Digitone Notebook 1v40

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A Guidebook

DIGITONE A Notebook
A Reference Book

Featuring Digitone and Digitone Keys

An Unofficial Reference for OS


Elektron's FM Synth Module 1.40
II The Digitone Notebook : Reference & Guide
Contents
Overview 5

FM Synthesis 11

Architecture 19

Pattern Basics 29

Patterns Advanced 61

Tracks 107

Sound Management 125

Synth Sound Design 141

Filter and Amp 167

LFO’s 179

Effects 193

MIDI Setup 209

MIDI Interfacing 223

Audio Input & Output 251

System 267

Technique 285

Digitone Keys 311

The Digitone Notebook : Reference & Guide III


4 The Digitone Notebook : Reference & Guide
1
Overview
FM synthesis is often perceived as a complex offers power coupled with a familiar and proven
topic. The good news is that Elektron have workflow. Whether sequencing bass-lines or
simplified some of the complex FM principles percussion, controlling external devices, or for
in their application into the Digitone. This allows sound design, Digitone is a true winner. The unit
us to concentrate on the creative process and offers 8 voices across 4 audio tracks plus 4 MIDI
leave the theory at the door. Digitone follows tracks, internal send chorus, delay and reverb.
the typical Elektron style and contains much of The +Drive provides inbuilt storage. Digitone has
its DNA including the sequencer, trigs, audio Input and Output, MIDI In, Thru and Out,
parameter locks and a lot of the features that filter and overdrive per audio track, all contained
have become synonymous with Elektron within a small form factor. This guide offers you
devices. If your unclear of what these are then a reference and tips on getting the best from
stay with us, all will become clear. Digitone Digitone. There are walkthroughs and
comes in two versions. A modular desktop instructions that will help both the newcomer and
version and also a keyboard version with a 37 advanced users alike.There is designed-in space
key keyboard. FM Synthesis is an often allocation for making your own notes and
overlooked format, mainly as its perceived personalisation when using it in PDF editors. The
complexity. With a little patience and design is intended to bring a comprehensive set
understanding the power of FM can be of information and content alongside your own
unlocked and the unique sound features notes in an e-notebook format that supplements
realised. With 4 tracks of FM Synthesis rather than replaces the official manual.
available using predefined algorithms Digitone

The Digitone Notebook : Reference & Guide 5


1 Overview
How to Use This Notebook NOTES

This book combines a formal reference with your own notes and comments,
collectively bringing together a comprehensive guide to Digitone.

Sections are laid out to cover the full workflow with walkthroughs, step by
Can be written here
step guides and tips. Some pages carry a wide margin and some are Your Notes
intentionally blank enabling you to make your own notes on the specific
topics covered.

(CONTROL)
Rounded parentheses represent the context sensitive, rotary DATA ENTRY
controls labelled A-H or any other rotary which is indicated by its name i.e.
(LEVEL) for the Level/Data control.

[FUNC]
Square Parentheses contain functions that are selectable by a specifically
defined button.

[FUNC] + [COPY]
Functions which require multiple button selections simultaneously are
shown with a + Symbol between each button.

Some keys are represented by a symbol on Digitone for the specific


function, for example the song, global settings, voice, tempo, and transport
controls are marked with unique symbols. When referring to these buttons
the same square parentheses convention applies with the text name within
i.e. [PLAY], [STOP], [SETTINGS] etc

Keys / Buttons 1-16 will be indicated purely by the respective Trig / Track
number i.e. [1], [2] … [16] and will normally be preceded by the current
context i.e. Trig, Track etc

[SONG] Song Mode

[SETTINGS] Global Settings Menu

Did you
know?
[VOICE] Voice Allocation Settings Menu
Digiton
homage e Keys pays
to
design s the similar
Elektron tyle of the
M
[TEMPO] Tempo and Metronome Settings Menu released onomachine
in 2004

6 The Digitone Notebook : Reference & Guide


Overview 1

63
mm

On / Off 12V DC Hi Speed 5 Pin MIDI DIN ¼ Inch Audio Out Balanced,
Switch Power USB 2.0 In, Out - Sync A, Thru - Audio In and Stereo
Input. Type B Sync B (Sync, Din 24 or 48) Headphones

215mm

176
mm

The Digitone module also has M4 Vesa mount holes


100mm x 100mm for mounting to monitor or TV stands

The Digitone Notebook : Reference & Guide 7


1 Overview
Master Volume OLED Display
Adjusts the Audio Output and 128 x 64 Pixel, context sensitive screen
Headphone levels

Rear I/O Connections: MIDI, Audio inputs and


Level / Data outputs, power connector and On/Off Button
Adjusts the selected track level.
[FUNC] + (LEVEL/DATA) Scrolls the sound browser menu

Song Mode
Opens the song mode options.
[FUNC] + [SONG] opens the Import & Export Menu

Global Settings
Opens the global settings and project management options.
[FUNC] + [SETTINGS] Saves current project

Voice
Opens the voice handling allocation and settings.
[FUNC] + [VOICE] toggles unison mode on or off

Tempo
Opens the global / pattern tempo menu.
[FUNC] + [TEMPO] for setting a tap tempo

Sequencer transport modes & controls

[REC] Grid recording mode on/off


[REC] + [PLAY] Live Recording mode on/off
[REC] + tap [PLAY] + tap [PLAY] for live rec quantize on/off.
[REC] + [STOP] Step recording mode on/off.

[PLAY] Starts the sequencer running.


[STOP] Stops the sequencer playback.

[FUNC] + [REC] for Copy function


[FUNC] + [STOP] Pastes the copied item
[FUNC] + [PLAY] for Clear function

Track Note
Opens track note (scale, note, transpose) menu.
[FUNC] + [TRACK NOTE] for arpeggiator on / off (LED)

Secondary Function Pattern Select


Accesses the secondary ‘green’ function by holding Selects the respective patterns 1-16.
[FUNC] plus the chosen button together Press [PTN] then TRIG [1] - [16].
[FUNC] + [PTN] Selects metronome options

MIDI Bank Select


MIDI mode - opens MIDI editing pages. Selects the respective Bank A-H.
[FUNC] + [MIDI] accesses MIDI Configuration menu. Press [BANK] then TRIG [9] = A to [16] = H.
[FUNC] + [BANK] Selects mute mode

8 The Digitone Notebook : Reference & Guide


Overview 1
Data Entry Controls Trig Parameters
8 Endless rotaries A-H adjust the parameter aligned [TRIG] Access to the trig parameter menu.
with context specific function on the display. Press [FUNC] + [TRIG] to access sound setting menu.
and turn for greater incremental changes.
Synth 1 Settings
Selects the synth FM engine settings - page 1&2.
[FUNC] + [SYN1] for arpeggiator settings.

Synth 2 Settings
Selects more synth FM engine settings - page 1&2.
[FUNC] + [SYN2] for chorus effect settings.

Filter Parameters
Opens the multimode filter settings - page 1&2.
[FUNC] + [FLTR] for delay effect settings.

Amp Settings
Amplitude & effect send settings - page 1&2.
[FUNC] + [AMP] for reverb effect settings.

LFO Settings
Low frequency oscillator settings - page 1&2.
[FUNC] + [LFO] for master output parameters

The parameter keys also give access to MIDI configuration


pages when in MIDI Mode.

Yes
Selects the current value and menu during navigation.
[FUNC] + [YES] Temporary saves active pattern.

No
Exits or cancels or backs up from the current value or
menu during navigation.
[FUNC] + [NO] Reloads the temporary saved pattern.

Page
Selects the active pattern page.
Lit LED indicates pattern pages. Flashing LED
indicates the current track that is being played.
[FUNC] + [PAGE] Scale menu and also fill function.

Navigation Controls
[UP] [DOWN] [LEFT] [RIGHT].
In chromatic mode [UP][DOWN]
transpose octave
In Grid Recording Mode:
Micro timing using TRIG [1] - [16] + [LEFT] [RIGHT]
Active note with TRIG [1] - [16] + [UP] [DOWN]
Trig Keys 1-16
Trigs are programmed into a sequence.
Selects banks [BANK] and patterns [PTN]
Track Selection
Sets the note trigs and parameter locks (with data entry control). Selects and sets active track 1,2,3 or 4.
Mutes tracks and notes and also is the chromatic keyboard. [FUNC] + [Tx] to mute the track

The Digitone Notebook : Reference & Guide 9


NOTES

10 The Digitone Notebook : Reference & Guide


2
FM Synthesis
Elektron’s Digitone is a FM synthesizer. FM Synthesis styles and FM has appeared more in
Synthesis is notoriously difficult to understand the software synth plug-in world too. Ableton’s
and has developed a reputation as a complex Operator synth and NI’s FM8 are two examples.
platform that’s difficult to adopt. While it can FM sound is far more expansive and creative
appear a little daunting compared to say than just percussive sounds and unique lead and
subtractive synthesis it is not as difficult to learn bass patches are also common applications. So
as it may seem. Understanding the what is FM synthesis? While the most common
fundamentals of Frequency Modulation (FM) synth format is subtractive, where frequency
and FM Synthesis will be a big help to grasp the harmonics are carved out to shape the sound,
power of Digitone. FM Synthesis became FM synthesis works on the principle of one
popular in the early 80’s with the Yamaha DX7 waveshape modulating the pitch of another.
being arguably the most popular FM synth at While harmonics can be added or removed, the
that time. The DX7 (although not the prettiest) key principles in FM synthesis are to assemble
is still regarded as an iconic digital synth with its and configure a variety of wave oscillators to
recognisable hard edged signature sounds. interact and work together to create sound. This
Known for percussive metallic and bell like section sets out to clarify the basics of FM and
sounds, FM Synthesis has become more FM synthesis. To demystify the general
popular over time especially as digital terminology and get familiar with the basic
technology has evolved. Modular formats principles of how FM synthesis works.
refers to FM as part of the West Coast

The Digitone Notebook : Reference & Guide 11


2 FM Synthesis
2.1 Frequency Modulation NOTES

Let’s start at the very beginning. Audio is generated as a series of waves


transmitted across air. Think of throwing a stone into a calm lake and
seeing the ripples expand from the source. This is how audio works, while
we can’t see them, pressure is transmitted as vibrations creating waves that
is received at our ears and is interpreted as sound.

A Basic Audio Wave


SENDER AUDIO WAVES RECEIVER
for example a loud speaker or Multiple sound waves at various The human ear, the ultimate receiver with
in synthesis an oscillator frequencies and amplitudes a range of 20Hz-20kHz frequency range

Frequency

AMPLITUDE
FREQUENCY The change in level of the
The number of wave cycles is waveform is reflected in human
the audio frequency, measured hearing as the volume level of
as cycles per second (Hz). the sound. Centre to peak.

Frequency is measured in Hertz (Hz) meaning the number of cycles per


second in the audio signal. Human hearing operates between 20Hz and
20,000Hz. The frequency determines how we hear the pitch of a signal. For
example a frequency of 110Hz represents note ‘A’ in the bass regions while
a frequency of 7.04kHz still represents note ‘A’ but in the high range. The
pitch and hence musical note is based on the ‘fundamental’ frequency.

The waveform shown here is called a sine wave. It is a pure tone with one
fundamental frequency. It contains no harmonics or overtones. The
fundamental frequency is the lowest most prominent frequency in the
spectrum.

12 The Digitone Notebook : Reference & Guide


FM Synthesis 2
NOTES While a pure sine wave has one harmonic other wave shapes may carry
multiple harmonic frequencies. Harmonics are a series of ascending (from
the fundamental) frequencies that add to the tone and timbre to the sound.

Harmonics and are defined at specific multiples of the fundamental


frequency. Overtones are like harmonics in that they are additional
frequencies but do not relate to the fundamental frequency.

SINE WAVE SQUARE WAVE SAW WAVE


Single fundamental frequency Fundamental frequency plus Fundamental frequency plus
and no harmonics or overtones odd harmonics. only odd harmonics.

Audio is made up of a number of waves which are sine waves that form the
sound. Each instance of a sine wave is called a partial. Partial is a term
used in FM Synthesis.

If wave frequencies are important in shaping the sound timbre and pitch
then it is logical to conclude that adjusting and affecting the frequency
(modulation) will allow the sound as heard to be altered.

Modulation

Modulation is the term given to affecting a function or parameter with


another function. So turning a radio volume up and down is ‘modulating’ the
level. Modulation in this context is the practice of changing one element
from another. An example is the whammy bar on a guitar applying vibrato to
the sound.

MODULATION MODULATION
SOURCE. DESTINATION.

Examples Examples

Low Frequency Oscillator Filter Cutoff

Guitar Whammy Bar Guitar Strings

Volume Control Amplifier Output

Envelope Reverb Amount

The Digitone Notebook : Reference & Guide 13


2 FM Synthesis
Frequency Modulation NOTES

Modulating (changing) the frequency of an audio source will have an effect


on the sound timbre and pitch. Often in frequency modulation a low
frequency (slow) oscillator is used to change a frequency and therefore
affect the sound but in frequency modulation synthesis it is more likely to be
audio level waveforms (fast) used in the process. The amplitude of the
modulator source can affect the frequency of the destination.

The change in level of the


source waveform is reflected
by modulating the frequency
of the destination.

Frequency modulation is often called FM and will be used throughout this


guide where relevant.

14 The Digitone Notebook : Reference & Guide


FM Synthesis 2
NOTES 2.2 FM Synthesis
While FM synthesis applies the principles just described there are a few
other considerations to be aware of.

• As well as simply changing the frequency, the harmonics application is


based both on the source and the destination where the relationship
between waveforms also has affects on the harmonic content. The
application is more than simply modulating frequency as multiple
partials are manipulated based on the relationship of the waves applied.

• FM Synthesis often can apply more than a one-to-one relationship. A


number of waveforms can be applied together in a variety of
configurations with a variety of settings.

• The maths of harmonic relationships may be interesting to analysts, but


for musicians it’s of course more about what it sounds like.

FM synthesis has its own terminology. It’s worth being familiar with the
basic and core elements of FM Synth terminology.

Algorithm: The configuration and routing of a series of waveforms that


combine to create the audio output.

Carrier: A carrier is the output audio from the combination of operators. This
is the sound that can be heard.

Frequency ratio: each operator has a frequency ratio setting that defines
the relationship with the played note (fundamental frequency) and the
operator frequency (application to the note). Ratios in FM synthesis affect
depth of how frequencies and modulation is applied.

Modulator: The source of modulation and the element that affects the
change to another waveform. This is usually an operator used to modulate,
rather than deliver an audio output directly.

Operator: This is basically the oscillator in FM Synthesis and the part that
creates the initial sound source. An operator also provided modulation to
another. Multiple operators are often combined together into a voice. Six-
operator and four-operator are common in FM synthesis. Operators are
configured together into an algorithm where routing determines its role in
generating audio or for modulation.

Partial: A single cycle sine wave element of a waveform. These are affected
in various ways depending on the applied waveform.

The Digitone Notebook : Reference & Guide 15


2 FM Synthesis
FM Synthesis Overview NOTES

To visualise the terminology and roles of the key functions involved in FM


synthesis which by definition needs a minimum of two operators.

ALGORITHM
Combination and routing of
operators to create audio timbre

MODULATOR
Operator C
(Modulator) Operator used as a modulator to
another operator. No audio output.

Audio level (fast) modulation to control


the pitch of the destination carrier

OPERATOR OPERATOR
Operator used to generate Operator used to generate
elements of audio as a carrier Operator A Operator B elements of audio and is a
(Carrier) (Carrier)
but is also modulated by carrier.
another operator Technically an operator is a
combination of oscillator, envelope
and amplifier

AUDIO OUTPUT
Audio output from the combination of
carrier operators. The audible sound that
can be heard

16 The Digitone Notebook : Reference & Guide


FM Synthesis 2
NOTES 2.3 FM Synthesis examples.
Some examples of FM synthesis algorithms.

4 Operators Operator B Operator D


(Modulator) (Modulator)
2 Carriers combined for the audio
output, each modulated by an
individual modulator.

Operator A Operator C
(Carrier) (Carrier)

4 Operators
Operator B Operator D
(Modulator) (Modulator)
2 Carriers combined for the audio
output, each modulated by an
individual modulator. Operator D
also modulates itself (Feedback).

Operator A Operator C
(Carrier) (Carrier)

6 Operators
Operator E
3 Carriers combined for the audio (Modulator)
output. Modulator E is self
modulating and also modulates B
which in turn modulates carrier A.
Carrier A is also modulated by
operator D. Operator C and F are Operator B Operator D
pure carriers with no modulation (Modulator) (Modulator)

Operator F Operator A Operator C


(Carrier) (Carrier) (Carrier)

The Digitone Notebook : Reference & Guide 17


NOTES

18 The Digitone Notebook : Reference & Guide


3
Architecture
Elektron’s devices have a familiar feel between functions and terminology is also important in
its range of devices. Inside the Digitone is a working with Digitone (and in fact most of
powerful memory structure providing access to Elektron’s devices). This section gives out the
many sounds. The structure is based on its 8 definitions of the terms that are important. One
voice polyphony across 4 tracks. Digitone final thing to point out is that the functionality of
contains a +Drive non-volatile storage device the buttons and keys are very sensitive. The
which holds up to 128 projects and 2048 saved normal working practice is to ‘quick tap’ the keys
sounds. The RAM is where the realtime action for normal selection i.e. selecting the metronome
occurs. Each project contains up to 128 settings page. However some options need a
sounds. Patterns are the fundamental building longer key press. Setting the metronome on and
block of the Digitone and patterns hosts its off for example requires the keys [FUNC] +
active sounds. Eight banks each contain up to [PTN] to be held for 1 second. Therefore we
16 patterns with each pattern containing up to advise paying attention to any specific
4 sounds, each contained within one of the four instructions on where to ‘press’ (tap) and where
synth tracks. Digitone has a built in screen to press and hold. Understanding these
saver with 60 minute timer. Understanding the guidelines, definitions and the overall structure
architecture and structure of Digitone is sets the platform for getting to know the
important in adopting a good workflow. This foundations of Digitone and helps in developing
section describes the structure and your own more advanced workflows and
architecture of projects, audio configuration ultimately getting the best out of this excellent
and midi set up. Understanding the key machine.

The Digitone Notebook : Reference & Guide 19


3 Architecture
3.1 Glossary of Terms
While you may think this should be hidden at the back of this book, understanding the terminology
applied in ‘Elektron World’ is a big step in understanding Digitone power and performance. It makes
sense to become familiar with the essential terms to help embed full functionality into your workflow

+Drive: Digitone’s main integrated memory storage Overbridge: Specific Elektron PC/Mac software
device containing up to 2048 sounds and is utility which enables the communication between
available to all projects. Elektron hardware and its digital VST ‘twin’.

Carrier: An FM synthesis element that provides an Operator: An element and fundamental building
audible output. block in FM synthesis that generates sound (like
an oscillator) or modulates another operator.
Class Compliance: Refers to USB compatibility of
devices to allow MIDI and Audio over USB. Parameter: The setting of specific functions and
control elements that can be adjusted to affect a
Conditional Locks: Applies specific rules on how sound or operation
and if a Trig will operate. Considered pre-requisite
criteria for the step to operate Parameter Lock: Is where a unique parameter
setting is applied to one or more Trigs for example
Digitone: The wonderful little box full of musical a pitch setting for note trigs in order to develop a
magic also called an 8 Voice Polyphonic Digital melody sequence.
Synthesizer.
Pattern: This is the backbone and core of Digitone.
Elektron: The designer and manufacturer of Each pattern stores the sequence of sounds and
Digitone and many other great audio products. trigs, parameter locks, BPM and everything
associated with each pattern.
FM: Frequency modulation. This is the technique
used to synthesize sounds in Digitone. Project: The overall pattern container which
includes general settings, banks and pattern slots.
Frequency Ratio. These are the multiplies that are
used for frequency modulation of operator pitch Song: A collection of patterns which play as a
frequency. series in a full arrangement

Lock Trig: Activates a defined parameter change Sound: A Sound is the synth sound plus all the
on a sequence step without triggering the note i.e. settings specific to that sound.
Filter change.
Sound Lock: Sets an individual sounds from the
MIDI: While the synth sounds and parameters sound pool for each step on the same track,
come through the 4 tracks, Digitone can control allowing different sounds to be used on different
external midi devices also from 4 tracks by using steps of the sequence
the 5 Pin MIDI or USB connections.
Sound Pool: Memory set aside for each
Mute Mode: Modes in which variations can be independent project which contains sounds i.e.
created by silencing the play out of tracks and sample plus features.
patterns for sound design and especially when
playing live. This brings a lot of creative power in Track: Digitone contains 4 synth tracks for
using Digitone. triggering sounds and configurable as MIDI tracks
for controlling external devices
Note Trig: Triggers a specific note sound or midi
note on the selected track step. For example when Trig: A term used to describe the trigger / activation
setting sequence patterns of notes or parameter changes for a selected step
or note in a sequence

20 The Digitone Notebook : Reference & Guide


Architecture 3
NOTES 3.2 Project & Audio Structure

1 2 3 128
Max 128 projects stored
Project Project on +Drive

8 Banks each with 16 pattern slots

A B C D A B C D

Bank
E F G H E F G H

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 16 patterns per bank

Pattern Content 13
System Level 128 Projects, 2048 Sounds

Saved with a pattern


Pattern
T1-T4 Track sounds, note and lock trigs
All TRIG, SYN1, SYN2, FLTR, AMP and
LFO Page parameters.
+DRIVE

Chorus, Delay and Reverb parameters.


Master page parameters.
Sound and parameter locks.
Length and time signatures for the tracks

Collection of 4 Tracks and


Level Settings

T1 T2 T3 T4

Track Track Track Track


Project Level - 128 Sounds per Project

Voice
Allocation
Sound Pool

Sound Sound Sound Sound


FM Synth Engine FM Synth Engine FM Synth Engine FM Synth Engine

Synth settings plus track FLTR,AMP,LFO Settings

2048 Sounds, 256 per bank


+Drive stored internally on the +Drive

Sound Manager
Transfers between +Drive 1 128
& Sound Pool 128 Projects stored on the
Project Project +Drive

128 Sounds available in


Sound Sound Digitone memory for each
Pool Pool individual project

Only sounds in the project sound pool can be sound locked

The Digitone Notebook : Reference & Guide 21


3 Architecture
3.3 Audio Structure

VOICE Track T1
ALLOCATION

Audio A
Engine ADSR ADSR LFO LFO
B
SYN1 & SYN2
X Y
Filter Envelope Amp Envelope Modulation Modulation
FLTR AMP LFO LFO

Base - Width Multimode


Overdrive Filter Filter AMP Pan
AMP FLTR FLTR AMP
AMP

Chorus
Delay
AMP

Delay
Delay Sends
AMP

Reverb
AMP

SETTINGS > AUDIO ROUTING


to manage routing set up

Chorus
Chorus

Delay
Delay

Reverb
Reverb
Effects
Sends
Effects Return
Tracks Replicated for
T2, T3, T4

External MASTER Master


Input Master Overdrive

L R L R
INPUT OUTPUT
Settings Page Shown in Green

22 The Digitone Notebook : Reference & Guide


Architecture 3
NOTES 3.4 Project & MIDI Structure

1 2 3 128
Max 128 projects stored
Project Project on +Drive

8 Banks each with 16 pattern slots

A B C D A B C D

Bank
E F G H E F G H

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 16 patterns per bank

Pattern Content
Saved with a pattern

T1-T4 Track sounds, note and lock trigs 13


All TRIG, SYN1, SYN2, FLTR, AMP and
LFO Page parameters. Pattern
Chorus, Delay and Reverb parameters.
Master page parameters.
Sound and parameter locks.
Length and time signatures for the tracks

T1 T2 T3 T4

Track Track Track Track

Chords & Chords & Chords & Chords &


Notes Notes Notes Notes
Channel Channel Channel Channel
parameters parameters parameters parameters
8 MIDI CC assignable 8 MIDI CC assignable 8 MIDI CC assignable 8 MIDI CC assignable
value and select value and select value and select value and select

Velocity Velocity Velocity Velocity


Length Length Length Length
Pitch Bend (PB) Pitch Bend (PB) Pitch Bend (PB) Pitch Bend (PB)
Aftertouch (AT) Aftertouch (AT) Aftertouch (AT) Aftertouch (AT)
Modwheel (MW) Modwheel (MW) Modwheel (MW) Modwheel (MW)
Breath Control (BC) Breath Control (BC) Breath Control (BC) Breath Control (BC)

5 Pin and USB MIDI In / Out for control


and communications with external midi
compliant gear

The Digitone Notebook : Reference & Guide 23


3 Architecture
3.5 Menu & Parameter Navigation
The Digitone display is context sensitive meaning the pages change to match whatever function is
selected and the rotaries match up to the displayed parameters. There are however some style and
layout conventions that apply across the device.

DATA ENTRY

Adjust the relative data entry rotary control to change the


associated parameter eg Turn (F).

Press and hold the data entry control while turning to adjust
in larger increments eg Press + Turn (F).
A B C D
Press the data entry control and the NO button to reset the
value eg Press (F) + [NO].

To reset ALL parameters on specific function page press E F G H


the parameter button and press play eg [SYN1] + [PLAY] 8 Data entry rotaries are relative to the context
also for TRIG, SYN2, FLTR, AMP & LFO. of the display parameter positions A-H

Hold any parameter key (TRIG, SYN1, SYN2, FLTR, AMP,


LFO) to see the associated current parameter settings.

Current Pattern Name. Pattern / Track Transpose.


Also this area displays the Current transposition setting for the
parameter change during editing selected track.

Currently selected BANK A-H Current tempo setting in


and pattern number 1-16 beats per minute
Track type SYN for audio synth
track or MID for MIDI Track

Current track number

Track Level

FUNC
Pressing [FUNC] while adjusting some parameters enables ‘jump’ selection between values rather
than a seamless step through sequential values eg [FUNC] + Delay Time.
[FUNC] + Green labelled button selects that function almost like a ‘shift’ option.

MIDI
Press MIDI to select MIDI mode for the four tracks. Button is lit bright when enabled.
[FUNC] + [MIDI] for MIDI config menu.

Menu Navigation

Use the [UP], [DOWN], [LEFT] and [RIGHT] arrows to navigate in some menu structures.
Using [FUNC] + [UP] & [DOWN] moves one page up or down within menus.

The [YES] / [NO] buttons confirm or cancel.

Note: The (LEVEL/DATA) rotary also scrolls through menu selections.

24 The Digitone Notebook : Reference & Guide


Architecture 3
3.6 Naming menu
Some functions have the option to name or rename, for example when saving a pattern. These
menus are selected or appear when the naming or renaming of a pattern, sound etc is required.

[LEFT] & [RIGHT]


Navigate between the current characters

[UP] & [DOWN] or (LEVEL/DATA)


To select character

[FUNC] + [NO]
Erase character

[FUNC] + [YES]
Insert space

POP UP NAMING MENU

Hold [FUNC] for pop up mode.

While holding, navigate to highlight


character required.

Release [FUNC] to Insert character

Maximum number of characters in the name is 16.

