NPL and Expert System
NPL and Expert System
The performance of an expert system is based on the expert's knowledge stored in its
knowledge base. The more knowledge stored in the KB, the more that system
improves its performance. One of the common examples of an ES is a suggestion of
spelling errors while typing in the Google search box.
Below is the block diagram that represents the working of an expert system:
3. Knowledge Base
o The knowledgebase is a type of storage that stores knowledge acquired from
the different experts of the particular domain. It is considered as big storage of
knowledge. The more the knowledge base, the more precise will be the Expert
System.
o It is similar to a database that contains information and rules of a particular
domain or subject.
o One can also view the knowledge base as collections of objects and their
attributes. Such as a Lion is an object and its attributes are it is a mammal, it is
not a domestic animal, etc.
2. Problem-Solving
Solve complex problems within specific domains by following logical
reasoning.
Example: Identifying faults in machinery using systems like XCON (used for
configuring computer systems).
3. Knowledge Management
Act as repositories of domain-specific knowledge, preserving and making
expert knowledge accessible.
Example: Retaining industrial processes or troubleshooting techniques when
experts retire.
5. Diagnostics
Identify issues or malfunctions in systems or processes by analyzing input
conditions.
Example: Expert systems in car maintenance help mechanics pinpoint engine
problems.
9. Customer Support
Provide automated assistance to users by addressing frequently asked
questions or troubleshooting problems.
Example: Chatbots in tech support or customer service roles.
Selection of Experts
1. Identify domain experts who can provide reliable and comprehensive
knowledge.
2. These experts might be professionals, researchers, or practitioners with
deep experience.
Knowledge Collection
1. Extract knowledge from experts through:
1. Interviews
2. Questionnaires
3. Observations
4. Case studies
5. Review of documents and databases
Knowledge Representation
1. Convert the acquired knowledge into a format that the system can
understand and process.
2. Common formats:
1. Rule-based representation: "If-then" statements.
2. Semantic networks: Relationships between concepts.
3. Decision trees: Hierarchical decision structures.
4. Frames: Data structures for storing attributes and values.
Validation of Knowledge
1. Ensure the accuracy, consistency, and completeness of the knowledge.
2. Collaborate with experts to review and refine the knowledge base.
Inconsistencies
1. Different experts may provide conflicting information.
Volume of Knowledge
1. Managing and structuring large amounts of knowledge can be
overwhelming.
Dynamic Knowledge
1. Domains evolve, requiring continuous updates to keep the knowledge
base relevant.
Automated Methods
1. Extracting knowledge from databases, machine learning models, or
historical data.
2. Example: Data mining tools that identify patterns in large datasets.
Observation-Based Methods
1. Analyzing how experts make decisions in real-time.
2. Example: Recording and studying expert behavior during complex
problem-solving.
Self-Learning Systems
1. Advanced expert systems may incorporate machine learning to
autonomously acquire new knowledge.
Conflict Resolution
1. Helps decide which rule to apply when multiple rules are applicable.
2. Example: A heuristic that selects the most specific rule over general
ones.
Knowledge Organization
1. Structures knowledge in a way that facilitates efficient access and
retrieval.
2. Example: Organizing rules hierarchically based on their importance or
frequency of use.
Prioritization Heuristics
1. "Focus on the most likely cause first based on past data or
probabilities."
2. Example: Troubleshooting an electronic device by checking the power
source before deeper issues.
Abstraction Heuristics
1. "Solve the problem at a high level of abstraction before diving into
details."
2. Example: In a design system, define general requirements before
optimizing specifics.
Uncertainty Handling
1. Addresses situations where knowledge is incomplete or ambiguous.
2. Example: Using probabilistic reasoning or fuzzy logic heuristics.
User Interaction
1. Guides how the system interacts with users, such as clarifying queries
or presenting results.
Efficiency
1. Reduces computation time by prioritizing critical operations or
avoiding redundant ones.
Adaptability
1. Allows systems to adjust their behavior based on changing contexts or
user feedback.
Transparency
1. Enhances system explainability by providing insights into why certain
decisions are made.
Challenges
Complexity
1. Designing meta-knowledge heuristics requires deep understanding and
adds another layer of complexity to the system.
Reliance on Expertise
1. Developing effective heuristics depends heavily on the quality of
expert input.
Limited Generalizability
1. Heuristics designed for one domain may not apply effectively to
another.
Meta-knowledge heuristics empower expert systems to be more efficient,
robust, and user-friendly by improving how they manage and apply their
own knowledge. They are crucial in systems requiring adaptability,
efficiency, and reasoning in uncertain conditions.