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Lecture5 - CPU Scheduling

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Lecture5 - CPU Scheduling

Uploaded by

osamhhong
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Chapter 4: CPU Scheduling

Chapter 5: CPU Scheduling


 Basic Concepts
 Scheduling Criteria
 Scheduling Algorithms
 Thread Scheduling
 Multiple-Processor Scheduling
 Linux Example
Basic Concepts

 The objective of multiprogramming is to have some


process running at all time, to Maximum CPU
utilization.
 CPU–I/O Burst Cycle – Process execution consists
of a cycle of CPU execution and I/O wait
 Process execution begins with a CPU burst that is
followed by an I/O burst, which is followed by
another CPU burst , then another I/O burst , and so
on,.. The final CPU burst ends the process.
CPU Scheduler
 When the CPU becomes idle, the OS must Select from among the
processes in memory that are ready to execute, and allocates the CPU to
one of them.
 The selection process is carried out by the short-term scheduler (CPU
scheduler ).
 CPU scheduling decisions may take place when a process:
1. Switches from running state to the waiting state(result of I/o request or
wait for the termination of one of the child processes).
2. Switches from running state to ready state(interrupt).
3. Switches from waiting state to ready state(completion of I/O)
4. Terminates
 Scheduling under 1 and 4 is no preemptive or cooperative.
 All other scheduling is preemptive
Preemptive scheduling
 Under nonpreemptive scheduling, once the CPU has been allocated to a
process, the process keeps the CPU until it releases the CPU either by
terminating or by switching to the waiting state.
 Windows 95 and all subsequent versions of windows OS have used
preemptive scheduling.
Dispatcher

 The Dispatcher is the module that gives control of the CPU to the
process selected by the short-term scheduler; this involves:
 Dispatch latency ; the time it takes for the dispatcher to stop one
process and start another running
Scheduling Criteria
 CPU utilization – keep the CPU as busy as possible.
 Throughput – # of processes that complete their execution per time unit(10
processes/second)
 Turnaround time – amount of time to execute a particular process(the
interval from the time of submission of a process to the time of completion,
waiting to get into memory, waiting in the ready queue, exciting on the CPU,
doing I/O).
 Waiting time – the amount of times a process has been waiting in the
ready queue
 Response time – amount of time it takes from when a request was
submitted until the first response is produced, not output (for time-sharing
environment)
Scheduling Algorithm Optimization Criteria

 Max CPU utilization


 Max throughput
 Min turnaround time
 Min waiting time
 Min response time
First-Come, First-Served (FCFS) Scheduling
 Jobs are scheduled in order of arrival
 When the CPU is free, it is allocated to the process at the head of the
queue (the running process is then removed from the queue).
 Disadvantages:
 Non-preemptive : once the CPU is allocated to a process, the process
keeps the CPU until it releases it, either by terminating or requesting I/O.
 The average waiting time is often quite long.
example
Process Burst Time
P1 24
P2 3
P3 3
 Suppose that the processes arrive in the order: P1 , P2 , P3
The Gantt Chart for the schedule is:

P1 P2 P3

0 24 27 30

 Waiting time for P1 = 0; P2 = 24; P3 = 27


 Average waiting time: (0 + 24 + 27)/3 = 17
FCFS Scheduling (Cont)
Suppose that the processes arrive in the order
P2 , P3 , P1
 The Gantt chart for the schedule is:

P2 P3 P1

0 3 6 30
 Waiting time for P1 = 6; P2 = 0; P3 = 3
 Average waiting time: (6 + 0 + 3)/3 = 3
 Much better than previous case
 Convoy effect as short processes go behind long process lower
CPU and device utilization.
Shortest-Job-First (SJF) Scheduling

