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Eragrax Level 3

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0% found this document useful (0 votes)
53 views4 pages

Eragrax Level 3

Uploaded by

php884fwpn
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Cleric 2 / Fighter 1 FishermanFitch

CLASS & LEVEL PLAYER NAME


Eragrax Draelin
Dragonborn Soldier 900
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH -3 Dexterity
+3 Constitution -3 13 28 --
+3 -1 Intelligence
CLASS
• +5 Wisdom INITIATIVE HIT POINTS
16
• +3 Charisma
Total
2d8 + 1d10 SUCCESSES
Saving Throw Modifiers
Resistances - Lightning
DEXTERITY FAILURES

-3 DEFENSES HIT DICE DEATH SAVES

5 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION -3 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+3 +3

-1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

16 P +5 Athletics STR === TOOLS ===


ABILITY SAVE DC Dice Set, Vehicles (Land)
+1 Deception CHA
-1 History INT === LANGUAGES ===
INTELLIGENCE
P +5 Insight WIS Common, Draconic
30 ft. (Walking)
-1 P +3 Intimidation CHA
-1 Investigation INT
8 P +5 Medicine WIS SPEED

-1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +3 Perception WIS


+1 Performance CHA === ACTIONS === regain 1d10 + 1 HP.
+3 +1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge, === SPECIAL ===
Help, Hide, Ready, Search, Use an Object, Channel Divinity • 1 / Short Rest
-1 Religion INT
16 Opportunity Attack, Grapple, Shove, Improvise, You can channel divine energy to fuel magical
-3 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object effects a number of times per short rest.

-3 Stealth DEX Breath Weapon (Blue) • 1 / Short Rest


CHARISMA As an action once per short rest, exhale in a 5 by
+3 Survival WIS
30 ft. line (DEX DC 13, half damage on success) for

+1 2d6 Lightning Damage [6th] 3d6, [11th] 4d6, [16th]


5d6

=== BONUS ACTIONS ===


13 Second Wind • 1 / Short Rest
Once per short rest, you can use a bonus action to
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

13 PASSIVE WISDOM (PERCEPTION)


Battleaxe +5 1d8+3 Slashing Martial, Versatile

Crossbow, heavy -1 1d10-3 Piercing Martial, Ammunition, Heavy, Loading, Range, Two-Handed, Range (100/400)

15 PASSIVE WISDOM (INSIGHT)

Dagger, +2 +7 1d4+5 Piercing Simple, Finesse, Light, Thrown, Range (20/60)

9 PASSIVE INTELLIGENCE (INVESTIGATION)


Greatsword +5 2d6+3 Slashing Martial, Heavy, Two-Handed

Handaxe, +1 +6 1d6+4 Slashing Simple, Light, Thrown, Range (20/60)

Mace of Smiting +6 1d6+4 Bludgeoning Simple

SENSES WEAPON ATTACKS & CANTRIPS

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Cleric 2 / Fighter 1 FishermanFitch
CLASS & LEVEL PLAYER NAME
Eragrax Draelin
Dragonborn Soldier 900
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== CLERIC FEATURES === | Breath Weapon (Blue): 1 / Short Rest • 1 Action
| 1 Action
* Hit Points • PHB 57 * Damage Resistance • BR 34
=== FIGHTER FEATURES === You have resistance to the damage type associated
* Proficiencies • PHB 57 with your draconic ancestry.
* Hit Points • PHB 71
* Spellcasting • PHB 58 | Blue Dragon • BR 34
You can cast prepared cleric spells using WIS as your * Proficiencies • PHB 71 Lightning Damage
spellcasting modifier (Spell DC 13, Spell Attack +5)
and prepared cleric spells as rituals if they have the * Fighting Style • PHB 72
ritual tag. You can use a holy symbol as a spellcasting You adopt a fighting style specialty.
focus.
* Second Wind • PHB 72
* Divine Domain • PHB 58 Once per short rest, you can use a bonus action to
You choose a divine domain that grants you additional regain 1d10 + 1 HP.
spells and other features related to your deity.
| 1 / Short Rest • 1 Bonus Action
| Life Domain