The Copy, Paste and Clear functions using the secondary key options [FUNC] + [REC] for Copy, [FUNC]
+ [PLAY] for Clear and [FUNC] + [STOP] for Paste are also available within the naming menu.

The Digitone Notebook : Reference & Guide 25


3 Architecture
3.7 Project Management NOTES

A project is the highest order element in the data structure hierarchy and
contains 128 patterns stored in 8 Banks of 16 patterns. Digitone also has a
preloaded and locked project called ‘PRESETS’ as number 001. The active
project is always reloaded on start up.

▌ LOADING A PROJECT

1. Select the GLOBAL SETTINGS option [SETTINGS].

2. Select PROJECT and press [YES].

3. Highlight the LOAD PROJECT Option using the (LEVEL/DATA) or [UP]


[DOWN] Keys, then press [YES].

4. The project list opens and scroll to highlight the selected project to load
and press [YES].

5. Option to save currently active project may appear. Press [YES] to


select save. Projects may be lost if not saved when loading a new
project.

▌ CREATING A NEW PROJECT

1. Select the GLOBAL SETTINGS option [SETTINGS].

2. Select PROJECT and press [YES].

3. Highlight the LOAD PROJECT Option using the (LEVEL/DATA) or [UP]


[DOWN] Keys, then press [YES].

4. The project list opens and scroll to highlight the CREATE NEW option in
the list and press [YES].

5. New empty project will be loaded.

▌ QUICK SAVING OF A PROJECT

1. Press [FUNC] + [SETTINGS] to save project. Option to name may


appear on a first save.

2. Select [YES] to save patterns and project or [NO] to cancel

26 The Digitone Notebook : Reference & Guide


Architecture 3
NOTES

▌ SAVING A PROJECT AS

1. Press [SETTINGS] to select GLOBAL SETTINGS.

2. Select PROJECT and press [YES].

3. Highlight the SAVE PROJECT AS option and press [YES] to save.

4. Project list opens and select an empty slot where the project will be
saved.

5. A new slot will open the project naming function. Set the new name and
press [YES] to save.

▌ MANAGING PROJECTS

1. Select the GLOBAL SETTINGS option [SETTINGS].

2. Select PROJECT and press [YES].

3. Highlight MANAGE PROJECTS using the (LEVEL/DATA) or [UP]


[DOWN] Keys and press [YES].

4. The project list opens and select one or more projects to manage.
Project selection is toggled by pressing [YES] and are shown checked.

5. Press [RIGHT] to open the project manager options.

6. Select the option required to be applied on the checked projects:

• CLEAR: Clears the selected project and resets.

• DELETE: Removes and deletes projects from selected slots.

• RENAME: Opens renaming screen. Only available when a single


project is selected.

• LOAD FROM: Loads selected project and overwrites active project.

• TOGGLE: Switches write protection on or off.

• INIT: Initialises the slot when empty slot is selected.

7. Press [YES] to confirm or [NO] to cancel.

The Digitone Notebook : Reference & Guide 27


NOTES

28 The Digitone Notebook : Reference & Guide


4
Pattern Basics
Digitone contains four synth and four MIDI sequencer are inextricably linked. A sequence is
tracks which all can contain an active pattern. in fact the formation of steps into a pattern and
Pattern sequencing is a notable function that is Digitone’s sequencer is the tool for managing
central to most Elektron devices and is at the this functionality. Add to this Digitone’s trig
heart of Digitone. Patterns are arranged within options including note trig locks, parameter
the powerful sequencer using its associated locks, micro tuning and its power and creativity
feature set to form basic and complex rhythms are fully recognised. Note trigs set note related
and develop evolving sounds and data to a step while lock trigs do not trigger notes
arrangements. While it is important to get to but rather set parameters changes locked to the
know the components within a pattern it is steps. Getting to know the elements that quickly
arguably better to understand the overall get things up and running with patterns is the
sequencing concept and its practical nature main objective of this section leaving the
before delving deeper. This section therefore advanced features till later. This section
provides the basics in building patterns and assumes use of the existing presets and default
offers a quick start to using Digitone settings as the starting point. As always there is
sequencing before diving deeper into the space and placeholders for your own notes and
workflow and before discussing the finer comments capturing your own learning and
details of the sub elements and functions. It is journey.
important to know that patterns and the

The Digitone Notebook : Reference & Guide 29


4 Pattern Basics
4.1 Workflow Overview - Synth Track Sequence NOTES

The sequence workflow requires the creation and assembly of sounds into
a series of steps to form a lead or bass line or drum sequence. Presets can
be loaded to achieve this or synth sounds created from scratch.

USE S CREATE

1 Design a new FM Sound

2 Save the sound

3 Select Track [T1], [T2], [T3], [T4]

Select Preset Sound:


[FUNC] + (LEVEL/DATA)
4 Assign Sound to a Track

5 Set the Tempo: [TEMPO]

6 Select Sequence Length

Select GRID Recording Mode: [REC]

Create pattern by selecting TRIG Steps: [1]...[16]


Select Bank:
[BANK] + [9]...[16] i.e. A-H 7
Select Pattern: [1]...[16]
Select LIVE Recording Mode: [REC] + [PLAY]

Create pattern by playing keys live to set TRIG Steps: [1]...[16]

8 Extend length: [FUNC] + [PAGE] & [PAGE]...[PAGE]

Create Extended Pattern by Selecting Trig Steps: [17]...[64]

Listen to Playback: [PLAY] 9 Listen to Playback: [PLAY]

Select Next Track to Sequence: [T1], [T2], [T3], [T4]

10 Add effects..............+ Parameter Locks, Trig conditions, swing etc

11 Set Track Levels

12 Temporarily save sequence pattern: [FUNC] + [YES]

Save Sequence Pattern to Project:


[SETTINGS] Menu > PATTERN; > Save to Project.

30 The Digitone Notebook : Reference & Guide


Pattern Basics 4
NOTES 4.2 Getting Started With Sequencing
While sounds are fundamental building blocks these will be discussed later
in detail. Saved sounds previously created or presets will be used in the
workflow examples in this section.

▌SELECTING A SAVED PRESET BANK / PATTERN

1. Select a bank by pressing [BANK] then press trig key [9] to [16] to
select a bank A to H. To select only a pattern in currently selected bank,
press [PTN].

2. Select the desired pattern within the chosen bank by pressing [1] to
[16]. The display prompts after selecting the bank.

3. To select a new or to change the pattern within the currently selected


bank; Press [PTN] + [1] … [16]

4. A 4 Second countdown timer to allow the pattern to be selected appears


on the display after pressing [BANK] and also after pressing [PTN].

RED WHITE
Indicates available banks Indicates bank selected.

9 10 11 12 13 14 16
A B C D E F G H

Button 9-16 selects bank A-H.


Buttons illuminate when pressed

RED WHITE
Indicates current pattern Available pattern slots
(only after pressing PTN)

Patterns 1-16 selection available either after selecting


a bank or after pressing [PTN] button.

The Digitone Notebook : Reference & Guide 31


4 Pattern Basics
▌PLAYING A PATTERN NOTES

1. Press [PLAY] - Play key is lit green and sequencer runs.

▌STOPPING A PATTERN

1. Press [STOP] to stop playback and allow fades of effects.

2. Press [STOP] & [STOP] to stop playback and cut off effects.

▌PAUSING A PATTERN

1. Press [PLAY] to pause during playback. The play (green) and stop
(white) buttons are both are lit when paused.

2. Press [PLAY] again to continue.

▌CHANGING A PATTERN DURING PLAYBACK

1. Select a new pattern within the currently selected bank; Press [PTN] +
[1] … [16] (or select from another [BANK] and Pattern [1]...[16] while
the sequence if playing.

2. The pattern will be queued until the existing sequence is completed.


This countdown is indicated in the top left of the display by the flashing
Bank / Pattern indicator.

The bank / pattern display


indicator flashes while the current
pattern is played and pending a
queued pattern change (at the end
of the current sequence)

32 The Digitone Notebook : Reference & Guide


Pattern Basics 4
4.3 Length and Scale
Digitone has a maximum of 64 steps mapped over 4 pages, each containing 16 steps. The steps
are essentially set by trigs using the 16 Trig keys, one for each step and a pattern per synth and/or
midi track. Extending pattern lengths also copies the existing pattern to the new page.

Page 1 Page 2 Page 3 Page 4


1 16 32 48 64
Trk 1

Trk 2

Trk 3

Trk 4

Orange Lit Bright Orange Flash Dark / Unlit Dark / Unlit


page contains a pattern pattern page being played no pattern on this page no pattern on this page

1:4 2:4 3:4 4:4

[FUNC] + [PAGE] Selects the scale In record mode [PAGE] Cycles


settings and [FUNC] + [YES] to + through and selects the active
toggle between length modes. page of the available pages

Per Pattern Per Track


All tracks share same length Tracks can be assigned individual
and time signature step lengths and scales

PATTERN TRK.1 PATTERN

LENGTH SCALE LENGTH SCALE CH.LEN M.LEN

(E) (F) (E) (F) (G) (H)

LENGTH: Use rotary (E), [UP] [DOWN] or [FUNC] + M.LEN: Rotary (H) to set the number of steps this track will play before all the tracks restarts
[UP] [DOWN] for snap changes or press trigs to adjust or starts the next in the chain. Also will loop infinitely with INF setting
the length of the pattern. Also press [PAGE] for changes CH.LEN: Rotary (G) to set the the duration of the current pattern will play before the next
in steps of 16. 1st Number is the actual number of steps. pending (cued or chained) pattern starts. Overrides M.LEN.
2nd number the total steps 16, 32, 48, 64.
LENGTH: Rotary (E), [UP] [DOWN] or [FUNC] + [UP] [DOWN] for snap changes or press trigs
to adjust the length of the pattern. Also press [PAGE] for changes in steps of 16. 1st Number
SCALE: Rotary (F) to adjust the time signature scale. is the number of steps. 2nd number the total steps 16, 32, 48, 64.
This is the multiplier to the tempo of the pattern.
SCALE: Rotary (F) to adjust the track time signature scale. This is the multiplier to the tempo
of the pattern.

The Digitone Notebook : Reference & Guide 33


4 Pattern Basics
▌SETTING PER PATTERN OR PER TRACK LENGTH NOTES

1. Press [FUNC] + [PAGE] to select the scale page. Use [FUNC] + [YES] if
needed to toggle between ‘Per Pattern’ or ‘Per Track’ modes.

2. Turn rotary control (E) or use [UP] or [DOWN] button In either mode to
set the number of active steps. Total step number (right digit) changes
in 16 step iterations. Press while turning (E) for larger increments.

▌QUICK CHANGE OF TOTAL PATTERN OR TRACK LENGTH

1. Press [FUNC] + [PAGE] to select the scale page. Use [FUNC] + [YES] if
needed to toggle between ‘Per Pattern’ and ‘Per Track’ modes.

2. Press [PAGE] to cycle in full page (16 step) increments. The existing
page pattern is copied to new page.

▌QUICK CHANGE OF PATTERN OR TRACK STEPS

1. Press [FUNC] + [PAGE] to select the scale page. Use [FUNC] + [YES] if
needed to toggle between ‘Per Pattern’ and ‘Per Track’ modes.

2. Press Trig [1] … [16] to select up to the 16 steps of the current page.

▌SETTING TIME SIGNATURE SCALE OF THE PATTERN OR TRACK

1. Press [FUNC] + [PAGE] to select the scale page. Use [FUNC] + [YES] if
needed to toggle between ‘Per Pattern’ and ‘Per Track’ modes.

2. Turn rotary data control (F) to adjust the setting.


Available options are:- 1/8x 1/4x 1/2x 3/4x 1x 3/2x 2x
All as a multiplier of the active tempo.

▌CONTROLLING THE PATTERN LENGTH

1. Press [FUNC] + [PAGE] to select the scale page. Use [FUNC] + [YES] if
needed to toggle to ‘Per Pattern’ mode.

2. Turn data control (G) to adjust the CH.LEN to set how long the active
pattern plays before a cued or chained pattern begins.

3. Turn data control (H) to adjust M.LEN to set how many steps the active
pattern plays before all tracks restart. CH.LEN takes precedence.

34 The Digitone Notebook : Reference & Guide


Pattern Basics 4
NOTES 4.4 Tempo & Metronome
Digitone has two tempo modes; pattern mode (default) which allows
individual tempo settings per pattern and global mode which sets the
overall, all tracks, tempo setting. The tempo range is between 30-300 BPM.

▌SETTING THE TEMPO

1. Press [TEMPO] to select the tempo page.

2. Use [FUNC] + [YES] if needed to toggle between pattern and global


tempo modes.

3. Turn rotary data control (LEVEL/DATA) to adjust in 1 BPM steps or


press and turn for larger increments of +/-4 BPM.

4. Use [UP] or [DOWN] button In either mode to adjust in 0.1 BPM steps

5. [TEMPO] Button flashes red in time with the selected tempo rate.

▌SETTING TAP TEMPO

1. Press [TEMPO] to select the tempo page.

2. Tap [FUNC] + [TEMPO] a minimum of 4 taps.

3. Tempo will adjust to the new tap tempo average.

▌MANUALLY NUDGING THE TEMPO TEMPORARILY

1. In any mode, press & hold [LEFT] to reduce tempo by 10%.

2. In any mode, press & hold [RIGHT] to increase tempo by 10%.

3. Release [LEFT] or [RIGHT] key to return to the original tempo value.

▌QUICK SELECTION ON/OFF OF THE METRONOME

1. Press & hold [FUNC] + [PTN] for 1 Second to toggle ON.

2. Press & hold [FUNC] + [PTN] for 1 Second to toggle OFF.

3. The display will temporarily show status change in the screen top title.

The Digitone Notebook : Reference & Guide 35


4 Pattern Basics
NOTES

▌SELECTING METRONOME OPTIONS

1. Press [FUNC] + [PTN] quickly.

2. The metronome settings page appears.

3. Turn the data entry controls to adjust settings:

(E) - Switch metronome On/Off.

(F) - Set time signature of metronome.

(G) - Pre-roll length prior to start.

(H) - Metronome click volume.

METRONOME

TIME PREROLL
ACTIVE SIG. BARS VOL.

(E) (F) (G) (H)

ACTIVE PREROLL BARS

Turn (E) to set metronome Turn (G) to set the number of bars
ON or OFF or hold that will play prior to the sequencer
[FUNC]+[PTN] for 1 sec. start (Live Mode only).
Off, 1-16

TIME SIGNATURE VOLUME

Turn (F) to control the note and Turn (H) to set the level of the
measure of the metronome metronome click level.
0-127

36 The Digitone Notebook : Reference & Guide


Pattern Basics 4
4.5 Track Notes.
Notes are entered into the sequencer by manually programming on the trig keys or playing the trig
keyboard. Features of the note and keyboard entry are available in the track note function. The track
note menu is also available as an alternative note entry option in grid recording mode.

Octave Increase / Decrease.


[UP] and [DOWN] will change the keyboard octave
range. Display messaging also appears in heading.

Current Track. Keyboard Fold (D).


Use the track buttons T1-T4 to Sets the keyboard trigs so that
select the track applicable. In MIDI unavailable notes in the scale do not
mode tracks are labelled M1-M4. appear on the Trig keys or from
external MIDI controllers. All Trigs
play a note in the selected scale.

Notes Played.
Shows current note(s) being
played. Also shows appropriate
notes in a 3 note chord when
‘Chord’ is set other than OFF.
Keyboard Visualisation.
Shows keyboard plus note(s)
played. Illustration changes to match
the available notes in the scale

Transpose Track (H).


Keyboard Scale (E). Sets the selected track transposition +/-36 in
Sets the scale that the keyboard
semitones. Acknowledge with Y/N. Same as
operates to. Scales available are listed in
direct track transpose [Tx] + [UP] or [DOWN].
the quick reference section.

Root Note (F). Keyboard Chord (G).


Sets the key based on the chosen keyboard Creates a chord from a selected note. This mode is
scale. Keyboard display image reflects setting. selected On or Off. In chromatic mode, options Maj, Min,
7th, Min7, Maj7, Dim, Dim7 are available.

Chromatic mode. Trig keyboard C# D# F# G# A#


reflects available notes in the KB Fold ON
chosen scale.

C D E F G A B C

When KB Fold is set to ON, all Trigs will represent a note in the selected scale. If the scale has less than 8 5
notes, the range will ‘wrap’ to represent notes at the bottom also at the top of the trigs. Blue Trigs signal
G# A A# B C C# D D#
notes 1 octave apart. If KB Fold is OFF, notes unavailable in the scale are still shown but are not active in
the scale notes. KB Fold OFF is default mode. 9

C C# D D# E F F# G

The Digitone Notebook : Reference & Guide 37


4 Pattern Basics
NOTES
▌SELECTING TRACK NOTE MENU

1. Select a track by pressing [T1], [T2], [T3] or [T4]. Also can be selected
from within the track note menu.

2. Press [TRACK NOTE].

3. The button illuminates and the track note menu appears.

4. Press [NO] or press [TRACK NOTE] again to exit the menu.

▌COPYING THE TRACK NOTE SETTINGS TO ANOTHER TRACK

1. Select a track to copy from by pressing [T1], [T2], [T3] or [T4].

2. Press [TRACK NOTE] to open the track note options.

3. Press [FUNC] + [REC] to copy the settings.

4. Select a track to copy to by pressing [T1], [T2], [T3] or [T4].

5. Press [TRACK NOTE] to open the track note options.

6. Press [FUNC] + [STOP] to paste the previously copied settings.

38 The Digitone Notebook : Reference & Guide


Pattern Basics 4
4.6 Basic pattern creation using note trigs.
Digitone has many powerful features that combine to create a pattern. The basic set up will require
the arrangement of steps using grid, step or live recording mode and setting trigs to activate notes
and associated parameters. This section concentrates on the initial process of building
arrangements with note trigs

NOTE TRIG
TRIG
An event set at a defined step
Parameters in the sequencer that triggers An event can trigger either an audio
note information and that, sound or MIDI notes
Note, Velocity, Length,
Probability, Condition combined with others, is
etc
arranged to form a pattern

4
Trig keys are multi-functional. In this
illustration they set and trigger notes 4
within patterns. They can also used for
bank and pattern selection
note
Note trigs are indicated RED
on the trig keys. Unlit keys
contain no trigs
1 16
Trk 1

RECORDING MODES
Three recording modes for creating and programming patterns are available. Grid recording mode allows steps to be
manually selected at locations throughout the static sequence. Live recording mode enables tracks to be played live
individually or chromatically and the natural note positioning is recorded. Step recording automates adding steps into
a static sequence, advancing the position dynamically. Trig selections are at a fixed velocity of 100.

GRID RECORDING LIVE RECORDING + STEP RECORDING +


Flash Play Double Flash

• Select using [REC]. • Select by holding [REC] then • Select by pressing [REC] plus
press [PLAY]. [STOP].
• REC button illuminates red.
• REC button flashes red and • REC button double flashes red
• Manually select the desired PLAY is green. in step rec mode.
steps to set the pattern trigs at
the required location. • Play live / real time to set trig • Manually select the desired
steps. steps to set the pattern trigs at
• Ideal for fixed step patterns the required location.
such as kick and snare. • Notes can also be played in
chromatic mode. • Sequence position
automatically advances when
• Ideal for natural rhythms such recording.
as hats and shakers.
• Standard and Jump modes
(LEN determines step length).

The Digitone Notebook : Reference & Guide 39


4 Pattern Basics
4.7 Grid Recording Basics. NOTES

The basic and simplest method of recording trigs into steps of a pattern is
grid recording mode.

▌PROGRAMMING A PATTERN IN GRID RECORDING MODE

1. Select the recording track by pressing [T1], [T2], [T3], [T4]. Select [MIDI]
only if recording a MIDI track. Track button selected is lit green.

2. Select GRID RECORDING mode by pressing [REC]. The REC Key will
turn red to indicate grid recording mode is active.

3. Select the desired trig keys for the steps required for each selected
track. Example: Kick on the beat, steps 1,5,9,13. Active steps lit red.

4. Change pages to access steps 17 - 64 by pressing the [PAGE] button (if


the pattern length allows. Use [FUNC] + [PAGE] to change length.

5. To change active tracks during grid recording press track [T1] … [T4].

6. Press [REC] again to turn grid recording mode off.

▌REMOVING TRIGS IN A PATTERN IN GRID RECORDING MODE

1. Select GRID RECORDING mode [REC]. Record is lit red.

2. Press the desired and active (lit red) step to remove by quickly pressing
TRIG [1] … [16]. The trig step button status reverts from red to unlit.

▌SETTING NOTE VALUE OF A TRIG IN GRID RECORDING MODE

1. Select GRID RECORDING mode [REC]. Record is lit red.

2. Press [TRIG] to select the trig parameter page. Button lit red.

3. Hold the desired step TRIG [1] … [16].

4. While holding the trig key turn data control (A) to set the new note
value. Press and turn (A) for larger incremental changes.

5. The parameter on display will invert to bold yellow to indicate a change


from its default value and shows a parameter lock is in place.

6. Release the TRIG key.

40 The Digitone Notebook : Reference & Guide


Pattern Basics 4
NOTES

Grid recording also allows two additional recording workflows. The track
note page and quick note mode can also be used to add steps with more
control over note and chord parameters.

▌TRACK NOTE RECORDING A PATTERN IN GRID REC MODE

1. Select the recording track by pressing [T1], [T2], [T3], [T4]. Select [MIDI]
only if recording a MIDI track. Track button selected is lit green.

2. Select GRID RECORDING mode by pressing [REC]. The REC Key will
turn red to indicate grid recording mode is active.

3. Press the desired TRIG [1] … [16] + [TRACK NOTE]. The track note
options are displayed for the trig step.

4. Play the TRIG Keyboard to set individual notes or chords into the trig
step. Press a note again to remove it. The display shows selected notes
tagged ‘+’ and will also show by the lit red trig on the trig keyboard.

5. Options to adjust the scale, root and chord are also available in the
track note page on display.

6. Press [YES] to confirm note selection and exit the track note page.

7. Add more notes to other trigs or press [REC] again to turn grid
recording mode off.

+
Root Note.
Note set to trig.

Trig Number. Trig Notes.


Last trig pressed. Notes recorded to trig.

Trig Notes.
Tagged ‘+’ Keys selected

C# D# F# G# A#

C D E F G A B C

The Digitone Notebook : Reference & Guide 41


4 Pattern Basics
NOTES

▌QUICK NOTE RECORDING A PATTERN IN GRID REC MODE

1. Select the recording track by pressing [T1], [T2], [T3], [T4]. Select [MIDI]
only if recording a MIDI track. Track button selected is lit green.

2. Select GRID RECORDING mode by pressing [REC]. The REC Key will
turn red to indicate grid recording mode is active.

3. Press and hold the desired TRIG [1] … [16] + [UP] or [DOWN]. The
quick note options are displayed at the top of the display. The root note
is default selection initially and is moved with [UP] & [DOWN].

4. While still holding the TRIG, set the notes by:-

• Press [UP] or [DOWN] to select the active keyboard note. Selecting


a new root note will also move associated additional notes relatively.

• Press [FUNC] + [UP] or [DOWN] to adjust active note pitch up and


down in increments of one octave.

• Press [YES] to add a new, additional note on the step. The active
note will step forward. Use [UP] or [DOWN] to move the note.

• Press [LEFT] or [RIGHT] to select an existing note on a step. Use


[UP] or [DOWN] to move the note.

• Press [NO] to remove an existing note (the last added note).

5. Release TRIG to exit.

6. Press [REC] again to turn grid recording mode off.

2
1
Note Value
Value of active step.
1
1
Active Note
Current note. 0 if no
2
notes are added.
Added Notes
Shows as a white or
black tag on the keys.

Number of Notes Notes not available in the


Total notes on the selected track note scale
sequence step. will be unavailable and
greyed out.

42 The Digitone Notebook : Reference & Guide


Pattern Basics 4
NOTES 4.8 Live Recording Basics.
Live recording enable the capturing of more dynamic and natural rhythms
and note melodies, operating in real time when the sequence is running.

▌RECORDING A PATTERN IN LIVE RECORDING MODE

1. Select LIVE RECORDING mode by holding [REC] + [PLAY].

2. The sequence will immediately start (or will count in based on


metronome pre-roll), the REC Key will flash red and the PLAY key will
be lit green to indicate live recording mode is active.

3. Play live the desired keyboard notes to record steps. The trig keys will
display and operate as a keyboard.

4. Press [STOP] to stop recording and stop playback. Pressing [PLAY] will
stop recording but continue to play.

▌RECORDING A QUANTIZED PATTERN IN LIVE RECORDING MODE

1. When in LIVE RECORDING mode, toggle the quantize mode by hold


[REC] + tap [PLAY] + [PLAY] quickly to set to quantize on/off. This is
indicated by a temporary message in title bar.

2. The sequence will immediately start (or will count in based on


metronome pre-roll), the REC key will flash red and the PLAY key will
be lit green to indicate live recording mode is active.

3. Play live the desired keyboard notes to record steps. The trig keys will
display and operate as a keyboard. Notes will be quantized based on
setting made.

4. Press [STOP] to stop recording and stop playback. Pressing [PLAY] will
stop recording but continue to play.

▌SWITCHING FROM LIVE TO GRID RECORDING MODE ON THE FLY

1. In LIVE RECORDING mode press [REC]

2. The mode switches from LIVE to GRID RECORDING mode and play
continues.

The Digitone Notebook : Reference & Guide 43


4 Pattern Basics
NOTES

▌CHROMATIC MODE IN LIVE RECORDING MODE

1. By default the trig keys revert to the trig keyboard. Note that step
recording mode also uses the trig keyboard when holding [FUNC].

2. Press [TRACK NOTE] to select the note options. The keyboard and
track note options can be set up. Adjust settings to suit the scale, root
etc as needed.

3. Select LIVE RECORDING mode by holding [REC] + [PLAY].

4. The trigs will now be laid out in a piano keyboard scale. The keyboard
can be ‘folded’ by Turning (D) and therefore all trigs will represent a
note. With KB Fold on, the trigs will all represent only notes in a scale
and unavailable notes are not presented on the trig keyboard.

5. The sequence will start running as indicated by the red cursor, the REC
Key will flash red and the PLAY key will be lit green to indicate live
recording mode is active.

6. Play live the desired notes on the trig keyboard. The scale notes are lit.
This will record notes on the selected track. The trigs will also show the
red active step dynamically as the sequencer plays. Blue trigs will be
shown in KB Fold mode to represent the same note across the octave.

7. Use [UP] and [DOWN] to transpose the keyboard if required. Octave


changes will show on the display.

8. Press [STOP] to stop recording and playback.

9. Pressing [PLAY] will stop recording but continue to play.

C# D# F# G# A#

C D E F G A B C

TRACK NOTES

The scales and settings of the keyboard can be changed in the track notes menu
function. Example above shows the chromatic settings and KB Fold set to OFF.

44 The Digitone Notebook : Reference & Guide


Pattern Basics 4
NOTES 4.9 Step Recording Basics.
Step recording is similar to grid recording. Notes can be added with the trig
keys or external MIDI controller and steps iterate automatically. Two states
are available, standard mode or jump mode which uses the LEN setting for
recording in the note length as well as the sequence advancement interval.

