Installer Log
Installer Log
22519
Starting installation
Installing: 5055 (dev)
To: C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0
STEP: BACKUP @ C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0
Celeste.exe -> orig\Celeste.exe
STEP: INSTALL
Starting MiniInstaller
Unpacking ZIP (188 entries)...
Everest MiniInstaller
C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0
Creating Mods directory
Determined install platform: Windows
Backing up C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0\
Steamworks.NET.dll => C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\
Celeste.v1.4.0.0\orig\Steamworks.NET.dll
Backing up C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0\
fmod.dll => C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0\orig\
fmod.dll
Backing up C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0\
fmodstudio.dll => C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0\
orig\fmodstudio.dll
Backing up C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0\
CSteamworks.dll => C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\
Celeste.v1.4.0.0\orig\CSteamworks.dll
Backing up C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0\
steam_api.dll => C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0\
orig\steam_api.dll
Backing up C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0\
Celeste.exe.config => C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\
Celeste.v1.4.0.0\orig\Celeste.exe.config
Applying patch vanilla libraries
Failed to create backup symlinks due to missing privilege or access denial - asking
user if they want to retry with elevation
User accepted elevation request - starting elevated process
Succesfully created backup symlinks with elevation
Deleting system libraries
Copying native libraries from C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\
Celeste.v1.4.0.0\everest-lib\lib64-win-x64 -> C:\Users\black\Downloads\Jogos\
Celeste.v1.4.0.0\Celeste.v1.4.0.0\lib64-win-x64
Copying native libraries from C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\
Celeste.v1.4.0.0\runtimes\win-x64\native -> C:\Users\black\Downloads\Jogos\
Celeste.v1.4.0.0\Celeste.v1.4.0.0\lib64-win-x64
Copied gamecontrollerdb.txt
Loading Mono.Cecil
Lazily loading C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0\
Mono.Cecil.dll
Loading Mono.Cecil.Mdb
Lazily loading C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0\
Mono.Cecil.Mdb.dll
Loading Mono.Cecil.Pdb
Lazily loading C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0\
Mono.Cecil.Pdb.dll
Loading MonoMod.Utils.dll
Lazily loading C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0\
MonoMod.Utils.dll
Loading MonoMod
Lazily loading C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0\
MonoMod.Patcher.dll
Loading MonoMod.RuntimeDetour.dll
Lazily loading C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0\
MonoMod.RuntimeDetour.dll
Loading MonoMod.RuntimeDetour.HookGen
Lazily loading C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0\
MonoMod.RuntimeDetour.HookGen.dll
Loading NETCoreifier
Lazily loading C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0\
NETCoreifier.dll
Converting C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0\orig\
Steamworks.NET.dll to .NET Core
Converting C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\Celeste.v1.4.0.0\orig\
Celeste.exe to .NET Core
Running MonoMod for C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\
Celeste.v1.4.0.0\everest-lib\FNA.dll
MonoMod 25.0.0.0
[MonoMod] Reading input file into module.
[MonoMod] [Main] Reading mods list from arguments.
[MonoMod] [ReadMod] Loading mod dir: C:\Users\black\Downloads\Jogos\
Celeste.v1.4.0.0\Celeste.v1.4.0.0\everest-lib
[MonoMod] [ReadMod] Loading mod: C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\
Celeste.v1.4.0.0\Celeste.Mod.mm.dll
[MonoMod] [Main] mm.AutoPatch();
[MonoMod] [AutoPatch] Parsing rules in loaded mods
[MonoMod] [RulesModder] [Write] Writing modded module into output stream.
[MonoMod] [Celeste.Mod.mm] Patching game dependency...
[MonoMod] [AutoPatch] PrePatch pass
[MonoMod] [AutoPatch] Patch pass
[MonoMod] [AutoPatch] PatchRefs pass
[MonoMod] [PostProcessor] PostProcessor pass #1
[MonoMod] [PostProcessor] PostProcessor pass #2
[MonoMod] [PostProcessor] PostProcessor pass #3
[MonoMod] [Write] Writing modded module into output file.
[MonoMod] [Main] Done.
Running MonoMod for C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\
Celeste.v1.4.0.0\Celeste.exe
MonoMod 25.0.0.0
[MonoMod] Reading input file into module.
