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SNK Vs Capcom Manual

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0% found this document useful (0 votes)
146 views

SNK Vs Capcom Manual

Uploaded by

elrichard
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 29

SNK vs CAPCOM for C64/C128

By Gianluca “RetroGL” Alberico

User Manual

Pag. 1 a 29
DISCLAIMER

SNK vs CAPCOM for C64 is a non-profit, freeware and unlicensed game created by
fans and based on the original Neo Geo Pocker Color game called “SNK vs CAPCOM:
Match of the Millennium”. We don’t have any relationship with CAPCOM, SNK or
other creators of the original game. Everything you get right now with access on our
YouTube account is exposed for free download.

The cartridge image of the game can be downloaded following the links published on
the following YouTube account:
https://www.youtube.com/@retrogl2580

Pag. 2 a 29
Table of contents

Getting started .................................................................................................................................................. 4


Basic movements .............................................................................................................................................. 5
Story mode: The greatest challenge of all times ............................................................................................. 7
Versus & training mode .................................................................................................................................. 10
Tournament mode .......................................................................................................................................... 11
Options mode.................................................................................................................................................. 12
Fighters list ...................................................................................................................................................... 13
RYU .............................................................................................................................................................. 14
KEN .............................................................................................................................................................. 15
CHUN-LI ....................................................................................................................................................... 16
GUILE ........................................................................................................................................................... 17
FELICIA ......................................................................................................................................................... 18
ZANGIEF ....................................................................................................................................................... 19
VEGA ............................................................................................................................................................ 20
GOUKI .......................................................................................................................................................... 21
RYO SAKAZAKI............................................................................................................................................. 22
TERRY BOGARD ........................................................................................................................................... 23
MAI SHIRANUI ............................................................................................................................................. 24
ANDY BOGARD ............................................................................................................................................ 25
LEONA HEIDERN .......................................................................................................................................... 26
WOLFGANG KRAUSER................................................................................................................................. 27
OROCHI IORI ................................................................................................................................................ 28
GEESE HOWARD .......................................................................................................................................... 29

Pag. 3 a 29
Getting started

1. Check the power switch of your Commodore 64. Make sure it is OFF before inserting or
removing the game cartridge.
2. Insert the game cartridge into the Expansion Port of your Commodore 64 and turn the power
on.
3. When the title screen appears, select one of the following menu items to switch to the
corresponding game mode:

Use your joystick/gamepad to move the marker next to STORY MODE and press fire. Please refer to
the descriptions shown later in this manual for a complete description of the other game modes.
4. Once you begin the game, you will be asked to select your character. Use the
joystick/gamepad direction keys to highlight any fighter you wish to use and press any fire.
Then use again the direction keys to select your favourite color and press any fire again:

IMPORTANT NOTE:
Don’t use software reset to restart the game. Use hardware reset instead.

Pag. 4 a 29
Basic movements

The diagram below shows the eight basic control joystick/gamepad positions and fire buttons that
are used in the game.

Player #1 is connected to Joystick Port #2, while Player #2 is connected to Joystick Port #1.

IMPORTANT NOTE:
The diagram shows the joystick/gamepad positions for a player facing to the right. The controls are
reversed when facing to the left.

The game accepts two kind of buttons configuration: one-button and two-buttons. In one-button
configuration the Standard fire of your joystick/gamepad is used for both punches and kicks, while
in two-buttons configuration the Standard fire and Fire 2 (POTX) are used for punches and kicks
respectively. The configuration can be changed by selecting OPTIONS in the main menu.

The following is the typical basic moves setup for each of the configurations. Meaning of the move
issued can vary from fighter to fighter.

