Lecture04 Cameras Small
Lecture04 Cameras Small
Lecture 04:Cameras
Qilin Sun(孙启霖)
香港中文大学(深圳)
https://encyclopaediafelidae.com/through-cat-eyes/
GAMES204 Computational Imaging, Qilin Sun
National Geographic
GAMES204 Computational Imaging, Qilin Sun
GAMES204 Computational Imaging, Qilin Sun
GAMES204 Computational Imaging, Qilin Sun
GAMES204 Computational Imaging, Qilin Sun
Nimrud lens - 2700 years old
GAMES204 Computational Imaging, Qilin Sun
lensmaker’s
magnification:
equation:
Seperical
Abberation Distortion
Coma
Chromatic
Abberation
Ø Small f-number (large NA) = high resolution but shallow depth of field
Ø inherent tradeoff between “3D” information and 2D resolution
Ø space-bandwidth product (uncertainty principle)
In this sequence,
distance from subject increases
with focal length to maintain
image size of human subject.
Perspective Composition
GAMES204 Computational Imaging, Qilin Sun
Tips: Photographer’s Mindset
Perspective Composition
GAMES204 Computational Imaging, Qilin Sun
“Choose your perspective before
you choose your lens.”
— Ming Thein, mingthein.com
Perspective Composition
GAMES204 Computational Imaging, Qilin Sun
Tip 1: Make sure you have a strong subject
Ø Make it prominent, e.g. 1/3 of your image
# electrons
QE =
# photons
www.olympus-lifescience.com wikipedia
Number of electrons
Ø non-linear near zero (due to noise)
We will see how to deal with these issues in a
later lecture (HDR imaging).
under-exposure
(non-linearity due
to sensor noise)
wikipedia
GAMES204 Computational Imaging, Qilin Sun
Common Semiconductor sensors used in cameras:
Ø Charge Coupled Devices (CCD)
Ø Complementary Metal-Oxide-Semiconductor (CMOS)
Ø Foveon
Others
Ø Charge Injection Devices (CID)
Ø Photomultipliers
Ø Cathode Ray Tubes (CRT)
Ø Single Photon Avalance Diode Array(SPAD)
Ø Quanta Image Sensor (QIS)
Ø Two-bucket Sensor
Ø Photonic Mixer Device (PMD)
Ø ...
RAW image
photons
Ø Gaussian
Ø Poisson
Ø Additive, signal-independent!
+ =
Ø Poisson distribution:
wikipedia
https://www.demilked.com/best-long-exposure-photos/
GAMES204 Computational Imaging, Qilin Sun
Ø Q =T x E
Ø Exposure = time x irradiance (e.g. 1/250, 1/60, 1, 15, bulb)
Ø Exposure time (T)
Ø Controlled by shutter
Ø Irradiance (E)
Ø Power of light falling on a unit area of sensor
Ø Controlled by lens aperture and focal length
wikipedia
¼ sec, f/3.3 2 sec, f/6.3,
GAMES204 Computational Imaging, Qilin Sun
Exposure bracketing with +/– 1 stop exposure
https://www.dpmag.com/how-to/tip-of-the-week/how-and-why-to-use-auto-exposure-bracketing/
GAMES204 Computational Imaging, Qilin Sun
GAMES204 Computational Imaging, Qilin Sun
Ø F-Number
f/# = N = f/D
where f is the focal length, and D is the diameter of the entrance pupil
Ø Common F-stops on real lenses: 1.4, 2, 2.8, 4.0, 5.6, 8, 11, 16, 22, 32
Ø 1 stop doubles exposure
Ø Notation: an f-stop of, e.g. 2 is sometimes written f/2, or F:2
Shutter speed:
Ø Change the duration the sensor pixels integrate light
ISO gain:
Ø Change the amplification (analog and/or digital) between sensor
values and digital image values
F-Stop
Shutter
Gavin Hoey
http://www.gavtrain.com/?p=3960
GAMES204 Computational Imaging, Qilin Sun
Motion blur: handshake, subject movement
Doubling shutter time doubles motion blur
London
http://lfa.mobivap.uva.es/~fradelg/phd/notes/global-shutter.html
GAMES204 Computational Imaging, Qilin Sun
Photographers must trade off depth of field
GAMES204 Computational Imaging, Qilin Sun
and motion blur for moving subjects
Shallow Depth of Field Can Create a Stronger Image
Ø Conventional LCD
Ø Diffusion Optics
50 mm telephoto 16 mm fisheye
Sensor Plane
Qilin Sun(孙启霖)
香港中文大学(深圳)