [INFO] - Lua Debug: (INFO) [Stats+@ModConfigMenuService] Waiting for the ModConfigMenuProviderService... [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":9} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":9} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":9} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@PlayerService] Recomputed current players. | {"playerCount":0} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":15} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":15} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":15} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":8} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":8} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":8} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":21} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a priority callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a priority callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a priority callback. | {"callbackType":21} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a priority callback. | {"callbackType":21} [INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Mod state reloaded successfully. [INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Initial mod state reload finished. [INFO] - Lua Debug: (DEBUG) [Stats+@main] ApplicationLifecycleManager ready. [INFO] - Lua mem usage: 13531 KB and 457 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/the cheating of isaac_838756473/main.lua [INFO] - Lua mem usage: 13545 KB and 307 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/thehollow_2741812168/main.lua [INFO] - Lua mem usage: 13616 KB and 307 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/sheriff_3082060097/main.lua [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 52 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 53 [INFO] - Lua mem usage: 15134 KB and 155 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/specialistforgooditems_2575911103/main.lua [INFO] - Lua mem usage: 15152 KB and 721 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/watch_out_laser!_2887926286/main.lua [INFO] - Lua mem usage: 16392 KB and 429 bytes [ASSERT] - c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/epiphany_3012430463/content/gfx/controls.anm2: no layers [ASSERT] - Got invald parameter hidden when reading challenges! [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/epiphany_3012430463/main.lua [INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the binding of isaac rebirth/mods/external item descriptions_836319872/resources/ [INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the binding of isaac rebirth/mods/external item descriptions_836319872/resources/ [INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the binding of isaac rebirth/mods/external item descriptions_836319872/resources/ [INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the binding of isaac rebirth/mods/external item descriptions_836319872/resources/ [INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the binding of isaac rebirth/mods/external item descriptions_836319872/resources/ [INFO] - Lua Debug: Damocles API: Loaded Successfully! Version: 1.8 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 66 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 67 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 69 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 54 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 55 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 56 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 57 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 58 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 59 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 60 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 63 [INFO] - Lua mem usage: 22748 KB and 997 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/cat coin_2949368336/main.lua [INFO] - Lua mem usage: 22175 KB and 646 bytes [INFO] - Viewport: 1359x768 [INFO] - Framebuffer Width: 1360 Render Width: 906 Window Width: 1360 Multiplier: 3.200010 DP per point: 1.000000 Point Scale: 2.000000 [INFO] - Updating mod 'Samael' [INFO] - Updating mod 'Wonder Flowers' [INFO] - HQX4 size: 906x512 [INFO] - Lua is resetting! [INFO] - Running Lua Script: resources/scripts/enums.lua [INFO] - Lua mem usage: 743 KB and 126 bytes [INFO] - Running Lua Script: resources/scripts/main.lua [INFO] - Lua mem usage: 801 KB and 357 bytes [INFO] - begin list mods [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/! coming down stomps_2878352867/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/!explorite_utility_2780875807/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/all characters_2731532257/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/andromeda_2722017893/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/antibirth music+++_2837511713/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/cat coin_2949368336/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/debugtoggle_2657122393/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/debug_mode_834434536/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/dio_1669485424/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/dogma's truth_2591446015/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/dwayne the tinted rock johnson repentance_2487526158/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/enhanced boss bars_2635267643/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/epiphany_3012430463/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/external item