Legend:

=standard fire button


=punch button (standard fire button)
=kick button (fire 2/POTX button)

Pag. 5 a 29
Ground moves

ONE BUTTON CONFIGURATION TWO BUTTONS CONFIGURATION


Standing weak punch Standing weak punch

Standing strong punch Standing strong punch

or
Standing strong kick Standing weak kick

Crouching weak kick Standing strong kick

or
Crouching strong punch Crouching weak punch

Crouching strong kick Crouching strong punch

or
Crouching weak kick

Crouching strong kick

or

Flying moves
ONE BUTTON CONFIGURATION TWO BUTTONS CONFIGURATION

for strong punch any dir. + for strong punch

any other dir. + for strong kick any dir. + for strong kick

Pag. 6 a 29
Story mode: The greatest challenge of all times

There are two evil fighters that want to conquer this world: Vega & Geese. They want to team up
together and recruit the strongest fighters and use them to create an evil army. A tournament is the
perfect way to hide their evil purpose: with the promise of fame and glory, they attract the attention
of the strongest fighters all over the world. Many of them are aware of the goal that Vega and Geese
want to pursue, but others are unaware of the fate that may await them.
Choose STORY MODE from main menu to join the world tournament. After selecting your favourite
character, his story will bring up on screen and the first fight will begin:

Basic knowledge of the fight mechanic


When the match begins, you must use all of your fighting skills to defeat your opponent. Each time
you hit, kick or throw your opponent, his energy meter will decrease. Once his energy meter is
totally red, he’ll be knocked out and you will be declared the winner. Win two out of three rounds
and you earn the right to face the next challenger on your way until the battle with the Vega &
Geese alliance!

Pag. 7 a 29
During the fight, the blows can be parried with defense movement. If they are parried by the
opponent, his guard break bar, initially full, will progressively decrease until to “break” and start
again with reduced capacity. During the break, the opponent will freeze and it will be completely
vulnerable for few moments.
Any landed blow can increase the supermoves energy bar of both players. This bar can reach two
levels and can be used to issue super moves, documented separately for each fighter (see further in
this manual). Level 2 super moves drain more energy than Level 1 super moves.

Throws and holds

When you are near to your opponent, you can press + , or to issue a throw or an
hold, depending on the fighter you are using. Throws are capable to knock the opponent on the
floor with a single move (image on the left), while a hold needs you to push fire repeatly to issue full
damage of the move (image on the right).

Combo
When you hit your opponent while they are still stunned from the previous hit, you make a combo
and you get a bonus for this which consists of an additional score. The more hits you can land on
your opponent while he is still stunned, the greater the combo bonus will be. Combos can be made
by concatenating more of one weak/strong punches/kicks, issuing special moves and so on.

Pag. 8 a 29
Cancelling
For all fighters, most weak and strong basic blows are cancellable, i.e., can be substituted on the fly
by a special/super move. For example, with Ryu, you can issue a strong punch and, when you are
about to hit the opponent effectively, issue an Hado-Ken to cancel the strong punch animation and
start the Hado-Ken one. This increases the possibility to make longer combos and more score.

Player is encouraged to use all this mechanics to reach the end of the game more easily. We
recommend you to make practice in training mode with all this mechanics so that you’ll get the
better of your opponent faster.

Pag. 9 a 29
Versus & training mode

User can select one of the two gameplay modes by selecting VERSUS MODE from main menu.
1) Select the fighters you want to use during game 2) Select stage where the fighters must play

3) Now use player #1 left and right movements to switch from versus mode (TRAINING? NO) and
training mode (TRAINING? YES):

When in training mode, player #2 can’t be beaten since its energy will never reach the zero, so
that the user can train and master his favourite character freely. The user can use the following
keyboard buttons to alter training state:

 RUN/STOP key: toggle pause mode


 J key: toggle player #2 jumping movement
 R key: reset game and return to main menu

Pag. 10 a 29
Tournament mode

In the tournament mode, up to 8 players can compete for the SNK vs CAPCOM championship, where
fighters fight with each other to determine who is the strongest. After you select TOURNAMENT from
the main menu, with the port #2 joystick/gamepad, the first player can select his character. After this
has been done, the second player can select his character (always with the port #2 joystick/gamepad),
and so on. When everyone has selected their character, highlight END and press fire button to end
selection.
If you don’t have eight people to play with, the computer will automatically pick other fighters and
control them in battles against you.
When the tournament begins, each player will be assigned a preliminary match. Each match is only
one round. If you lose, you will fight the losers of the other matches to decide your final ranking. If
you win, you will advance to the semi-finals and be one step closer to the championship.

Pag. 11 a 29
Options mode

The OPTIONS MODE allows you to change certain aspects of the game. When the title screen
appears, move marker on OPTIONS menu item and press fire. When the following screen appears,
use the direction keys of your joystick/gamepad to change the option items you want.