▌CHANGE / CHECK STEP RECORDING MODE STATE

1. Select the recording track by selecting [T1], [T2], [T3], [T4]. Select
[MIDI] if recording a MIDI track. Track button selected is lit green.

2. Select STEP RECORDING mode by pressing [REC] + [STOP]. The


REC Key will double flash red to indicate step recording mode is active.

3. Press [REC] + [STOP] again while in step recording mode to switch


between standard and jump modes.

4. Display indicates mode state when selected.

▌STEP RECORDING IN STANDARD MODE

1. Select the recording track by selecting [T1], [T2], [T3], [T4]. Select
[MIDI] if recording a MIDI track. Track button selected is lit green.

2. Select STEP RECORDING mode by pressing [REC] + [STOP]. The


REC Key will double flash red to indicate step recording mode is active.

3. Ensure step recording is set to ‘standard’ mode using [REC] + [STOP].

4. Select a start point TRIG [1] … [16] step. The green blinking trig key will
indicate the currently selected step. If an existing trig is present the
colour pattern may match this trig or its colour may remain static.

5. Also the [LEFT], [RIGHT] buttons relocate the step position.

6. To open the trig keyboard hold [FUNC]. Notes can then be played to a
scale on the trigs. To transpose, use [FUNC] + [UP] or [DOWN].

7. To record notes while [FUNC] is held:

• The notes are added using the keyboard and the sequence position
will automatically advance forward after each note / chord is added.

• Press [NO] to remove a note trig or add a rest into a step.

9. Press [REC] to exit step recording mode.

The Digitone Notebook : Reference & Guide 45


4 Pattern Basics
NOTES

▌STEP RECORDING IN JUMP MODE

1. Select the recording track by selecting [T1], [T2], [T3], [T4]. Select
[MIDI] if recording a MIDI track. Track button selected is lit green.

2. Select STEP RECORDING mode by pressing [REC] + [STOP]. The


REC Key will double flash red to indicate step recording mode is active.

3. Ensure step recording state is set to ‘jump’ mode.

4. Select a trig start step. The green blinking trig key will indicate the
currently selected step. If an existing trig is present the colour pattern
may match this trig or its colour may remain static.

5. Press [LEFT] or [RIGHT] also to relocate the step position.

6. Select the [TRIG] Page and turn (C) to set the LEN Parameter to a
length as desired. This length will determine:

• The length of the recorded step note i.e. 1/16th.

• The step advancement of the sequencer i.e. 1/16th.

• The application of a parameter lock for LEN on the step.

7. To open the trig keyboard hold [FUNC]. Notes can then be played on
the trigs. To transpose, use [FUNC] + [UP] or [DOWN].

8. Record notes, with [FUNC] held:


• Play the notes to add into the pattern. The notes are added and the
sequence position will automatically advance forward.

• Also hold [YES] while placing a trig to insert a length as per the
duration of the held trig.

• Press [NO] to remove a note trig or add a rest into a step.

• Existing parameter locks when placing a new note step will remain.

9. In step recording mode, pressing [PLAY] and [STOP] operate as normal


which allows step recording while playing.

10. Press [REC] to exit step recording mode.

The [FUNC] + [NO] to reload a pattern and [FUNC] + [YES] to save a pattern do not operate in this way
when in step recording mode. These actions adapt to the step recording functionality.

46 The Digitone Notebook : Reference & Guide


Pattern Basics 4
NOTES

▌ADDING PARAMETER LOCKS DURING STEP RECORDING.

Parameter locks are automatically created when recording for the NOTE
and length LEN trig parameters in step recording mode.

1. Select step recording mode.

2. To add a parameter lock, hold TRIG [1] … [16] + turn the control for the
parameter to adjust and lock into the trig.

3. Parameter will invert bold yellow on the display..

4. While in a recording mode the trig key will be yellow where parameter
locks for trigs (no note) exist. Where note trigs exist the trig key will
indicate red (priority).

The Digitone Notebook : Reference & Guide 47


4 Pattern Basics
NOTES
Step recording is similar to grid recording and can also use the track note
and quick note entry options when programming steps in the same way as
described in grid recording. This applies to both standard and jump mode.

▌STEP RECORDING USING TRACK NOTE.

1. Select the recording track by selecting [T1], [T2], [T3], [T4]. Select
[MIDI] if recording a MIDI track. Track button selected is lit green.

2. Select STEP RECORDING mode by pressing [REC] + [STOP]. The


REC Key will double flash red to indicate step recording mode is active.

3. Select a start point trig step. The green blinking trig key will indicate the
currently selected step. If an existing trig is present the colour pattern
may match this trig or its colour may remain static.

4. Press [LEFT], [RIGHT] also to relocate the step position.

5. Press the desired TRIG [1] … [16] + [TRACK NOTE]. The track note
options are displayed. This allows any note options such as octave,
keyboard scale, key etc.

6. Play the TRIG Keyboard to set individual notes or chords into the trig
step. Press a note again to remove it. The display shows selected notes
and they appear lit red on trigs.

7. Press [YES] to confirm notes entered to the step and exit the track note
function.

8. Press [REC] to exit step recording mode.

48 The Digitone Notebook : Reference & Guide


Pattern Basics 4
NOTES

▌QUICK NOTE RECORDING A PATTERN IN STEP REC MODE

1. Select the recording track by selecting [T1], [T2], [T3], [T4]. Select
[MIDI] if recording a MIDI track. Track button selected is lit green.

2. Select STEP RECORDING mode by pressing [REC] + [STOP]. The


REC Key will double flash red to indicate step recording mode is active.

3. Select a start point trig step. The green blinking trig key will indicate the
currently selected step. If an existing trig is present the colour pattern
may match this trig or its colour may remain static.

4. Press [LEFT], [RIGHT] also to relocate the step position.

5. Press and hold the desired TRIG [1] … [16] + [UP] or [DOWN]. The
quick note options are displayed at the top of the screen.

6. While still holding the TRIG, set the notes by:-

• Press [UP] or [DOWN] to select the active keyboard note. Selecting


a new root note will also move associated additional notes relatively.

• Press [FUNC] + [UP] or [DOWN] to adjust active note pitch up and


down in increments of one octave.

• Press [YES] to add a new, additional note on the step. The active
note will step forward. Use [UP] or [DOWN] to move the note.

• Press [LEFT] or [RIGHT] to select an existing note on a step. Use


[UP] or [DOWN] to move the note.

• Press [NO] to remove an existing note (the last added note).

5. Release TRIG to exit.

6. Press [REC] to exit step record mode.

The Digitone Notebook : Reference & Guide 49


4 Pattern Basics
4.10 Additional Recording Information NOTES

Recording can be made on the Digitone or with an external MIDI controller /


keyboard. The MIDI set up details are covered in more depth in the MIDI &
USB Section. Also note preview is a useful tool when programming and
developing patterns.

• Grid recording. Press [FUNC] + [LEFT], [RIGHT] to shift recorded trigs.

• Grid and Step recording. The Digitone AUTO CHANNEL setting can be
used as the controller channel when recording in. This is detailed in the
MIDI section.

• Grid recording mode. NOTE and TRIG VELOCITY data when holding a
[TRIG] key and playing a note on the external controller will record the
parameter locks.

• Live recording mode. NOTE, TRIG VELOCITY, and TRIG LENGTH data
is recorded from the external keyboard by the sequencer.

• Grid recording mode. Chords can be added to every trig on MIDI


Tracks. TRIG VELOCITY is set from the first note, applied to all notes
on the trig.

• Live recording mode. Chords can be added to every trig on MIDI


Tracks. TRIG VELOCITY is set from the first note, applied to all notes
on the trig. The last note that is released sets the TRIG LENGTH for all
notes on the trig.

• Step recording. Velocity is recorded in from the external controller and is


assigned as a VEL parameter lock to the trigs unless [FUNC] is held
while recording in which case the VEL parameter will be retained as a
fixed value.

• Step recording. Holding [YES] on Digitone while recording will record in


the note length played on the controller.

• The trig keyboard is set up in the TRACK NOTE options.

50 The Digitone Notebook : Reference & Guide


Pattern Basics 4
NOTES

Summary of available functionality within recording modes.

Function Grid Live Step Comments / Notes


Select mode [REC] [REC] + [PLAY] [REC] + [STOP]

REC button state Red Flash Red Flash x2 Red

Play Yes Yes Yes Playback by default in live mode

Note placement Per Trig Play In Play In

Note removal Trig - [NO]

Note preview Yes Yes Yes Audible preview of note + locks

Shift notes Yes No No [FUNC] + [LEFT], [RIGHT]

Chromatic No Default [FUNC] Trig keyboard

Velocity Fixed Fixed Fixed Trig page VEL


Internal Recording
Velocity Controller Controller Controller Step Rec options available
External Controller
Note Chords Yes Yes Yes Velocity dependant on rec mode
MIDI Tracks
Step rec automatically records
Trig length LEN Play In Various length options.

Auto channel Yes Yes Yes To record into MIDI.


External Controller

Track Note Yes No Yes Trig keyboard is automatic


Recording Mode

Quick Note Trig Keyboard can be used with


Recording Mode
Yes No Yes FUNC button

The Digitone Notebook : Reference & Guide 51


4 Pattern Basics
4.11 Playing / Previewing Patterns NOTES

Playback is available during recording and operates slightly differently in


the recording modes. For example live recording operates while playing.
Trig preview is also a useful tool when programming and developing
patterns.

▌PLAYING THE PATTERN

1. Press [PLAY] button. Button is lit green.

2. The red cursor steps through the sequence triggering the set trigs. In
grid rec mode the cursor is white and set trigs red.

3. Any pattern changes during the playback will queue up and await the
current pattern to be completed before changing.

4. Press [PLAY] to pause playback at current step. Play lit green and stop
lit white. Pressing [PLAY] again resumes playback.

5. Press [STOP] to stop playback and reset play head to start.

▌PREVIEWING A SINGLE STEP

This feature allows the audible previewing of individual steps including its
parameter locks. This function is available for both Synth and MIDI tracks.
This function operates in recording mode.

1. Ensure GRID or STEP Recording mode is selected.

2. Press and hold a TRIG [1] … [16] + [YES] to audition the selected trig.

3. The trig will be audible and any settings and trig locks will also be
auditioned.

52 The Digitone Notebook : Reference & Guide


Pattern Basics 4
NOTES 4.12 Pattern Timing Options
Digitone has some advanced settings for sequence timing in addition to the
standard quantization. These include quantization, retrigs, micro timing and
swing settings.

Function Parameter Location Button


Global Quantization Settings > Pattern Menu [SETTINGS] > PATTERN

Track Quantization Settings > Pattern Menu [SETTINGS] > PATTERN

Micro Timing Micro Timing Pop-Up Menu Trig [1] … [16] + [LEFT] or [RIGHT]

Swing Tempo Menu [TEMPO]

▌QUANTIZATION SETTINGS

1. Press [SETTINGS] to select the settings menu options.

2. Turn (LEVEL/DATA) or press [UP], [DOWN] to highlight PATTERN.

3. Press [YES] to select.

4. Turn (LEVEL/DATA) or press [UP], [DOWN] to highlight QUANTIZE.

5. Press [YES] to select.

6. Turn (F) rotary to change GLOBAL Quantization setting between 0-127.


The higher the setting the more quantization is applied to all micro
timed and off grid trigs on all tracks.

7. Turn (E) rotary to change the current TRACK quantization to a value


between 0-127. higher the setting the more quantization is applied to
the selected track’s micro timed and off grid trigs.

8. Press [NO] to back up in the menu and exit the pattern options.

Note, that the parameter changes adjust the quantization in real time

The Digitone Notebook : Reference & Guide 53


4 Pattern Basics
NOTES
▌SETTING PATTERN SWING

1. Select [TEMPO] Menu.

2. Turn (E) rotary to select the swing setting for the current pattern.

3. Settings are between 50% - 80% as indicated in the display with 50%
being the default ‘no swing’ setting.

4. Press [NO] or [TEMPO] again to exit.

▌SETTING INDIVIDUAL TRIG MICRO TIMING

1. Select GRID RECORDING mode by pressing [REC]. Button lit solid red.

2. Press and hold the desired step TRIG [1] + [16] + [LEFT] or [RIGHT].

3. The micro timing pop up grid display appears.

4. While still holding TRIG, adjust the micro timing using [LEFT] or
[RIGHT].

MICRO TIMING

On GRID

Select Micro Timing. Resolution Micro Timing Adjustment

Hold Trig [1] … [16] + [LEFT] or Defined resolution steps Use [LEFT] or [RIGHT] to
[RIGHT] to open settings pop up shift the trig timing back adjust the micro timing of the
or forth in the sequence selected trig.

+/-
1/384 1/192 1/96 5/384 1/64 7/384 1/48 1/96 3/128
5/192 11/384 1/32 13/384 7/192 5/128 1/24 17/384
3/64 19/384 5/96 7/128 11/192 23/384

Setup in Grid Recording Mode

Micro Timing settings are stored with the active pattern

54 The Digitone Notebook : Reference & Guide


Pattern Basics 4
NOTES 4.13 Copy, Paste and Clear Trigs in Grid Recording
The copy, paste and clear features are available for trigs and their
parameter locks within the pattern. The sequencer must be in GRID
RECORDING mode for these functions to operate.

EXAMPLE:
Copy from Trig Step 1 and Paste to Step 13, Clear Trig 15

GRID RECORDING MODE

COPY / PASTE
X

copies trigs including parameter locks


TRIG

Copy Paste
1 13
Hold Trig [1] + [REC] Hold Trig [13] + [STOP]

Track 1
1 13 15

Clear
15
Hold Trig [15] + [PLAY]

CLEAR

▌COPYING ONE TRIG TO ANOTHER STEP LOCATION

1. Press [REC] to select GRID RECORDING Mode.

2. Press TRIG [1] … [16] + [REC]. This copies the selected trig and also
its parameter settings.

3. Press TRIG [1] … [16] + [STOP]. This pastes the previously copied trig
into the destination step selected.

The Digitone Notebook : Reference & Guide 55


4 Pattern Basics
NOTES

▌COPYING MULTIPLE TRIGS TO OTHER STEP LOCATIONS

1. Press [REC] to select GRID RECORDING Mode.

2. Select all of the source trigs to copy. Press TRIG [1] … [16] + [REC].
This copies the selected trigs and also its parameter settings. The first
trig selected acts as the reference trig.

3. Press TRIG [1] … [16] + [STOP]. This pastes the previously copied trigs
into the destination step selected plus any additional trigs are placed
based on their copied position referenced from the first trig.

▌CLEARING ONE TRIG LOCK

1. Press [REC] to select GRID RECORDING Mode.

2. Press TRIG [1] … [16] + [PLAY]. This clears the selected trig locks.

▌CLEARING MULTIPLE TRIG LOCKS

1. Press [REC] to select GRID RECORDING Mode.

2. Press and hold multiple TRIG [1] … [16] + [PLAY]. This clears the
selected trig locks from all selected steps.

56 The Digitone Notebook : Reference & Guide


Pattern Basics 4
NOTES 4.14 Copy, Paste and Clear Patterns
The copy, paste and clear features are also available when working with
Digitone for patterns in play (not in recording) mode.

EXAMPLE:
Copy from current pattern A2 to a new pattern B6

NOT IN RECORDING MODE NOT IN RECORDING MODE

Pattern 2 Pattern 6

Bank A Bank B

Select the current Bank + Pattern Select the current Bank + Pattern

Copy Clear Paste


Press [FUNC] + [REC] Press [FUNC] + [PLAY] Press [FUNC] + [STOP]

COPY CLEAR PASTE

PATTERN

▌COPYING CURRENT PATTERN TO ANOTHER PATTERN SLOT

1. Press [BANK] + [A] … [H] and then Pattern [1] … [16] to select the
pattern to copy. From the current bank use [PTN] then [1] … [16].

2. Press [FUNC] + [REC] to copy the current pattern.

3. Press [BANK] + [A] … [H] and then Pattern [1] … [16] to select the
pattern to copy. If its from the current bank use [PTN] + [1] … [16].
To copy into the same bank use [PTN] then [1] … [16].

4. Press [FUNC] + [STOP] to copy the previously selected pattern to the


newly selected, current pattern slot.

The Digitone Notebook : Reference & Guide 57


4 Pattern Basics
NOTES

▌COPYING / PASTING WITHOUT LEAVING THE PATTERN

1. Press and hold [PTN] + TRIG [1] … [16] to select the pattern to copy

2. While still holding [PTN], release the TRIG key.

3. Press [REC] to copy while still holding [PTN].

4. Press TRIG [1] … [16] to paste as the destination.

5. Press and hold [STOP] to paste and await the countdown to finish.

6. Release all keys.

▌CLEARING THE CURRENT PATTERN

1. Within the selected pattern, hold [FUNC] + [PLAY].

▌CLEARING ONE OR MORE PATTERNS

1. Press [PTN] + TRIG (or multiple trigs) [1] … [16].

2. While still holding [PTN], press [PLAY] to clear the selected patterns
until the timer completes.

3. Release all keys.

▌UNDOING A PRIOR COPY, PASTE, CLEAR ACTION

1. Undertake a copy, paste, clear action.

2. Immediately after initiating the action in Step.1, repeat the key press to
undo the prior action.

Examples

[FUNC] + [REC] to Copy ......... [FUNC] + [REC] To Undo

[FUNC] + [PLAY] to Paste ........ [FUNC] + [PLAY] To Undo

[FUNC] + [STOP] to Clear ........ [FUNC] + [STOP] To Undo

58 The Digitone Notebook : Reference & Guide


Pattern Basics 4
NOTES 4.15 Basic Muting of Tracks
Patterns are hosted in each of the four Digitone tracks. Tracks are selected
for editing and all play together in sync. Two mute modes exist (Global /
Pattern) and these are covered later. The basic muting process covered
here. Muting tracks adds to the creativity especially when playing out live.

▌MUTING A TRACK WHILE PLAYING

1. Play a pattern [PLAY]. The track button illumination follows the triggers
in the track.

2. Press [FUNC] + [BANK] to enter mute mode. BANK button is dimly lit.

3. The active unmuted track buttons are brightly lit.

4. Press any TRACK button [T1], [T2], [T3], [T4] to mute the selected
track. Example, press [T1] to mute Track 1.

5. Muted tracks are shown on the track buttons as unlit.

6. Press any muted TRACK button [T1], [T2], [T3], [T4] to unmute the
selected track. Example, press [T1] to unmute Track 1.

7. Press [FUNC] + [BANK] again to exit mute mode.

The Digitone Notebook : Reference & Guide 59


NOTES

60 The Digitone Notebook : Reference & Guide


5
Patterns Advanced
Having covered the basics of pattern creation, per step. Patterns can be also chained which
this section provides a deeper dive into the allows sequential playback of a number of
features and parameters that unlock the full patterns. Song mode allows more elaborate
power of sequencing within Digitone. The key development of sequences of patterns. In Song
page when working with patterns is the [TRIG] mode patterns can be assembled into a full
page and its settings and this is therefore given production and entire arrangements created.
close attention within this section. The Other more advanced feature expand the
assembly of a series of steps and trigs into an options. A temporary save and reload function
arrangement creates melodic patterns. opens up more creative opportunities especially
Patterns are at the heart of Digitone and these when playing live. When navigating the pattern
are arranged within the powerful sequencer and other menus the location in the menu
and its associated feature set. The sequencer structure will remain at the previous position. The
is enhanced by complex functions such as trig instructions given here assume a start at the top
conditions where patterns are governed by rule menu. If needed, press [NO] from within the
sets, parameter locks where parameter menu repeatedly to take the location back to the
variations for each step can be created and highest entry level in the menu structure.
sound locks where unique sounds can be set

The Digitone Notebook : Reference & Guide 61


5 Patterns Advanced
5.1 Trig Page - Synth.
The trig page shows the fundamental settings applied to trig steps. Trig page parameters are saved
with the pattern (not with the sound). The trig pages are different in synth and MIDI mode. All
parameters with the exception of COND can be set to defaults. COND can only be set as a
parameter lock by holding a TRIG + Turn (D) and is only accessible in a recording mode.
SYNTH TRACKS 1-4

A ROOT B VEL C LEN D PROB

Default note for the trig placed Sets the velocity of the trig Sets the length of the selected Sets the probability of the
on the step. Multiple notes offset note. Trig keys are not directly trig. Press & turn for stepped trigger step triggering. Record
from root can be added to a step. velocity sensitive. values. Live recording overrides mode enables COND which
LEN parameter. sets logical rules for
determining the step operation.

C0(0) - G10(127) Default C5(60) 0-127 - Default 100 0.125 -127,INF - Default 1/16 0-100% ,Default 100%

E FLT.T F LFO.T G PTIM H PORT

Filter Trigger. Sets whether the LFO Trigger. Sets whether the Portamento time. Slide from Enables portamento on or off.
filter envelope is triggered or not. LFO envelope is triggered or not. one note to another.

ON, OFF - Default On ON, OFF - Default On 1-128 - Default 40 ON - OFF - Default = Off

The current value of each parameter is displayed when the control is adjusted or all parameter setting can be displayed by holding its [TRIG] key.
Press (DATA ENTRY) + [NO] to reset parameter to default. Press [TRIG] + [PLAY] to reset all TRIG page parameters to defaults. Copy [TRIG] +
[REC] and Paste [TRIG] + [STOP] also operate within and across the TRIG pages

62 The Digitone Notebook : Reference & Guide


Patterns Advanced 5
NOTES

TRIG Page functions

Root
Notes can be recorded with chromatic
trig keyboard or external controller. G5
Additional notes can be added on each (67)
step to make chords
E5
(64)

ROOT

C5 G5 D5 C6 C5 E5
(60) (67) (62) (72) (60) (64)
Velocity
Fixed when recording unless
using an external keyboard. Set TRIG TRIG TRIG TRIG TRIG TRIG
velocity manually on each trig.

1 3 5 7 11 13

Track 1
1 8 16

Portamento Length
Slides from the note to the next. This PORT Note length can be set in the TRIG page
can be set on or off with PORT and the LEN. This is also set automatically when
time PTIM adjusted.Further behaviour recording live mode and is used to record
settings are available in the Sound in step mode.
Setup [FUNC] + [TRIG] Page
PTIM

Notes on Probability

The probability setting is accessed by rotary (D) and can be set to 0%


where the trig will never play or 100% where it will play each trigger.
Anywhere in between will set the chance of the trigger playing.

When in record mode and when holding a TRIG button, this function under
control of (D) switches to conditional trigger settings. A range of functions
exist to set trig conditions.

Trig conditions take priority and override the probability setting.

The Digitone Notebook : Reference & Guide 63


5 Patterns Advanced
5.2 Trig Page - MIDI.
The MIDI Trig page appears when working in MIDI mode. The parameter set is a limited version of
that seen in synth tracks. COND can only be set as a parameter lock by holding a TRIG + Turn (D)
when in a recording mode.

MIDI TRACKS 1-4

A ROOT B VEL C LEN D PROB

Default note for the trig placed Sets the velocity of the trig Sets the length of the selected Sets the probability of the
on the step. Multiple notes offset note. Trig keys are not directly trig. Press & turn for stepped trigger step triggering. Record
from root can be added to a velocity sensitive. values. Live recording overrides mode enables COND which
step. LEN parameter. sets logical rules for
determining the step operation.

C0(0) - G10(127) Default C5(60) 0-127 - Default 100 0.125 -127,INF - Default 1/16 0-100% ,Default 100%

E F LFO.T G H
LFO Trigger. Sets whether the
LFO envelope is triggered or not.

ON, OFF - Default On

The current value of each parameter is displayed when the control is adjusted or all parameter setting can be displayed by holding its [TRIG] key.
Press (DATA ENTRY) + [NO] to reset parameter to default. Press [TRIG] + [PLAY] to reset all TRIG page parameters to defaults. Copy [TRIG] +
[REC] and Paste [TRIG] + [STOP] also operate within and across the TRIG pages

64 The Digitone Notebook : Reference & Guide


Patterns Advanced 5
NOTES 5.3 Basic Trig Page Set Up.

▌SETTING THE DEFAULT TRIG PARAMETERS

1. Press [TRIG] parameter page button to open theTRIG page.

2. Turn the data entry rotaries to adjust the parameters; (A) Root note, (B)
VELocity, (C) LENgth, (D) PROBability, (E) FLT.T Filter, (F) LFO.T, PTIM
Portamento time and PORT to turn portamento on or off.

3. These default values as set will be applied to any TRIG [1] … [16] steps
that have been set.

▌SETTING A PARAMETER LOCK TO A TRIG

1. Press [TRIG] parameter page button to open the TRIG page.

2. Hold the TRIG key [1] … [16] + Adjust (A) … (H) depending on
parameter required to set.

3. The parameter setting will be applied only when the parameter locked
trig is triggered.

4. Parameter locks appear yellow bold inverted on the locked parameter


on the TRIG page when a trig is pressed.

▌ADJUSTING SYSTEM TRACK LEVEL

1. Select any parameter page, example [TRIG].

2. Turn the (LEVEL/DATA) rotary control.

3. The value of the track level (displayed bottom left) will adjust 0-127.

The Digitone Notebook : Reference & Guide 65


5 Patterns Advanced
5.4 Adding Lock Trigs to a Pattern
While Digitone has Note trigs assembled into a pattern to activate note events it also has a feature
called Lock Trigs which do not trigger any note or audio events but only trigger parameter changes
known as parameter locks. This enables variations and evolving progressions through the sequence.

LOCK TRIG
A parameter lock is where a parameter is set to a
defined value for the specific trig step. This
Parameter Pages Events set at a defined step in enables one or more parameter changes per step
These parameters are available
for parameter locks. the sequencer that triggers of the sequenced pattern
parameter changes but does
not trigger notes. When
combined with others, is A sound lock is where an individual sound is
assigned from the sound pool to one or more trig
arranged to create variation steps. This enables a unique sound change per
within a pattern step of the sequenced pattern

Lock trigs are added by pressing


[FUNC] + TRIG [1] ...[16] + 5

4 5

Lock
YELLOW keys contain lock trigs (with no note trig). Note Trigs are
Max 80 different parameters locked per pattern
RED and parameter locked trigs blink. Unlit keys contain no trigs.

1 16
Track 1

TRIG page
Trig page is treated differently. Some parameters by default don't make logical sense to be parameter locked without a note. For
example note length needs a note to be valid. Locks on the TRIG page don’t behave the same as other pages. Parameter locks
set on the TRIG page do not show as flashing on the trig keys.

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Patterns Advanced 5
NOTES

▌SETTING PARAMETER LOCK TRIGS IN GRID RECORDING MODE

1. Press [REC] to select GRID RECORDING mode.

2. Press and hold [FUNC] and press a TRIG [1] + [16].

3. A lock trig is set on the selected step. The trig button illuminates yellow
indicating that only a lock trig present and no note trig (which would
therefore be red).

