Loading error handling took 0.78s Loading script took 14.47s Loading save slot metadata took 0.10s Loading persistent took 0.00s Failed to initialize steam: ModuleNotFoundError("No module named '_ctypes'") Set script version to: (8, 2, 3) Running init code took 0.84s Loading analysis data took 0.01s Analyze and compile ATL took 0.19s Reloading save slot metadata took 0.01s Index archives took 0.00s Dump and make backups took 0.00s Cleaning cache took 0.00s Making clean stores took 0.01s Initial gc took 0.32s DPI scale factor: 1.000000 Creating interface object took 0.01s Cleaning stores took 0.00s Init translation took 0.43s Build styles took 0.06s Load screen analysis took 0.01s Analyze screens took 0.37s Save screen analysis took 0.11s Prepare screens took 1.69s Save pyanalysis. took 0.09s Save bytecode. took 0.19s Running _start took 0.02s Interface start took 0.43s
Initializing gles2 renderer:
primary display bounds: (0, 0, 360, 806) swap interval: 1 frames Windowed mode. UGUU couldn't find b'glFlushMappedBufferRange': b'No OpenGL context has been made current' UGUU couldn't find b'glGetBufferPointerv': b'No OpenGL context has been made current' UGUU couldn't find b'glMapBufferRange': b'No OpenGL context has been made current' UGUU couldn't find b'glUnmapBuffer': b'No OpenGL context has been made current' Vendor: "b'WebKit'" Renderer: b'WebKit WebGL' Version: b'OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium))' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(360, 618) drawable=(720, 1236) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 722) drawable=(720, 1444) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 770) drawable=(720, 1540) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 770) drawable=(720, 1540) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 618) drawable=(720, 1236) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 722) drawable=(720, 1444) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 806) drawable=(720, 1612) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 770) drawable=(720, 1540) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 666) drawable=(720, 1332) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 618) drawable=(720, 1236) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 806) drawable=(720, 1612) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 770) drawable=(720, 1540) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 770) drawable=(720, 1540) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 666) drawable=(720, 1332) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 618) drawable=(720, 1236) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 770) drawable=(720, 1540) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 770) drawable=(720, 1540) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 618) drawable=(720, 1236) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 618) drawable=(720, 1236) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 770) drawable=(720, 1540) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 666) drawable=(720, 1332) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 618) drawable=(720, 1236) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 666) drawable=(720, 1332) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(722, 276) drawable=(1444, 552) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(722, 256) drawable=(1444, 456) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 618) drawable=(720, 1236) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 618) drawable=(720, 1236) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 702) drawable=(720, 1404) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 666) drawable=(720, 1332) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 666) drawable=(720, 1332) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 618) drawable=(720, 1236) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 702) drawable=(720, 1404) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 770) drawable=(720, 1540) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 618) drawable=(720, 1236) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 770) drawable=(720, 1540) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 770) drawable=(720, 1540) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 618) drawable=(720, 1236) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 770) drawable=(720, 1540) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 618) drawable=(720, 1236) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 722) drawable=(720, 1444) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 770) drawable=(720, 1540) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 770) drawable=(720, 1540) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 618) drawable=(720, 1236) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 770) drawable=(720, 1540) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 666) drawable=(720, 1332) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 618) drawable=(720, 1236) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 618) drawable=(720, 1236) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 722) drawable=(720, 1444) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 770) drawable=(720, 1540) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 770) drawable=(720, 1540) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 618) drawable=(720, 1236) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096