p6 Manual 2.0
p6 Manual 2.0
Introduction
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Front panel
A LCD screen
B Encoders (1 to 6, counting left to right) – with push switch
C Status LEDs: they provide feedback while editing parameters
D Buttons: used to select an edit page
E Stereo volume potentiometer: adjusts the output volume
Rear panel
A Audio outputs jacks. Use Left out if you only want mono sounds
B MIDI connectors
C Mini USB port. Used only for firmware upgrades
D 2.1mm 9V DC connector – use only regulated 9VDC, center positive, 300mA minimum psu
Quick start
Using P6
P6 has been developed with easy editing in mind and we do think it is really easy to edit given the
synthesis complexity. However, some parameters may need some explanations that you will find in
this manual.
Navigating pages
Some pages are accessible by simultaneously pressing Home [shift] + another button.
For example [shift] + OSC will take you to the Mixer page.
Editing parameters
You get the program number and name as well as shortcuts to 4 different parameters.
You can set these parameters, per preset, in the Globals menu (3rd page)
You can navigate presets from this screen by pressing encoder 1 and 2.
Quite useful in a live situation.
Oscillators | [OSC]
There are 12 different oscillator algorithms available for OSC1 and OSC2:
sin A sinus oscillator that turns into a basic FM operator with the shape control
sin A sinus oscillator that turns into a basic FM operator with the shape control
tri A triangle oscillator into a foldback digital distortion. Shape controls the gain.
When shape is set to 127, the oscillator will produce a triangle wave with its pitch one octave and a
fifth higher.
saw The classic sawtooth waveform.Shape adds a second phase shifted sawtooth to the first one.
Shape adds a second phase shifted sawtooth to the first one.When shape is set to 127, the oscillator
will produce a sawtooth wave with its pitch of 1 octave higher.
When shape is set to 127, the oscillator will produce a sawtooth wave with its pitch of 1 octave
higher.
3sw This oscillator produces 3 detuned saws for that Roland-ish “supers@w” sound, but without
the nasty aliasing.
Shape controls the detuning of 3 oscillators
Oscillator 1
Oscillator 2
Oscillator 2 is basically the same as oscillator 1, but its tune can be offset -24;+24 semitones.
Sub / Noise
In this page, you access oscillator 1′ sub oscillator and noise parameters.
Throughout the synthesis architecture, several bipolar-value filters are available (noise filter,
delay filter, global filter for example).
These filters are all working in the same way:
This is the mixer section, where you can adjust all sources volumes, as well as a VCA drive
parameter, allowing adjustments to the overall patch volume (if you want to balance patches
volumes, this is the parameter you need).
A second shift+Home press will display the pan page, where you can set each voice’s pan
independently
Filter | [FLT]
Envelopes | [ENV]
The 3 envelopes feature the same parameters and their behavior is the same.
LFOs | [LFO]
P6 features 3 identical LFOs that can optionally be synced to the patch tempo.
NOTE: when key sync is off, you don’t have access to the delay, phase and attack parameter.
sin sinus
tri triangle
saw sawtooth
squ square
s&h sample and hold
rnd random, like sh, but values are interpolated between cycles, producing a continuously
randomly moving waveform
stp step-sequence
Remember that, to be active, one (or several) LFO(s) shape must be set to ‘stp’ for the sequence to
have an effect.
And you also need to set a modulation destination amount <> 0 for this LFO too…
Modulation matrix | [MTX]
Modulation matrix contains 6 virtual patch cords, spread onto 3 pages (yeah you’re right, that’s 2
patch cords per page).
Patch 1 Patch 2
vel>cut +12 lfo3>pan +32
As you can see, you have access to the modulation source, modulation destination and modulation
amount, for both patches at the same time.
ptc global pitch (coarse) osc1 oscillator 1 shape xRm ring modulator level
fin global pitch (fine) osc2 oscillator 2 shape xNz noise source level
tn1 osc1 pitch (coarse) nze noise color cut filter cutoff frequency
ft1 osc1 pitch (fine) xO1 oscillator 1 level res filter resonance
tn2 osc2 pitch (coarse) xO2 oscillator 2 level
ft2 osc2 pitch (fine) xSb sub oscillator level
Some sources are bipolar (lfo’s, rnd), other unipolar (envelopes, velocity, …).
Modulation amount is bipolar, meaning you can reverse the modulation source amount by setting a
negative number. On lfo’s, this reverse the phase for example.
Without even using the matrix, the P6 has some fixed modulation assignments:
This means that if you want to modulate the filter cutoff by a LFO, the first best candidate is
LFO2, as it is already routed to the filter cutoff, it does not “eat” a modulation slot.
Some more are available in the Globals page (glide, pitch bend, key-trig detune).
Scalers allow you to scale the amount of a modulation source (for example scaling ENV1 with note
velocity will change the volume of the note according to its velocity).
The lag operator will lowpass filter a modulation source. It can be used to smooth a source, for
example a square LFO.
Scalers 1 & 2
Scaler1 Scaler2
mod>lfo2 +63 vel>env1 +32
To better understand what the scaler is doing, let’s take an example: say you scale LFO2 with
modulation wheel.
LFO2 is routed to filter cutoff with a value of +40 in the filter page.
In essence, the scaler amount allows you to set a minimum value for the scaler destination.
P6 features a classic arpeggiator and a chorder, both can be used at the same time to enjoy
beautiful one-finger arpeggios.
Arpeggiator
Chorder
The chorder can generate up to 4-note chords, that is to say it can generate 3 notes in addition to
the note you play.
When arp pattern is set to user, you can alter some arp steps with the following events
This pattern sequencer will not play “alone”. It needs an user input, at least one note, or
better, a chord (up to 6 notes) to trigger notes or chords.
Arp and chorder can be used simultaneously.
Here you can apply FX’s and set globals parameters for the current loaded patch.
FX
Available algorithms:
stw
Stereoizer effect: adds subtle stereo depth to the sound – the original and much appreciated pre-
v1.0 effect!
Plus, we have added a hicut filter for more flexibility.
FX cut mix
stw 30 64
cut eq cutoff
d/w mix level
p/p
The famous ping pong delay, this one with balance control and low pass filter
dly
mod
Stereo modulated delay.
A LFO is modulating the delay time, adding a subtle – or not – pitch shift / chorus-y effect to the
delay line.
chf
p1 Polyphonic mode.Tries to affect a voice that had the same note affected before, if does not
exist, affects/steals the oldest voice
p2 Polyphonic mode. Affects/steals the oldest voice
m1 Monophonic mode, retrigs envelope even when played legato
m2 Monophonic mode, does not retrig envelope when played legato
u1 Unison mode, retrigs envelope even when played legato
u2 Unison mode, does not retrig envelope when played legato
Load | [LOAD]
MIDI Control
The MIDI mapping specification can be found in the downloads section of the website