descriptions_836319872/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/godhead_2557086033/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/lairub_2779813216/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/mei_842051906/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/mgtexturenolua_2652191443/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/no-more-hidden-enemies_2499318289/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/planetarium chance_2489006943/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/playable hush_3272282207/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/samael_897795840/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/sheriff_3082060097/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/specialistforgooditems_2575911103/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/stats-plus_2729900570/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/talking flowers_3073965230/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/tarnished names - epiphany_2904158320/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/the cheating of isaac_838756473/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/thehollow_2741812168/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/watch_out_laser!_2887926286/content/ [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/[l1up] sans is forgotten_3004556016/content/ [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/external item descriptions_836319872/main.lua [INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] - Lua Debug: External Item Descriptions v4.83_c467bb0 loaded. [INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] - Lua mem usage: 8533 KB and 710 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/!explorite_utility_2780875807/main.lua [INFO] - Lua mem usage: 10270 KB and 861 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/enhanced boss bars_2635267643/main.lua [INFO] - Lua mem usage: 10543 KB and 33 bytes [ASSERT] - invalid tag: hidden [ASSERT] - invalid tag: hidden [ASSERT] - invalid tag: hidden [ASSERT] - invalid tag: hidden [ASSERT] - invalid tag: hidden [ASSERT] - invalid tag: hidden [ASSERT] - invalid tag: hidden [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/andromeda_2722017893/main.lua [INFO] - Lua Debug: Achievement Display API: Loaded Successfully! Version: 1.2 [INFO] - Lua mem usage: 11290 KB and 995 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/antibirth music+++_2837511713/main.lua [INFO] - Lua mem usage: 11315 KB and 95 bytes [ASSERT] - Invalid version 1 for c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/! coming down stomps_2878352867/content/entities2.xml [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/! coming down stomps_2878352867/main.lua [INFO] - Lua mem usage: 11351 KB and 729 bytes [INFO] - Failed to open sample "sounds/heritage_TheWorld.wav" [INFO] - Failed to open sample "sounds/heritage_tokiyotomare.wav" [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/dio_1669485424/main.lua [INFO] - Lua mem usage: 11453 KB and 303 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/dogma's truth_2591446015/main.lua [INFO] - Lua mem usage: 11463 KB and 875 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/godhead_2557086033/main.lua [INFO] - Lua mem usage: 11514 KB and 756 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/debugtoggle_2657122393/main.lua [INFO] - Lua mem usage: 11520 KB and 706 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/lairub_2779813216/main.lua [INFO] - Lua mem usage: 11641 KB and 433 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/mei_842051906/main.lua [INFO] - Lua mem usage: 11828 KB and 327 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/no-more-hidden-enemies_2499318289/main.lua [INFO] - Lua mem usage: 11832 KB and 808 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/planetarium chance_2489006943/main.lua [INFO] - Lua mem usage: 11850 KB and 358 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/playable hush_3272282207/main.lua [INFO] - [warn] no animation named Idle [INFO] - Lua mem usage: 12080 KB and 431 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/stats-plus_2729900570/main.lua [INFO] - Lua Debug: (DEBUG) [Stats+@main] Registering the core addon... [INFO] - Lua Debug: (DEBUG) [Stats+@main] Core addon registered. [INFO] - Lua Debug: (DEBUG) [Stats+@main] Registering the essentials addon... [INFO] - Lua Debug: (DEBUG) [Stats+@main] Essentials addon registered. [INFO] - Lua Debug: (DEBUG) [Stats+@main] Setting up ApplicationLifecycleManager... [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":17} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":17} [INFO] - Lua Debug: (INFO) [Stats+@API] Requesting a full reload due to an addon register. [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":1} [INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Requesting an initial mod state reload. [INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Reloading the state of the mod. [INFO] - Lua Debug: (DEBUG) [Stats+@ConfigService] Reloading the ConfigService... [INFO] - Lua Debug: (INFO) [Stats+@ConfigRepository] Successfully loaded stored config. [INFO] - Lua Debug: (DEBUG) [Stats+@ConfigRepository] Successfully saved the given config. [INFO] - Lua Debug: (DEBUG) [Stats+@ConfigService] ConfigService reloaded. [INFO] - Lua Debug: (INFO) [Stats+@ModConfigMenuService] Waiting for the ModConfigMenuProviderService... [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":9} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":9} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":9} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@PlayerService] Recomputed current