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Thu May 30 19:37:45 2024
Emscripten-1.0-x86-JS-32bit Ren'Py 7.4.4.1439
Bootstrap to the start of init.init took 0.00s
Early init took 0.01s Loader init took 0.01s Loading error handling took 0.05s Loading script took 0.89s Loading save slot metadata. took 0.01s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) import tarfile # precompiled from /lib/python2.7/tarfile.pyo Set script version to: (7, 4, 4) Running init code took 0.11s Loading analysis data took 0.05s Analyze and compile ATL took 0.01s Index archives took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Initial gc. took 0.05s DPI scale factor: 1.000000 Creating interface object took 0.00s Cleaning stores took 0.00s Init translation took 0.13s Build styles took 0.02s Load screen analysis took 0.00s Analyze screens took 0.05s Save screen analysis took 0.11s Prepare screens took 0.22s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Interface start took 0.42s import renpy.gl.gldraw # builtin import renpy.gl.gltexture # builtin import renpy.gl.glfunctions # precompiled from ./renpy/gl/glfunctions.pyo import renpy.gl.glrtt_copy # builtin import renpy.gl.glrtt_fbo # builtin import renpy.gl.glenviron_shader # builtin
Initializing gles renderer:
primary display bounds: (0, 0, 1536, 864) swap interval: 1 frames Windowed mode. UGUU couldn't find glFlushMappedBufferRange: No OpenGL context has been made current UGUU couldn't find glGetBufferPointerv: No OpenGL context has been made current UGUU couldn't find glMapBufferRange: No OpenGL context has been made current UGUU couldn't find glUnmapBuffer: No OpenGL context has been made current Vendor: 'WebKit' Renderer: 'WebKit WebGL' Version: 'OpenGL ES 2.0 (WebGL 1.0 (OpenGL ES 2.0 Chromium))' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16384 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1280, 720) physical=(1024, 577) drawable=(1280, 721) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 2.57300019264s