Object-Oriented Programming in Java
1. Introduction to OOP
- What is Object-Oriented Programming?
- Advantages of OOP
2. Principles of OOP
- Encapsulation: Hiding data implementation using access modifiers
- Inheritance: Reusing code from parent classes
- Polymorphism: Method overloading and overriding
- Abstraction: Hiding implementation details using abstract classes and interfaces
3. Classes and Objects
- Defining a class
- Creating objects
- Member variables and methods
4. Access Modifiers
- Public, private, protected, and default access
5. Constructors in Java
- Default constructors
- Parameterized constructors
- Constructor overloading
6. Static Keyword
- Static variables, methods, and blocks
7. Method Overloading and Overriding
- Compile-time vs runtime polymorphism
8. Abstract Classes and Interfaces
- When to use abstract classes
- Defining and implementing interfaces
9. Real-World Examples of OOP
- Modeling a real-world system using OOP concepts
10. Conclusion
- Key takeaways
- Practice exercises