Version: Ren'Py 8.2.1.24030407 Attempting to sync your saves to/from stock ANDROID_PUBLIC location... Mobile search paths: /data/user/0/com.thatty.myfutafamily/files/game /storage/emulated/0/Android/data/com.thatty.myfutafamily/files/../../../../ Documents/Lapk/com.thatty.myfutafamily/game Early init took 0.48s Early init took 0.48s Loading error handling took 0.14s Loading error handling took 0.14s Loading script took 0.70s Loading script took 0.70s Saving to /storage/emulated/0/Android/data/com.thatty.myfutafamily/files/../../../../ Documents/Lapk/com.thatty.myfutafamily Loading save slot metadata took 0.31s Loading save slot metadata took 0.31s Loading persistent took 0.00s Loading persistent took 0.00s Set script version to: (8, 2, 1) Running init code took 0.27s Running init code took 0.27s Loading analysis data took 0.07s Loading analysis data took 0.07s Analyze and compile ATL took 0.04s Analyze and compile ATL took 0.04s Reloading save slot metadata took 0.13s Reloading save slot metadata took 0.13s Index archives took 0.00s Index archives took 0.00s Dump and make backups took 0.00s Dump and make backups took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc took 0.13s Initial gc took 0.13s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.13s Init translation took 0.13s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.11s Load screen analysis took 0.11s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.34s Prepare screens took 0.34s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 0.34s Interface start took 0.34s
Initializing gles2 renderer:
primary display bounds: (0, 0, 2163, 1020) swap interval: 1 frames Fullscreen mode. Vendor: "b'Imagination Technologies'" Renderer: b'PowerVR B-Series BXM-8-256' Version: b'OpenGL ES 3.2 build 1.15@6133110' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(2283, 1080) drawable=(2283, 1080) Precompiling shader ('feniks.outline', 'renpy.alpha', 'renpy.geometry', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('feniks.outline', 'renpy.texture', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('feniks.outline', 'renpy.alpha', 'renpy.geometry', 'renpy.matrixcolor', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('feniks.outline', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('feniks.outline', 'renpy.geometry', 'renpy.matrixcolor', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('renpy.alpha', 'feniks.outline', 'renpy.texture', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('renpy.matrixcolor', 'renpy.matrixcolor', 'feniks.outline', 'renpy.texture', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('feniks.outline', 'renpy.geometry', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('renpy.matrixcolor', 'renpy.matrixcolor', 'renpy.alpha', 'feniks.outline', 'renpy.texture', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Maximum texture size: 4096x4096 Total time until interface ready: 3.684290885925293s. Hid presplash. Pausing audio. Disabling periodic events. Saving. Freeing memory. Releasing wakelock. Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2283, 1080) drawable=(2283, 1080) Precompiling shader ('feniks.outline', 'renpy.alpha', 'renpy.geometry', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('feniks.outline', 'renpy.texture', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('feniks.outline', 'renpy.alpha', 'renpy.geometry', 'renpy.matrixcolor', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('feniks.outline', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('feniks.outline', 'renpy.geometry', 'renpy.matrixcolor', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('renpy.alpha', 'feniks.outline', 'renpy.texture', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('renpy.matrixcolor', 'renpy.matrixcolor', 'feniks.outline', 'renpy.texture', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('feniks.outline', 'renpy.geometry', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('renpy.matrixcolor', 'renpy.matrixcolor', 'renpy.alpha', 'feniks.outline', 'renpy.texture', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Maximum texture size: 4096x4096 Flip failed error(b'The specified window has not been made current') Screen sizes: virtual=(1920, 1080) physical=(2283, 1080) drawable=(2283, 1080) Precompiling shader ('feniks.outline', 'renpy.alpha', 'renpy.geometry', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('feniks.outline', 'renpy.texture', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('feniks.outline', 'renpy.alpha', 'renpy.geometry', 'renpy.matrixcolor', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('feniks.outline', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('feniks.outline', 'renpy.geometry', 'renpy.matrixcolor', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('renpy.alpha', 'feniks.outline', 'renpy.texture', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('renpy.matrixcolor', 'renpy.matrixcolor', 'feniks.outline', 'renpy.texture', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('feniks.outline', 'renpy.geometry', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('renpy.matrixcolor', 'renpy.matrixcolor', 'renpy.alpha', 'feniks.outline', 'renpy.texture', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Maximum texture size: 4096x4096 Pausing audio. Disabling periodic events. Saving. Freeing memory. Releasing wakelock. Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2283, 1080) drawable=(2283, 1080) Precompiling shader ('feniks.outline', 'renpy.alpha', 'renpy.geometry', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('feniks.outline', 'renpy.texture', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('feniks.outline', 'renpy.alpha', 'renpy.geometry', 'renpy.matrixcolor', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('feniks.outline', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('feniks.outline', 'renpy.geometry', 'renpy.matrixcolor', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('renpy.alpha', 'feniks.outline', 'renpy.texture', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('renpy.matrixcolor', 'renpy.matrixcolor', 'feniks.outline', 'renpy.texture', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('feniks.outline', 'renpy.geometry', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Precompiling shader ('renpy.matrixcolor', 'renpy.matrixcolor', 'renpy.alpha', 'feniks.outline', 'renpy.texture', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 241, in renpy.gl2.gl2shader.Program.load renpy.gl2.gl2shader.ShaderError: b'Variable u_model_size has unmatched precision qualifier in different shaders\n' Maximum texture size: 4096x4096 Pausing audio. Disabling periodic events. Saving. Freeing memory. Releasing wakelock. Entered background. --------------------------------------------