players. | {"playerCount":0} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":15} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":15} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":15} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":8} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":8} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":8} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":21} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a priority callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a priority callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a priority callback. | {"callbackType":21} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a priority callback. | {"callbackType":21} [INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Mod state reloaded successfully. [INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Initial mod state reload finished. [INFO] - Lua Debug: (DEBUG) [Stats+@main] ApplicationLifecycleManager ready. [INFO] - Lua mem usage: 13531 KB and 457 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/the cheating of isaac_838756473/main.lua [INFO] - Lua mem usage: 13545 KB and 307 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/thehollow_2741812168/main.lua [INFO] - Lua mem usage: 13616 KB and 307 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/sheriff_3082060097/main.lua [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 52 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 53 [INFO] - Lua mem usage: 15134 KB and 158 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/specialistforgooditems_2575911103/main.lua [INFO] - Lua mem usage: 15152 KB and 724 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/watch_out_laser!_2887926286/main.lua [INFO] - Lua mem usage: 16392 KB and 432 bytes [ASSERT] - Got invald parameter hidden when reading challenges! [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/epiphany_3012430463/main.lua [INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the binding of isaac rebirth/mods/external item descriptions_836319872/resources/ [INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the binding of isaac rebirth/mods/external item descriptions_836319872/resources/ [INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the binding of isaac rebirth/mods/external item descriptions_836319872/resources/ [INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the binding of isaac rebirth/mods/external item descriptions_836319872/resources/ [INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the binding of isaac rebirth/mods/external item descriptions_836319872/resources/ [INFO] - Lua Debug: Damocles API: Loaded Successfully! Version: 1.8 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 66 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 67 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 69 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 54 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 55 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 56 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 57 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 58 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 59 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 60 [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 63 [INFO] - Lua mem usage: 22749 KB and 378 bytes [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/cat coin_2949368336/main.lua [INFO] - Lua mem usage: 22176 KB and 27 bytes [INFO] - playing cutscene 1 (Intro). [INFO] - Renderbuffer ID: 1 size 2048x1024 [INFO] - HQX4 size: 1360x768 [INFO] - Viewport: 1359x768 [INFO] - Framebuffer Width: 1360 Render Width: 906 Window Width: 1360 Multiplier: 3.200010 DP per point: 1.000000 Point Scale: 2.000000 [INFO] - HQX4 size: 906x512 [INFO] - Menu Manager preCrossfade [INFO] - Menu Manager Init [INFO] - Menu Title Init [INFO] - Menu Save Init [INFO] - Menu_Save Pre Prompt init [INFO] - Menu_Save loading slot drawings [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 1 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat. [INFO] - Reading chunk 1 [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading chunk 2 [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading chunk 3 [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading chunk 4 [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading chunk 5 [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading chunk 6 [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading chunk 7 [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading chunk 8 [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading chunk 9 [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading chunk 10 [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading chunk 11 [INFO] - Reading Bestiary Counters [INFO] - Done Reading Bestiary Counters [INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat. [INFO] - Loading GameState 1 from SteamCloud! [INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State detected. [INFO] - Cannot continue a game that doesn't have the same modding state (rep_rerunstate1.dat)! [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 2 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat. [INFO] - SteamCloud could not find or open rep_persistentgamedata2.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Trying to import AB+ Steam save. [INFO] - SteamCloud could not find or open AB+ save file abp_persistentgamedata2.dat. [INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat. [INFO] - Starting with a clean save state. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Cannot load GameState if PersistentData is missing! [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 3 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat. [INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Trying to import AB+ Steam save. [INFO] - SteamCloud could not find or open AB+ save file abp_persistentgamedata3.dat. [INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat. [INFO] - Starting with a clean save state. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Cannot load GameState if PersistentData is missing! [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Menu Game Init [INFO] - Menu Daily Init [INFO] - Menu Character Init [INFO] - Menu SpecialSeed Init [INFO] - Menu Challenge Init [INFO] - Menu Collection Init [INFO] - Menu Stats Init [INFO] - Menu Mods Init [INFO] - Menu Options Init [INFO] - Menu Controller Init [INFO] - Menu Key Config Init [INFO] - Menu Cutscene Init [INFO] - Menu Bestiary Init [INFO] - Menu Custom Challenge Init [INFO] - Queued Path c:/program files (x86)/steam/steamapps/common/the binding of isaac rebirth/mods/antibirth music+++_2837511713/resources/music/Repentance/Genesis Retake Twisted Loop.ogg [INFO] - Queued Path c:/program files (x86)/steam/steamapps/common/the binding of isaac rebirth/mods/antibirth music+++_2837511713/resources/music/Repentance/Genesis Retake Light Loop.ogg [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 2 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat. [INFO] - SteamCloud could not find or open rep_persistentgamedata2.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Trying to import AB+ Steam save. [INFO] - SteamCloud could not find or open AB+ save file abp_persistentgamedata2.dat. [INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat. [INFO] - Starting with a clean save state. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Cannot load GameState if PersistentData is missing! [INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat. [INFO] - Setting PersistentGameData ReadOnly to True [INFO] - RNG Start Seed: 9DB3 WF3V (4146915050) [New, 2] [INFO] - Preload sound 0. [INFO] - Initialized player with Variant 0 and Subtype 41 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1870681392 [INFO] - delete 0 generated rooms. [INFO] - [RoomConfig] load stage 1: Basement (mode 0) [INFO] - allocate 1181 rooms. [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - reallocate 13 rooms. [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [ModManager] load stage 1: Basement (mode 0) [INFO] - [RoomConfig] load stage 0: Special Rooms (mode 0) [INFO] - allocate 1300 rooms. [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - reallocate 138 rooms. [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - reallocate 25 rooms. [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - reallocate 140 rooms. [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - [ModManager] load stage 0: Special Rooms (mode 0) [INFO] - generate... [INFO] - place_room: shape 7 [INFO] - place_room: shape 4 [INFO] - 12 rooms in 7 loops [INFO] - placing rooms... [INFO] - [RoomConfig] load stage 13: ??? (mode 0) [INFO] - allocate 30 rooms. [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - [ModManager] load stage 13: ??? (mode 0) [INFO] - Map Generated in 1 Loops [INFO] - CURRENT ROOM INDEX 84 78c4297c [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 4221616652 [INFO] - Lua mem usage: 22182 KB and 555 bytes [INFO] - [warn] AnmCache: cannot add reference to [INFO] - [warn] no animation named [INFO] - ERROR Could not open no.anm2 [INFO] - AnmCache failed to load no.anm2 [INFO] - [warn] AnmCache: cannot add reference to no.anm2 [INFO] - [warn] no animation named Main [INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat. [INFO] - Adding collectible 733 (Gravity Shift) to player 0 (Andromeda) [INFO] - Adding trinket 152 (Telescope Lens) to player 0 (Andromeda) [INFO] - Adding smelted trinket 152 (Telescope Lens) to player 0 (Andromeda) [INFO] - Adding trinket 148 (Friendship Necklace) to player 0 (Andromeda) [INFO] - Adding smelted trinket 148 (Friendship Necklace) to player 0 (Andromeda) [INFO] - Lua Debug: [Epiphany] Partial card unlock cache time: 5 ms [INFO] - music stopped playing [INFO] - Queued Path c:/program files (x86)/steam/steamapps/common/the binding of isaac rebirth/mods/antibirth music+++_2837511713/resources/music/Diptera Layer.ogg [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a callback. | {"callbackType":1} [INFO] - Lua Debug: (INFO) [Stats+@PlayerService] Requesting a full reload due to the change of active players. [INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Reloading the state of the mod. [INFO] - Lua Debug: (DEBUG) [Stats+@ConfigService] Reloading the ConfigService... [INFO] - Lua Debug: (INFO) [Stats+@ConfigRepository] No data stored, returning default config. [INFO] - Lua Debug: (DEBUG) [Stats+@ConfigRepository] Successfully saved the given config. [INFO] - Lua Debug: (DEBUG) [Stats+@ConfigService] ConfigService reloaded. [INFO] - Lua Debug: (INFO) [Stats+@ModConfigMenuService] Waiting for the ModConfigMenuProviderService... [INFO] - Lua Debug: (INFO) [Stats+@ModConfigMenuService] No Mod Config Menu is present, skipping the registration of ModConfigMenuService. [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":9} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a callback. | {"callbackType":9} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":9} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":9} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@PlayerService] Recomputed current