Isaacv1.7.9b.j835 20241116 152436 19188 21016

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[INFO] - timeBeginPeriod( 1 )

[INFO] - OpenGL version 4.6.0 Compatibility Profile Context 24.3.1.240216


[INFO] - GLSL version 4.60
[INFO] - Framebuffer ID: 1
[INFO] - Renderbuffer ID: 1 size 1024x1024
[INFO] - Initializing theoraplayer with theora support.
[INFO] - Initializing Theoraplayer Video Playback Library (2.0)
- libtheora version: Xiph.Org libtheora 1.2.0alpha 20100924 (Ptalarbvorm)
- libvorbis version: Xiph.Org libVorbis 1.3.4
------------------------------------
[INFO] - Changing number of worker threads to: 1
[INFO] - Successfully reserved 1073741824 bytes of memory for Lua
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 743 KB and 126 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 801 KB and 357 bytes
[INFO] - Binding of Isaac: Repentance v1.7.9b.J835
[INFO] - load archives: 4014 milliseconds
[INFO] - Initialize ColorOffset Shader
[INFO] - Initialize Pixelation Shader
[INFO] - Initialize Bloom Shader
[INFO] - Initialize Color Correction Shader
[INFO] - Initialize HQ4X Shader
[INFO] - Initialize Shockwave Shader
[INFO] - Initialize OldTV Shader
[INFO] - Initialize Water Surface Shader
[INFO] - Initialize Water Surface V2 Shader
[INFO] - Initialize Hallucination Shader
[INFO] - Initialize Colormod Shader
[INFO] - Initialize Color Offset Champion Shader
[INFO] - Initialize Background Shader
[INFO] - Initialize Water Overlay Shader
[INFO] - Initialize Color Offset Dogma Shader
[INFO] - Initialize Color Offset Gold Shader
[INFO] - Initialize Dizzy Shader
[INFO] - Initialize Heat Wave Shader
[INFO] - Initialize Mirror Shader
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - Viewport: 1359x768
[INFO] - Framebuffer Width: 1360
Render Width: 906
Window Width: 1360
Multiplier: 3.200010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - begin list mods
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/! coming down stomps_2878352867/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/!explorite_utility_2780875807/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/all characters_2731532257/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/andromeda_2722017893/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/antibirth music+++_2837511713/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/cat coin_2949368336/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/debugtoggle_2657122393/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/debug_mode_834434536/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/dio_1669485424/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/dogma's truth_2591446015/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/dwayne the tinted rock johnson repentance_2487526158/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/enhanced boss bars_2635267643/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/epiphany_3012430463/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/external item descriptions_836319872/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/godhead_2557086033/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/lairub_2779813216/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/mei_842051906/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/mgtexturenolua_2652191443/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/no-more-hidden-enemies_2499318289/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/planetarium chance_2489006943/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/playable hush_3272282207/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/samael_897795840/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/sheriff_3082060097/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/specialistforgooditems_2575911103/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/stats-plus_2729900570/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/talking flowers_3073965230/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/tarnished names - epiphany_2904158320/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/the cheating of isaac_838756473/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/thehollow_2741812168/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/watch_out_laser!_2887926286/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/[l1up] sans is forgotten_3004556016/content/
[INFO] - HQX4 size: 906x512
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/external item descriptions_836319872/main.lua
[INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[INFO] - Lua Debug: External Item Descriptions v4.83_c467bb0 loaded.
[INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[INFO] - Lua mem usage: 8533 KB and 710 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/!explorite_utility_2780875807/main.lua
[INFO] - Lua mem usage: 10270 KB and 861 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/enhanced boss bars_2635267643/main.lua
[INFO] - Lua mem usage: 10543 KB and 33 bytes
[ASSERT] - invalid tag: hidden
[ASSERT] - invalid tag: hidden
[ASSERT] - invalid tag: hidden
[ASSERT] - invalid tag: hidden
[ASSERT] - invalid tag: hidden
[ASSERT] - invalid tag: hidden
[ASSERT] - invalid tag: hidden
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/andromeda_2722017893/main.lua
[INFO] - Lua Debug: Achievement Display API: Loaded Successfully! Version: 1.2
[INFO] - Lua mem usage: 11290 KB and 995 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/antibirth music+++_2837511713/main.lua
[INFO] - Lua mem usage: 11315 KB and 95 bytes
[ASSERT] - Invalid version 1 for c:\program files (x86)\steam\steamapps\common\the
binding of isaac rebirth/mods/! coming down stomps_2878352867/content/entities2.xml
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/! coming down stomps_2878352867/main.lua
[INFO] - Lua mem usage: 11351 KB and 729 bytes
[INFO] - Failed to open sample "sounds/heritage_TheWorld.wav"
[INFO] - Failed to open sample "sounds/heritage_tokiyotomare.wav"
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/dio_1669485424/main.lua
[INFO] - Lua mem usage: 11453 KB and 303 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/dogma's truth_2591446015/main.lua
[INFO] - Lua mem usage: 11463 KB and 875 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/godhead_2557086033/main.lua
[INFO] - Lua mem usage: 11514 KB and 756 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/debugtoggle_2657122393/main.lua
[INFO] - Lua mem usage: 11520 KB and 706 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/lairub_2779813216/main.lua
[INFO] - Lua mem usage: 11641 KB and 433 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/mei_842051906/main.lua
[INFO] - Lua mem usage: 11828 KB and 327 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/no-more-hidden-enemies_2499318289/main.lua
[INFO] - Lua mem usage: 11832 KB and 808 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/planetarium chance_2489006943/main.lua
[INFO] - Lua mem usage: 11850 KB and 358 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/playable hush_3272282207/main.lua
[INFO] - [warn] no animation named Idle
[INFO] - Lua mem usage: 12080 KB and 431 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/stats-plus_2729900570/main.lua
[INFO] - Lua Debug: (DEBUG) [Stats+@main] Registering the core addon...
[INFO] - Lua Debug: (DEBUG) [Stats+@main] Core addon registered.
[INFO] - Lua Debug: (DEBUG) [Stats+@main] Registering the essentials addon...
[INFO] - Lua Debug: (DEBUG) [Stats+@main] Essentials addon registered.
[INFO] - Lua Debug: (DEBUG) [Stats+@main] Setting up ApplicationLifecycleManager...
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":17}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":17}
[INFO] - Lua Debug: (INFO) [Stats+@API] Requesting a full reload due to an addon
register.
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":1}
[INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Requesting an
initial mod state reload.
[INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Reloading the state
of the mod.
[INFO] - Lua Debug: (DEBUG) [Stats+@ConfigService] Reloading the ConfigService...
[INFO] - Lua Debug: (INFO) [Stats+@ConfigRepository] Successfully loaded stored
config.
[INFO] - Lua Debug: (DEBUG) [Stats+@ConfigRepository] Successfully saved the given
config.
[INFO] - Lua Debug: (DEBUG) [Stats+@ConfigService] ConfigService reloaded.
[INFO] - Lua Debug: (INFO) [Stats+@ModConfigMenuService] Waiting for the
ModConfigMenuProviderService...
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":9}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":9}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":9}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@PlayerService] Recomputed current players. |
{"playerCount":0}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":15}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":15}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":15}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":8}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":8}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":8}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":21}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a priority callback.
| {"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
priority callback. | {"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a priority callback.
| {"callbackType":21}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
priority callback. | {"callbackType":21}
[INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Mod state reloaded
successfully.
[INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Initial mod state
reload finished.
[INFO] - Lua Debug: (DEBUG) [Stats+@main] ApplicationLifecycleManager ready.
[INFO] - Lua mem usage: 13531 KB and 457 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/the cheating of isaac_838756473/main.lua
[INFO] - Lua mem usage: 13545 KB and 307 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/thehollow_2741812168/main.lua
[INFO] - Lua mem usage: 13616 KB and 307 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/sheriff_3082060097/main.lua
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 52
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 53
[INFO] - Lua mem usage: 15134 KB and 155 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/specialistforgooditems_2575911103/main.lua
[INFO] - Lua mem usage: 15152 KB and 721 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/watch_out_laser!_2887926286/main.lua
[INFO] - Lua mem usage: 16392 KB and 429 bytes
[ASSERT] - c:\program files (x86)\steam\steamapps\common\the binding of isaac
rebirth/mods/epiphany_3012430463/content/gfx/controls.anm2: no layers
[ASSERT] - Got invald parameter hidden when reading challenges!
