UNit 3 & 4
UNit 3 & 4
User Interface (UI) for software User Interface (UI) for hardware
- The layouts, the interaction - Devices that a user use to
elements such as buttons, interact with the system (A
hyperlinks, graphical images mouse, a stylus, touchscreen,
within the webpage, the mobile joystick, etc)
page, or any pages displayed on
the digital device
Heuristic Evaluation
A heuristic is a problem solving strategy that involves trial and error and a rule of
thumb!
The goal of Heuristic Evaluation is to determine the usability and effectiveness of
the interface. It is evaluating the interface against a set of guidelines or heuristics.
Heuristic evaluation is a method used to identify usability issues in a user interface.
Why Heuristic Evaluation?
- Easy to set up
- Usually done by 1 to 3 evaluators
- Can be done in an informal setting
“If there are 3 to 5 user interface evaluators, usually about 75% of the
interface issues can be uncovered” – Dr Jakob’s research
This technique has shown high succeed rate from past studies.
#6 Recognition rather than recall (aka Make information and content visible to let
users recognize it easily)
Recognition Vs Recall
The big difference between them is the number of cues provided by the context.
“Interfaces that promote recognition give users extra help in remembering the
information.”
#7
L.A.T.C.H
LOCATION
ALPHABETICAL
TIME
CATEGORY
HIERARCHICAL
Hierarchical Information is arranged by scale such as size or cost: and from low
value to high value or vice versa.
In web design, it is the process where the content or information of the website are
put together with the understanding of who the users are and how they will be
using the content.
The goal is to help users find information and to complete the tasks.
“The 80/20 rules states that 80% of users uses 20% of an app”.
Designing for universal appeal refers to application that works well across a variety
of mobile platforms.
“Research shows that users spend only 5 minutes or less, per use of an app.”