Computer Graphics - Lecture 3
Computer Graphics - Lecture 3
Modeling
▪ Even though the triangle mesh is far more popular in general, the quad mesh is
often preferred especially for modeling step.
refinement
simplification
▪ The data stored in the vertex array are not restricted to vertex positions but
include a lot of additional information. (All of these data will be presented one
by one throughout this class.) Therefore, the vertex array storage saved by
removing the duplicate data outweighs the additional storage needed for the
index array.
▪ A vertex normal can be defined by averaging the normals of all the triangles
sharing the vertex.
export import
application 1 file application 2
▪ For exporting and importing, simple scripts or programs are used. For example,
3ds Max provides MAXScript and an exporter can be written using MAXScript.
▪ In 3ds Max, a lot of file formats are supported for export. Among the popular
is .obj file.