players. | {"playerCount":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":15} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a callback. | {"callbackType":15} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":15} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":15} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":8} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a callback. | {"callbackType":8} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":8} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":8} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":21} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a callback. | {"callbackType":21} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a priority callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a priority callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a priority callback. | {"callbackType":21} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a priority callback. | {"callbackType":21} [INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Mod state reloaded successfully. [INFO] - Lua Debug: (INFO) [Stats+@API] Requesting a full reload due to an addon register. [INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Reloading the state of the mod. [INFO] - Lua Debug: (DEBUG) [Stats+@ConfigService] Reloading the ConfigService... [INFO] - Lua Debug: (INFO) [Stats+@ConfigRepository] Successfully loaded stored config. [INFO] - Lua Debug: (DEBUG) [Stats+@ConfigRepository] Successfully saved the given config. [INFO] - Lua Debug: (DEBUG) [Stats+@ConfigService] ConfigService reloaded. [INFO] - Lua Debug: (INFO) [Stats+@ModConfigMenuService] Waiting for the ModConfigMenuProviderService... [INFO] - Lua Debug: (INFO) [Stats+@ModConfigMenuService] No Mod Config Menu is present, skipping the registration of ModConfigMenuService. [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":9} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a callback. | {"callbackType":9} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":9} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":9} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@PlayerService] Recomputed current players. | {"playerCount":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":15} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a callback. | {"callbackType":15} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":15} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":15} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":8} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a callback. | {"callbackType":8} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":1} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":8} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":8} [INFO] - Lua Debug: (DEBUG) [Stats+@ConfigRepository] Successfully saved the given config. [INFO] - Lua Debug: (DEBUG) [Stats+@ConfigRepository] Successfully saved the given config. [INFO] - Lua Debug: (DEBUG) [Stats+@ConfigRepository] Successfully saved the given config. [INFO] - Lua Debug: (DEBUG) [Stats+@ConfigRepository] Successfully saved the given config. [INFO] - Lua Debug: (DEBUG) [Stats+@ConfigRepository] Successfully saved the given config. [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. | {"callbackType":21} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a callback. | {"callbackType":21} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a priority callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a priority callback. | {"callbackType":2} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a priority callback. | {"callbackType":21} [INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a priority callback. | {"callbackType":21} [INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Mod state reloaded successfully. [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - [warn] item pool ran out of repicks [INFO] - Queued Path c:/program files (x86)/steam/steamapps/common/the binding of isaac rebirth/mods/antibirth music+++_2837511713/resources/music/Diptera Sonata(Basement).ogg [INFO] - Room 13.1() [INFO] - SpawnRNG seed: 4200222647 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00) [INFO] - Lua mem usage: 22820 KB and 214 bytes [INFO] - [warn] AnmCache: cannot add reference to [INFO] - [warn] no animation named [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 4221616652 [INFO] - Lua mem usage: 23071 KB and 928 bytes [INFO] - [warn] AnmCache: cannot add reference to [INFO] - [warn] no animation named [INFO] - Room 1.329(New Room) [INFO] - SpawnRNG seed: 386690076 [INFO] - Spawn Entity with Type(226), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(226), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(208), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(226), Variant(0), Pos(360.00,280.00) [INFO] - Spawn Entity with Type(226), Variant(0), Pos(320.00,320.00) [INFO] - Lua mem usage: 23049 KB and 300 bytes [INFO] - [warn] AnmCache: cannot add reference to [INFO] - [warn] no animation named [INFO] - Game Over. Killed by (226.0) spawned by (0.0) damage flags (0) [INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Unregistering the mod loadout due to the game exit. [INFO] - Lua Debug: [Epiphany.HiddenItemManager]: Saving wisp index of size: 0 [INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.01 seconds. [INFO] - Menu Manager preCrossfade [INFO] - Menu Manager Init [INFO] - Menu Title Init [INFO] - Menu Save Init [INFO] - Menu_Save Pre Prompt init [INFO] - Menu_Save loading slot drawings [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 1 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat. [INFO] - Reading chunk 1 [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading chunk 2 [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading chunk 3 [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading chunk 4 [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading chunk 5 [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading chunk 6 [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading chunk 7 [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading chunk 8 [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading chunk 9 [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading chunk 10 [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading chunk 11 [INFO] - Reading Bestiary Counters [INFO] - Done Reading Bestiary Counters [INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat. [INFO] - Loading GameState 1 from SteamCloud! [INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State detected. [INFO] - Cannot continue a game that doesn't have the same modding state (rep_rerunstate1.dat)! [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 2 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat. [INFO] - Reading chunk 1 [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading chunk 2 [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading chunk 3 [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading chunk 4 [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading chunk 5 [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading chunk 6 [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading chunk 7 [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading chunk 8 [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading chunk 9 [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading chunk 10 [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading chunk 11 [INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat. [INFO] - Loading GameState 2 from SteamCloud! [INFO] - SteamCloud could not find or open rep_gamestate2.dat. No Game State detected. [INFO] - Cannot continue a game that doesn't have the same modding state (rep_rerunstate2.dat)! [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 3 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat. [INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Trying to import AB+ Steam save. [INFO] - SteamCloud could not find or open AB+ save file abp_persistentgamedata3.dat. [INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat. [INFO] - Starting with a clean save state. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Cannot load GameState if PersistentData is missing! [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentData 2 from SteamCloud! [INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat. [INFO] - Reading chunk 1 [INFO] - Reading Achievements [INFO] - Done Reading Achievements [INFO] - Reading chunk 2 [INFO] - Reading Counters [INFO] - Done Reading Counters [INFO] - Reading chunk 3 [INFO] - Reading Level Counters [INFO] - Done Reading Level Counters [INFO] - Reading chunk 4 [INFO] - Reading Collectibles [INFO] - Done Reading Collectibles [INFO] - Reading chunk 5 [INFO] - Reading Mini Bosses [INFO] - Done Reading Mini Bosses [INFO] - Reading chunk 6 [INFO] - Reading Bosses [INFO] - Done Reading Bosses [INFO] - Reading chunk 7 [INFO] - Reading Challenge Counters [INFO] - Done Reading Challenge Counters [INFO] - Reading chunk 8 [INFO] - Reading Cutscene Counters [INFO] - Done Reading Cutscene Counters [INFO] - Reading chunk 9 [INFO] - Reading GameSettings [INFO] - Done Reading GameSettings [INFO] - Reading chunk 10 [INFO] - Reading Special Seed Counters [INFO] - Done Reading Special Seed Counters [INFO] - Reading chunk 11 [INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat. [INFO] - Loading GameState 2 from SteamCloud! [INFO] - SteamCloud could not find or open rep_gamestate2.dat. No Game State detected. [INFO] - Cannot continue a game that doesn't have the same modding state (rep_rerunstate2.dat)! [INFO] - Menu Game Init [INFO] - Menu Daily Init [INFO] - Menu Character Init [INFO] - Menu SpecialSeed Init [INFO] - Menu Challenge Init [INFO] - Menu Collection Init [INFO] - Menu Stats Init [INFO] - Menu Mods Init [INFO] - Menu Options Init [INFO] - Menu Controller Init [INFO] - Menu Key Config Init [INFO] - Menu Cutscene Init [INFO] - Menu Bestiary Init [INFO] - Menu Custom Challenge Init [INFO] - Queued Path c:/program files (x86)/steam/steamapps/common/the binding of isaac rebirth/mods/antibirth music+++_2837511713/resources/music/Repentance/Genesis Retake Twisted Loop.ogg [INFO] - Queued Path c:/program files (x86)/steam/steamapps/common/the binding of isaac rebirth/mods/antibirth music+++_2837511713/resources/music/Repentance/Genesis Retake Light Loop.ogg [INFO] - Viewport: 960x540 [INFO] - Framebuffer Width: 960 Render Width: 960 Window Width: 960 Multiplier: 2.250010 DP per point: 1.000000 Point Scale: 2.000000 [INFO] - Viewport: 960x550 [INFO] - Framebuffer Width: 960 Render Width: 960 Window Width: 960 Multiplier: 2.295843 DP per point: 1.000000 Point Scale: 2.000000 [INFO] - HQX4 size: 960x550 [INFO] - Isaac is shutting down... [INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat. [INFO] - CPU time spent on enemy queries: 0.01 seconds. [INFO] - delete 1603 rooms. [INFO] - delete 1194 rooms. [INFO] - delete 30 rooms. [INFO] - Lua stack trace: [INFO] - [C](-1): GetFrameCount [INFO] - ...th/mods/sheriff_3082060097/scripts/utility/save_data.lua(559): Save [INFO] - ...th/mods/sheriff_3082060097/scripts/utility/save_data.lua(1254): Function [INFO] - resources/scripts/main.lua(73): ? [INFO] - resources/scripts/main.lua(83): ? [INFO] - Caught exception, writing minidump...