4. To assign a parameter lock, hold the [TRIG] step and make an


adjustment to a parameter on one of the parameter pages. Example:
[AMP] Page, pan setting PAN, data entry (G). The parameter will show
inverse bold yellow on the display.

5. The trig will flash yellow where a SYN1, SYN2, FLTR, AMP or LFO
parameter lock is assigned and will apply the parameter to the new
state when the step triggers.

▌SETTING PARAMETER LOCK TRIGS IN LIVE RECORDING MODE

1. Press [REC] + [PLAY] to select LIVE RECORDING mode.

2. To assign a parameter lock, make an adjustment to a parameter on the


parameter pages or play chromatic notes. Example: [AMP] Page, pan
setting PAN, data entry (G).

3. Changes are recorded and when in grid recording mode, the parameter
will show inverse bold yellow on the display when held.

4. The trig key will be yellow with a lock trig and flash with a parameter
lock assigned and will adjust to the parameter as the step triggers.

The Digitone Notebook : Reference & Guide 67


5 Patterns Advanced
NOTES

▌REMOVING A SINGLE LOCK TRIG PARAMETER

1. Press and hold TRIG [1] … [16] for the selected step.

2. While holding the trig key, press the data entry (A) … (H) control of the
parameter to remove.

3. The lock trig will stop flashing unless other parameter locks exist on the
same step.

4. The parameter will be reset to default.

▌REMOVING ALL LOCK TRIGS ON A TRIG

1. Remove the note trig and re-enter the note trig

2. All trigs on the step are removed. Button is unlit.

68 The Digitone Notebook : Reference & Guide


Patterns Advanced 5
NOTES 5.5 Sound Lock Basics.
Digitone has the ability to apply a unique sound patch to each trig. This
adds more variation and increases creativity options. A quick start
introduction to applying sound locks is covered here.

Sounds must be available in the sound pool in order to use for sound locks.

▌SETTING SOUND LOCK TRIGS IN GRID RECORDING MODE

1. Press [REC] to select GRID RECORDING mode.

2. Press and hold the TRIG [1] … [16] + Turn (LEVEL/DATA) control to
assign a sound to the trig.

3. The sound pool list will appear and scroll to the desired selection using
the (LEVEL/DATA) control. Sound must exist in the track pool.

4. Release the TRIG key on the selected new sound.

5. The TRIG [1] … [16] selected will flash indicating it has a sound lock
applied.

▌CHECKING SOUND LOCK TRIGS IN GRID RECORDING MODE

1. Press [REC] to select GRID RECORDING mode.

2. Hold a sound locked TRIG [1] … [16].

3. The display indicates the attached sound in the title area of the display.

▌REMOVING SOUND LOCK TRIGS IN GRID RECORDING MODE

1. Press [REC] to select GRID RECORDING mode.

2. Press and hold the TRIG [1] … [16] + Turn (LEVEL/DATA) control to
remove a sound from the trig.

3. The sound pool list will appear and scroll to the TRACK SOUND option
using the (LEVEL/DATA) control.

4. Release the TRIG key on the TRACK SOUND option.

5. The sound will be removed and revert to the original track sound

The Digitone Notebook : Reference & Guide 69


5 Patterns Advanced
5.6 Conditional Trig Locks and Note Probability
Note probability is the ability to set a trigger ‘chance’ i.e. the percentage chance the trig step has of
playing in the pattern cycle. Probability is set on the TRIG page using its rotary control. Conditional
locks are are also set on the same control, which is available when holding a trig step in record
mode. Conditional locks are set just like parameter locks and apply a set of defined rules to the
selected trig step that must be fulfilled to enable the trig step to be triggered. Conditional trigs offer a
great way to develop complex and evolving patterns especially in combination. Conditional trigs
have the priority and override the probability setting if set on the same track / trig.

TRIG Page

NOTE PROBABILITY
Default option is note probability. Adjust the control
to set the % probability of the note triggering.

TRIG
select trig page turn

+ D
In grid or step
recording mode

CONDITIONAL TRIGS
When in record mode, apply a trig and then hold the TRIG Key [1] … [16] and adjust (D).
PROB parameter switches to COND when in grid or step record mode and the Trig is held.

70 The Digitone Notebook : Reference & Guide


Patterns Advanced 5
NOTES

Probability Explained

Probability assesses each of the trigs on every cycle of the pattern and
decides whether to activate / trigger the trig or not. The chance of triggering
is variable, where 100% Probability means steps trigger every time as
normal and 0% would not trigger at all on any cycle of the pattern.

Note: Any trig condition locks that have been set will take priority over the probability %.

Examples
0% 25% 66% 100%
Steps will not trigger on Steps have a 1 in 4 chance Steps have approximately Default probability meaning
any pattern cycle. each cycle of triggering. a 2 out of 3 chance of every trig step triggers
triggering each cycle. normally each cycle

1 16 1 16
Track 1 Track 2

40% 0%
Notes will only trigger based on Notes will never trigger based on
the % probability giving a the % probability giving a no
random-like output. output.

1 16 1 16
Track 3 Track 4

100% 80%
Notes will always trigger based Notes will trigger based on the %
on the % probability giving a probability giving a random-like
normal output. output.

Probability
While the examples here describe in terms of an X in Y chance, the triggering does not
follow a defined or regular pattern of triggering or cycle. Digitone randomly sets when it
will trigger. This randomisation is based on the selected and set probability defined on
the specific trigger step. So for 50% the trigger will not necessarily be every second step
but generally will trigger 50% of the time for each cycle.

Probability is set in the [TRIG] page using control (D)

Conditional Locks take precedence over probability so if the conditional probability is also set, then this will be
applied. Ensure conditional trigs are off if not required - TRIG [1] … [16] + press (D)

The Digitone Notebook : Reference & Guide 71


5 Patterns Advanced

Conditional Locks / Trig Conditions Explained

Conditional trigs offer a great way to develop complex and evolving patterns set with parameter
locks which apply a set of rules to the trig step. These predefined rules must be fulfilled to enable
the trig step to operate. This mode is available ‘under’ the PROB parameter available while the Trig
step is held when Digitone is in grid or step record mode.

The rules for trig conditions are set using parameter locks. A trig needs to be set first for the chosen
rule to act upon. The condition rule set will determines how the trig behaves in the pattern
sequence. Conditional locks take precedence over the probability setting.

FILL

FILL FILL

Activates the trig and applies a fill on the A trig is active when fill is not applied. Fill
chosen trig step. Fill is triggered when is applied on the chosen trig step but
the fill mode is activated. does NOT apply the fill while ever the fill
mode is activated.

FILL MODE

Fill mode is a function that temporarily adds fills and variations such as drum roll at the end of a bar.
This creates more interest in a pattern or at pattern change / cycle end. Fill mode is pre-requisite in
the use of the Fill trig conditions. Fill mode would need to also be set on the same step as the fill
condition and would then be triggered by:-

• Manually pressing [PAGE] key during pattern playback at any time. (Not available in grid
recording mode).

• A cued one pattern cycle during pattern playback. Set by pressing [YES] + [PAGE] Button to
cue the pattern for a fill. (Not available in grid recording mode)

• Latch fill mode ON. Set by [PAGE] + [YES] then release [PAGE] first, followed by [YES].
Press [PAGE] to unlatch fill mode OFF.

FILL FILL
Only triggers when Triggers when FILL
FILL mode is active mode is NOT active

1 16
Track 1

As well as COND being set to FILL the step would also need a fill setting such as a retrigger to generate a
drum roll and then this would only trigger when FILL is activated manually, one cycle or on latch.

72 The Digitone Notebook : Reference & Guide


Patterns Advanced 5
NOTES

▌SETTING UP A FILL

1. Select GRID RECORDING or STEP RECORDING mode.

2. Press TRIG [1] … [16] to set a trig in a pattern where a fill is needed.

3. Set the action within the Trig that would be triggered. For example, this
could be simply be a note being triggered to create a roll.

4. Select the [TRIG] Page.

5. Press and hold TRIG [1] … [16] which is the target for a fill condition.

6. Turn (D) data entry rotary to set up COND = FILL on the target trig.

7. Turn GRID RECORDING or STEP RECORDING off

8. Press [PLAY] to play the pattern.

9. Press [PAGE] while playing to trigger the fill condition as set on the
selected trig(s).

10. Press [YES] + [PAGE] and the fill will be activated only on the next cued
cycle.

11. Press [PAGE] + [YES] then release [PAGE] first. This latches FILL on.
Press [PAGE] again to unlatch i.e. fill mode off.

Example
FILL
Only triggers when
FILL mode is active

1 16
Track 1

FILL When a fill is activated by pressing


Does not trigger when [PAGE], track 1 will play the end of
FILL mode is active bar fill roll, while track 2 will not
play the end of bar sequence
1 16
Track 2

Trig set i.e Note


Trig FILL condition set
Trig FILL condition set
No trig set

The Digitone Notebook : Reference & Guide 73


5 Patterns Advanced
NOTES

PRE

PRE

Applies the trigger on the chosen step when a


previous, most recent trig condition event on the same
track is triggered true. Will not trigger if the prior trig
condition is ‘false’.

PRE

Does NOT apply a trigger on the chosen step when a


previous, most recent trig condition event on same track
is triggered true. Equally this trig will operate if the
previous, most recent trig condition prior is ‘false’.

Example

PRE
Triggers when a previous trig
condition, same track has
been triggered.

Track 2

Trig set i.e Note PRE


Trig condition set
Does NOT trigger when a
No trig set
previous trig condition, same
track has been triggered.

PRE Conditions are dependant on the most recent trig conditions true / false state (not
just note trig) on the same track immediately prior to the trig on which it is placed.

74 The Digitone Notebook : Reference & Guide


Patterns Advanced 5
NOTES

NEI

NEI

Applies the trigger on the chosen step when a previous


trig condition event on the neighbouring (one prior)
track is triggered. Will not trigger if the prior track
condition is ‘false’ i.e. inactive.

NEI

Does NOT apply a trigger on the chosen step when a


trig condition event on the neighbouring (one prior)
track is triggered. Equally this trig will operate if the
previous, most recent trig condition prior track is not
‘true’ i.e. active.

Examples

1 16
Track 1

Track 2

NEI NEI
Triggers when a previous trig Triggers when a previous trig
condition, neighbouring track has condition, neighbouring track is
been triggered ‘true’ and is active not triggered / inactive.

Trig set i.e Note


Trig condition set
No trig set

NEI Conditions are dependant on the most recent trig conditions (not just note trig) true /
false state on the previous neighbouring track prior to the trig on which it is placed.

The Digitone Notebook : Reference & Guide 75


5 Patterns Advanced
NOTES

1ST

1ST

Applies the trigger on the chosen step when the


pattern plays its first loop. Will not trigger on
subsequent pattern cycles.

1ST

Applies the trigger on the chosen step when the


pattern plays on any loop cycle except the first loop.
Will not trigger on the first loop of a pattern cycle.

Examples

Track 2

1ST
Will trigger on the 1st pass
only of the loop cycle

PATTERN LOOP 1

1ST
PATTERN LOOP 2 Will trigger on the all loop
cycles except the first loop.
Count Reset

PATTERN LOOP 3

PATTERN LOOP 4

Trig set i.e Note


Trig condition set
No trig set

1ST Conditions are dependant on the loop cycles. Restarting a paused loop does not
reset the loop cycle counter. The 1st cycle is only recognised when a cycle is stopped
and then started.

76 The Digitone Notebook : Reference & Guide


Patterns Advanced 5
NOTES

A:B

A:B

Sets the cycles looped before triggering and the total


cycles played before the cycle counter resets.

Example
Track 2

2:4
Will trigger on the 2nd cycle of a 4 cycle loop
count and reset at the end of 4th cycle.

PATTERN LOOP 1

A
Is the number of the loop within the
PATTERN LOOP 2
cycles before the trigger is active. In
this example A=2.
Count Reset

PATTERN LOOP 3

B
PATTERN LOOP 4 Is the number of loop cycles before
the count resets. In this example B=4.

1:2 2:4 3:4


Trigger is active on first loop, Trigger is active on second loop, Trigger is active on third loop,
then third, fifth of new cycles etc. then sixth, ten ie on each next then seventh, eleventh i.e. on
The loop count reset is every cycle. Loop count reset is end of each of the new cycles. The loop
second loop. fourth loop. count reset is every fourth loop.

Trig set i.e Note


Trig condition set
No trig set

A:B Conditions are dependant on the loop cycles and the condition initiates a trigger and
also a reset of the counter.

Options available are 1:2, 2:2, 1:3, 2:3, 3:3, 1:4, 2:4, 3:4, 4:4, 1:5, 2:5, 3:5, 4:5, 5:5, 1:6,
2:6, 3:6, 4:6, 5:6, 6:6, 1:7, 2:7, 3:7, 4:7, 5:7, 6:7, 7:7, 1:8, 2:8, 3:8, 4:8, 5:8, 6:8, 7:8, 8:8.

The Digitone Notebook : Reference & Guide 77


5 Patterns Advanced
NOTES

X%

X%

Applies the trigger on the chosen step when the


pattern plays at the probability percentage giving an
almost random like feel. Range is 1-100%

Examples

100% 75%
Trigs will always trigger based on Notes will trigger based on the %
the % probability giving a normal probability giving a random-like
output. output favouring on state.

1 16
Track 1

50% 0%
Notes will only trigger based on Trigs will never trigger based on
the % probability giving a the % probability giving no
random-like 50/50 output. output.

Trig set i.e Note


Trig condition set
No trig set

X% Conditions are dependant on the ‘chance’ of a trig activating. This is similar to a


random (within the % constraints) setting. While the functionality is similar to the
dedicated probability function, the condition trig can operate and interact within the
other conditional trig functions. Conditional trigs take precedence over the dedicated
probability setting.

78 The Digitone Notebook : Reference & Guide


Patterns Advanced 5
NOTES 5.7 Portamento.
Portamento is the musical term for a slide from one note to another. This
gives a glide of the pitch between notes.

Portamento is selected and time set on the [TRIG] page but also has
configuration settings in the setup page [FUNC] + [TRIG].

▌SETTING PORTAMENTO ON / OFF

1. Press [TRIG] to open the TRIG page.

2. Turn (H) to switch PORT - Portamento On or Off.

3. Turn(G) to adjust PTIM - Portamento time between 1 - 128. This affects


the time between the notes. Lower numbers are faster.

4. When playing the keyboard notes the effect can be heard.

5. Hold Trig [1] … [16] to apply a trig and adjust (H) and (G) to lock a
portamento setting to the trig step.

PORT
Portamento On/Off
(H)

PTIM
Portamento Time
(G)

The Digitone Notebook : Reference & Guide 79


5 Patterns Advanced
NOTES

Portamento Settings

+ PORTAMENTO

Portamento
Trig with portamento
set to PORT On
TYPE

Notes played normally, stepped


discretely at their defined note value
1 16
Track 1

Voice F3 C5 F3 C5

8 16 8 16
Legato Only

Note glides from previous value


to the triggered step note
determined by PTIM

Portamento: Glide mode is a smooth transition

Portamento: Glissando mode is a quantized to


semitones. May seem audibly ‘steppy’

Amount: Sets a shorter glide. The lower the number


the shorter the glide length to its target note.
100 0

C5 Note Off

16
Off

On

Gating: When OFF glide continues


after note is released and when ON
Trig set i.e Note
will stop at the note off.
Trig + Portamento
No trig set

80 The Digitone Notebook : Reference & Guide


Patterns Advanced 5
NOTES

▌CONFIGURING PORTAMENTO SETTINGS

1. Press [FUNC] + [TRIG] to open the SETUP page.

2. Turn (LEVEL/DATA) or press [UP], [DOWN] to navigate and highlight


PORTAMENTO.

3. Press [YES] to select the options.

4. Turn (LEVEL/DATA) or press [UP], [DOWN] to navigate and highlight


the desired function:-

• TYPE: Use [LEFT] [RIGHT] to edit


Track: Pitch glides from last note triggered to the new target note.
Voice: Pitch glides from last note triggered by a specific voice to the
new target note played by the same voice.
Legato Only: Pitch glides from last note held / retained to the new
target note on the track.

• SLOPE: Use [LEFT] [RIGHT] to edit


Constant Rate: Linear glide at constant rate, completion time
aligned to glide time.
Constant Time: Linear glide at a fixed time length irrespective of
start and end notes.

• AMOUNT: Turn any (DATA ENTRY) Rotary to change


Sets a shorter glide so only the last part of a glide is captured. Low
settings nearer to 0 means a shorter glide to target note. 100 means
the full glide time is carried out.

• STYLE: Use [LEFT] [RIGHT] to edit


Glide: Smooth and subtle transition with continuous note.
Glissando: More aggressive, quantized to semitones.

• GATING: Use [LEFT] [RIGHT] to edit


Off - Checked: When the note is released glide will continue
On - Unchecked: Glide stops when note is released.

5. Press [NO] to back out of menu or press another option i.e. [TRIG] to
exit the menu.

The Digitone Notebook : Reference & Guide 81


5 Patterns Advanced
5.8 Managing Patterns NOTES

Patterns are mainly managed from within the PATTERN management


menu, located in the [SETTINGS] functions. Some pattern functions are
also available elsewhere, outside of the pattern menu.

PATTERN

PATTERN

Menu option selects pattern management for the currently selected working pattern. Use [UP] -
[DOWN] keys to navigate and [YES] to select and [NO] to cancel. Note the previous state menu
may be present when moving in and out of a menu. Use [NO] to move back through the menu.

QUANTIZE
Access to track and global
quantize settings

RENAME
Opens the renaming screen
and allows editing of the
pattern name.

CLEAR
Clears from working memory.
No data lost until the project is WHOLE PATTERN
saved. Both sequence and sound data is
saved, reloaded or cleared.
ACCEPT

SOUND DATA
SAVE TO PROJ The patterns data (sounds and
Saves the pattern to the
levels) only, sequence data
Project in the +Drive. Project
unchanged.
must have been saved first.
CANCEL / BACK
SEQUENCE DATA
The patterns sequence data only
RELOAD FROM PROJ (trigs, params, locks), sound data is
The pattern is reloaded from unchanged.
the project +Drive to working
memory. The pattern must IMPORT SOUND
have been saved first. from the +Drive to the active
pattern. [UP] [DOWN] or (LEVEL/
then TRACK
DATA) to choose sound. [T1] … [T4]
IMPORT / EXPORT
This feature enables sounds EXPORT SOUND
to be imported and exported from the pattern to the +Drive. [UP]
from +Drive to the active [DOWN] or (LEVEL/DATA) to
pattern. choose memory slot.

MANAGE SOUNDS
AUDIO ROUTING CANCEL
Sound manager options menu.
Selects global routing for the
pattern on or off.

82 The Digitone Notebook : Reference & Guide


Patterns Advanced 5
NOTES

▌SAVING A PATTERN - TEMPORARY

1. Press [FUNC] + [YES] to create a temporary save point for the current
tracks pattern.

2. Pattern is saved temporarily and not in the permanent memory storage.

▌RESTORING A TEMPORARY PATTERN

1. Press [FUNC] + [NO] to restore the pattern from the previous save point

2. If no previous save has been made the permanently stored pattern will
reload into the current track.

▌SAVING A PATTERN PERMANENTLY

1. Press [SETTINGS] to select the settings menu.

2. Turn (LEVEL/DATA) or [UP] or [DOWN] to highlight PATTERN. Press


[YES] to select the pattern menu.

3. Navigate to SAVE TO PROJ using [UP] [DOWN] or using (LEVEL/


DATA) control. Press [YES] to select.

4. Turn (LEVEL/DATA) or [UP] or [DOWN] to highlight whether to save


WHOLE PATTERN, SOUND DATA or SEQUENCE DATA.

5. Press [YES] to save and [YES] again to confirm.

▌OPENING / RELOADING A STORED PATTERN

1. Press [SETTINGS] to select the settings menu.

2. Turn (LEVEL/DATA) or [UP] or [DOWN] to highlight PATTERN. Press


[YES] to select the pattern menu.

3. Navigate to RELOAD FROM PROJ using [UP] [DOWN] or using


(LEVEL/DATA) control. Press [YES] to select.

4. Turn (LEVEL/DATA) or [UP] or [DOWN] to highlight whether to load


WHOLE PATTERN, SOUND DATA or SEQUENCE DATA. Press [YES]
to load and [YES] again to confirm.

The Digitone Notebook : Reference & Guide 83


5 Patterns Advanced
NOTES

▌CLEARING A PATTERN FROM WORKING MEMORY

1. Press [SETTINGS] to select the settings menu.

2. Turn (LEVEL/DATA) or [UP] or [DOWN] to highlight PATTERN. Press


[YES] to select the pattern menu.

3. Navigate to CLEAR using [UP] [DOWN] or turn (LEVEL/DATA) control.

4. Press [YES] to select

5. Turn (LEVEL/DATA) or [UP] or [DOWN] to highlight whether to clear


WHOLE PATTERN, SOUND DATA or SEQUENCE DATA.

6. Press [YES] to clear and [YES] again to confirm.

▌IMPORTING A SOUND TO THE PATTERN / TRACK

1. Press [SETTINGS] to select the settings menu.

2. Turn (LEVEL/DATA) or [UP] or [DOWN] to highlight PATTERN. Press


[YES] to select the pattern menu.

3. Navigate to IMPORT/EXPORT using [UP] [DOWN] or turn (LEVEL/


DATA) control.

4. Press [YES] to select.

5. Navigate to IMPORT SOUND with [UP], [DOWN] or (LEVEL/DATA).

6. Press [YES] to open the sound browser list.

7. Turn (LEVEL/DATA) or press [UP] [DOWN] to navigate to the desired


sound and press [YES] to select.

8. Select track to which the sound will be placed. Press [T1] … [T4] or
[NO] to cancel and exit.

84 The Digitone Notebook : Reference & Guide


Patterns Advanced 5
NOTES

▌EXPORTING A SOUND

1. Press [T1] … [T4] to select the track containing the sound to export.

2. Press [SETTINGS] to select the settings menu.

3. Turn (LEVEL/DATA) or [UP] or [DOWN] to highlight PATTERN. Press


[YES] to select the pattern menu.

4. Navigate to IMPORT/EXPORT using [UP] [DOWN] or (LEVEL/DATA).

5. Press [YES] to select.

6. Navigate to EXPORT SOUND with [UP], [DOWN] or (LEVEL/DATA).

7. Press [YES] to open the sound browser at the first free slot. Select a
new slot by turning (LEVEL/DATA) or press [UP] [DOWN].

8. Press [YES] to select. The naming menu will pop up to create a name
for the sound.

9. Press [YES] once a name has been edited to save.

10. The select meta data tags option is presented to add tags to the sound
in the sound browser. Select tags needed by highlighting the tag and
using [YES] to toggle selection on or off.

11. Select <SAVE> to save the sound and tags.

The Digitone Notebook : Reference & Guide 85


5 Patterns Advanced
5.9 Arpeggiator NOTES

Digitone has an arpeggiator, also called arp, built into each track. The arp is
only available for audio tracks and not MIDI. While the arp is explained here
as a pattern component it actually is part of, and saved with, the sound.

What is an Arpeggiator?

Based on the musical term arpeggio and often described as a broken


chord. Think of this as a sequencer within a sequencer. The arpeggiator
creates predefined note patterns, typically across a set chord or note group
and spans defined octave ranges. Arpeggios are useful in sound design
and can even be a core component in developing ambient, drone and pad
sounds and not just melodies.

▌ACCESSING THE ARP FUNCTION

1. Press [T1], [T2], [T3], or [T4] to select a track hosting the arp.

2. Press [FUNC] + [SYN1] to open the arp page.

3. Parameters are accessible from the page and the (DATA ENTRY)
controls.

• MODE - Mode: How the arpeggiator operates. Options are OFF,


TRUE, UP, DOWN, CYCL.

• SPD - Speed: Speed of the arpeggiator and is synchronized to the


project BPM.

• RNG - Range: Octave range of the arpeggiator operation.

• LEN - Length: Length of the arpeggiated notes.

• LEN - Arp Length: Length of the arpeggio up to 16 steps.

• OFS - Offset. Sets the offset note value of individual notes.

▌QUICK SELECTION OF ARP ON/OFF

1. Press [T1], [T2], [T3], or [T4] to select a track hosting the arp.

2. Press [FUNC] + [TRACK NOTE] to toggle the arp off / on (in the mode
defined).

86 The Digitone Notebook : Reference & Guide


Patterns Advanced 5
NOTES
ARPEGGIATOR PAGE

+ ARPEGGIATOR Digitone Keys has a


dedicated ARP button

Speed. (B) Octave Range. (C)


Arp speed synced to BPM. Range over which the arp plays.

Play Mode. (A) Note Length. (D)


Controls how notes All Arp Notes.
are played.

Arp Length. (F)


Up to 16 steps.

Note Offset. (E)


Track. [Tx] Note value of each
Currently selected track. step based on scale.
Also shown in the page title

Example

Step, Currently Selected.


Use [LEFT] or [RIGHT] to select the step

+63
Available Step.
... Not selected, but played in arp.

+1
Arp Length.
0 Example set to 8 Steps
by turning (F).
-1

Offset Note.
-2 Offset from original note trig in semitones. The ‘Scale
Rest.
Deactivate a step with key’ in the TRACK NOTE menu is also relevant here.
-3 0
[DOWN], Reactivate with [UP].
...
-64

Step indicator.
Available and current steps. Does not animate playback in real time when playing.

To turn ON / OFF + LED indicates on when arp is running.


Press [FUNC] + [TRACK NOTE].

The Digitone Notebook : Reference & Guide 87


5 Patterns Advanced
NOTES

▌CREATING A BASIC ARPEGGIO

1. Press [T1], [T2], [T3], or [T4] to select a track hosting the arp.

2. Press [TRIG] to open the TRIG page.

3. Turn (F) to set the LEN for individual steps or the track to ensure notes
are long enough for the arpeggio to play out.

4. Press [FUNC] + [SYN1] to open the ARP page.

5. Turn (F) to set the arpeggio length between 1-16 steps.

6. Turn (A) to select the mode: From OFF to TRUE, UP, DOWN or CYCL.

7. Turn (B) to set the speed of the arpeggio, this is synchronised to the
BPM of the project and options are; 1/1, 1/2, 1/3, 1/4, 1/5, 1/6, 1/8, 1/10,
1/12, 1/16, 1/20, 1/24, 1/32, 1/40, 1/48, 1/64, 1/80, 1/96.

8. Turn (C) to set the range of the arpeggio. The range is the shift upwards
in the octaves as the arp steps through its cycle. Each iteration will
move 1 octave up until the octave cycle range is completed and then it
will return to the original position and start the cycle again.

9. Press [FUNC] + [TRACK NOTE] to turn the arp on or off. The orange
LED will be on when the arp is running. Also in the arp page turning (A)
to any mode other than off turns the arp on.

▌PROGRAMMING NOTE OFFSETS IN AN ARPEGGIO

1. Press [T1], [T2], [T3], or [T4] to select a track hosting the arp.

2. Press [FUNC] + [SYN1] to open the ARP page.

3. Press [LEFT] or [RIGHT] to select an arp step. The selected step will
show with a larger ‘note’.

4. Turn (E) to offset the note from the trig default. This is offset in
semitones.

5. Press [DOWN] to deactivate (rest) the selected step. Press [UP] to


restate an inactive step.

