Ui Ux Notes
Ui Ux Notes
Examples:
1.6-8-5 Game:
6-8-5 is designed to generate lots of ideas in a short period of
time. The activity can then be repeated to hone & flesh out a
few of the best ideas.
Number of Players
◦ 2+
Duration of Play
How to Play
Strategy
3.Fishbowl Game
Number of Players
Duration of Play
40–45 minutes
How to Play
1. Before the meeting, think of a topic that could be served by a group
discussion and write down questions associated with it.
2. Find a room with a good amount of open space and clear out
anything other than chairs.
6. Announce the topic of the game and ask the players to take 15
minutes to have a discussion around it. Use the questions you
generated before the meeting to start the conversation and keep it
moving. Make sure the players know that their responsibility is
simply to converse in the circle. Make sure the observers know that
their role is to pay close attention and to write on the handouts all
discussion points and evidence that come out of the conversation.
7. When 15 minutes are up, ask the group to switch seats and switch
roles. Then start another 15-minute discussion on the same topic or a
different one.
8. After both conversations have completed, ask for volunteers to
share the information they gathered and ask them to describe their
experiences on the inner versus outer circle.
Branding
Touch points.
2. **Trust and Credibility:** A strong brand presence instills
confidence in users, making them more likely to engage with the
product.
5. **User Testing:** Test the UI design with real users to ensure that
the branding elements resonate with the target audience and provide a
positive user experience. By integrating branding into the UI design
process, companies can create a memorable and cohesive user
experience that reflects their identity and values, ultimately leading to
increased user engagement and loyalty.
Style Guide
Style guides in UI design are like detailed manuals that explain how a
1. Making sure everything in the design looks the same and works
well.
developers to follow.
should be used.
2. Creating the visual elements like colors and icons for the design.
cohesive interface that represents the brand well and gives a positive
user experience.