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/epiphany_3012430463/main.lua
[INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the
binding of isaac rebirth/mods/external item descriptions_836319872/resources/
[INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the
binding of isaac rebirth/mods/external item descriptions_836319872/resources/
[INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the
binding of isaac rebirth/mods/external item descriptions_836319872/resources/
[INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the
binding of isaac rebirth/mods/external item descriptions_836319872/resources/
[INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the
binding of isaac rebirth/mods/external item descriptions_836319872/resources/
[INFO] - Lua Debug: Damocles API: Loaded Successfully! Version: 1.8
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 66
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 67
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 69
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 54
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 55
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 56
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 57
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 58
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 59
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 60
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 63
[INFO] - Lua mem usage: 22748 KB and 997 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/cat coin_2949368336/main.lua
[INFO] - Lua mem usage: 22175 KB and 646 bytes
[INFO] - Viewport: 1359x768
[INFO] - Framebuffer Width: 1360
Render Width: 906
Window Width: 1360
Multiplier: 3.200010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - Updating mod 'Samael'
[INFO] - Updating mod 'Wonder Flowers'
[INFO] - HQX4 size: 906x512
[INFO] - Lua is resetting!
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 743 KB and 126 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 801 KB and 357 bytes
[INFO] - begin list mods
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/! coming down stomps_2878352867/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/!explorite_utility_2780875807/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/all characters_2731532257/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/andromeda_2722017893/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/antibirth music+++_2837511713/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/cat coin_2949368336/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/debugtoggle_2657122393/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/debug_mode_834434536/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/dio_1669485424/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/dogma's truth_2591446015/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/dwayne the tinted rock johnson repentance_2487526158/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/enhanced boss bars_2635267643/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/epiphany_3012430463/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/external item descriptions_836319872/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/godhead_2557086033/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/lairub_2779813216/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/mei_842051906/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/mgtexturenolua_2652191443/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/no-more-hidden-enemies_2499318289/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/planetarium chance_2489006943/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/playable hush_3272282207/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/samael_897795840/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/sheriff_3082060097/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/specialistforgooditems_2575911103/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/stats-plus_2729900570/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/talking flowers_3073965230/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/tarnished names - epiphany_2904158320/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/the cheating of isaac_838756473/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/thehollow_2741812168/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/watch_out_laser!_2887926286/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/[l1up] sans is forgotten_3004556016/content/
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/external item descriptions_836319872/main.lua
[INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[INFO] - Lua Debug: External Item Descriptions v4.83_c467bb0 loaded.
[INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[INFO] - Lua mem usage: 8533 KB and 710 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/!explorite_utility_2780875807/main.lua
[INFO] - Lua mem usage: 10270 KB and 861 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/enhanced boss bars_2635267643/main.lua
[INFO] - Lua mem usage: 10543 KB and 33 bytes
[ASSERT] - invalid tag: hidden
[ASSERT] - invalid tag: hidden
[ASSERT] - invalid tag: hidden
[ASSERT] - invalid tag: hidden
[ASSERT] - invalid tag: hidden
[ASSERT] - invalid tag: hidden
[ASSERT] - invalid tag: hidden
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/andromeda_2722017893/main.lua
[INFO] - Lua Debug: Achievement Display API: Loaded Successfully! Version: 1.2
[INFO] - Lua mem usage: 11290 KB and 995 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/antibirth music+++_2837511713/main.lua
[INFO] - Lua mem usage: 11315 KB and 95 bytes
[ASSERT] - Invalid version 1 for c:\program files (x86)\steam\steamapps\common\the
binding of isaac rebirth/mods/! coming down stomps_2878352867/content/entities2.xml
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/! coming down stomps_2878352867/main.lua
[INFO] - Lua mem usage: 11351 KB and 729 bytes
[INFO] - Failed to open sample "sounds/heritage_TheWorld.wav"
[INFO] - Failed to open sample "sounds/heritage_tokiyotomare.wav"
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/dio_1669485424/main.lua
[INFO] - Lua mem usage: 11453 KB and 303 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/dogma's truth_2591446015/main.lua
[INFO] - Lua mem usage: 11463 KB and 875 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/godhead_2557086033/main.lua
[INFO] - Lua mem usage: 11514 KB and 756 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/debugtoggle_2657122393/main.lua
[INFO] - Lua mem usage: 11520 KB and 706 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/lairub_2779813216/main.lua
[INFO] - Lua mem usage: 11641 KB and 433 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/mei_842051906/main.lua
[INFO] - Lua mem usage: 11828 KB and 327 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/no-more-hidden-enemies_2499318289/main.lua
[INFO] - Lua mem usage: 11832 KB and 808 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/planetarium chance_2489006943/main.lua
[INFO] - Lua mem usage: 11850 KB and 358 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/playable hush_3272282207/main.lua
[INFO] - [warn] no animation named Idle
[INFO] - Lua mem usage: 12080 KB and 431 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/stats-plus_2729900570/main.lua
[INFO] - Lua Debug: (DEBUG) [Stats+@main] Registering the core addon...
