Jör-Chen - Leonard
Jör-Chen - Leonard
Jör-Chen - Leonard
+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
+1 Constitution +2 18 11 --
+2 +3 Intelligence
CLASS
• +5 Wisdom INITIATIVE HIT POINTS
15
• +2 Charisma
Total 1d10 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage against
+2 being charmed DEFENSES HIT DICE DEATH SAVES
+3
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons
Darkvision 60 ft.
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Paladin 1 Guzs
CLASS & LEVEL PLAYER NAME
Jör-Chen
Wood Elf Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== PALADIN FEATURES === after a fashion; such dreams are actually mental
exercises that have become reflexive through years of
* Hit Points • PHB 84 practice. After resting in this way, you gain the same
benefit that a human does from 8 hours of sleep.
* Proficiencies • PHB 84
* Ability Score Increase • BR 24
* Divine Sense • PHB 84
As an action, you can detect good and evil. Until the * Elf Weapon Training • BR 24
end of your next turn, you can sense anything affected You have proficiency with the longsword, shortsword,
by the hallow spell or know the location of any shortbow, and longbow.
celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 1 times per long * Fleet of Foot • BR 24
rest. Your base walking speed increases to 35 feet.
* Darkvision • BR 23
You can see in darkness (shades of gray) up to 60 ft.
* Keen Senses • BR 23
You have proficiency in the Perception skill.
* Fey Ancestry • BR 23
You have advantage on saves against being charmed,
and magic can’t put you to sleep.
* Trance • BR 23
You don't need to sleep, but meditate semiconsciously
for 4 hours a day. While meditating, you can dream
CP 0 Longsword 1 3 lb.
Shield 1 6 lb.
Holy Symbol 2 --
EP 0 Clothes, Common 1 3 lb.
GP 0
PP 0
WEIGHT CARRIED
67 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT
225 lb.
PUSH/DRAG/LIFT
450 lb.
EQUIPMENT
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Männlich 213 Medium 192 80
GENDER AGE SIZE HEIGHT WEIGHT
Jör-Chen Lawful Good Meine Bestimmung
Hell
ist Menschen in
Grün
Not braun
zu helfen Schwarz und kurz
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
SPELLS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.