6. Press [FUNC] + [TRACK NOTE] to turn the arp on or off. The orange
LED will be on when the arp is running.

88 The Digitone Notebook : Reference & Guide


Patterns Advanced 5
NOTES

Arpeggiator Modes

TRUE - MODE

Example: C Major chord notes, octave range 1 (1 octave range for one cycle).
Example shown assume 1/16 Speed over a 16 step arpeggio. Note length covers entire 16 steps of sequencer pattern
- 1 page (i.e. full arp pattern). Effectively 1 arp step to 1 pattern sequence step.

C Major
Chord
C E G
1 2 3

LEN

Trig Page LEN (C) should be set to ensure the arpeggio sequence length can be played out

Arp programmed note with or without offset


Arp played chord note at the arp settings

TRUE.
The arpeggio plays in the same order as the notes were played. Example has C, E, G played into the trig.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
G G G G G

E E E E E 1 Oct

C C C C C C

One Cycle

True will arpeggiate notes in the same order as they are


recorded in, across the octave. The pattern will repeat
and continue.

The Digitone Notebook : Reference & Guide 89


5 Patterns Advanced
NOTES

Arpeggiator Modes

UP - MODE

Example: C Major chord notes, octave range 1 (1 octave range for one cycle).
Example shown assume 1/16 Speed over a 16 step arpeggio. Note length covers entire 16 steps of sequencer pattern
- 1 page (i.e. full arp pattern). Effectively 1 arp step to 1 pattern sequence step.

C Major
Chord
C E G
1 2 3

LEN

Trig Page LEN (C) should be set to ensure the arpeggio sequence length can be played out

Arp programmed note with or without offset


Arp played chord note at the arp settings

UP.
The arpeggio plays in the notes in an ascending order with the lowest note e.g. C, first and highest e.g. G played last.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
G G G G G

E E E E E 1 Oct

C C C C C C

One Cycle

Up will arpeggiate notes lowest to highest across the


octave. Then restart lowest to highest and continue.

90 The Digitone Notebook : Reference & Guide


Patterns Advanced 5
NOTES

Arpeggiator Modes

DOWN - MODE

Example: C Major chord notes, octave range 1 (1 octave range for one cycle).
Example shown assume 1/16 Speed over a 16 step arpeggio. Note length covers entire 16 steps of sequencer pattern
- 1 page (i.e. full arp pattern). Effectively 1 arp step to 1 pattern sequence step.

C Major
Chord
C E G
1 2 3

LEN

Trig Page LEN (C) should be set to ensure the arpeggio sequence length can be played out

Arp programmed note with or without offset


Arp played chord note at the arp settings

DOWN.
The arpeggio plays in the notes in an descending order with the highest note e.g. G, first and lowest e.g. C played last.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
G G G G G G

E E E E E 1 Oct

C C C C C

One Cycle

Down will arpeggiate notes highest to lowest across the


octave. Then restart highest to lowest and continue.

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5 Patterns Advanced
NOTES

Arpeggiator Modes

CYCL - MODE

Example: C Major chord notes, octave range 1 (1 octave range for one cycle).
Example shown assume 1/16 Speed over a 16 step arpeggio. Note length covers entire 16 steps of sequencer pattern
- 1 page (i.e. full arp pattern). Effectively 1 arp step to 1 pattern sequence step.

C Major
Chord
C E G
1 2 3

LEN

Trig Page LEN (C) should be set to ensure the arpeggio sequence length can be played out

Arp programmed note with or without offset


Arp played chord note at the arp settings

CYCL.
The arpeggio plays in the notes in an ascending order then descending e.g. CEGEC.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
G G G G

E E E E E E E E 1 Oct

C C C C

One Cycle

Cycl will arpeggiate notes lowest to highest then to


lowest across the octave and continue to cycle.

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Patterns Advanced 5
NOTES

Arpeggiator Modes

Example: True mode. single note, octave range 3.


Example shown assume 1/16 Speed over a 16 step arpeggio. Note length covers entire 16 steps of sequencer pattern
- 1 page (i.e. full arp pattern). Effectively 1 arp step to 1 pattern sequence step.

Single Note

LEN

Trig Page LEN (C) should be set to ensure the arpeggio sequence length can be played out

Arp programmed note with or without offset


Arp played note at the arp settings

True mode. Single note

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
3 Oct

2 Oct

1 Oct

One Cycle

True mode. Single note with programmed offsets. Note are played across the octave range.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16

-2 2 2 3 Oct
7 2 Oct
-2
7
5
2 2
1 Oct
-2 -2 -2

One Cycle

The Digitone Notebook : Reference & Guide 93


5 Patterns Advanced
5.10 Chains NOTES

A chain is a sequence of patterns linked to play together in a linear


sequence one after the other and configured in the order desired. Chains
cannot be saved or re-edited once created. Digitone chaining functionality
can be limited and somewhat quirky.

A03 B02 C04 A05 B10

1 Chain Maximum : Up to 64 Patterns from Banks A-H

Chains can be created with the sequencer stopped or running

When creating chains it is important to follow the technique described


precisely. This involves holding the prior key before pressing the next. This
means at least 1 key (either a TRIG key or PTN key) will be held throughout
the chaining process.

▌PLAYING A PATTERN CHAIN

1. Press [PLAY]. The chain will play and each pattern chained will be
played following completion of the previous pattern.

2. The chain will restart and loop once the sequence is completed.

▌CREATING A PATTERN CHAIN - EXAMPLE 1

Same pattern and allows only 1 copy of the first pattern

1. Press and hold [PTN], then press [1] … [16] for the FIRST pattern in the
chain.

2. Keep the trig in step 2 held and release the [PTN] key.

3. With the TRIG still held, select subsequent patterns to the first within the
chain by pressing [1] … [16]

• Select individual pattern trigs [1] … [16] whilst always holding the
prior TRIG to create a chain.

• To add a repeated pattern trigs [1] … [16] to repeat instances in


succession whilst holding the prior trig.

4. Continue to build the chain length and assemble the pattern sequence.
The chain is complete when the last pattern trig is released

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Patterns Advanced 5
NOTES

▌CREATING A PATTERN CHAIN - EXAMPLE 2

Across multiple banks.

1. Select the first the pattern bank, hold [BANK] + [1] … [16] i.e. A … H

2. Press and hold [PTN] + [1] … [16] to select the first pattern in the chain

3. Keep the TRIG in step 2 held and release the [PTN] key.

4. Press the TRIG [1] … [16] required to add patterns multiple times and
keep hold of the trig when on the last selection.

5. With the TRIG still held, select subsequent patterns to the first within the
chain by pressing [1] … [16]

• Select individual pattern trigs [1] … [16] whilst always holding the
prior trig

• To add a repeated pattern trigs [1] … [16] to repeat instances in


succession whilst holding the prior trig.

• Press [BANK] then [A] … [H] to change bank and choose trig
patterns [1] … [16] from the new bank to add to the chain.

6. To complete chain release the TRIG.

▌CREATING A PATTERN CHAIN - EXAMPLE 3

Multiple copies of the first pattern

1. Press and hold [PTN] + Press and hold [1] – [16] that is NOT your first
pattern. Keep hold of the trig throughout.

2. Release [PTN], then press and hold [PTN] again.

3. Press your first pattern [1] – [16] key twice or any number of trigs for the
pattern repeats you need.

▌CLEARING A PATTERN CHAIN

1. Select a new [BANK] and or [PTN] or create a new chain. Previously


created chain will be lost

The Digitone Notebook : Reference & Guide 95


5 Patterns Advanced
5.11 Song Mode
Song mode allows the creating of arrangements and chaining of patterns into full productions. Song
mode is more advanced at creating a sequence of patterns than the chain function. Songs play by
the designated rows and their assigned patterns in order. The pattern can be repeated and it’s
length can be the same as the pattern default or an alternative step length set per row. Tempo can
also be assigned per row. The option to mute rows is also possible. The default mode is to
continuously loop the song from start to end then restart.

Song Mode Overview

C04
Pattern Patterns selected to play on each row.

B02

A03

Each pattern row is Attributes per row can be set for the behaviour of the
played in sequence pattern assigned to the row.

Song Row Label Pattern Repeat Length Tempo BPM Mutes


# LABEL PTN

01 INTRO C04 1 016 120.0


Play Direction per Row

02 INTRO B02 4 032 120.0

03 VERSE A03 4 016 118.0

04 VERSE A04 8 064 120.0

END: LOOP

Labels can be selected based on a Song will play through each row and row loop, then will by default
predefined set or can be the pattern name. loop back to the start and continue to play again. Alternative option
to STOP Playback at the end.

Song mode must be enabled to play the arrangement. Songs are built in the song mode editor. Songs are automatically
saved as they are created but the project must be saved to retain the song when switching between projects.

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Patterns Advanced 5
NOTES

Song Mode Menu’s

Creating a song starts from within the Song Editor. This is accessible from
the [SONG] Mode button.

Press [SONG] to open the song mode pop-up menu. Button is


lit yellow when song mode is active.

Press [YES] in the song menu


to toggle song mode on or off

Use the arrow keys [UP], [DOWN], [LEFT] or


[RIGHT] to navigate within the song menu.

UP - Selects the Song Settings Menu

DOWN - Opens the song browser to load from one of the 16 song slots

RIGHT - Song editor (Song Mode must be ON)

LEFT - Loop current row (Song Mode must be ON)

The top header of Digitone’s pages will reflect the song status when song
mode is set to ON. The Middle section will display as a bar graph for row
duration when playing.

Current Song Row. Row Label. Current Pattern.


Currently playing row and Assigned song row label Currently active song row
total rows available assigned / playing pattern

Current Song.
Currently active / playing
song number.

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5 Patterns Advanced
NOTES

Some Song functions are also available in the settings menu. This is
accessible in the Song Mode Pop-Up screen using [SONG] + [UP] or from
within the [SETTINGS] Menu.

The Song Settings option is also


accessible by,
Pressing [SONG] + Press [UP].

RENAME
Rename the current song beyond
the default S01, S02 etc

CLEAR
Clears the current song and reverts
to default blank setting.

LOAD
Function to load saved songs from
the 16 available slots per project.

SAVE TO PROJ
Saves the active song to the current
project. 16 Save slots available.

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Patterns Advanced 5
NOTES

Creating a Song.

Songs can be created from scratch by editing a blank song or created from
an existing song chain which can be imported as a starting point. Songs
can be saved and loaded to / from the project.

▌CREATING A SONG FROM SCRATCH

1. Press [SONG] to select the song mode pop-up menu.

2. With the Song Mode pop-up menu open, Press [YES] to toggle song
mode on or off. Set to ON. The Song mode button will be lit yellow when
song mode is active.

3. In the Song mode pop-up menu, Press [RIGHT] for the ‘EDIT’ option to
edit the song. This option is not available if song mode is off. Also
Pressing [SONG] [SONG] opens the Song edit option.

4. Press [FUNC] + [DOWN] to add the first row to the song. If rows exist
this will add a new row and copy down the current row.

5. The first row # ‘01’ is added with the currently active pattern and its
defaults such as tempo and step length. If any mutes exist on the
pattern tracks then the mute symbol will also be shown on the row.

6. The ‘END’ condition is also automatically added with a default of


‘LOOP’. This will cycle from the start to end the song when playing. To
change to ‘STOP’, where the song will stop at the end, turn (LEVEL/
DATA) when the end state condition is highlighted.

7. Use the arrow keys [UP], [DOWN], [LEFT] or [RIGHT] to navigate


across row columns and between rows. An highlighted element will
show the currently selected parameter. The row being edited is shown
between the dotted horizontal lines.

8. To edit the row parameters:-

• Use the arrow keys to navigate and highlight the parameter to edit.

• Turn (LEVEL/DATA) or a (DATA ENTRY) Knob to adjust the selected


parameter options.

9. To add more rows, Press [FUNC] + [DOWN]. The current row will be
copied down to the new row.

The Digitone Notebook : Reference & Guide 99


5 Patterns Advanced
NOTES

▌CREATING A SONG FROM A CHAIN

1. Press [SONG] to select the song mode pop-up menu.

2. Ensure the song is empty. A song can be cleared using the Song mode
setting menu or load an empty song from the song menu. In the Song
mode popup, Press [UP] to access the menu then CLEAR.

3. With the Song Mode pop-up menu open, Press [YES] to toggle song
mode on or off. Set to ON. The Song mode button will be lit yellow when
song mode is active.

4. In the Song mode pop-up menu, Press [RIGHT] for the ‘EDIT’ option to
edit the song. This option is not available if song mode is off. Also
Pressing [SONG] [SONG] opens the Song edit option.

5. In the empty song, Press [YES] to create a song from a chain.

6. Press [UP] [DOWN] or Turn (LEVEL/DATA) to select either:-

• FROM CURRENT CHAIN. This will automatically create a pattern


from the currently existing chain.

• FROM NEW CHAIN. The option to select patterns using the trig
buttons as well as the ability to change banks. Press [YES] to
confirm the chain selection to be imported.

7. The chains are automatically translated into the song rows using the
pattern defaults.

8. The ‘END’ condition is also automatically added with a default of


‘LOOP’. This will cycle from the start to end the song when playing. To
change to ‘STOP’, where the song will stop at the end, turn (LEVEL/
DATA) when the state condition is highlighted.

9. Use the arrow keys [UP], [DOWN], [LEFT] or [RIGHT] to navigate


across row columns and between rows. A highlighted element will show
the currently selected parameter. The row being edited is shown
between the dotted horizontal lines.

10. To edit the row parameters:-

• Use the arrow keys to navigate and highlight the parameter to edit.

• Turn (LEVEL/DATA) or a (DATA ENTRY) Knob to adjust the selected


parameter options.

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Patterns Advanced 5
NOTES

Song Editor

Song Number. Song Name.


Song slot number. Assigned song name. Can be
1-16 per project. changed in settings menu.

Song Pointer.
Current time and position
of playhead
Song Playhead. Row Selected.
Playing or pending play row Row selected for editing.
[UP] [DOWN] to select.

Song Row. Mutes.


Row number. 1-99. Allows muting of any of
the tracks in the pattern.

Row Label. Tempo.


Optional keyword or Dedicated tempo per row. Song
pattern name. tempo overrides row tempo

Pattern. Length.
Selected row pattern. Use Repeats. Length, in steps, of the
[FUNC] to quickly select bank. Number of times row selected pattern in the row.
will repeat playback.

Function Range Comments / Notes


# Row 01-99 Row number. Automatically assigned.

Keywords available from drop down menu. Optionally


LABEL Options
the pattern name or an empty slot can be used.

Selects the pattern to play in the row from the current


PTN
bank. Use [FUNC] + (LEVEL/DATA) to change bank.
Number of times the pattern will play on the
ROW REPEAT 1-32
designated row before moving to next row.

Number of sequencer steps that the pattern will play


ROW LENGTH 2-1024 on the designated row . Default is pattern length. The
1000 value will be labelled K, i.e. 1024 = K24
BPM of the specific pattern for the row. Press
[TEMPO] or [YES] to select the row tempo and swing
ROW TEMPO 30-300
or turn (LEVEL/DATA) Knob for tempo. Song tempo
or row can be selected.
Tracks can be muted. Press [YES] to edit and use
ROW MUTE
Track buttons to mute or unmute.
The behaviour at the end of the song can be set to
END default LOOP or STOP. Loop will restart and cycle
the song while Stop will stop playing at the end.

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5 Patterns Advanced
NOTES

▌EDITING A SONG

1. Press [SONG] to select the song mode pop-up menu.

2. With the Song Mode pop-up menu open, Press [YES] to toggle song
mode on or off. Set to ON. The Song mode button will be lit yellow when
song mode is active.

3. In the Song mode pop-up menu, Press [RIGHT] for the ‘EDIT’ option to
edit the song. This option is not available if song mode is off. Also
Pressing [SONG] [SONG] Also opens the Song edit option. The last
played or edited song will be edited, but other songs can be loaded.

4. The basic controls for editing in the song mode editor:

• Navigate between rows and the end condition. Press [UP] or


[DOWN]. Selected row is shown between dotted lines.

• Navigate a parameter setting on a row. Press [RIGHT] or [LEFT].

• Insert Row. This will automatically copy from the currently selected
row to insert in the row below. Press [FUNC] + [DOWN].

• Delete Row. This will delete the currently selected row. Press
[FUNC] + [UP].

• Edit the selected, highlighted parameter. Turn (LEVEL/DATA) or


Turn a (DATA ENTRY) Knob to change the setting.

• The Copy, Paste and Clear functions can be used on rows.


Press [FUNC] + [REC] to Copy Row, [FUNC] + [STOP] to Paste
Row or [FUNC] + [PLAY] to reset row to current pattern defaults.

5. The parameters to edit in the song mode editor:

• LABEL: The label drop down menu will allow a pre-defined keyword
that represents a song arrangement, i.e. verse, intro etc. Also the
pattern name can be selected. Turn (LEVEL / DATA).

• PTN: Selects the pattern to play on the row. Turn (LEVEL / DATA).
Also to select the equivalent pattern number in another bank,
Hold [FUNC] + Turn (LEVEL/DATA).

• REPEAT: Sets how many times the pattern will play before moving
to the next row. Default is 1. Turn (LEVEL / DATA) to adjust.

• LENGTH: Sets how many steps from the selected pattern to play.
Default is the pattern step length. Turn (LEVEL / DATA) to adjust.

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Patterns Advanced 5
NOTES

• TEMPO: Sets the tempo for the specific row. Turn (LEVEL/DATA).
Also allows song wide tempo to be set and to adjust swing per row.

• When selecting the TEMPO parameter, Press [YES] or [TEMPO]


to open the tempo editor.

• The current row BPM can be adjusted with (LEVEL/DATA) and


Swing by Data Entry (E). The ‘P’ tags are displayed when the
current pattern setting defaults are set.

• Press [FUNC] + [YES] to toggle between row and song tempo.


Swing is only per row. Song tempo takes precedence over any
tempo set individually per row.

• MUTE: Tracks can be muted and unmuted for a row within the song
mute editor. When the mute column slot for the row is selected,
Press [YES] to select the mute pop-up menu.

• To mute or unmute a track, Press [T1], [T2], [T3], [T4] when the
mute pop-up menu is displayed.

• Rows with any muted tracks will show the mute symbol in the
song row mute slot, otherwise will be empty.

• The pop-up mute menu will display the audio or MIDI sections.
Whichever mode is selected will be shown with a rectangle.
Muted tracks will show unlit on the pop-up and track button.

• END: The end function appears after the last row. This can be
selected and changed from the default LOOP setting to STOP. Loop
will restart automatically and cycle through the arrangement. STOP
will play once then stop. Turn (LEVEL/DATE) to adjust.

The Digitone Notebook : Reference & Guide 103


5 Patterns Advanced
NOTES

▌PLAYING A SONG

1. Press [SONG] to select the song mode pop-up menu.

2. With the Song Mode pop-up menu open, Press [YES] to toggle song
mode on or off. Set to ON. The Song mode button will be lit yellow when
song mode is active.

3. Press [PLAY]. The song will now play and the top bar on the pages will
represent the song status. A song can be played from any page when
song mode is on.

4. Press [STOP]. The song will pause and will restart from the paused
position when [PLAY] is pressed.

5. Press [STOP] [STOP] to restore the playhead to the first row and stop.

▌LOOPING A SONG ROW

1. Press [SONG] to select the song mode pop-up menu.

2. With the Song Mode pop-up menu open, Press [YES] to toggle song
mode on or off. Set to ON. The Song mode button will be lit yellow when
song mode is active.

3. To set row loop on, Press [LEFT] from the Song Mode menu. This will
set the loop playback to cycling on the row.

4. To turn row loop off, Press [LEFT] from the Song Mode menu when
looping is on. This will revert playback to continuous play through rows.

The display header will show progress bar and status when
song mode is active and a song is playing. With song mode
on, [PLAY] and [STOP] control the song playback.

104 The Digitone Notebook : Reference & Guide


Patterns Advanced 5
NOTES

▌SAVING A SONG TO A PROJECT

1. Press [SONG] to select the song mode pop-up menu.

2. To save a song. Press [UP] from the Song Mode menu. This will open
the settings song menu. This is the same menu available in the SONG
menu under [SETTINGS].

3. Navigate with the arrow keys or Turn (LEVEL/DATA) to highlight and


select SAVE TO PROJ.

4. Press [YES] to open the 16 save slots.

5. Navigate with the arrow keys or Turn (LEVEL/DATA) to highlight and


select one of the 16 slots to save into.

6. Press [YES] to open the naming window. A name can be edited or a


new name added.

7. Press [YES] to save.

8. The song is saved followed by a confirmation message.

▌LOADING A SONG

1. Press [SONG] to select the song mode pop-up menu.

2. To load a song. Press [DOWN] from the Song Mode menu. This will
open the 16 saved slots.

3. Navigate with the arrow keys to select a song to load.

4. Press [YES] to load the song. If a song is playing, the selected song will
be queued to play after the current song, otherwise the song is loaded
immediately ready to play.

5. Loading a song is also possible in the SONG menu, under [SETTINGS].

The Digitone Notebook : Reference & Guide 105


NOTES

106 The Digitone Notebook : Reference & Guide


6
Tracks
Getting to know patterns as explained in the FLTR, AMP, LFO therefore operate in the context
earlier sections is intentionally designed to get of each specific track. MIDI Tracks control
things started with creating music straight external equipment and notes and chords can be
away. The underlying elements in forming a programmed to operate external gear along with
pattern and developing a sequence are also various parameters such as velocity, pitch bend
important. Controlling tracks both synth and etc. MIDI tracks also operate with MIDI control
MIDI are also fundamental actions needed to change settings and with parameter lock
get a good understanding of Digitone and are functionality, LFO, micro timing etc. The basic
key features in developing a workflow for principle is that a track would contain the source
working with patterns. Digitone contains eight sound settings and configurations which is then
tracks, four of which are synth tracks and four programmed into a sequence using trig steps to
MIDI tracks all controlled independently by develop the melody, beat or tune.
using the four track buttons. A number of track
features such as mute conditions bring
additional creativity when playing live or simply
jamming. Digitone contains 8 configurable
voices applied across the synth tracks. Each
track contains a sound, although sound trigs
enable this to be changed per step. A sound is
built from its associated parameter settings.
All parameter pages TRIG, SYN1, SYN2,

The Digitone Notebook : Reference & Guide 107


6 Tracks
6.1 Basic Track Navigation & Control NOTES

Navigating the 8 tracks is simple and follows a similar process for both
synth and MIDI tracks.

▌SELECTING A TRACK

1. Ensure the [MIDI] mode is off i.e. button unlit for synth tracks. If working
on MIDI tracks press [MIDI] to illuminate the button.

2. Press track [T1], [T2], [T3] or [T4]. Only one track can be selected at
one time.

The display indicates the selected track and whether the track is a synth : SYN or a MIDI : MID track.

Default is synth track options (MIDI Button


off/unlit). Press [MIDI] button on/lit when
editing MIDI tracks.

Selected track button illuminates bright


T2 green. Maybe be unlit if track is muted.

Track buttons are ‘radio style’ meaning


when one is selected the other is
automatically deselected.

syn MID
Synth MIDI Example: Synth track 2 is the
Audio track selected MIDI track selected current selected track

TRACK
Indicates track number
1 - 4 selected.

108 The Digitone Notebook : Reference & Guide


Tracks 6
NOTES

▌CHANGING A TRACK PARAMETER

1. Press track [T1], [T2], [T3] or [T4]. Only one track can be selected at
one time.

2. Select the parameter page for the desired parameter set i.e. [TRIG].

3. Hold the parameter key to view the value of the parameter setting
currently in place.

4. Turn (A) … (H) Data entry control to change its parameter.


Using [FUNC] + certain parameters will ‘jump’ through options e.g LEN

▌QUICK ASSIGNMENT OF A SOUND TO A TRACK

1. Select the desired track [T1] … [T4].

2. Double press [T1] … [T4] or Press [FUNC] + Turn (LEVEL/DATA) to


open the sound browser.

3. Continue to turn (LEVEL/DATA) to navigate to the desired sound.

4. Press [YES] to select the highlighted sound. The sound will load directly
into the selected track.

5. Press track [T1], [T2], [T3] or [T4] to see the sound that is loaded.

The Digitone Notebook : Reference & Guide 109


6 Tracks
6.2 Synth Tracks - Parameter Menu Structure
The Digitone has 6 parameter setting pages per track, some with a second page by pressing the
parameter key again and each with secondary functionality accessible with [FUNC] + Option. Holding
the parameter key will display current settings. The synth track options are shown.

MAIN PAGE 1 MAIN PAGE 2 SECONDARY PAGE

A Trig root note value


B Velocity 0-127
C Trig length 0-127,Inf
D Trig prob / condition Not available Setup menu
E Filter trig On/Off
F LFO trig On/Off
G Portamento time
H Portamento On/Off

A Algorithm A Op C ratio offset -1 to 0.999 A Arpeggiator mode


B Ratio - Operator C B Op A ratio offset -1 to 0.999 B Arp speed
C Ratio - Operator A C Op B1 ratio offset -1 to 0.999 C Arp octave range
D Ratio - Operator B1 - B2 D Op B2 ratio offset -1 to 0.999 D Arp note length
E Harmonic wave E E Arp note offset
F Detune F F Arp length
G Feedback G G
H Carrier output mix H H

A Op A env attack 0-127 A Op A env delay 0-127 A Chorus depth 0-127


B Op A env decay 0-127 B Op A env trig behaviour B Chorus Speed 0-127
C Op A env end 0-127 C Op A env reset C Chorus hi pass filter 0-127
D Op A mod level 0-127 D Phase reset D Chorus stereo width 0-127
E Op B env attack 0-127 E Op A env delay 0-127 E
F Op B env decay 0-127 F Op A env trig behaviour F Delay send 0-127
G Op B env end 0-127 G Op A env reset G Reverb send 0-127
H Op B mod level 0-127 H H

A Filter env attack 0-127 A A Delay time


B Filter env decay 0-127 B B Ping Pong X setting on/off
C Filter env sustain 0-127 C C Delay stereo width -64 to 64
D Filter env release 0-126, Inf D D Delay feedback 0-198
E Multimode filter cutoff 0-127 E Filter base 0-127 E Delay hi pass filter 0-127
F Filter resonance 0-127 F Filter width 0-127 F Delay lo pass filter 0-127
G Filter type Off, 2P LP, 2P HP, 4P LP G G Reverb send 0-127
H Envelope depth -64 to 63 H H

A Amp env attack 0-127 A A Reverb pre-delay 0-127


B Amp env decay 0-127 B B Reverb decay time 1-127, inf
C Amp env sustain 0-127 C C Reverb shelving filter 0-127
D Amp env release 0-126, inf D D Reverb shelving gain 0-127
E Overdrive 0 -127 E Chorus send Off, 0.01-127 E Reverb hi pass filter 0-127
F F Delay send Off, 0.01-127 F Reverb lo pass filter 0-127
G Pan L64-R63 G Reverb send Off, 0.01-127 G
H Volume of sound 0-127 H Amp env behaviour H

A LFO1 Speed -64 to 63 A LFO2 Speed -64 to 63 A Overdrive / InL / InR


B LFO1 Multiplier B LFO2 Multiplier B
C LFO1 Fade in/out -64 to 63 C LFO2 Fade in/out -64 to 63 C Trk1 Level /L Pan / R Pan
D LFO1 Destination D LFO2 Destination D Trk2 Level
E LFO1 Wave shape E LFO2 Wave shape E - / L Chorus / R Chorus
F LFO1 Start phase 0-127 F LFO2 Start phase 0-127 F - / L Delay / R Delay
G LFO1 Mode of operation G LFO2 Mode of operation G Trk3 Level / L Rev / R Rev
H LFO1 Depth -64 to 63 H LFO2 Depth -64 to 63 H Trk4 Level

110 The Digitone Notebook : Reference & Guide


Tracks 6
6.3 MIDI Tracks - Parameter Menu Structure
The Digitone has 6 parameter setting pages per track, some with a second page by pressing the
parameter key again and each with secondary functionality accessible with [FUNC] + Option. Holding
the parameter key will display current settings. The MIDI track options are shown.