[INFO] - Lua Debug: (DEBUG) [Stats+@main] Core addon registered.
[INFO] - Lua Debug: (DEBUG) [Stats+@main] Registering the essentials addon...
[INFO] - Lua Debug: (DEBUG) [Stats+@main] Essentials addon registered.
[INFO] - Lua Debug: (DEBUG) [Stats+@main] Setting up ApplicationLifecycleManager...
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":17}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":17}
[INFO] - Lua Debug: (INFO) [Stats+@API] Requesting a full reload due to an addon
register.
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":1}
[INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Requesting an
initial mod state reload.
[INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Reloading the state
of the mod.
[INFO] - Lua Debug: (DEBUG) [Stats+@ConfigService] Reloading the ConfigService...
[INFO] - Lua Debug: (INFO) [Stats+@ConfigRepository] Successfully loaded stored
config.
[INFO] - Lua Debug: (DEBUG) [Stats+@ConfigRepository] Successfully saved the given
config.
[INFO] - Lua Debug: (DEBUG) [Stats+@ConfigService] ConfigService reloaded.
[INFO] - Lua Debug: (INFO) [Stats+@ModConfigMenuService] Waiting for the
ModConfigMenuProviderService...
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":9}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":9}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":9}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@PlayerService] Recomputed current players. |
{"playerCount":0}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":15}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":15}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":15}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":8}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":8}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":8}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":21}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a priority callback.
| {"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
priority callback. | {"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a priority callback.
| {"callbackType":21}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
priority callback. | {"callbackType":21}
[INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Mod state reloaded
successfully.
[INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Initial mod state
reload finished.
[INFO] - Lua Debug: (DEBUG) [Stats+@main] ApplicationLifecycleManager ready.
[INFO] - Lua mem usage: 13531 KB and 457 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/the cheating of isaac_838756473/main.lua
[INFO] - Lua mem usage: 13545 KB and 307 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/thehollow_2741812168/main.lua
[INFO] - Lua mem usage: 13616 KB and 307 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/sheriff_3082060097/main.lua
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 52
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 53
[INFO] - Lua mem usage: 15134 KB and 158 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/specialistforgooditems_2575911103/main.lua
[INFO] - Lua mem usage: 15152 KB and 724 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/watch_out_laser!_2887926286/main.lua
[INFO] - Lua mem usage: 16392 KB and 432 bytes
[ASSERT] - Got invald parameter hidden when reading challenges!
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/epiphany_3012430463/main.lua
[INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the
binding of isaac rebirth/mods/external item descriptions_836319872/resources/
[INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the
binding of isaac rebirth/mods/external item descriptions_836319872/resources/
[INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the
binding of isaac rebirth/mods/external item descriptions_836319872/resources/
[INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the
binding of isaac rebirth/mods/external item descriptions_836319872/resources/
[INFO] - Failed to load image c:/program files (x86)/steam/steamapps/common/the
binding of isaac rebirth/mods/external item descriptions_836319872/resources/
[INFO] - Lua Debug: Damocles API: Loaded Successfully! Version: 1.8
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 66
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 67
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 69
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 54
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 55
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 56
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 57
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 58
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 59
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 60
[INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for
character: 63
[INFO] - Lua mem usage: 22749 KB and 378 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/cat coin_2949368336/main.lua
[INFO] - Lua mem usage: 22176 KB and 27 bytes
[INFO] - playing cutscene 1 (Intro).