DIFFICULTY This option changes the difficulty of the computer


opponent. Push the joystick/gamepad left or right
to select the desired difficulty level.
TIME LIMIT This option allows you to turn on or off the time
limit. If you select ON, the fighters will have 99
seconds to knock each other out. If you select OFF,
the fight will continue until one player is knocked
out.
MUSIC This option allows you to turn on or off music during
battles.
SOUND FX This option allows you to turn on or off sound
effects during battles.
JOY MODE This option allows you to select button
configuration for both players.

Pag. 12 a 29
Fighters list

Following is the list of fighters in the game. The game supports joystick move charging and different
supermove levels, so some moves can be issued only if the fighter reached a specific super energy
level during fight. Finally, extra attacks are introduced, that is, counter attacks and guard breakers.

Legend:

=standard fire button


=punch button (standard fire button)
=kick button (fire 2/POTX button)

=Quarter circle forward (i.e. )

=Quarter circle backward (i.e. )

=Half circle forward (i.e. )

=Half circle backward (i.e. )

=Quarter circle backward and then Half circle forward (i.e. )

=Dragon punch (or Z-motion) (i.e. )

=Inverse Dragon punch (or inverse Z-motion) (i.e. )

=Charge back then forward (i.e. hold for a sec., then )

=Charge down then up (i.e. hold for a sec., then )

=Stick back

=Stick forward

=Stick up-forward

=Stick down

Pag. 13 a 29
RYU
Date of birth: 21/07/1964
Place of birth: JAPAN

Ryu is the man following the path to become a true warrior. What is the meaning of the evil energy
building within him? He continues his journey to find the answers and new challenges.

Move description Issue when One-button configuration Two-button configuration


SPECIAL MOVES
Hado-Ken On floor
+ +
Shoryu-Ken On floor
+ +
Tatsu-Maki-Senpuu- On floor or
Kiaku jumping + +
Shakunetsu-Hado-Ken On floor
+ +
Near to
Throw + +
opponent
EXTRA MOVES
Guard breaker On floor + Press together
Counter attack Blocking
+ +
SUPER MOVES LV1 LV2
Shinkuu-Hado-Ken + +
Denjin-Hado-Ken + +
Shinkuu-Tatsu-Maki-
Senpuu-Kiaku + +

+ + (press fire
Shin-Shoryu-Ken (press fire repeatly for repeatly to complete
complete damage) damage)

Pag. 14 a 29
KEN
Date of birth: 14/02/1965
Place of birth: AMERICA

Ryu's eternal rival, Ken Masters. His title of 'u.s. martial arts champion' proves his strength. The
appearance of new fighters attracts his attention. So the raging dragon is ready to prove that he can
defeat anyone.

Move description Issue when One-button configuration Two-button configuration


SPECIAL MOVES
Hado-Ken On floor
+ +
Shoryu-Ken On floor
+ +
Tatsu-Maki-Senpuu- On floor or
Kiaku jumping + +
Ushiro-Maewashi-Geri On floor
+ +
Near to
Throw + +
opponent

Near to + then press + then press


Machine Gun Throw
opponent
repeatly or repeatly
EXTRA MOVES
Guard breaker On floor + Press together
Counter attack Blocking
+ +
Rolling On floor
+
SUPER MOVES LV1 LV2
Shoryu-Reppa + +

+ then press
Shinryu-Ken + then press
repeatly if issued in LV2 or repeatly if
issued in LV2
Shippu-Jinraykiaku + +

Pag. 15 a 29
CHUN-LI
Date of birth: 01/03/1968
Place of birth: CHINA

Chun-li is the icpo's special detective assigned to shadaloo. She knows that vega wants to team up
with Geese Howard. He wants to strengthen his organization for his purposes. So she wants to find
vega and stop his plans.