MAIN PAGE 1 MAIN PAGE 2 SECONDARY PAGE

A Trig root note value


B Velocity 0-127
C Trig length 0-127,Inf
D Trig prob / condition Not available Not Available
E
F LFO trig On/Off
G
H

A MIDI Channel off, 1-16


B MIDI Bank change, off,1-128
C MIDI Sub bank change, off, 1-128
D MIDI Program change, off, 1-128 Not Available Not Available
E Pitch Bend, off, -128 to 128
F Aftertouch, off, 0-127
G Mod wheel, off, 0-127
H Breath controller, off, 0-127

A MIDI Channel off, 1-16 A Chorus depth 0-127


Same parameters as SYN1

B MIDI Bank change, off,1-128 B Chorus Speed 0-127


C MIDI Sub bank change, off, 1-128 C Chorus hi pass filter 0-127
D MIDI Program change, off, 1-128 D Chorus stereo width 0-127
Not available
E Pitch Bend, off, -128 to 128 E
F Aftertouch, off, 0-127 F Delay send 0-127
G Mod wheel, off, 0-127 G Reverb send 0-127
H Breath controller, off, 0-127 H

A CC Value 1 0-127, Off A Delay time


B CC Value 2 0-127, Off B Ping Pong X setting on/off
C CC Value 3 0-127, Off C Delay stereo width -64 to 64
D CC Value 4 0-127, Off D Delay feedback 0-198
E CC Value 5 0-127, Off Not Available E Delay hi pass filter 0-127
F CC Value 6 0-127, Off F Delay lo pass filter 0-127
G CC Value 7 0-127, Off G Reverb send 0-127
H CC Value 8 0-127, Off H

A CC Command ctrl 1 0-119 A Reverb pre-delay 0-127


B CC Command ctrl 2 0-119 B Reverb decay time 1-127, inf
C CC Command ctrl 3 0-119 C Reverb shelving filter 0-127
D CC Command ctrl 4 0-119 Not available
D Reverb shelving gain 0-127
E CC Command ctrl 5 0-119 E Reverb hi pass filter 0-127
F CC Command ctrl 6 0-119 F Reverb lo pass filter 0-127
G CC Command ctrl 7 0-119 G
H CC Command ctrl 8 0-119 H

A LFO Speed -64 to 63 A Overdrive - Audio in level L / R


B LFO Multiplier B
C LFO Fade in/out -64 to 63 C Trk1 - Balance / Pan
D LFO Mod destination D Trk2
Not Available
E LFO Wave shape E Chorus send from input L/R
F LFO Start phase, 0-127 F Delay send from input L/R
G LFO Mode behaviour G Trk3 - Reverb send input L/R
H LFO Depth -64 to 63 H Trk4

The Digitone Notebook : Reference & Guide 111


6 Tracks
6.4 Chromatic Track Mode NOTES

Digitone trig keys by default are set to ‘chromatic mode’. The TRACK
NOTE option enables setting up of the keyboard (See pattern basics). KB
fold allows the keyboard to only represent valid notes in the scale.

Chromatic KB Scale Example

C# D# F# G# A#

C D E F G A B C

0 1 2 3 4 5 6 7 8 9
1 Octave

▌SELECTING TRACK NOTE MENU

1. Select the desired track [T1], [T2] [T3], or [T4].

2. Press [TRACK NOTE] to select the menu setting.

3. Options are presented. These can be set per track.

▌CHANGING OCTAVE OF TRIG KEYBOARD IN CHROMATIC MODE

1. With TRACK NOTE menu open, press [UP] to move up, [DOWN] to
move down in range for the track.

2. The range is 5 octaves down and 4 octaves up from the default middle
position.

3. Alternatively, press [UP] or [DOWN] to change octaves when not in the


TRACK NOTE menu.

4. Digitone Keys also has dedicated Octave Up / Down buttons for the
keyboard.

112 The Digitone Notebook : Reference & Guide


Tracks 6
NOTES 6.5 Track Direct Transpose
While Digitone ‘chromatic mode’ has the feature to transpose the keyboard,
the track itself can also be transposed.

▌TRANSPOSING A TRACK

1. Press and hold track [T1], [T2] [T3], or [T4] + [UP] for the desired track
to transpose up. Maximum +36 semitones.

2. Press and hold track [T1], [T2] [T3], or [T4] + [DOWN] for the desired
track to transpose down. Maximum -36 semitones.

3. Release the buttons to activate and hear the transposition of the track.

4. The transposition set for each track can also be applied within the
TRACK NOTE function page TRANSP.TRACK parameter.

Transpose the track +/- 36 Semitones.


Transposed tracks showed with ‘T’

The Digitone Notebook : Reference & Guide 113


6 Tracks
6.6 Mute Track Mode
Two mute modes exist when working with tracks. Mute modes bring creativity and help track
arrangements allows on the fly muting of tracks while the sequence is playing or stopped.

▌MUTING A TRACK

1. Press [PLAY] to play the sequencer pattern.

2. Press to select [MIDI] only if muting MIDI tracks otherwise press to ensure off / unlit.

3. Press [FUNC] + TRACK [T1], [T2], [T3] or [T4] to select the track to mute.

4. The muted track will be unlit while other active tracks will be lit (Colour based on mode).

5. Press [FUNC] + TRACK [T1], [T2], [T3] or [T4] unmute a muted track and continue playback.

6. Press [FUNC] + [BANK] to select a MUTE mode or turn mute mode off. The default is global.

MUTE MODES
Mute mode operates in one of two states, GLOBAL mode enables muting of the track in ALL
patterns while PATTERN mute mode mutes only the currently active pattern. Hold [FUNC] when
playing or stopped to show muted tracks, indicated by colour of the track buttons.

GLOBAL MUTE MODE PATTERN MUTE MODE

• Mutes the track in ALL Patterns. • Mutes the track in the currently ACTIVE
Pattern.
• Hold [FUNC] + [BANK] to toggle global
mute mode on or off (Normal mode) • Hold [FUNC] + [BANK] [BANK] - quick
double press to select pattern mute mode
• Track buttons lit RED when playing
• Track buttons lit MAGENTA when playing
• Saved with project
• Saved with pattern

• Press [FUNC] + [BANK] to exit pattern


mute mode

BOTH MUTE MODES

Tracks muted in both modes will show the track button lit BLUE
when playing or stopped and when mute mode is not active.

• The last mute mode used is recalled automatically on start up

114 The Digitone Notebook : Reference & Guide


Tracks 6
NOTES

▌MUTE TRACKS IN THE CURRENT PATTERN (PATTERN MUTE MODE)

1. Press [PLAY] to play the sequencer pattern.

2. Press [FUNC] + [BANK] and quickly [BANK] again to enter PATTERN


mute mode. Track buttons are lit magenta / purple.

3. Press TRACK [T1], [T2], [T3], [T4] to toggle the track(s) to mute or
unmute.

4. The track button for the muted track will be off / unlit. Unmuted tracks lit
magenta / purple. Button flickers as steps are triggered.

5. Tracks muted in both global AND pattern mode will show the track
button lit blue when view in normal mode.

6. Press [FUNC] + [BANK] to exit pattern mute mode.

▌MUTE TRACK IN ALL PATTERNS (GLOBAL MUTE MODE)

1. Press [PLAY] to play the sequencer pattern.

2. Press [FUNC] + [BANK] to enter GLOBAL mute mode. Track buttons


will be lit red.

3. Press TRACK [T1], [T2], [T3], [T4] to toggle the track(s) to mute or
unmute.

4. The track button for the muted track will be off / unlit. Unmuted tracks lit
red. Button flickers as steps are triggered.

5. Tracks muted in both global AND pattern mode will show the track
button lit blue in normal mode.

6. Press [FUNC] + [BANK] to exit global mute mode.

▌QUICKLY MUTING TRACKS

1. Global mute. During playback, press [FUNC] + [T1] … [T4] to mute /


unmute tracks.

2. Pattern mute. During playback, press [PTN] + [T1] … [T4] to mute /


unmute tracks.

The Digitone Notebook : Reference & Guide 115


6 Tracks
NOTES
Mute Mode Summary

In normal operation Mode the Track buttons will illuminate based on the state. Typically this is the Mute
Mode and state that that is reflected in the colour. In the normal state a track button will be green if selected
and white if unmuted but not selected and off if muted.

To Mute
[FUNC] + Track

Track button illuminates white to Track button illuminates red to


show the track is unmuted and T1 T2 show that the track muted is in
active. GLOBAL mode.

Track button illuminates magenta Track button illuminates blue


to show that the track muted is in T3 T4 showing the track muted is in
PATTERN mode. PATTERN and GLOBAL modes.

MUTE MODE
On / Off
[FUNC] + [BANK]

PATTERN GLOBAL
[FUNC] + [BANK] [BANK] [FUNC] + [BANK]

Mutes track only the current pattern Mutes the track in all patterns

116 The Digitone Notebook : Reference & Guide


Tracks 6
NOTES
Track Button Status Quick Ref

Colour Status Mode Mode Selection Comments / Notes

View from the normal operating mode for track selection

Unmuted. Track
Green Lit Track selection [T1] [T2] [T3] [T4]
currently selected track.

Unmuted tracks. Track


White Lit Track selection [T1] [T2] [T3] [T4]
not currently selected.

Muted tracks. Track not


Off Unlit Track Selection [T1] [T2] [T3] [T4]
currently selected.

Track muted in global


Red Lit Track Selection [T1] [T2] [T3] [T4]
mode

Track muted in pattern


Magenta Lit Track Selection [T1] [T2] [T3] [T4]
mode
Track is muted both in
Blue Lit Track Selection [T1] [T2] [T3] [T4] global and also in
pattern mode
FUNC indicates track
Red Lit Track Selection [FUNC]
mute state

FUNC indicates track


Red Lit Track Selection [FUNC]
mute state

Flashes during play to


White Flash Play Hold [FUNC]
indicate triggered steps.

View from within one of the two mute modes

Global mute mode


Red Lit Global Mute Mode [FUNC] + [BANK]
active - track unmuted

Global mute mode


Off Unit Global Mute Mode [FUNC] + [BANK]
active - track muted

Magenta Lit Pattern Mute Mode [FUNC] + [BANK] [BANK] Pattern mute mode
active - track unmuted

Off Unit Pattern Mute Mode [FUNC] + [BANK] [BANK] Pattern mute mode
active - track muted

The Digitone Notebook : Reference & Guide 117


6 Tracks
6.7 Track Levels NOTES

There are multiple places that can be accessed to set and check the track
levels. Master level is generally available but this controls the master
volume output.

TRACK LEVEL
Visible on each parameter page. The
(LEVEL/DATA) control is displayed
and controls the track level

▌ADJUSTING INDIVIDUAL TRACK LEVEL

1. Press TRACK [T1], [T2], [T3], [T4] to select the track to edit.

2. Adjust the (LEVEL/DATA) control to adjust the selected tracks level.

3. Level LEV status shows on the display bottom left. This is replicated
across all parameter pages on page 1 and 2.

There are other ‘levels’ that can be found in the Digitone across various
functions These serve the purpose of the context in which it is presented.
These include:-

• Master Volume. Used to adjust the main output audio of the Digitone
device.

• Master page volume. This replaces the track level on the master page
and uses the rotary (LEVEL/DATA) to control the pattern level. Same
functionality as master volume.

• Effect page volume. This replaces the track level on the chorus, delay,
and reverb pages and uses the rotary (LEVEL/DATA) to control the
effect mix level.

• Amp page volume. Adjusted with (H) parameter, this controls the sound
volume and is independent from the track level.

118 The Digitone Notebook : Reference & Guide


Tracks 6
NOTES 6.8 Voice Options
Digitone has 8 voice polyphony and provides flexibility in managing and
configuring voices to match the needs of the project and track configuration.

What is Polyphony?

A voice is the combined audio function that generates the audio together
with the envelopes, filters, effects etc and generates the audible output.
Think of this as a single channel of audio. Each key that is pressed on the
keyboard triggers a voice. So for example a bass line may only need a
single voice playing notes in sequence. This is called monophonic - using a
single voice. In contrast a chord played to create a pad sound may need
several notes to be played at the same time and hence will trigger a voice
per note. This may also apply where single notes overlap and are played
simultaneously. This is called polyphony, having multiple voices that can
play together, at the same time.

How are voices managed in Digitone?

Digitone has 8 voices that can be played together. Given that there are also
4 tracks to consider, having a pre-defined voice allocation per track may
limit flexibility. For example one track may only need 1 voice for bass and
another may need 3 for a pad with triad chords. Digitone provides the ability
for user allocation of voices and to also to set these voice behaviours. This
offers maximum flexibility of the available voice count and to place the
allocations where it’s needed and not waste voices where they are not
required.

How to start with voice allocation setup?

The VOICE MENU is where voices are set up and settings are stored in the
active pattern. Also consider the SOUND SETUP Menu as a related set of
parameters for sounds in the track. It is recommended to set up voice
allocation before designing sounds. This means having a clear view of what
the function of each track will be, i.e. bass, pad, lead, percussion. Of course
this can be changed at any time and later in the workflow process but it is
good practice to set things up at least as a starting point at the outset of
building a project.

The Digitone Notebook : Reference & Guide 119


6 Tracks
NOTES
▌SETTING UP VOICE STEALING BEHAVIOUR

1. Press [VOICE] button to open the VOICE MENU.

2. Press TRACK [T1], [T2], [T3], [T4] to select the track to work with.

3. Press [LEFT] or [RIGHT] to select the desired voice stealing option.


Voice stealing defines how voices are assigned once all of the 8 voices
have been used up.

• CYCLE. The first note that has been played will be stolen first and
used for the new note.

• TRACK. The track will define priority. Track 1 has the highest priority
and Track 4 lowest.

• LO. The lowest note playing will be stolen first for the new note.

• HI. The highest note playing will be stolen first for the new note.

4. The voice indicators are often useful in seeing what voices are used
and released.

5. Press [NO] to exit the menu.

Tracks.
Selected track is highlighted and Voices.
edits will apply to this track. A dot 8 Voices - will show the active
indicates a MONO track. voice when triggering notes or
using the keyboard.

Voice Stealing.
Selects the behaviour of how
voices are chosen when all 8
Reuse.
Sets whether the same note
voices are in use at the same time.
repeated triggers same
voice or chooses new.

Locked Voices Unison Spread.


Fixes voices allocation to the track. This will Adds pan and detune to
gives the max voices for the track and ensure the voices used in unison.
the voices cant be stolen elsewhere. First digit
is available voices or ‘D’ Dynamic, second digit Unison. Layer.
is voices locked to track Enables voices to be set Enables multiple tracks to be triggered
for a single note. Also use from the same note or sequence trig.
[FUNC] + [VOICE].

120 The Digitone Notebook : Reference & Guide


Tracks 6
NOTES

▌LOCKING VOICES TO A TRACK

1. Press [VOICE] button to open the VOICE MENU.

2. Press TRACK [T1], [T2], [T3], [T4] to select the track to work with.

3. Turn (E) to select the desired option:-

• D - First digit. Dynamic mode. This automatically allocates any


available voice.

• 1-8 - First digit. Number of voices locked to the track

• 0-8 - Second digit - Number of unlocked voices available

4. Press [FUNC] + [TRIG] to open the SOUND SETUP options.

5. Scroll using (LEVEL/DATA), [UP] or [DOWN] to highlight PLAY MODE.

6. Ensure a polyphonic mode is selected to allow multiple voices to be


locked to the track. Mono tracks will be shown tagged with a dot in the
voice menu page.

7. Voices locked are fixed to the track and are the maximum available
voices on the track. In addition other tracks cannot lock the same
voices.

8. Press [NO] to exit the menu.

▌SETTING TRACK TO REUSE SAME VOICE

1. Press [VOICE] button to open the VOICE MENU.

2. Press TRACK [T1], [T2], [T3], [T4] to select the track to work with.

3. Turn (D) to select the desired option:-

• ON - The same voice is used when playing same note multiple


times i.e. percussion or staccato sounds

• OFF - Cycles through other voices.

4. Press [NO] to exit the menu.

The Digitone Notebook : Reference & Guide 121


6 Tracks
NOTES

▌SETTING OF UNISON MODE FOR THE TRACK

1. Press [VOICE] button to open the VOICE MENU.

2. Press TRACK [T1], [T2], [T3], [T4] to select the track to work with.

3. Turn (F) to set unison mode to Off or On between 2-8 voices. Mode on
allows several voices to be played together from a single note trigger.
Greyed out if not available (i.e. no voices available)

4. Turn (G) to adjust the panning and detuning of the unison voices (if
required) for the track. Range is 0-127 with 32 as default.

5. Press [NO] to exit the menu.

▌QUICK SETTING OF UNISON MODE FOR THE TRACK

1. Press TRACK [T1], [T2], [T3], [T4] to select the track to work with.

2. Press [FUNC] + [VOICE] to toggle unison mode Off or On - 4 Voices.


The voice button will blink if no voices are available.

▌LINKING TRACK LAYERS TO PLAY FROM THE SAME TRIGS

1. Press [VOICE] button to open the VOICE MENU.

2. Press TRACK [T1], [T2], [T3], [T4] to select the track to edit. This
becomes the source reference track i.e. the one which will trigger
another track from its keyboard or sequencer.

3. Turn (H) to set the layer to a destination track i.e. the one which will also
be triggered from the current active track.

4. Press [NO] to exit the menu.

LAYER Layer

Viewed from currently active track (shown half greyed), the greyed
T1 T2 out tracks show the ones layered to the currently active track.
Layered means that all tracks greyed will play when a note is played
by the keyboard or sequencer on the active track of the layer setting.
T3 T4 Multiple sounds can be played from one track using this method.

122 The Digitone Notebook : Reference & Guide


Tracks 6
6.9 Control All
Control all is a creative function that allows a parameter on ALL tracks to be
affected when changing a parameter value. For example changing filter
cutoff on all tracks at the same time.

▌CONTROL ALL - AUDIO TRACK PARAMETER CHANGES

To change a parameter across ALL tracks at the same time for mass editing
and creative effect changes, especially good for live performance:-

1. Press and hold [MIDI] + Turn (A) … (H) data entry controls to change
one or more parameters on the SYN1, SYN2, FLTR, AMP and LFO
pages on every track.

2. Pressing [FUNC] + [NO] to restore a pattern previously saved with


[FUNC] + [YES].

Example

Hold + Turn Filter Cutoff TRACK 1

Filter Cutoff TRACK 2

Filter Cutoff TRACK 3

Filter Cutoff TRACK 3

The Digitone Notebook : Reference & Guide 123


NOTES

124 The Digitone Notebook : Reference & Guide


7
Sound Management
Digitone has a number of sound management that the Digitone +Drive holds 2048 sounds at
utilities that assist in getting sounds into tracks, the highest system level in the device hierarchy
saving your own sounds and generally and can be used to load sounds to tracks. A more
managing the storage and location of sounds. convenient location is the sound pool, a smaller
While the same task may be possible through collection of 128 sounds hosted at project level
various functions, some utilities are better and which can be built as a collection of sounds
suited to a task than others, for example the for the specific project. The sound pool also
sound browser is the perfect tool for loading allows sound locks, which means applying an
sounds into tracks efficiently and quickly. The individual sound per trig in tracks. Sound
provided factory library of sounds is huge and management may seem a boring and mundane
will be even bigger when adding user designed part of using Digitone but it is worth investing
sounds. The ability to filter sounds by type is time, especially at the early learning stages to
therefore also useful especially as Digitone is a help develop an effective workflow and embed
good all round synth for drums, percussion, the tool usage into the normal processes of using
leads, bass and ambient drones and Digitone.
soundscapes. It is worth reminding at this stage

The Digitone Notebook : Reference & Guide 125


7 Sound Management
7.1 Sound Managing Tools NOTES

Sounds can also be managed within projects in the sound pool and in the
+Drive using the SOUND BROWSER and the more comprehensive
SOUND MANAGER functions.

2048 Sounds stored internally


+Drive on the +Drive

128 Projects stored on the


3 +Drive, within 8 Banks each
1 128
Sound Manager containing 256 Sounds.
Comprehensive sound
Project
management. A B C D
E F G H

128 Sounds available in the


Sound Digitone RAM Sound Pool for
Pool each individual project

1 2
Sound Browser Pattern Import / Export
Quick auditioning and Alternate method to import, export
loading of sounds to to / from tracks and +Drive.
tracks

Each track contains one


defined sound

Sounds are used in patterns


to generate melody or a
sequence

Sound locks (individual


sounds) can be added from
the sound pool to track trigs

1 Sound Browser. Used to quickly load sounds to tracks from the + Drive or Sound Pool.
Accessed by double tapping a track button or [FUNC] + Press (LEVEL/DATA)

2 Pattern Import / Export. Alternative option for managing sound import and export to /
from track patterns and the +Drive. Accessed via the song mode button using [FUNC]
+ [SONG]. Sound Manager is also available from this menu.

3 Sound Manager. Comprehensive function for managing +Drive and Sound Pool
sounds. Allows tagging, renaming and organising of all sounds within Digitone.
Accessed via the global settings SOUND option found under [SETTINGS]. Sound
Browser is also available from the sound settings menu.

126 The Digitone Notebook : Reference & Guide


Sound Management 7
NOTES 7.2 Loading Sounds To Tracks Using The Sound Browser
Loading a sound to a track can be from the +Drive or from the 128 sound
pool located in the project memory.

▌LOADING A TRACK SOUND USING THE SOUND BROWSER

1. Press TRACK [T1], [T2], [T3], [T4] to select the track to load a sound.

2. Press [FUNC] + Press (LEVEL/DATA) to open the sound browser. Also


double tap a track button opens the browser.

3. Turn (LEVEL/DATA) or press [UP], [DOWN] to navigate the sound


browser list and highlight each sound.

4. To switch between the +Drive and Sound Pool locations:

• Press [LEFT] to open the sound browser menu

• Select ‘VIEW POOL’ or ‘VIEW +DRIVE’ depending on current


location.

• The sounds can also be filtered, sorted or searched in the browser


using the ‘left’ sorting menu option.

• Press [YES] to switch to the new location. [NO] to cancel. Sound


Pool may initially be empty and would need sounds to be copied
from the +Drive to the sound pool.

5. Press TRIG Keyboard to chromatically preview play the highlighted


sound. Press [TRACK NOTE] + [UP] or [DOWN] to transpose octave.

6. Press [YES] when highlighting the chosen sound to load to the track.

The Digitone Notebook : Reference & Guide 127


7 Sound Management
NOTES

▌QUICK LOADING A TRACK SOUND USING THE SOUND BROWSER

1. Double press TRACK [T1], [T2], [T3], [T4] quickly to select the track to
load a sound and open the sound browser page.

2. Turn (LEVEL/DATA) or press [UP], [DOWN] to navigate the sound


browser list and highlight each sound.

3. Press TRIG Keyboard to chromatically preview play the highlighted


sound. Press [TRACK NOTE] + [UP] or [DOWN] to transpose octave.

4. Press [YES] when highlighting the chosen sound to load to the track.

Patterns in the tracks host the sound

Sounds can be loaded (as an


independent copy of the sound) to
tracks from the +Drive or from the
Sound Pool and can be saved back.

+DRIVE SOUND POOL


LOCATION LOCATION

Collection of samples held at the Collection of samples held at the


highest level in the Digitone hierarchy project level in the Digitone and
and provides sounds across all provides sounds to the selected
projects project

Sounds can be transferred between +Drive and Sound


Pool. Sound pool is the only location that can be used to
set sound lock to track trig steps.

128 The Digitone Notebook : Reference & Guide


Sound Management 7
SOUND BROWSER

Double tap the track button OR


+ Press
to open the sound browser

Sorting Menu

SORT ABC Sound Browser


Sorts sounds in alphabetical order.
This utility is used mainly for loading and previewing sounds both in the
SORT 123 sound pool and on the +Drive.
Sorts sounds in numerical order.
Select the sound browser using [FUNC] + press (LEVEL/DATA) or double
tap a track button.
SEARCH
Opens naming screen to select search words.
Scroll list of sounds using (LEVEL/DATA) or [UP] [DOWN].
FILTER
Pressing [YES] on a specific sound to load it to the active track.
Filters sounds by tags. Tag / Untag using [YES]
to select tags to filter by.
Press any TRIG [1] … [16] keyboard while in the sound browser to preview
the highlighted sound.
VIEW +DRIVE
Switches to +Drive view if in sound pool view.

VIEW POOL
Switches to project sound pool if in +Drive view.

The Digitone Notebook : Reference & Guide 129


7 Sound Management
7.3 Importing / Exporting Sounds To Tracks. NOTES

Sounds can be imported to tracks from the Pattern Import / Export function.
This operates between the +Drive and the four tracks.

▌ADDING A SOUND DIRECTLY FROM +DRIVE TO A TRACK

1. Select [FUNC] + [SONG] to open the IMPORT / EXPORT Menu. This


import / export menu is also an option available from within the
PATTERN menu.

2. Highlight the IMPORT option using [UP] [DOWN] or (LEVEL/DATA).

3. Press [YES] to select.

4. Navigate using [UP] [DOWN] or (LEVEL/DATA) to highlight a desired


sound.

5. Press [YES] to select the highlighted sound from the +Drive. To change
banks press key [BANK] + [9] … [16] i.e. banks A … H.

6. Select destination track by pressing track [T1], [T2], [T3] or [T4] and the
sound is loaded directly to the chosen track (not into the sound pool).

130 The Digitone Notebook : Reference & Guide


Sound Management 7
NOTES

▌SAVING A SOUND FROM A TRACK TO THE +DRIVE

1. Select source (where the sound to save resides) track by pressing track
[T1], [T2], [T3] or [T4].

2. Select [FUNC] + [SONG] to open the IMPORT / EXPORT Menu. This


import / export menu is also an option available from within the
PATTERN menu.