[INFO] - Renderbuffer ID: 1 size 2048x1024
[INFO] - HQX4 size: 1360x768
[INFO] - Viewport: 1359x768
[INFO] - Framebuffer Width: 1360
Render Width: 906
Window Width: 1360
Multiplier: 3.200010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 906x512
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate1.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Queued Path c:/program files (x86)/steam/steamapps/common/the binding of
isaac rebirth/mods/antibirth music+++_2837511713/resources/music/Repentance/Genesis
Retake Twisted Loop.ogg
[INFO] - Queued Path c:/program files (x86)/steam/steamapps/common/the binding of
isaac rebirth/mods/antibirth music+++_2837511713/resources/music/Repentance/Genesis
Retake Light Loop.ogg
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to True
[INFO] - RNG Start Seed: 9DB3 WF3V (4146915050) [New, 2]
[INFO] - Preload sound 0.
[INFO] - Initialized player with Variant 0 and Subtype 41
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1870681392
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 1: Basement (mode 0)
[INFO] - allocate 1181 rooms.
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - reallocate 13 rooms.
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [RoomConfig] load stage 0: Special Rooms (mode 0)
[INFO] - allocate 1300 rooms.
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - reallocate 138 rooms.
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - reallocate 25 rooms.
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - reallocate 140 rooms.
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 7
[INFO] - place_room: shape 4
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - [RoomConfig] load stage 13: ??? (mode 0)
[INFO] - allocate 30 rooms.
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 78c4297c
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4221616652
[INFO] - Lua mem usage: 22182 KB and 555 bytes
[INFO] - [warn] AnmCache: cannot add reference to
[INFO] - [warn] no animation named
[INFO] - ERROR Could not open no.anm2
[INFO] - AnmCache failed to load no.anm2
[INFO] - [warn] AnmCache: cannot add reference to no.anm2
[INFO] - [warn] no animation named Main
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Adding collectible 733 (Gravity Shift) to player 0 (Andromeda)
[INFO] - Adding trinket 152 (Telescope Lens) to player 0 (Andromeda)
[INFO] - Adding smelted trinket 152 (Telescope Lens) to player 0 (Andromeda)
[INFO] - Adding trinket 148 (Friendship Necklace) to player 0 (Andromeda)
[INFO] - Adding smelted trinket 148 (Friendship Necklace) to player 0 (Andromeda)
[INFO] - Lua Debug: [Epiphany] Partial card unlock cache time: 5 ms
[INFO] - music stopped playing
[INFO] - Queued Path c:/program files (x86)/steam/steamapps/common/the binding of
isaac rebirth/mods/antibirth music+++_2837511713/resources/music/Diptera Layer.ogg
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a
callback. | {"callbackType":1}
[INFO] - Lua Debug: (INFO) [Stats+@PlayerService] Requesting a full reload due to
the change of active players.
[INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Reloading the state
of the mod.
[INFO] - Lua Debug: (DEBUG) [Stats+@ConfigService] Reloading the ConfigService...
[INFO] - Lua Debug: (INFO) [Stats+@ConfigRepository] No data stored, returning
default config.
[INFO] - Lua Debug: (DEBUG) [Stats+@ConfigRepository] Successfully saved the given
config.
[INFO] - Lua Debug: (DEBUG) [Stats+@ConfigService] ConfigService reloaded.
[INFO] - Lua Debug: (INFO) [Stats+@ModConfigMenuService] Waiting for the
ModConfigMenuProviderService...
[INFO] - Lua Debug: (INFO) [Stats+@ModConfigMenuService] No Mod Config Menu is
present, skipping the registration of ModConfigMenuService.
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a
callback. | {"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":9}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a
callback. | {"callbackType":9}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":9}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":9}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@PlayerService] Recomputed current players. |
{"playerCount":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":15}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a
callback. | {"callbackType":15}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":15}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":15}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":8}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a
callback. | {"callbackType":8}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a
callback. | {"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":8}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":8}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a
callback. | {"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a
callback. | {"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":21}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a
callback. | {"callbackType":21}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a priority callback.
| {"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
priority callback. | {"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a priority callback.
| {"callbackType":21}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
priority callback. | {"callbackType":21}
[INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Mod state reloaded
successfully.
[INFO] - Lua Debug: (INFO) [Stats+@API] Requesting a full reload due to an addon
register.
[INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Reloading the state
of the mod.
[INFO] - Lua Debug: (DEBUG) [Stats+@ConfigService] Reloading the ConfigService...
[INFO] - Lua Debug: (INFO) [Stats+@ConfigRepository] Successfully loaded stored
config.
