Bard College of The Lore
Bard College of The Lore
Bard College of The Lore
PROFICIENCY PASSIVE
PERCEPTION AC INITIATIVE SPEED
BARDIC INSPIRATION
1
You can inspire others through stirring words or music. As a
bonus action on your turn choose one creature other than yourself
within 60 feet of you who can hear you. That creature gains one Bardic
PASSIVE Inspiration die. Once within the next 10 minutes, the creature can roll
INSPIRATION the die and add the number rolled to one ability check, attack roll, or
INSIGHT
saving throw it makes. You regain any expended uses of Bardic
Inspiration when you finish a long rest.
Hit Point Temporary
Maximum Hit Points At 5th level you regain all of your expended uses of Bardic Inspiration
STRENGTH when you finish a short or long rest.
SAVING THROWS
ATHLETICS LEVEL
Magical Inspiration 2
At 2nd level, if a creature has a Bardic Inspiration
die from you and casts a spell that restores hit
HIT DICE DEATH SAVES
points or deals damage, the creature can roll that
die and choose a target affected by the spell. Add
DEXTERITY Used Total the number rolled as a bonus to the hit points
◆ SAVING THROWS SUCCESSES regained or the damage dealt. The Bardic
ACROBATICS Inspiration die is then lost.
FAILURES
SLEIGHT OF HAND d8 LEVEL
PROFICIENCIES LANGUAGES
LIGHT SIMPLE
ARMOUR WEAPONS
SPELL SLOTS
1st 2nd 3rd 4th 5th 6th 7th 8th 9th
MEDIUM MARTIAL
ARMOUR WEAPONS
TOOLS & OTHER PROFICIENCIES
HEAVY
ARMOUR
SHIELDS