Move description Issue when One-button configuration Two-button configuration


SPECIAL MOVES
Kiko-Ken On floor
+ +
Lightning Kicks On floor
repeatly repeatly
Spinning Bird Kick On floor
+ +
Ten-Shou-Kiaku On floor
+ +
Throw Near to
opponent + +
Kouhou-Kaiten-Kiaku On floor
+ +
Flying Spinning Bird Jumping
Kick + +
EXTRA MOVES
Guard breaker On floor
+ Press together
Counter attack Blocking
+ +
SUPER MOVES LV1 LV2
Kiko-Shou
+ +
Senretsu-Kiaku
+ +
Hazan-Tenshou-Kiaku
+ +
Shin-Kikoshin
+ +

Pag. 16 a 29
GUILE
Date of birth: 23/12/1960
Place of birth: AMERICA

Guile is a major in the United States Air Force. He investigated the whereabout of his best friend
Charlie Nash. He found tips that brings him to Vega, who team up with Geese Howard. So now his
goal is destroy the criminal organization headed by them.

Move description Issue when One-button configuration Two-button configuration


SPECIAL MOVES
Sonic Boom On floor
+ +
Flash Kick On floor
+ +
Phantom Cutter On floor
+ +
Throws Near to
opponent + or + + or +
Aerial Throw Near to
opponent
when + +
jumping
Sonic Blade On floor
+ +
EXTRA MOVES
Guard breaker On floor
+ Press together
Counter attack Blocking
+ +
SUPER MOVES LV1 LV2
Crossfire Blitz
+ +
Sonic Barrage
+ +
Sonic Hurricane
+ +
Sonic Typhoon
+ +

Pag. 17 a 29
FELICIA
Date of birth: ??/??/1967
Place of birth: AMERICA

Felicia is a darkstalker who was raised by her sister named Rose. She knows that the outside world
is filled of prejudice towards her. So she wants to demonstrate at the tournament that she's not
different from humans.

Move description Issue when One-button configuration Two-button configuration


SPECIAL MOVES
Rolling Uppercut On floor
+ +
Rolling Buckler On floor
+ +
Explosive Ball On floor
+ +
Delta Kick On floor
+ then press fire + then press fire
after first kick for after first kick for
complete damage complete damage
Sand Splash On floor
+ +
Scratch Attack On floor
+ +
Crazy Uppercut On floor
+ +
Throws On floor
+ or + + or +
Aerial Throw Jumping
+ when near to + when near to
opponent opponent
EXTRA MOVES
Guard breaker On floor
+ Press together
Counter attack Blocking
+ +
SUPER MOVES LV1 LV2
Dancing Flash
+ +
Super Scratch Attack
+ +

Pag. 18 a 29
ZANGIEF
Date of birth: 01/06/1956
Place of birth: RUSSIA

Known as the 'red cyclone', Zangief is the russian hero. He targets the new alliance formed by
Vega and Geese Howard. A combined power that threatens the security of his country.

Move description Issue when One-button configuration Two-button configuration


SPECIAL MOVES
Lariat On floor
+ +
Double Lariat On floor
repeatly repeatly
Banishing Flat On floor
+ +
Screw Pile Driver Near to
opponent + +
Flying Power Bomb Near to
opponent + +
Suplex Near to
opponent + +
Atomic Suplex Near to
opponent + +
EXTRA MOVES
Guard breaker On floor
+ Press together
Counter attack Blocking
+ +
SUPER MOVES LV1 LV2
Final Atomic Buster
+ +
Siberian Blizzard
+ +
Aerial Russian Slam
+ +
Russian Beat
+ +

Pag. 19 a 29
VEGA
Date of birth: 17/04/????
Place of birth: ????

Vega is the leader of the secret organization called Shadaloo. He wants to recruit fighters for his
new army to conquer the world. His psycho energy was too strong for many fighters encountered.
But Ryu seems to be one the best candidates for his purposes...

Move description Issue when One-button configuration Two-button configuration


SPECIAL MOVES
Psycho Shot On floor
+ +
Double Knee Press On floor
+ +
Head Press On floor
+ +
Fast Jump Across On floor
+ +
Vega Warp On floor
+ +
Throws On floor or
jumping + +
EXTRA MOVES
Guard breaker On floor
+ Press together
Counter attack Blocking
+ +
SUPER MOVES LV1 LV2
Psycho Crusher
+ +
Knee Press Nightmare
+ +
Psycho Cannon
+ +

Pag. 20 a 29
GOUKI
Date of birth: ??/??/????
Place of birth: JAPAN

Gouki... The supreme master of the fist. This lone warrior is a wanderer, shrouded with evil intent.
He searches for challengers with enough potential to kill.