3. Highlight the EXPORT option using [UP] [DOWN] or (LEVEL/DATA).

4. Press [YES] to select.

5. The first free +Drive sound slot is automatically selected unless an


existing bank is selected. If another slot is required, navigate using [UP]
[DOWN] or (LEVEL/DATA) to highlight a new sound slot. To change
banks press [BANK] + [9] … [16] i.e. banks A … H.

6. The naming screen opens and the name can be created or edited.
Press [YES] when completed.

7. Select the filter tags to help identify the sound in future searches and
then highlight <SAVE> in the tag list.

8. Press [YES] to confirm and save.

9. Pressing [NO] can abort exporting the sound.

The Digitone Notebook : Reference & Guide 131


7 Sound Management
7.4 Sound Options And Sound Manager NOTES

More comprehensive management of sounds is available within the


GLOBAL SETTINGS menu in the SOUNDS section. Note that menus may
retain the previous state from the last access. Illustrations below indicate
the default status. Use [NO] to back up from sub-menus.

The Sound Browser is also accessible


SOUND BROWSER by [FUNC] + Press (LEVEL/DATA) or
Opens the sound browser double tapping a track button.

The Sound Manager is also


SOUND MANAGER accessible through the PATTERN
Opens the sound manager Import / export menu.

CLEAR TRACK SOUND


Clears the current track sound and
reverts to defaults.

RENAME TRK SOUND


Rename the current tracks sound.

SETUP
Sound setup for scaling,
keytracking, portamento, velocity,
play mode etc

132 The Digitone Notebook : Reference & Guide


Sound Management 7
SOUND MANAGER

SOUNDS > SOUND MANAGER menu IMPORT/EXPORT > MANAGE SOUNDS


OR +
under the GLOBAL SETTINGS. under the PATTERN menu

+DRIVE VIEW

Browse bar and location


indicator in sound list

Sound selection highlight.

Navigate left sorting menu Navigate right operations menu

Sound ‘checked’ using Tags assigned for


[YES] for selection. filtering sound type.

Bank: Number of
Sound name.
sound slot.

Protection lock to
prevent overwriting.

SOUND POOL VIEW

Tags assigned for


filtering sound type.
Sound selection highlight.

Navigate left sorting menu Navigate right operations menu

Sound ‘checked’ using


[YES] for selection. Browse bar and location
indicator in sound list

Number of sound Sound name or


slot. empty slot.

The left sorting menu presents the option to switch between the +Drive and the Sound Pool

The Digitone Notebook : Reference & Guide 133


7 Sound Management
SOUND MANAGER

SOUNDS
Sorting Menu Operations Menu

TAGS

TOGGLE
SEND SYSEX

SORT ABC LOAD TO TRACK


Sorts sounds in alphabetical order. Available when single sound is selected. Loads directly to the track and pattern.

SORT 123 COPY TO ...


Sorts sounds in numerical order. Copies selected sounds to either sound pool, first free slots of +Drive library or first
free slots of bank A-H +Drive.
SEARCH
Opens naming screen to select search words. SAVE TO HERE
Exports and saves the currently selected track sound to the selected slot.
FILTER
Filters sounds by tags. Tag browser opens to RENAME
select tags to filter by pressing [YES]. Available when single sound is selected. Opens the naming screen to rename the
active sound.
VIEW +DRIVE
Switches to +Drive view if in sound pool view. EDIT TAGS
Opens the tag editor where tags identifying the active sound can be added or
VIEW POOL deleted. [YES], <SAVE> when complete.
Switches to project sound pool if in +Drive view.
DELETE
Deletes active or selected sound(s).

SELECT ALL
Selects all available sounds in the list.

SELECT UNUSED
Selects all sounds that are unused in the project from the sound pool. Allows
purging of unused sounds. Sound pool function only.

DESELECT ALL
Deselects all selected sounds from the list.

TOGGLE
Selects or deselects the write protect flag and prevents the sound being edited.

SEND SYSEX
Sends the selected sounds using Sysex.

Menu options visible and available will vary depending


on the context of the menu selected.

134 The Digitone Notebook : Reference & Guide


Sound Management 7
NOTES

▌ADDING SOUNDS TO THE SOUND POOL

1. Select [FUNC] + [SONG] to open the IMPORT / EXPORT Menu. The


import / export menu is also available within the PATTERN menu.

2. Highlight the MANAGE SOUNDS option and press [YES] to select.

3. The SOUND MANAGER opens, the list of +Drive sounds is displayed


and a bank key A … H will be lit red to show the bank selected.

4. Use [BANK] + [9] … [16] i.e. A … H to select a new bank if required.

5. Select the sounds to add to the project SOUND POOL by pressing


[YES] to check the selection. Navigate using [UP] [DOWN] or (LEVEL/
DATA) to highlight and then select more sounds if needed.

6. Press [RIGHT] to open the sound manager’s right operations menu.

7. Highlight the COPY TO option by navigating with [UP] [DOWN],


(LEVEL/DATA) and press [YES].

8. Highlight and select SOUND POOL.

9. Press [YES] and the selected sounds will be copied to the current
project sound pool.

The Digitone Notebook : Reference & Guide 135


7 Sound Management
NOTES

▌REMOVE ALL UNUSED SOUNDS FROM A PROJECT SOUND POOL

1. Press [SETTINGS] for GLOBAL SETTINGS.

2. Highlight SOUNDS using [UP] [DOWN] or (LEVEL/DATA) to navigate.

3. Press [YES] to select the highlighted menu option.

4. Highlight SOUND MANAGER using [UP] [DOWN] or (LEVEL/DATA) to


navigate.

5. Press [YES] to select the sound manager menu option.

6. Press [LEFT] for the sorting options. Set the current location to sound
pool. When the location is already the sound pool the left sorting menu
will show VIEW +DRIVE.

7. Press [RIGHT] for the operations menu.

8. Highlight SELECT UNUSED using [UP] [DOWN] or (LEVEL/DATA) to


navigate.

9. Press [YES] to select. The number of sounds selected will be shown in


the selection message. These are sounds not used in project patterns.

10. Select DELETE from the operations menu.

11. Press [YES] to confirm deletion of the selected sounds.

12. Sounds are deleted from the sound pool (not the +Drive)

136 The Digitone Notebook : Reference & Guide


Sound Management 7
NOTES

▌CLEARING A TRACK SOUND - RESET TO DEFAULT

1. Press [T1], [T2], [T3], or [T4] to select a track to clear.

2. Press [SETTINGS] for GLOBAL SETTINGS.

3. Highlight SOUNDS using [UP] [DOWN] or (LEVEL/DATA) to navigate.

4. Press [YES] to select the highlighted menu option.

5. Highlight CLEAR TRACK SOUND using [UP] [DOWN] or (LEVEL/


DATA) to navigate.

6. Press [YES] to select clear track sound menu option.

7. Press [YES] again to confirm or [NO] to cancel.

8. Sound is cleared from the individual current track and restore to default
settings.

9. Press [NO] to back up and exit from menu.

▌RENAMING A TRACK SOUND

1. Press [T1], [T2], [T3], or [T4] to select a track to clear.

2. Press [SETTINGS] for GLOBAL SETTINGS.

3. Highlight SOUNDS using [UP] [DOWN] or (LEVEL/DATA) to navigate.

4. Press [YES] to select the highlighted menu option.

5. Highlight RENAME TRK SOUND using [UP] [DOWN] or (LEVEL/DATA)


to navigate.

6. Press [YES] to select the menu option.

7. Use the pop up menu to rename the track from its original default name.

8. Press [YES] to save or [NO] to cancel.

9. Sound is renamed. Defaults are usually Sound 1, Sound 2 etc.

10. Press [NO] to back up and exit from menu

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7 Sound Management
7.5 Sound Setup NOTES

The SOUND SETUP MENU offers a consolidated location for generic


sound orientated functions. To access these options use [FUNC] + [TRIG]
or in the GLOBAL SETTINGS > SOUNDS > SETUP.

Key scaling refers to the amount of modulation output


from the relevant stated operator based on the
KEY SCALING A keyboard note played. 0 sets the modulation for all
Operator A modulation level keys to the same level. Range is 0-127. High values
give less modulation on higher notes. Lower number
decreases the tone complexity in higher frequencies

KEY SCALING B1 0 = Modulation same for each key


Operator B1 modulation level 64 = Modulation gets lower on higher notes
127 = Modulation low on high notes

KEY SCALING B2
Operator B2 modulation level

FILTER KEYTRACK
Multimode filter cutoff follows the
pitch of the sound. 100 is in note
intervals. Range is 0-100.

Access to the portamento option menu. Settings such


PORTAMENTO as type, slope, amount, style and gating are available.
Settings of portamento (glide) Track section covers portamento in detail.
function.

POLY - Sound is Polyphonic


POLY M.LFO - Polyphonic with mono LFO.
PLAY MODE MONO - Sound is Monophonic
Monophonic or polyphonic settings. MONO LEG - Sound is Monophonic and envelope is
not re-triggered on new notes.

When PLAY MODE is set to a mono this sets the


MONO NOTE PRIO priority of how notes are played.
Note priority for mono settings when LAST - Priority to last note played
playing notes at the same time. LOW - Priority to lowest note played
HIGH - Priority to highest note played.

VELOCITY TO VOL
When using an external MIDI
controller, sets how velocity affects LOG LIN EXP
volume. Off does not affect volume. Logarithmic curve. Linear curve. Exponential Curve

138 The Digitone Notebook : Reference & Guide


Sound Management 7
NOTES

Sound Setup (Continued).

PITCH BEND DEPTH


How much an external MIDI
controller affects Digitone.

OCTAVE
Base octave of sound

PITCH BEND
Pitch bend settings and options

VELOCITY MOD
Assignment of velocity to modulate
up to four parameters.

MOD WHEEL
Assignment of mod wheel (CC #1)
to modulate up to four parameters.

BREATH CONTROLLER
Assignment of breath control (CC
#2) to modulate up to four
parameters.

AFTERTOUCH
Assignment of aftertouch to
modulate up to four parameters.

The Digitone Keys version has integrated keyboard, pitch wheel and modwheel.

The Digitone Notebook : Reference & Guide 139


NOTES

140 The Digitone Notebook : Reference & Guide


8
Synth Sound Design
FM synthesis and designing and managing (modulator). Operators are combined into
sounds are core elements of music production algorithms and the ratios applied between each
with Digitone. The FM principles have been element affects the timbre, tone and sound.
covered so here we can concentrate purely on Digitone allows the voice management across
Digitone as a sound synth. The good news is the tracks and functions to maximise the use of
that while FM synthesis is based on the its 8 voice polyphony. The voice allocation can be
mathematical interaction of waveforms designed into the patch and preset created. A
Elektron have taken a simplified approach, sound is built from the components of the
applying techniques that would be seen in synthesis engines, parameters applied for
many common and simpler subtractive envelopes, filters and effects to carve and
devices. The algorithms available are preset, develop the sound further. This section
filters are included and the overall workflow is concentrates on the synth engine in particular
designed to make FM sound design a much SYN Pages and will walk through the steps for
easier process with Digitone. So don't worry sound creation and the details behind the
about the theory of FM but learn the base parameters, how they are applied and the
principles and apply them to make great outcomes generated. However the real fun
sounds. The most important things to comes with finding your own workflow, so make
remember going into sound design is the FM your own notes and develop your learning and
terminology. An operator is the basic building advancement into Digitone sound design. The
block used for both sound generation (carrier) options are endless, as is the fun.
and to manipulate another function

The Digitone Notebook : Reference & Guide 141


8 Synth Sound Design
8.1 What is a sound?
In Digitone a sound is designed and created to provide an audible output from the synth.
Parameters and functions are applied to create the sound and then shape it with envelopes and
filters before finally adding effects. This combination creates the unique sound which can then be
stored and saved in the Digitone and recalled to one or more of the available four tracks.

Track Sound

VOICE Synth Engine


ALLOCATION

ADSR ADSR LFO LFO


Audio A
Engine
B Filter Envelope Amp Envelope
SYN1 & SYN2 Modulation Modulation
FLTR AMP LFO LFO
X Y

Base - Width Multimode


Overdrive Filter Filter AMP Pan
AMP FLTR FLTR AMP
AMP

Chorus Chorus
Delay
Chorus AMP

Effects Delay Delay


Delay Sends
Delay AMP

Reverb Reverb
Reverb AMP

Master
Overdrive

SOUNDS

• +Drive: 2048 Sounds (256 per Bank A-H)

• Project RAM: Contains 128 sound slots within the SOUND POOL

• Sounds are created using synth engine and the settings of associated parameters.

• Sounds can be managed with the SOUND BROWSER & SOUND MANAGER

142 The Digitone Notebook : Reference & Guide


Synth Sound Design 8
NOTES 8.2 Creating and Editing Sounds
The starting point in sound design and the purpose of this section starts with
the synthesis engine. In the case of Digitone this is an FM synth engine.
Typical workflow when creating and editing sounds is as follows:-

Sound Creation Workflow (Example)

Alternative Workflow Typical Workflow

1 Select a track to work on [T1], [T2], [T3], [T4]

Load a sound as a starting point


from the +Drive 2

3 Default track setting


GLOBAL SETTING > SOUNDS > CLEAR TRACK SOUNDS

Setup the synthesis engine core sound


4 SYN1 Page 1 & 2. Config and tuning.
Tweak and fine tune

Setup the synthesis engine core sound


5 SYN2 Page 1 & 2. Envelope shaping.

Shape the sound with filters and envelopes


6 FLTR & AMP Page

Modulate the sound with LFO’s


7 LFO Page

Add effects
8 Chorus, Delay, Reverb Page

9 Overdrive settings

10 Iterate adjustments to get the sound desired

Save Sound 11

+ Continue to other Tracks / Sounds

The Digitone Notebook : Reference & Guide 143


8 Sounds & Samples
8.3 SYN Page Summary
Four pages are important to focus when starting to design a sound. SYN1 and SYN2 hold the core
synth parameters and the FM engine configuration. Each of the SYN1 and SYN2 buttons has two
pages. Syn1 Page 1 concentrates on the main FM engine configuration.

SYN1 Page 1

A ALGO B C RATIO C A RATIO D B RATIO

FM Algorithm options from the 8 The FM operator C frequency The FM operator A frequency The FM operator B1 frequency
operator configurations. ratio which is applied in the ratio which is applied in the ratio, expanding to B2
algorithm. algorithm. frequency which is applied in
the algorithm.

8 Options 0.25 - 16 0.25 - 16 B1 0.25 - 16 + B2 0.25 - 16

E HARM F DTUN G FDBK H MIX

Harmonics adjustment of the Detuning of operators A and B2. Feedback. Self modulation Mix of the two, X-Y carrier
operators. Negative changes applied to the selected outputs. These are the audio
affect C. Positive changes affect feedback operator, as displayed outputs (carrier) from the
A, B1 displayed as variations of a in the algorithm. algorithm.
sine wave.

-26 to +26 Fine 0-64, heavy 65-127 0-120 -63 to +64

The current value of each parameter is displayed when the control is adjusted or all parameter setting can be displayed by holding its [SYN1]
key. Press [SYN1] + [NO] to reset parameter page to last saved state. Press [SYN1] + [YES] to randomise the parameters. [SYN1] + [REC] to
copy, [SYN1] + [STOP] to Paste and [SYN1] + [PLAY] to clear page.

144 The Digitone Notebook : Reference & Guide


Sounds & Samples 6

SYN1 Page 2 concentrates on the ratio offsets for the FM engine core frequency ratios.

SYN1 Page 2

A C RATIO OFFSET B A RATIO OFFSET C B1 RATIO OFFSET D B2 RATIO OFFSET

Adds an offset to the ratio for Adds an offset to the ratio for Adds an offset to the ratio for Adds an offset to the ratio for
operator C. operator A. operator B1. operator B2.

-1.0 to +0.999 -1.0 to +0.999 -1.0 to +0.999 -1.0 to +0.999

E F G H

The current value of each parameter is displayed when the control is adjusted or all parameter setting can be displayed by holding its [SYN1]
key. Press [SYN1] + [NO] to reset parameter page to last saved state. Press [SYN1] + [YES] to randomise the parameters. [SYN1] + [REC] to
copy, [SYN1] + [STOP] to Paste and [SYN1] + [PLAY] to clear page.

The Digitone Notebook : Reference & Guide 145


8 Sounds & Samples

SYN2 Page 1 concentrates on the FM engine envelopes.

SYN2 Page 1

A ATTACK TIME B DECAY TIME C END TIME D LEVEL A

Envelope attack time setting Envelope decay time setting Envelope end level setting Modulation amount of the
applied to operator A. applied to operator A. applied to operator A. envelope for operator A.

0-127 0-127 0-127 0-127

E ATTACK TIME F DECAY TIME G END TIME H LEVEL B

Envelope attack time setting Envelope decay time setting Envelope end level setting Modulation amount of the
applied to operator B2 & B2. applied to operator B1 & B2. applied to operator B1 & B2. envelope for operator B1 & B2.

0-127 0-127 0-127 0-127

The current value of each parameter is displayed when the control is adjusted or all parameter setting can be displayed by holding its [SYN2]
key. Press [SYN2] + [NO] to reset parameter page to last saved state. Press [SYN2] + [YES] to randomise the parameters. [SYN2] + [REC] to
copy, [SYN2] + [STOP] to Paste and [SYN1] + [PLAY] to clear page.

146 The Digitone Notebook : Reference & Guide


Sounds & Samples 6

SYN2 Page 2 concentrates on additional envelope and trigger options for the FM engine.

SYN2 Page 2

A ADEL B ATRG C ARST D PHRT

Envelope delay, sets start prior Trig behaviour of the operator A Reset behaviour of A envelope Reset behaviour of operator
to attack phase of operator A envelope. Triggered or gated. when triggered. phase
envelope.

0-127 On, Off On, Off Off, All, C

E BDEL F BTRG G BRST H


Envelope delay, sets start prior Trig behaviour of the operator Reset behaviour of B1 & B2
to attack phase of operator B1 B1 and B2 envelope. Triggered envelope when triggered.
and B2 envelope. or gated.

0-127 On, Off On, Off

The current value of each parameter is displayed when the control is adjusted or all parameter setting can be displayed by holding its [SYN2]
key. Press [SYN2] + [NO] to reset parameter page to last saved state. Press [SYN2] + [YES] to randomise the parameters. [SYN2] + [REC] to
copy, [SYN2] + [STOP] to Paste and [SYN2] + [PLAY] to clear page.

The Digitone Notebook : Reference & Guide 147


8 Synth Sound Design
8.4 FM Algorithm Overview
FM functions using algorithms which are configurations of a number of operators to generate sound
and to modulate other operators. Digitone has simplified this FM concept with a fixed set of
algorithms made up of four operators. This approach maintains the power and spirit of FM
synthesis.

Digitone FM Algorithm Architecture. Example, Algo 1.


Digitone display will show animated activity on each operator.

Operator B1
B (Modulator)
Modulator affects
another operator

Feedback from / to
Operator A
Operator B1 & B2
Feedback option
operated together by
assigned in the algorithm
the same parameters
Operator B2
Operator A
(Modulator) A B (Modulator &
Carrier)

Ratios are multipliers that determine the


Carrier generates and Operator C contribution of each operator to each other and
delivers audio output. (Carrier) C the overall algorithms output

Mix output enables Output generated from the operator


fading between the two
output carrier channels
X Y with no envelope (dotted) or via the
envelope (solid line)
Carrier Carrier
Audio Out Audio Out

The algorithm will determine the exact functions and configuration used for each individual operator and also the collection of operators together.

Operator Group A Operator Group B Operator Group C

RATIO DETUNE RATIO RATIO


A B2 B1 C
OFFSET OFFSET
OFFSET OFFSET
- +

HARMONICS
ENVELOPE SHARED ENVELOPE
FEEDBACK

FEEDBACK

FEEDBACK

LEVEL SHARED LEVEL

Operator A and B acts as a modulator (usually with envelopes) and as a carrier, Operator C acts as a carrier
generally without using the envelopes (other than Algo 7 & 8). Options for feedback. delivering audio output to X.

148 The Digitone Notebook : Reference & Guide


Synth Sound Design 8
NOTES
About the Digitone Operators.

Operators are both carriers (generate audio) and modulators (apply


changes i.e. modulate another function). Modulators affect the pitch
frequency in FM synthesis. Digitone has three operator groups A,B,C where
B consists of two functions, B1 and B2. Operators are the building blocks of
FM synthesis and are effectively self contained oscillators, envelopes levels
etc.

Operator C

Operator C in Digitone is used in the eight algorithms as a carrier delivering


audio to the output X. Due to this defined functionality the expanded
functions such as envelope and level are not provided in its base function.
As is common in FM synthesis the core oscillator is a sine wave. Harmonics
are applied which effectively change the waveform shape and therefore
change its timbre and sound. This is a common process in additive
synthesis and is applied in digitone to create harmonic rich variation.
Harmonics are applied to Operator C using the negative range of the
HARM parameter setting. Dedicated frequency ratio and offset can also be
applied.

Operator A

Operator A is a more expanded but self contained operator complete with a


dedicated envelope and level control as it is primarily (but not always) used
as a modulator. The envelope is typically used to create a more musical
and tasteful output when modulating other operators and reduce the harsh
side effects of modulating operators. Harmonics are also applied to change
the core sine wave using the positive parameter range of HARM setting.
Based on how the operator is applied in an algorithm, feedback control can
also be applied to operator A. The DTUN Detuning parameter is also
applied to operator A’s ratio to create subtle variation. Dedicated ratio and
offset can also be applied.

Operator B1 & B2

Operator B1 and B2 are grouped together and use the same parameter
macro controls and includes a common envelope and level control.
Harmonics are also applied to change the core sine wave using the same
positive parameter range of HARM setting as Operator A. Based on how
the operator is applied in an algorithm, feedback control can also be applied
to either B1 or B2. The DTUN Detuning parameter is also applied to
operator B2’s ratio to create subtle variation. A combined ratio control and
dedicated offset can also be applied.

The Digitone Notebook : Reference & Guide 149


8 Synth Sound Design
NOTES

Digitone FM Algorithms

ALGO 1

1 Operator B2
B2 (Modulator)

Operator A
Operator B1
(Modulator)
+ Feedback
A B1 (Modulator & Carrier)

Operator C
(Carrier) C

X Y
Carrier Carrier
Audio Out Audio Out

Algorithm 1 has C and B1 as carriers (no envelopes applied to output). B1 also acts as a
modulator for C as does A which also contains a feedback function. Operator B2 modulates
operator B1. Default patch settings sound is flute like.

ALGO 2

Operator B2
Operator A
(Modulator) A B2 (Modulator)
+ Feedback

Operator C Operator B1
(Carrier) C B1 (Carrier)

X Y
Carrier Carrier
Audio Out Audio Out

Algorithm 2 has C and B1 as carriers (no envelopes applied to outputs). Operator A


modulates C and B2 modulates B1 with B2 having the feedback function applied. Default
patch settings sound is flute like.

150 The Digitone Notebook : Reference & Guide


Synth Sound Design 8
NOTES

Digitone FM Algorithms

ALGO 3

3
Operator A
(Modulator)
+ Feedback A

Operator B2
(Carrier to X)

Operator C Operator B1
(Carrier) C B2 B1 (Carrier to Y)

X Y
Carrier Carrier
Audio Out Audio Out

Algorithm 3 has A as a modulator (with feedback) for all other 3 operators which act as
carriers (no envelopes applied to outputs). Operator B2 & C drive output X. Default patch
settings sound is flute like.

ALGO 4

4 Operator B2
B2 (Modulator)
+ Feedback

Operator B1
B1 (Modulator & Carrier)

Operator A
(Modulator) A

Operator C
(Carrier) C

X Y
Carrier Carrier
Audio Out Audio Out

Algorithm 4 has C and B1 as carriers (no envelopes applied). Operator A modulates C which
in turn is modulated by B1 which is modulated by B2. B2 has the feedback function applied.
Default patch settings sound is flute like.

The Digitone Notebook : Reference & Guide 151


8 Synth Sound Design
NOTES
Digitone FM Algorithms

ALGO 5

5 Operator B1
Operator B2
(Modulator)
+ Feedback
B1 B2 (Modulator)

Operator A
(Modulator & Carrier) A

Operator C
(Carrier) C

X Y
Carrier Carrier
Audio Out Audio Out

Algorithm 5 has C and A as carriers (no envelopes applied to output). B1 and B2 are
modulators with B1 having feedback applied. Operator A also modulates C. Default patch
settings sound is flute like.

ALGO 6

Operator A Operator B2
(Modulator) A B2 (Modulator)
+ Feedback

Operator C Operator B1
(Carrier) C B1 (Carrier)

X Y
Carrier Carrier
Audio Out Audio Out

Algorithm 6 has C and B1 as carriers (no envelopes applied to outputs). Operator A


modulates C and B2 modulates B1. Operator A has the feedback function applied. Default
patch settings sound is flute like.

152 The Digitone Notebook : Reference & Guide


Synth Sound Design 8
NOTES
Digitone FM Algorithms

ALGO 7

7
Operator A Operator B2
(Carrier & Modulator) A B2 (Carrier & Modulator)
+ Feedback

Operator C Operator B1
(Carrier) C B1 (Carrier)

X Y
Carrier Carrier
Audio Out Audio Out

Algorithm 7 has all operators contributing as carriers with C and B1 having no envelope
applied to the outputs. Operators A and B2 do utilise the envelopes on the carrier outputs
and also act as modulators to C and B1 respectively. Operator A also has feedback function
applied.Default patch settings sound is organ like.

ALGO 8

Operator A Operator B2
(Modulator) A (Carrier)

Operator B1
Operator C
(Carrier) C B2 B1 (Carrier)
+ Feedback

X Y
Carrier Carrier
Audio Out Audio Out

Algorithm 4 has C and B2 as carriers (no envelopes applied from C) to the X output.
Operator A modulates Operator C. B1 is stand alone with feedback function applied and
providing a carrier output at Y. Default patch settings sound is like a dulled flute.

The Digitone Notebook : Reference & Guide 153


8 Synth Sound Design
8.5 Algorithms and Ratios NOTES

Frequency ratios determine how each of the operator functions in terms of


frequency and its scaling impact on each other. Frequency ratios are
essentially multipliers of the principle frequency and operate numerically
relative to frequency and should be considered with respect to pitch tuning
from an audio output perspective.

Operator A Input
(Note Pitch)

A Ratio A RATIO X
OFFSET

-1 to 0.999 0.25 16
A
Higher Pitch
0.25 , 0.50, 0.75, 1.00, 1.25, 1.50, 1.75, 2.00, 2.25, 2.50, 2.75,
3.00, 3.25, 3.50, 3.75, 4.00, 4.25, 4.50, 4.75, 5.00, 5.50, 6.00,
6.50, 7.00, 7.50, 8.00, 8.50, 9.00, 9.50, 10.00, 11.00, 12.00,
13.00, 14.00, 15.00, 16.00

Operator C
Input
(Note Pitch)

C Ratio C RATIO X
OFFSET

-1 to 0.999 0.25 16
C
Higher Pitch

0.25 , 0.50, 0.75, 1.00, 2.00, 3.00, 4.00, 5.00, 6.00, 7.00, 8.00,
9.00, 10.00, 11.00, 12.00, 13.00, 14.00, 15.00, 16.00

Operator A & C each have a dedicated ratio control. This operates by


multiplying the principle frequency of the pitch input of the operator. Higher
ratio values will give a higher pitch. The ratio is directly applied and
referenced to the frequency and therefore is mainly integers. The ratio offset
is applied to the ratio and is not relative to any multiples or frequencies. This
is similar to detune providing a more subtle variation.