 This algorithm Associates with each process the length


of its next CPU burst. Use these lengths to schedule the
process with the shortest time, if the next CPU bursts of
two processes are the same, FCFS scheduling is used.
 Two schemes:
 Nonpreemptive – once CPU given to the process it
cannot be preempted until completes its CPU burst
 Preemptive – if a new process arrives with CPU burst
length less than remaining time of current executing
process, preempt. This scheme is known as the
Shortest-Remaining-Time-First (SRTF)
Examples of SJF
Example1:
Process Arrival Time Burst Time
P1 0.0 6
P2 2.0 8
P3 4.0 7
P4 5.0 3
 SJF scheduling chart

P4 P1 P3 P2

0 3 9 16 24

 Average waiting time = (3 + 16 + 9 + 0) / 4 = 7


 Compare with FCFS AWT=(0+6+14+21)/4=10.25
Shortest-Job-First (SJF) Scheduling
Example2: Process Arrival Time Burst Time
P1 0 7
P2 2 4
P3 4 1
P4 5 4
 Non preemptive SJF
Average waiting time = (0 + 6 + 3 + 7)/4 = 4

P1 P3 P2 P4

0 2 4 5 7 8 12 16
P1‘s wating time = 0
P1(7)
P2(4) P2‘s wating time = 6
P3‘s wating time = 3
P3(1)
P4‘s wating time = 7
P4(4)
Shortest-Job-First (SJF) Scheduling
Example3:
Process Arrival Time Burst Time
P1 0 7
P2 2 4
P3 4 1
P4 5 4
 Preemptive SJF(SRTF) Average waiting time = (9 + 1 + 0 +2)/4 = 3

P1 P2 P3 P2 P4 P1

0 2 4 5 7 11 16
P1(5) P1‘s wating time = 9
P1(7)
P2(4) P2(2) P2‘s wating time = 1
P3‘s wating time = 0
P3(1)
P4‘s wating time = 2
P4(4)
Shortest-Job-First (SJF) Scheduling

 SJF is optimal – gives minimum average waiting


time for a given set of processes
 The difficulty is knowing the length of the next CPU
request.
Priority Scheduling
 A priority number (integer) is associated with each process
 The CPU is allocated to the process with the highest priority (smallest
integer  highest priority in Unix but lowest in Java)
 Equal-priority processes are scheduled in FCFS order.
 Preemptive: preempt the CPU if the priority of the newly arrived process
is higher than the priority of the currently running process.
 Nonpreemptive : put the new process at the head of the ready queue.
 SJF is a priority scheduling where priority is the predicted next CPU burst
time
 Problem  Starvation – low priority processes may never execute
 Solution  Aging – as time progresses increase the priority of the process
(for example : 1 every 15 minutes)
Priority Scheduling
Example : Process Burst Time priority
P1 10 3
P2 1 1
P3 2 4
P4 1 5
p5 5 2
All arrived at time 0.
The Gantt chart for the schedule is:

P2 P5 P1 P3 P4

0 1 6 16 18 19

The AWT is (6 +0+ 16+18+1)/5 = 8.2


Priority Scheduling
Example:
Process arrival time Burst length Priority
P1 0 10 3
P2 0 1 1
P3 0 2 4
P4 0 1 5
P5 3 5 2
 Gantt chart: Non-preemptive priority scheduling
P2 P1 P5 P3 P4
0 1 11 16 18 19
 Gantt chart: Preemptive priority scheduling
P2 P1 P5 P1 P3 P4
0 1 3 8 16 18 19
Round Robin (RR)

 Is designed especially for time-sharing systems.


