Sensularity
Sensularity
Society of Mind
The Society of Mind is the theory, emerging in the 1970s, that natural intelligence arises from the
interactions of numerous simple agents, each of which, taken individually, is "mindless", but, collectively,
give rise to intelligence:
“What magical trick makes us intelligent? The trick is that there is no trick. The power of
intelligence stems from our vast diversity, not from any single, perfect principle. ” [Minsky 1988]
In many ways, Society of Mind has guided, or at least predicted, the direction modern computing has taken
---- distributed computing, GPGPU (General-Purpose Graphics Processing Units) [Fung. etal. 2002], the
Internet, and cloud-based computing (which fulfills the Sun Microsystems slogan, “The network is the
computer.”).
The Society of Mind is inextricably intertwined with concepts like consciousness, free will, and mastery
over one's own destiny and self-determination. As such it is as much a philosophy as it is a theory.
The Age of Intelligent Machines is finally upon us. We take, as a given, that a computer program could
exhibit human-level intelligence if it were technically advanced to the degree made possible by present-day
computing hardware. [Kurzweil 1990]
By the year 2020 computers will outpace the human mind and brain in computational hardware and by 2029
in software capability. [Kurzweil 1999, 2005]
This condition is called the “technological Singularity” and is the result of the “law of accelerating returns”
[Kurzweil 2005]. It denotes the point in technological progress where technological progress itself is
sufficiently rapid as to outstrip our ability to comprehend it, and at some point, around the year 2045,
machine intelligence will be billions of times more powerful than the entirety of human intelligence
combined [Kurzweil 2005].
This “superintelligence” will be difficult or impossible for the unaided human mind, brain, and body (i.e.
the "non-cyborg") to comprehend.
The technological singularity as defined by Vernor Vinge, Ray Kurzweil, and many others, refers to
computational advancements, so let us refer to this as the “computational singularity”, to distinguish it from
another singularity, which we shall refer to as the “sensory singularity” or “sensor singularity”.
By “sensor(y) singularity” we mean the point in technological progress at which the sensory intelligence of
machines surpasses human sensor intelligence.
We refer to this sensory intelligence as “veillance” from the French word “veiller”, which means “to
watch”.
“Surveillance” is a well-known phenomenon in modern society. The word is French in origin, and derives
from the prefix “sur” which means “over”, “above”, or “on top of”, as, for example, in the words “surtitles”
and “surcharge”.
Surveillance requires the existence of a higher authority (such as a police officer, security guard, or the like)
watching over a person of lower authority. But we’re seeing a technological shift from technologies of
centralized control, along with the the “democratization of technology” in a distributed global community,
through the “law of accelerting returns”. [Kurzweil 2012]
This distributed nature of intelligence is manifest in projects like Wikipedia (e.g. when Watson acquired
intelligence to play on Jeopardy). [Kurzweil 2012]
(Watch also http://fora.tv/2012/10/13/Ray_Kurzweil_How_to_Create_a_Mind)
If and when machines become truly intelligent, they will not necessarily be subservient to (under) human
intelligence, and may therefore not necessarily be under the control of governments, police, or security
guards, or any other centralized control. Instead we’ll see a democratization of the technology through
distributed Wikipedia-like decentralized commons.
More generally, over the past 50 years or so, we've been moving toward a “Surveillance Society” [Lyon
2001], but now we are beginning to see other Veillances, not just Surveillance! Examples include
Sousveillance, also known as Inverse-Surveillance [Mann 2002], Equiveillance (ratio of surveillance to
sousveillance, also known as Omniveillance [Bailey and Kerr 2007]), Dataveillance [Clarke 1988], and
Uberveillance [Michael et. al., 2006].
This “Veillance Society” is replacing the otherwise one-sided gaze of the Surveillance Society. In a
Veillance Society we have both surveillance (cameras operated by authorities) and sousveillance (cameras
operated by ordinary people). Typically surveillance cameras (and other sensors) are the cameras (and other
sensors) mounted on buildings and lamp posts (i.e. an “Internet of Things”), whereas “sousveillance” refers
to sensing worn by, carried by, or on people (i.e. an “Internet of People” or, more generally, an “Internet of
Places, Persons, and Things” not just “Things”).
With the proliferation of smartphones, we are already starting to see that the number of sensors (e.g.
cameras, microphones, etc.) carried or worn by ordinary people is approaching or exceeding the number of
sensors operated by governments, police, and security guards.
And as we enter the “cyborg age” of wearable computing, we’re going to see a new kind of intelligence
emerge == Humanistic Intelligence [Mann 1998, 2012]. Humanistic Intelligence is intelligence that
arises because of a human being in the feedback loop of a computational process, where the human
and computer are inextricably intertwined. When a wearable computer embodies HI and becomes so
technologically advanced that its intelligence matches our own biological brain, something much
more powerful emerges from this synergy that gives rise to superhuman intelligence within the single
“cyborg” being.
This may be our only hope of managing the technological (computational) singularity.
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What if the Sensory Singularity could be in your eye?
Then perhaps, as a human “cyborg”, you'd become a highly advanced computational AND sensory being.
We call this the “veillance age”, the point-in-time when veillance loses its top-down “police-watching-
suspects” gaze, and instead, we have a society of interconnected minds that share in creating a collective
intelligence and sensory capacity that comes closer to that of the “superintelligence” suggested by the
Singularity.
Seen Through the Glass, Lightly: EyeTap Digital Eye Glass, originally developed as “Digital Welding Glass”, uses a glass
shade set at a 45 angle (denoted “GL45”) to divert light into a camera connected to a wearable computer that processes the
scene for display onto a device called an “aremac”. The aremac has infinite depth-of-focus, giving zero eyestrain (image
remains in focus no matter where the eye is focused). [Mann 2013] (Lightbulb image: Wikimedia Commons, KMJ)
The Sensing Singularity will happen before the Computational Singularity ---- it is already happening now!
And it carries with it a tremendous number of unanswered social, sociopolitical, and socioeconomic
questions that remain unanswered. The IEEE is the world’s largest technical society, and its slogan
(“tagline”) is “Advancing Technology for Humanity”. In this spirit, much work needs to be done to
“Advance Technology” for Humanity.
This will be done through the field of Augmediated Reality. Augmediated Reality is the sensing,
processing, and re-rendering of everyday sensory data using a Reality Augmediator. A Reality Augmediator
consists of the following:
• A sensor, typically an image sensor (camera);
• A processor that processes data from the sensor;
• An effector, such as an image display, that presents the processed data to a user.
Examples include Google Glass, the EyeTap digital eye glass device, and Meta. Such devices serve an
intermediary role much like shoes and clothing, between us and the world around us. Collecting or
processing data/information/knowledge/wisdom from such devices is sousveillance, rather than
surveillance, and thus creates a host of important new fields of study: “Sousveillance Studies” or “Veillance
Studies” for example. We’ll all be wearing cameras soon and we'll have to learn how to deal with it...
The Sensularity is Near!
A six-year-old’s interpretation of the Veillances: “Surveillance” is a French word that means “watching from above” (i.e.
as police “watch over” suspects). Its opposite, “sousveillance” means watching from below (i.e. crowdsourced watching
down at eye-level). With the widespread adoption of sousevillance (e.g. wearable cameras, wearable computing, and
Augmediated Reality) we no longer live in a surveillance-only society. We now live in a Veillance Society -- The Society
of Intelligent Veillance.