Move description Issue when One-button configuration Two-button configuration


SPECIAL MOVES
Hado-Ken On floor
+ +
Shoryu-Ken On floor
+ +
Tatsu-Maki-Zankuu- On floor or
Kiaku jumping + +
Shakunetsu-Hado-Ken On floor
+ +
Throw Near to
opponent + +
Ashulo Senkuu On floor
+ +
Zanku-Hado-Ken Jumping
+ +
Tenma Kujin Kyaku Jumping
+ +
EXTRA MOVES
Counter attack Blocking
+ +
SUPER MOVES LV1 LV2
Messatsu-Go-Hado
+ +
Messatsu-Go-Shoryu
+ +
Flying Messatsu-Go-
Hado (when jumping) + +
Shun Goku Satsu
+ +

Pag. 21 a 29
RYO SAKAZAKI
Date of birth: 02/08/1957
Place of birth: JAPAN

Ryo Sakazaki is the new master of the Kyokugen style. He wants to prove that his style is invincible
and can beat evildoers. He knows that Geese Howard wants to join Vega to form an evil army. So it
decides to participate to the tournament and defeat him.

Move description Issue when One-button configuration Two-button configuration


SPECIAL MOVES
Ko-ou-ken On floor or
jumping + +
Hien-Shippu-Kiaku On floor or
jumping + +
Kohou On floor
+ or + + or +
Zan-Retsu-Ken On floor
+ +
Throws Near to
opponent + or + + or +
EXTRA MOVES
Guard breaker On floor
+ Press together
Counter attack Blocking
+ +
SUPER MOVES LV1 LV2
Haou-Shouou-Ken
+ +
Tenchi-Haou-Ken
+ +
Ryu-Koh-Ranbu
+ +

Pag. 22 a 29
TERRY BOGARD
Date of birth: 15/03/1971
Place of birth: AMERICA

Terry Bogard, the young hungry wolf wants to join the tournament. His aim is to stop an alliance
between Geese Howard and Vega.

Move description Issue when One-button configuration Two-button configuration


SPECIAL MOVES
Burning Knuckle On floor
+ +
Crack Shot On floor
+ +
Power Wave On floor
+ +
Rising Tackle On floor
+ +
Throw Near to
opponent + +
EXTRA MOVES
Guard breaker On floor
+ Press together
Counter attack Blocking
+ +
SUPER MOVES LV1 LV2
Buster Wolf
+ +
Super Rising Tackle
+ +
Power Bomb
+ +
Raging Wolf
+ +

Pag. 23 a 29
MAI SHIRANUI
Date of birth: 01/01/1974
Place of birth: JAPAN

Mai Shiranui wants to help Andy Bogard to eliminate his father's killer. In this way, she hopes to
have more loving attention from him.

Move description Issue when One-button configuration Two-button configuration


SPECIAL MOVES
Hissatsu-Shinobi-Bachi On floor
+ +
Kachousen On floor
+ +
Ryuuenbu On floor
+ +
Musasabi-No-Mai Jumping
+ +
Hakuro-No-Mai On floor
+ +
Hishou-Ryuu-Enjin On floor
+ +
Benitsuru-No-Mai On floor
+ +
Throw Near to
opponent
(On floor or + +
jumping)
EXTRA MOVES
Guard breaker On floor
+ Press together
Counter attack Blocking
+ +
SUPER MOVES LV1 LV2
Hana-Arashi
+ +
Cho-Hissatsu-Shinobi-
Bachi + +
Houou-No-Mai
+ +

Pag. 24 a 29
ANDY BOGARD
Date of birth: 16/08/1972
Place of birth: AMERICA

Andy Bogard, the human weapon and Terry Bogard's brother. Feeling inferior to his brother, he
trained hard to refine his techniques. And now he wants to demostrate him that they are at the
same level.