[INFO] - Lua Debug: (DEBUG) [Stats+@ConfigRepository] Successfully saved the given
config.
[INFO] - Lua Debug: (DEBUG) [Stats+@ConfigService] ConfigService reloaded.
[INFO] - Lua Debug: (INFO) [Stats+@ModConfigMenuService] Waiting for the
ModConfigMenuProviderService...
[INFO] - Lua Debug: (INFO) [Stats+@ModConfigMenuService] No Mod Config Menu is
present, skipping the registration of ModConfigMenuService.
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a
callback. | {"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":9}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a
callback. | {"callbackType":9}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":9}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":9}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@PlayerService] Recomputed current players. |
{"playerCount":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":15}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a
callback. | {"callbackType":15}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":15}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":15}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":8}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a
callback. | {"callbackType":8}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a
callback. | {"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":1}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":8}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":8}
[INFO] - Lua Debug: (DEBUG) [Stats+@ConfigRepository] Successfully saved the given
config.
[INFO] - Lua Debug: (DEBUG) [Stats+@ConfigRepository] Successfully saved the given
config.
[INFO] - Lua Debug: (DEBUG) [Stats+@ConfigRepository] Successfully saved the given
config.
[INFO] - Lua Debug: (DEBUG) [Stats+@ConfigRepository] Successfully saved the given
config.
[INFO] - Lua Debug: (DEBUG) [Stats+@ConfigRepository] Successfully saved the given
config.
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a
callback. | {"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a callback. |
{"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
callback. | {"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a
callback. | {"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Removing a callback. |
{"callbackType":21}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully removed a
callback. | {"callbackType":21}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a priority callback.
| {"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
priority callback. | {"callbackType":2}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Adding a priority callback.
| {"callbackType":21}
[INFO] - Lua Debug: (DEBUG) [Stats+@ModCallbackService] Successfully added a
priority callback. | {"callbackType":21}
[INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Mod state reloaded
successfully.
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - Queued Path c:/program files (x86)/steam/steamapps/common/the binding of
isaac rebirth/mods/antibirth music+++_2837511713/resources/music/Diptera
Sonata(Basement).ogg
[INFO] - Room 13.1()
[INFO] - SpawnRNG seed: 4200222647
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 22820 KB and 214 bytes
[INFO] - [warn] AnmCache: cannot add reference to
[INFO] - [warn] no animation named
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4221616652
[INFO] - Lua mem usage: 23071 KB and 928 bytes
[INFO] - [warn] AnmCache: cannot add reference to
[INFO] - [warn] no animation named
[INFO] - Room 1.329(New Room)
[INFO] - SpawnRNG seed: 386690076
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 23049 KB and 300 bytes
[INFO] - [warn] AnmCache: cannot add reference to
[INFO] - [warn] no animation named
[INFO] - Game Over. Killed by (226.0) spawned by (0.0) damage flags (0)
[INFO] - Lua Debug: (INFO) [Stats+@ApplicationLifecycleManager] Unregistering the
mod loadout due to the game exit.
[INFO] - Lua Debug: [Epiphany.HiddenItemManager]: Saving wisp index of size: 0
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.01 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate1.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate2.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate2.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate2.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate2.dat)!
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Queued Path c:/program files (x86)/steam/steamapps/common/the binding of
isaac rebirth/mods/antibirth music+++_2837511713/resources/music/Repentance/Genesis
Retake Twisted Loop.ogg
[INFO] - Queued Path c:/program files (x86)/steam/steamapps/common/the binding of
isaac rebirth/mods/antibirth music+++_2837511713/resources/music/Repentance/Genesis
Retake Light Loop.ogg
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - Viewport: 960x550
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.295843
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x550
[INFO] - Isaac is shutting down...
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - CPU time spent on enemy queries: 0.01 seconds.
[INFO] - delete 1603 rooms.
[INFO] - delete 1194 rooms.
[INFO] - delete 30 rooms.
[INFO] - Lua stack trace:
[INFO] - [C](-1): GetFrameCount
[INFO] - ...th/mods/sheriff_3082060097/scripts/utility/save_data.lua(559): Save
[INFO] - ...th/mods/sheriff_3082060097/scripts/utility/save_data.lua(1254):
Function
[INFO] - resources/scripts/main.lua(73): ?
[INFO] - resources/scripts/main.lua(83): ?
[INFO] - Caught exception, writing minidump...

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