 Similar to FCFS, but it is Preemptive to enable
the system to switch between processes.
 Each process gets a small unit of CPU time (time
quantum or time slice), usually 10-100
milliseconds.
 The Ready queue is FIFO (new processes are
added to the tail of the queue.)
 The CPU scheduler picks the first process from
the ready queue ,set a timer to interrupt after 1
time quantum, and dispatch the process.
Round Robin (RR)
 One of two things will happen
 The process may have a CPU burst of < 1 time
quantum the process itself will release the CPU
voluntarily.
 The CPU burst of the currently running process > 1 time
quantum  the timer will go off and will cause an
interrupt to the OS.  a context switch will be executed,
and the process will be put at the tail of the ready queue.
 The CPU scheduler will then select the next process in the
ready queue.
 Typically, higher average turnaround than SJF, but better
response
Round Robin (RR)
Example1:
Time quantum = 4

Process Burst Time


P1 24
P2 3
P3 3
 The Gantt chart is:

P1 P2 P3 P1 P1 P1 P1 P1

0 4 7 10 14 18 22 26 30
 AWT(6(10-4)+4+7)/3 = 5.66
Round Robin (RR)
 Example2:
 Time quantum = 20
Process Burst Time Wait Time
P1 53 57 +24 = 81
P2 17 20
P3 68 37 + 40 + 17= 94
P4 24 57 + 40 = 97

P1 P2 P3 P4 P1 P3 P4 P1 P3 P3
0 20 37 57 77 97 117 121 134 154 162
P1(53) 57
P1(33) 24P1(13)

P2(17) 20
37
P3(48)
40 P3(28) P3(8)
P3(68) 17
P4(24) 57 40 P4(4)

Average wait time = (81+20+94+97)/4 = 73


Round Robin (RR)

 Each process gets a small unit of CPU time (time


quantum q), usually 10-100 milliseconds
 After this time has elapsed, the process is preempted and
added to the end of the ready queue
 If there are n processes in the ready queue and the time
quantum is q, then each process gets 1/n of the CPU time in
chunks of at most q time units at once
 No process waits more than (n-1)q time units.
 Timer interrupts every quantum to schedule next
process
 Performance
 q large  FIFO
 q small  q must be large with respect to context switch,
otherwise overhead is too high
Multilevel Queue
 Processes are classified into different groups.
 A multilevel queue scheduling algorithm partitions the Ready queue into
separate queues:
foreground (interactive)
background (batch)
 Each queue has its own scheduling algorithm
 foreground – RR
 background – FCFS
 Scheduling must be done between the queues
 Fixed priority preemptive scheduling; (i.e., serve all from foreground then
from background). Possibility of starvation.
 Time slice – each queue gets a certain amount of CPU time which it can
schedule amongst its processes; i.e., 80% to foreground in RR, 20% to
background in FCFS
Multilevel Queue Scheduling
Example of Multilevel Feedback Queue
 Three queues:
 Q0 – RR with time quantum 8 milliseconds
 Q1 – RR time quantum 16 milliseconds
 Q2 – FCFS
 Scheduling
 A new job enters queue Q0 which is served FCFS. When it gains CPU,
job receives 8 milliseconds. If it does not finish in 8 milliseconds, job is
moved to queue Q1.
 At Q1 job is again served FCFS and receives 16 additional milliseconds.
If it still does not complete, it is preempted and moved to queue Q2.
 AT Q2 job is served FCFS only when queue 0 and queue 1 are empty.
Example of Multilevel Feedback Queue

 Three queues:
 Q0 – RR with time quantum 8
milliseconds
 Q1 – RR time quantum 16 milliseconds
 Q2 – FCFS

 Scheduling
 A new job enters queue Q0 which is
served FCFS
 When it gains CPU, job receives 8
milliseconds
 If it does not finish in 8
milliseconds, job is moved to
queue Q1
 At Q1 job is again served FCFS and
receives 16 additional milliseconds
 If it still does not complete, it is
preempted and moved to queue Q2
Multilevel Feedback Queue

 A process can move between the various queues; aging can be


implemented this way
 Multilevel-feedback-queue scheduler defined by the following
parameters:
 number of queues
 scheduling algorithms for each queue
 method used to determine when to upgrade a process
 method used to determine when to demote a process
 method used to determine which queue a process will enter
when that process needs service

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