Move description Issue when One-button configuration Two-button configuration


SPECIAL MOVES
Zen-Ei-Ken On floor
+ +
Hishou-Ken On floor
+ or + + or +
Shouryu-Dan On floor
+ +
Kuuha-Dan On floor
+ +
Wheel-Kick On floor
+ +
Gekiheki-Haisui-Shou On floor
+ then press + then press
repeatly to issue complete or repeatly to issue
damage complete damage
Shimo-Agito Jumping
+ +
Uwa-Agito Jumping
+ +
Throw Near to
opponent + +
EXTRA MOVES
Guard breaker On floor
+ Press together
Counter attack Blocking
+ +
SUPER MOVES LV1 LV2
Hishou-Ryuusei-Ken
+ +
Cho-Reppa-Dan
+ +

Pag. 25 a 29
LEONA HEIDERN
Date of birth: 10/01/????
Place of birth: ????

Leona Heidern, the silent soldier and member of Ikari Warriors team. Suffering from a blood curse,
she attacks anyone she considers evil. Geese Howard promised to free her if she defeats a guy that
uses the Ansatsuken style.

Move description Issue when One-button configuration Two-button configuration


SPECIAL MOVES
Grand Saber On floor
+ then press
+ then press
after hit the opponent to or after hit the
issue complete damage opponent to issue
complete damage
I-Slasher On floor
+ +
Baltic Launcher On floor
+ +
X-Calibur Jumping
+ +
Gravity Storm On floor
+ +
Earring Bomb On floor
+ +
Throw Near to
opponent + +
EXTRA MOVES
Guard breaker On floor
+ Press together
Counter attack Blocking
+ +
SUPER MOVES LV1 LV2
Rebel Spark
+ +
Slash Saber
+ +
V-Slasher (when
jumping) + +
Leona Blade
+ +

Pag. 26 a 29
WOLFGANG KRAUSER
Date of birth: 18/12/1954
Place of birth: GERMANY

As a famous and reputed crimelord of darkness, Krauser amuses himself. He sent a letter to Geese
Howard, the mafia's boss in southtown. He wants to take his place in his own organization after
beating him.

Move description Issue when One-button configuration Two-button configuration


SPECIAL MOVES
Kaiser Wave On floor
+ +
Leg Tomahawk On floor
+ +
Blitz Ball Hi On floor
+ +
Blitz Ball Low On floor
+ +
Kaiser Duel Sobat On floor
+ +
Phoenix Throw On floor
+ +
Throw Near to
opponent + +
EXTRA MOVES
Guard breaker On floor
+ Press together
Counter attack Blocking
+ +
SUPER MOVES LV1 LV2
Super Kaiser Wave
+ +
Unlimited Desire
+ +
Gigantic Cyclone
+ +

Pag. 27 a 29
OROCHI IORI
Date of birth: 25/03/1990
Place of birth: ????

Iori is the heir of the Yagami clan and uses pyrokinetic power. He suffers the riot of the blood curse,
becoming a killer. With the hope of calming his killer instinct, he join the battle. Ignoring that Geese
Howard wants to absorb his blood to become stronger.

Move description Issue when One-button configuration Two-button configuration


SPECIAL MOVES
Kototsuki-In On floor
+ +
Yami-Barai On floor
+ +
Oniyaki On floor
+ +
Aoi-Hana On floor
+ then press + then press
repeatly to issue complete or repeatly to issue
damage complete damage
Yumebiki On floor
+ +
Thunder Fist Jumping
+ +
Throw Near to
opponent + +
EXTRA MOVES
Guard breaker On floor
+ Press together
Counter attack Blocking
+ +
SUPER MOVES LV1 LV2
Ya-Sakazuki
+ +
Ya-Otome
+ +
Exceed
+ +
Saku-Tsumagushi
+ +

Pag. 28 a 29
GEESE HOWARD
Date of birth: 21/01/1953
Place of birth: AMERICA

Geese Howard has become the biggest mafia's boss in southtown. Now his ambition is to rule the
world with the help of Vega. But he has an interest on Orochi blood, and he knows where to find it.

Move description Issue when One-button configuration Two-button configuration


SPECIAL MOVES
Fudou-Ken On floor
+ +
Reppuu-Ken On floor
+ +
Shippu-Ken Jumping
+ +
Evil Illusion Slam On floor
+ +
Throws Near to
opponent + or + + or +
EXTRA MOVES
Guard breaker On floor
+ Press together
Counter attack Blocking
+ +
SUPER MOVES LV1 LV2
Rashomon
+ +
Super Shippu-Ken
(when jumping) + +
Deadly Rave
+ +
Raging Storm
+ +

Pag. 29 a 29

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