* Bonus Proficiency • PHB 60 === DRAGONBORN RACIAL TRAITS ===


You gain proficiency with heavy armor.
* Draconic Ancestry • BR 34
* Disciple of Life • PHB 60 You gain a breath weapon and damage resistance
Whenever you use a spell of 1st level or higher to with your chosen dragon type.
restore HP, the creature regains additional HP equal to
2 + the spell’s level. | Blue Dragon • BR 34
Lightning
* Channel Divinity • PHB 58
You can channel divine energy to fuel magical effects * Breath Weapon • BR 34
a number of times per short rest Once per short rest as an action, exhale destructive
energy based on your Draconic Ancestry. Each
| 1 / Short Rest • Special creature in the area must make a DC 13 saving throw
(type determined by your ancestry), taking 2d6 ([6th]
| Channel Divinity: Turn Undead: 1 Action 3d6, [11th] 4d6, [16th] 5d6) on a failed save, and half
damage on a successful one.
* Channel Divinity: Preserve Life • PHB 60
As an action, you can restore 10 HP. Choose any | Blue Dragon • BR 34
creatures within 30 ft. of you, and divide those hit As an action once per short rest, exhale in a 5 by 30 ft.
points among them. This feature can restore a line (DEX DC 13, half damage on success) for 2d6
creature to no more than half of its hit point maximum. Lightning Damage [6th] 3d6, [11th] 4d6, [16th] 5d6
You can’t use this feature on an undead or a construct.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 15 Crossbow Bolts, +1 1 -- Spear, +3 1 3 lb.

Crossbow Bolts, +1 1 -- Dagger, +2 1 1 lb.

SP 10 Crossbow Bolts, +1 1 -- Handaxe, +1 1 2 lb.

Boots of the Winterlands 1 -- Spell Scroll (1st Level) 1 --


EP 0 Cloak of Elvenkind 1 -- Battleaxe 1 4 lb.

Elven Chain 1 20 lb. Crossbow, heavy 1 18 lb.


GP 25 Gauntlets of Ogre Power 1 -- Greatsword 1 6 lb.

Mace of Smiting 1 4 lb. Spell Scroll (1st Level) 1 --


PP 0 Ring of Evasion 1 --

Shield of Missile Attraction 1 6 lb.


WEIGHT CARRIED

87 lb. Spellguard Shield 1 6 lb.

ENCUMBERED Staff of Healing 1 -- ATTUNED MAGIC ITEMS QTY WEIGHT

240 lb. Leather, +1 1 10 lb. Cloak of Elvenkind 1 --

PUSH/DRAG/LIFT Spear, +3 1 3 lb. Ring of Evasion 1 --

480 lb. Spear, +3 1 3 lb. Staff of Healing 1 --

EQUIPMENT

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Male 27 Medium 6’ 220
GENDER AGE SIZE HEIGHT WEIGHT
Eragrax Draelin Chaotic Good Animism Blue Red Black
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I’ve lost too many friends, and I’m


slow to make new ones.
I face problems head-on. A simple,
direct solution is the best path to
PERSONALITY TRAITS

Independence. When people follow


orders blindly, they embrace a kind of
tyranny. (Chaotic)
IDEALS

My honor is my life.
Someone saved my life on the battlefield. To this day,
I will never leave a friend behind.

BONDS

I’d rather eat my armor than admit when I’m wrong.


I made a terrible mistake in battle that cost many
lives—and I would do anything to keep that mistake secret.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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WIS 13 +5
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Light Cleric DEX 13 1A Touch/20 ft. Sphere V,M 1 hour PHB 255 D: 1h, 20 ft. Sphere, V/M

O Spare the Dying Cleric -- 1A Touch V,S Instantaneous PHB 277 V/S

O Sacred Flame Cleric DEX 13 1A 60 ft. V,S Instantaneous PHB 272 V/S

=== 1st LEVEL === 3 Slots OOO

O Detect Magic [R]<C> Cleric -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Inflict Wounds Cleric +5 1A Touch V,S Instantaneous PHB 253 V/S

O Guiding Bolt Cleric +5 1A 120 ft. V,S 1 round PHB 248 D: 1Rnd, V/S

O Create or Destroy Water Cleric -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M

O Healing Word Cleric -- 1BA 60 ft. V Instantaneous PHB 250 V

P Bless <C> Cleric (Always Prepared) -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

P Cure Wounds Cleric (Always Prepared) -- 1A Touch V,S Instantaneous PHB 230 V/S

O Bane <C> Cleric CHA 13 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 216 D: 1m, V/S/M

O Command Cleric WIS 13 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Detect Evil and Good <C> Cleric -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Protection from Evil and Good <C> Cleric -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Purify Food and Drink [R] Cleric -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Sanctuary Cleric WIS 13 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M

O Shield of Faith <C> Cleric -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

O Cure Wounds Staff of Healing -- 1A Touch V,S Instantaneous PHB 230 1 Charge (10/10), V/S

=== 2nd LEVEL ===

O Lesser Restoration Staff of Healing -- 1A Touch V,S Instantaneous PHB 255 2 Charges (10/10), V/S

=== 5th LEVEL ===

O Mass Cure Wounds Staff of Healing -- 1A 60 ft./30 ft. Sphere V,S Instantaneous PHB 258 5 Charges (10/10), 30 ft. Sphere, V/S

SPELLS

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