[MonoMod] [Main] Reading mods list from arguments.
[MonoMod] [ReadMod] Loading mod dir: C:\Users\black\Downloads\Jogos\
Celeste.v1.4.0.0\Celeste.v1.4.0.0\everest-lib
[MonoMod] [ReadMod] Loading mod: C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\
Celeste.v1.4.0.0\Celeste.Mod.mm.dll
[MonoMod] [Main] mm.AutoPatch();
[MonoMod] [AutoPatch] Parsing rules in loaded mods
[MonoMod] [RulesModder] [Write] Writing modded module into output stream.
[MonoMod] [Celeste.Mod.mm] Patching game executable...
[MonoMod] [Celeste.Mod.mm] Adding assembly reference to FNA, Version=23.3.0.0,
Culture=neutral, PublicKeyToken=null
[MonoMod] [Celeste.Mod.mm] Replacing assembly reference Microsoft.Xna.Framework,
Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553 -> FNA,
Version=23.3.0.0, Culture=neutral, PublicKeyToken=null
[MonoMod] [Celeste.Mod.mm] Replacing assembly reference
Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=842cf8be1de50553 -> FNA, Version=23.3.0.0, Culture=neutral,
PublicKeyToken=null
[MonoMod] [Celeste.Mod.mm] Replacing assembly reference
Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=842cf8be1de50553 -> FNA, Version=23.3.0.0, Culture=neutral,
PublicKeyToken=null
[MonoMod] [Celeste.Mod.mm] Converting XNA game install to FNA
[MonoMod] [AutoPatch] PrePatch pass
[MonoMod] [AutoPatch] Patch pass
[MonoMod] [AutoPatch] PatchRefs pass
[MonoMod] [PostProcessor] PostProcessor pass #1
[MonoMod] [PostProcessor] PostProcessor pass #2
[MonoMod] [PostProcessor] PostProcessor pass #3
[MonoMod] [PostProcessor] PostProcessor pass #4
[MonoMod] [Write] Writing modded module into output file.
[MonoMod] [Main] Done.
Running MonoMod.RuntimeDetour.HookGen for C:\Users\black\Downloads\Jogos\
Celeste.v1.4.0.0\Celeste.v1.4.0.0\Celeste.exe
MonoMod.RuntimeDetour.HookGen 24.0.0.0
using MonoMod 25.0.0.0
using MonoMod.RuntimeDetour 25.0.2.0
[MonoMod] Reading input file into module.
[MonoMod] [HookGen] Starting HookGenerator
[MonoMod] [HookGen] Done.
Running MonoMod for C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\
Celeste.v1.4.0.0\MMHOOK_Celeste.dll
MonoMod 25.0.0.0
[MonoMod] Reading input file into module.
[MonoMod] [Main] Reading mods list from arguments.
[MonoMod] [ReadMod] Loading mod dir: C:\Users\black\Downloads\Jogos\
Celeste.v1.4.0.0\Celeste.v1.4.0.0\everest-lib
[MonoMod] [ReadMod] Loading mod: C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\
Celeste.v1.4.0.0\Celeste.Mod.mm.dll
[MonoMod] [Main] mm.AutoPatch();
[MonoMod] [AutoPatch] Parsing rules in loaded mods
[MonoMod] [RulesModder] [Write] Writing modded module into output stream.
[MonoMod] [Celeste.Mod.mm] Patching game dependency...
[MonoMod] [AutoPatch] PrePatch pass
[MonoMod] [AutoPatch] Patch pass
[MonoMod] [AutoPatch] PatchRefs pass
[MonoMod] [PostProcessor] PostProcessor pass #1
[MonoMod] [PostProcessor] PostProcessor pass #2
[MonoMod] [PostProcessor] PostProcessor pass #3
[MonoMod] [Write] Writing modded module into output file.
[MonoMod] [Main] Done.
Creating .NET runtime configuration files for C:\Users\black\Downloads\Jogos\
Celeste.v1.4.0.0\Celeste.v1.4.0.0\Celeste.dll
Binding Windows 64 bit apphost C:\Users\black\Downloads\Jogos\Celeste.v1.4.0.0\
Celeste.v1.4.0.0\Celeste.exe
Combining Documentation
Finished installing!