Use offset to change and shape the timbre alone to get a feel for its effect.
Changing ratios then give a more dramatic pitch and modulation impact.

154 The Digitone Notebook : Reference & Guide


Synth Sound Design 8

Operator B
Input Input
(Note Pitch) (Note Pitch)

X
B2 Ratio B RATIO X
OFFSET

-1 to 0.999

B2
0.25 16
B2
B1 Ratio
OFFSET

-1 to 0.999

B1
B1
0.25 16

Higher Pitch

Operator B group has a common ratio control for both B1 and B2. This operates by multiplying the
principle frequency of the pitch input of the operator. The ratio operates on a cyclic basis:

• Range 0.25 to 16 will be applied to the B2 Operator. B1 will have a ratio of 0.25 applied.
• As the ratio control steps over maximum of 16, then it restarts at 0.25 for B2 and the ratio for B1
will increase one increment to 0.5
• Further incrementing another full cycle for B2 over 0.25 to 16 range will iterate B1 one unit
forward also i.e. to 0.75 etc until 16 is also reached for B1.
Use offset to change and shape the timbre alone to get a feel for its effect. Offset has a dedicated
parameter for each of the B1 and B2 Operators.

Single B Operator Ratio Control

B2 Operator
Each full cycle of B2 Operator, iterates B1 Operator ratio one increment

0.25 0.50 0.75 1.00 2:00 3:00 4:00 5:00 6:00 7:00 8:00 9:00 10:00 11:00 12:00 13:00 14:00 15:00 16:00
0.25 0.25 0.25 0.25 0.25 0.25 0.25 0.25 0.25 0.25 0.25 0.25 0.25 0.25 0.25 0.25 0.25 0.25 0.25
B1 Operator

0.50 0.50 0.50 0.50 0.50 0.50 0.50 0.50 0.50 0.50 0.50 0.50 0.50 0.50 0.50 0.50 0.50 0.50 0.50
0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75 0.75
1:00 1:00 1:00 1:00 1:00 1:00 1:00 1:00 1:00 1:00 1:00 1:00 1:00 1:00 1:00 1:00 1:00 1:00 1:00
2:00 2:00 2:00 2:00 2:00 2:00 2:00 2:00 2:00 2:00 2:00 2:00 2:00 2:00 2:00 2:00 2:00 2:00 2:00
3:00 3:00 3:00 3:00 3:00 3:00 3:00 3:00 3:00 3:00 3:00 3:00 3:00 3:00 3:00 3:00 3:00 3:00 3:00
4:00 4:00 4:00 4:00 4:00 4:00 4:00 4:00 4:00 4:00 4:00 4:00 4:00 4:00 4:00 4:00 4:00 4:00 4:00
5:00 5:00 5:00 5:00 5:00 5:00 5:00 5:00 5:00 5:00 5:00 5:00 5:00 5:00 5:00 5:00 5:00 5:00 5:00
6:00 6:00 6:00 6:00 6:00 6:00 6:00 6:00 6:00 6:00 6:00 6:00 6:00 6:00 6:00 6:00 6:00 6:00 6:00
7:00 7:00 7:00 7:00 7:00 7:00 7:00 7:00 7:00 7:00 7:00 7:00 7:00 7:00 7:00 7:00 7:00 7:00 7:00
8:00 8:00 8:00 8:00 8:00 8:00 8:00 8:00 8:00 8:00 8:00 8:00 8:00 8:00 8:00 8:00 8:00 8:00 8:00
9:00 9:00 9:00 9:00 9:00 9:00 9:00 9:00 9:00 9:00 9:00 9:00 9:00 9:00 9:00 9:00 9:00 9:00 9:00
10:00 10:00 10:00 10:00 10:00 10:00 10:00 10:00 10:00 10:00 10:00 10:00 10:00 10:00 10:00 10:00 10:00 10:00 10:00
11:00 11:00 11:00 11:00 11:00 11:00 11:00 11:00 11:00 11:00 11:00 11:00 11:00 11:00 11:00 11:00 11:00 11:00 11:00
12:00 12:00 12:00 12:00 12:00 12:00 12:00 12:00 12:00 12:00 12:00 12:00 12:00 12:00 12:00 12:00 12:00 12:00 12:00
13:00 13:00 13:00 13:00 13:00 13:00 13:00 13:00 13:00 13:00 13:00 13:00 13:00 13:00 13:00 13:00 13:00 13:00 13:00
14:00 14:00 14:00 14:00 14:00 14:00 14:00 14:00 14:00 14:00 14:00 14:00 14:00 14:00 14:00 14:00 14:00 14:00 14:00
15:00 15:00 15:00 15:00 15:00 15:00 15:00 15:00 15:00 15:00 15:00 15:00 15:00 15:00 15:00 15:00 15:00 15:00 15:00
16:00 16:00 16:00 16:00 16:00 16:00 16:00 16:00 16:00 16:00 16:00 16:00 16:00 16:00 16:00 16:00 16:00 16:00 16:00

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8 Synth Sound Design
8.6 Detune NOTES

The detune parameter is similar to the ratios in that it affects the pitch
however is more aimed at offsetting the ratio in a subtle way to add
movement. Only operators A and B2 are affected by the detune parameter.

DTUN Parameter

Subtle / Light detune Heavy / aggressive detune

0 64 127

DTUN
(F)

Detune Offset

A B2

A RATIO B RATIO

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Synth Sound Design 8
NOTES 8.7 Feedback
Feedback is applied as self modulation. While the FDBK parameter can
affect the amount (0-127), the assignment of the feedback function is made
through the defined algorithm usually with operators A and B.

The feedback operator assigned with feedback is indicated by the square in


its corner.

Feedback option
assigned in the algorithm

A B

X Y

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8 Synth Sound Design
8.8 Harmonics NOTES

While Digitone is essentially an FM Synth a hint of additive synthesis helps


to simplify and supplement Digitone’s workflow. The default starting point of
operators is a sine wave which can be a little boring on its own. The HARM
harmonics parameter adds partials to the base sine wave and effectively
creates new wave-shapes generating audio with transitioning timbres and
sounds.

HARM Parameter

HARM
(E)

-26 0 +26

C A B1
Negative HARM values affect the Positive HARM values affect the
operators A and B1 operators A and B1

0.00 6.50 19.00 26.00

SINE WAVE SAW WAVE SQUARE WAVE HYBRID WAVE

Adding partials is like building up and combining more and more sine
waves. The HAM control adds partials for operator A, B1 - Controlled by the
positive values of the HARM parameter. The negative values of the HARM
parameter controls the partials applied to operator C.

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Synth Sound Design 8
NOTES
Getting to know the sound of waves

To become familiar with the sounds and timbres portrayed by different


waveforms the illustrations below to serve as a quick guide.
AMPLITUDE

AMPLITUDE
TIME TIME

SINE WAVE SQUARE WAVE


Pure Tone, No Harmonics, Whistle, Sub Hollow, Odd Harmonics, Clarinet and
Bass. Wind instruments.
AMPLITUDE

AMPLITUDE

TIME TIME

TRIANGLE WAVE SAMPLE & HOLD WAVE


Silky and Smooth, Few Harmonics, Wind Stutter, Glitchy, Variable, Unpredictable,
instruments, Wood, Mellow. mix of waves and harmonics.
AMPLITUDE

AMPLITUDE

TIME TIME

SAW TOOTH WAVE PULSE WAVE


Highly harmonic, church organ and Hollow, Odd Harmonics, Nasal, chorus
flutes, brass instruments. like when modulated.

These are generic examples only and the real application of the Digitone
synth engine and any additional parameters will be unique to the device.

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8 Synth Sound Design
8.9 Operator Envelopes NOTES

The envelopes shape the modulation level of operators to avoid harsh


harmonics and to control the amount the modulator affects a carrier.
Envelopes always shape a signal’s level over time. Think about a kick drum
which has a large initial transient (attack) followed by a slower fade out
signal as the sound decays. Envelopes are not only important in getting the
‘right’ sound in Digitone but also to ensure the sounds are usable in a
musical context.

Operator Envelope Configuration

Modulator Envelope / Level Carrier

Operator Group A
SYN2 SYN2

A Operator
Carrier

Level
Envelope
A

Operator Group B
SYN2 SYN2

B Operator
Level
Carrier

Envelope
B1 & B2

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Synth Sound Design 8
NOTES
Envelope Types and Settings

Traditional synth envelopes are ADSR (Attack, Decay, Sustain and


Release) or AD (Attack Decay). Digitone uses either ADE (Attack, Decay,
End) or ASDE (Attack, Sustain, Decay, End) which are expanded versions
of the AD envelope. Parameters and types shown below.

Traditional ADSR (used in the filter and amp envelopes) and AD Envelopes.

Trigger On Trigger Off

ATTACK DECAY SUSTAIN RELEASE


(time) (time) (level) (time)

Digitone ADE Envelope (Triggered) - ATRG or BTRG = On

Trigger On

LEV
Level

xDEL ATK DEC END


A or B DELAY ATTACK DECAY END
(time) (time) (time) (level)

Digitone ASDE Envelope (Gated) - ATRG or BTRG = Off

Trigger On Trigger Off

LEV
Level

xDEL ATK LEV DEC END


A or B DELAY ATTACK SUSTAIN DECAY END
(time) (time) (level) (time) (level)

Trigger would typically be a note on and off state

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8 Synth Sound Design
NOTES

Envelope Reset

Both envelopes have the option to configure a retrigger reset of the


envelope to on or off. This allows the envelope to restart from the initial
stage (start of delay or attack if delay is 0) when a new trigger condition is
recognised. The relevant parameters are ARST and BRST found on SYN2
Page 2. Also the PHRT phase reset can be configured which sets which
operator wave phase is restarted too.

Envelope Reset. ARST / BRST = Off

Trigger On Trigger On

Retrigger activated during envelope cycle. With reset (ARST/BRST) off, this will restart the
envelope from its current position i.e. no reset.

Envelope Reset. ARST / BRST = On

Trigger On Trigger On

Retrigger activated during envelope cycle. With reset (ARST/BRST) on, this will restart the
envelope from its original start position i.e. reset.

Phase Reset (Operator wave phase) - PHRT

OFF - No reset for any operator. C


C - Resets only C Operator.
ALL - Reset all operators phase

B1

A+B - Resets A, B1 and B2 Operators.


B2

A
A+B2 - Resets A and B2 Operators.

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Synth Sound Design 8
NOTES 8.10 X-Y Mix
X and Y are the carrier outputs from the defined algorithm that then are
passed to the overdrive and onwards through the sound shaping functions
and effects. Each of the X-Y outputs are generated by separate operators.
The audio passed to the output can either be driven with the operator
envelope or without. This is explained in the algorithm section.

Mix Parameter

HARM
(H)

-64 0 +64

Mix controls the balance


X between the outputs, crossfading
between each one.
Y

The outputs cross fade to allow a mix of timbres between the algorithm
individual operator outputs. The mix is not affecting overall volume level.
The dual output can be particularly useful for example with percussion,
creating a sharper transient part along with a longer tail.

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8 Synth Sound Design
NOTES

▌SETTING UP A SYNTH FROM SCRATCH - WORKFLOW EXAMPLE

1. Press [T1], [T2], [T3], or [T4] for the track to configure.

2. If required reset and clear the existing sound. Press [SETTINGS] for
GLOBAL SETTINGS > SOUNDS > CLEAR TRACK SOUND.

3. Press [SYN1] for Page 1 & 2. Start with the SYN1 Page Settings:-

• Adjust the MIX which cross fades between X and Y carriers. Its a
good practice to work on each one independently i.e. X then move
to Y. Iterate between the two and mix accordingly.

• Select the ALGO Algorithm 1-8, Turn (A). SYN1 Page 2 may need
level LEV adjusting to hear the operators. Feedback FDK is (G).

• Adjust the RATIO, Turn (B), (C), (D). This will adjust pitch and
tuning. Also the DTUN Detuning (F) and on page 2, the ratio
OFFSET (A), (B), (C), (D).

4. Press [SYN2] to set the Page 1 & 2 Modulation settings.

• On Page 2 select the type of envelope trigger or gate using ATRG


(B) and BTRG (F). Also the reset behaviour ARST (C), BRST (G).

• On Page 1, iterate the settings for each of the envelopes. These set
the ATK (A), DEC (B), End (C), and also the level of the modulator
to the carrier. Level also sets the sustain phase if ATRG is off.

5. Following a single step by step process doesn't get the job done when
working on sound design. Iterate through all steps to get the sound to
what you want.

6. Save the sound to the sound pool (or +Drive).

• Open the sound manager. Press [GLOBAL SETTINGS] > SOUND


MANAGER.

• Select the Sound Pool or +Drive in the ‘left’ search menu.

• Select a spare free slot in the list.

• In the ‘right’ operations menu, highlight the EXPORT TO HERE


option and press [YES]

• Name the sound if desired and add search tags. Press [YES] to
save or [NO] to cancel.

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Synth Sound Design 8
NOTES 8.11 Digitone Sound Design Tips
Sound design, on any synth is an iterative process and cannot simply follow
a step by step, singular process. It’s about construction, shaping, tweaking
and developing a sound over time. Here are some tips to help guide.

• Iterate across parameters. Keep working between and across


parameters to tweak and tune to take the direction you want. A
single workflow is difficult to achieve a complete solution and may
often even be a random journey.

• Ears are more important than eyes. Listen to how each parameter
affects the sound. Shape to the ear and get to a sound you want.

• No rules, no limits. Try anything. Give priority to the output sound


over theory or process. Very few people can establish exact
parameter settings needed and trial and error is a normal part of
sound design.

• Start with X or Y carrier and work on ‘one side’ of the FM Engine


first. When this gets to a place near to what you want move to the
other side. Then mix the two at the latter stages.

• Deconstruct factory patches and see how it’s done by others.

• Sounds may sound dull and lifeless when concentrating on the core
sound. The real variety and interest may only be unlocked when
modulation such as LFO’s are added as well as effects. Sometimes
it’s good to start big and work backwards - removing elements.

• Digitone has parameter randomisation. Use it. Press page + yes, i.e.
[SYN1] + [YES]. See what happy accidents can be created by
randomising pages of parameters.

• Remember you can restore last saved page parameters using page
+ no, i.e. [SYN1] + [NO].

• Saving sounds iteratively to the sound pool during the process


allows revisiting various ‘versions’ of the sound and taking it in
another direction of sound design.

• Good sound management is worth the effort. Use relevant names


for sounds and add tags for filtering in future and making it easy to
categories in the library as it develops.

The Digitone Notebook : Reference & Guide 165


NOTES

166 The Digitone Notebook : Reference & Guide


9
Filter and Amp
Filters are not always found in FM synthesis but to the sound, Firstly an envelope to shape the
nevertheless are a welcome feature in Digitone triggered sound, a pan for left and right balance
bringing subtractive familiarity into the sound and output level. This level is the sounds volume
design. The Filter [FLTR] page contains two and not track volume. The overdrive function
filters, a multi-mode filter which is preceded by which sits between the FM engine and filters is
a base-width filter. The multi-mode filter has a also set up in the AMP page. Finally the send
discrete envelope. Filters are important effect settings are found in the AMP page. These
components in Digitone (and synthesis in effects mean the sound can send an amount of
general) sound design shaping and carving out its signal through the chorus, delay and reverb
frequency content from the sound. The effect. Effects are covered elsewhere in this
multimode filter page contains the typical filter guide. The parameters of these functions can
parameters such as cut off and resonance as also be copied to other tracks too. As with all the
well as an ADSR Envelope which drives the pages the parameters are adjusted using the
filter cut off and which operates in both positive data entry rotary controls (A) - (H) within the
and negative configurations. The Amp [AMP] context of each page parameter.
page contains several elements also important

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9 Filter and Amp
9.1 Digitone Filters NOTES

The use of filters is a core feature of subtractive synthesis, enabling


oscillator sounds to be carved (filtered) to develop and design a sound.
While filters are less frequent in FM models, Digitone has embraced this
functionality to add more unique character and help keep its sound design
more familiar and simple.

ADSR ADSR

Synth Engine Filter Envelope Amp Envelope


Output FLTR AMP

Base - Width Multimode


Overdrive Filter Filter AMP Pan
AMP FLTR FLTR AMP
AMP

Digitone has 2 filters that operate after the synth engine and overdrive
stage. The first filter is a base-width model while the second in series is the
multimode filter with a dedicated envelope. The output feeds into the amp
stage where send effects can also be added.

What is a Filter?

A filter in synthesis is a function that can reduce (attenuate) or remove the


frequency content within the audio range of a sound. A filter allows certain
frequencies to pass through. Normal human hearing spans a range of 20Hz
to 20kHz and filters therefore operate by removing content at various points
across the frequency range.

High Pass Filter - Example

Cut Off Frequency Resonance


Point at which the filter starts to affect A boost at the point of cutoff adds
the audio frequencies. resonance to affect the sound.
Gain reduction at the frequency defined.

ATTENUATION

2-Pole
4-Pole
Stop Transition Pass
Band Band Band

FREQUENCY
Typically 20Hz to 20kHz range

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Filter and Amp 9
NOTES

Filter Definitions. Practical explanations of general filter terminology.

Cutoff Frequency.

The frequency point at which the filter starts to attenuate the audio signal.
Typically in the range of 20Hz to 20kHz represented by a range of 0-127 in
Digitone and identified as FREQ.

Resonance.

The gain can be boosted at the point of cutoff creating a resonant


frequency. This is called resonance and termed RESO in Digitone with a
range of 0-127.

HPF - High Pass Filter

A filter which allows higher frequencies, above the cutoff frequency, to pass
through and be audible. This is the pass band. Frequencies below the cutoff
are attenuated. TYPE is the option in Digitone.

LPF - Low Pass Filter.

A filter which allows lower frequencies, below the cutoff frequency, to pass
through and be audible. This is the pass band. Frequencies above the
cutoff are attenuated. TYPE is the option in Digitone.

Multi-Mode Filter.

A filter than can be set up into multiple configurations. For example this can
be high pass, low pass, band pass etc. TYPE is the option in Digitone.

Filter Poles.

The word ‘pole’ is a term normally used to describe the roll off slope of the
filter. This is the slope of how the filter attenuates the audio after the cutoff
point. A 2-Pole filter rolls off at 12dB/Octave (shallower and gentle) while a
4-Pole filter rolls off at 24dB/Octave (steeper, more aggressive). Digitone
also has a 1-Pole (6dB/Oct) base-width filter also which has a very shallow
slope.

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9 Filter and Amp
Digitone has two filters. The first in the chain is a base-width filter. This is NOTES
similar to a band pass or back to back HPF and LPF types. The second in
line is a multi-mode filter with a LPF (2-Pole and 4 Pole options) and a HPF
(2-Pole). The multi-mode filter also has an envelope function. Option to set
TYPE to OFF is available to take the multi-mode filter out of the chain.

Base
0 127
BASE - WIDTH FILTER
ATTENUATION

Gentle roll off of back to back low pass and


high pass filters. The base (0-127) and the
0 127
width (0-127) parameters set its frequency
Width
range. The base-width filter is the first in line
of the two filters found on FLTR Page 2.

FREQUENCY Base = 0 and Width = 127 : No filter applied


Base = 0 and Width < 127 : Low Pass Filter
Base > 0 and Width = 127 : High Pass Filter
Base > 0 and Width < 127 : Base-Width Filter

Cutoff
0 127
HIGH PASS FILTER - HP
ATTENUATION

127 Gentle 2-Pole 12dB/Oct roll off. The


Resonance resonance range (0-127) sets amplitude gain
0 and the cutoff (0-127) parameter is set to
frequency. The multi-mode filter is found on
FLTR Page 1. HP is set with TYPE.

FREQUENCY

Cutoff
0 127
LOW PASS FILTER - P2
ATTENUATION

127 Gentle 2-Pole 12dB/Oct roll off. The


Resonance resonance range (0-127) sets amplitude gain
0 and the cutoff (0-127) parameter is set to
frequency. The multi-mode filter is found on
FLTR Page 1. P2 is set with TYPE.

FREQUENCY

Cutoff
0 127
LOW PASS FILTER - P4
ATTENUATION

127 More aggressive 4-Pole 24dB/Oct roll off. The


Resonance resonance range (0-127) sets amplitude gain
0 and the cutoff (0-127) parameter is set to
frequency. The multi-mode filter is found on
FLTR Page 1. P4 is set with TYPE.

FREQUENCY

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Filter and Amp 9
9.2 Filter Page Parameters
The filter parameters including the envelope are available in the [FLTR] Page. Also consider the Trig
page LEN setting and alignment of sample length when using envelope times.

FLTR Page 1

A ATK B DEC C SUS D REL

The attack time phase of the The decay time phase of the The level of the sustain phase The release time phase of the
multi-mode filter’s ADSR multi-mode filter’s ADSR of the multi-mode filter’s ADSR multi-mode filter’s ADSR
envelope. envelope. envelope. envelope.

0-127 0-126, Inf 0-127 0-126, inf

E FREQ F RESO G TYPE H ENV

The multi-mode filter cutoff The resonance gain boost at Sets the low pass (2 and 4 Depth of envelope applied from
frequency. When mode is off will the cutoff frequency point. pole) and high pass filter mode the filter envelope (bipolar).
show a dotted line. When off will show dotted line of the multi-mode filter.

0-127 0-127 Off, P2, HP, P4 -64 to +63

The current value of each parameter is displayed when the control is adjusted or all parameter setting can be displayed by holding its [FLTR]
key. Press [FLTR] + [NO] to reset parameter page to last saved state. Press [FLTR] + [YES] to randomise the parameters. [FLTR] + [REC] to
copy, [FLTR] + [STOP] to paste and [FLTR] + [PLAY] to clear page.

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9 Filter and Amp
The base-width filter parameters are available in the [FLTR] Page 2.

FLTR Page 2

A FILTER DELAY B C D
Sets the delay time from the
trigger to the start of the filter
envelope attack phase. Also to
quick access from filter page 1,
Press [FUNC] + Turn (A).

0-127

E BASE F WIDTH G H
Sets the ‘base’ lower cutoff Sets the ‘width’ upper cutoff
frequency for the filter. frequency determining the
range for the filter.

0-127 0-127

The current value of each parameter is displayed when the control is adjusted or all parameter setting can be displayed by holding its [FLTR]
key. Press [FLTR] + [NO] to reset parameter page to last saved state. Press [FLTR] + [YES] to randomise the parameters. [FLTR] + [REC] to
copy, [FLTR] + [STOP] to paste and [FLTR] + [PLAY] to clear page.

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Filter and Amp 9
NOTES 9.3 Amplitude
The sound has been generated through the FM engine and shaped in
terms of its frequencies with the filters. The Amplitude, or AMP section as its
known, shapes the overall volume and output. The core elements of the
AMP section are the amplitude envelope, pan control and the sound
volume.

ADSR
PAN
(G)

Amp Envelope
AMP

From Filters AMP Pan

-64 0 +64
PAN controls the balance between
the left and right audio output. Left Right

127

VOL
(H)
VOL Controls the sound output
volume (this is not track volume
which is independent).

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9 Filter and Amp
9.4 Amp Page Parameters
The amplitude parameters including the envelope, pan and volume are available in the [AMP] along
with the overdrive distortion. These are on the AMP Page 1 while effects sends appear on page 1.

A ATK B DEC C SUS D REL

Attack time of the amplitude Decay time of the amplitude Sustain level of the amplitude Release time of the amplitude
envelope. envelope. envelope. envelope.

0 - 127 0 - 127 0 - 127 0 - 126, Inf

E DRV F G PAN H VOL

Overdrive / distortion amount. Balances the output signal Level of sound. This is not the
Positioned after synth engine between left or right. Centre 0. same as the track level.
and before filter stage.

0 - 127.0 L64 - R63 0 - 127

The current value of each parameter is displayed when the control is adjusted or all parameter setting can be displayed by holding its [AMP] key.
Press [AMP] + [NO] to reset parameter page to last saved state. Press [AMP] + [YES] to randomise the parameters. [AMP] + [REC] to copy,
[AMP] + [STOP] to paste and [AMP] + [PLAY] to clear page.

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Filter and Amp 9
Effect Sends

The amplitude parameters including the envelope, pan and volume are available in the [AMP] along
with the overdrive distortion. These are on the AMP Page 2.

A B C D

E CHR F DEL G REV H AENR

Amount of send signal to the Amount of send signal to the Amount of send signal to the Amp envelope retrig behaviour.
chorus effect. delay effect. reverb effect. On resets envelopes at each
consecutive trigger
Off, 0.01 - 127.0 Off, 0.01 - 127.0 Off, 0.01 - 127.0

On, Off

The current value of each parameter is displayed when the control is adjusted or all parameter setting can be displayed by holding its [AMP] key.
Press [AMP] + [NO] to reset parameter page to last saved state. Press [AMP] + [YES] to randomise the parameters. [AMP] + [REC] to copy,
[AMP] + [STOP] to paste and [AMP] + [PLAY] to clear page.

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9 Filter and Amp
9.5 Filter And Amp Envelopes NOTES

Envelopes are used by both the multi-mode filter and the amp. These are
traditional ADSR (Attack, Decay, Sustain, Release) envelopes. The filter
envelope is a bipolar ADSR and includes a pre-attack delay.

ADSR ENVELOPE (FILTER)

Trigger On Trigger Off


+63

0 ENV
DELAY ATTACK DECAY SUSTAIN RELEASE
(time) (time) (time) (level) (time)

-64

176 The Digitone Notebook : Reference & Guide


Filter and Amp 9
NOTES
The AMP envelope is an ADSR type and also has a configurable re-trigger
option using the AENR parameter switch located on AMP Page 2.

ADSR ENVELOPE (AMP)

Trigger On Trigger Off


+127

0
ATTACK DECAY SUSTAIN RELEASE
(time) (time) (level) (time)

Envelope Reset. AENR = On (Default Setting)

Trigger On Trigger On Trigger On

Retrigger activated during envelope cycle from consecutive triggers. With reset (AENR) on, this
will restart the envelope from its original starting position.

Envelope Reset. AENR = Off

Trigger On Trigger On Trigger On

Reset will not activate during envelope cycle from consecutive triggers. With reset (AENR) off,
this will allow the envelope to continue through its cycle.

Polyphony voice settings may affect how the retrigger sounds (i.e. if it steals a voice). The reset is
more profound when only one voice is used. Some envelope reset settings may cause audible ‘clicks’
due to the operator phase position at the note trigger. Consider SYN2 page 2 PHRT to help here.

The Digitone Notebook : Reference & Guide 177


NOTES

178 The Digitone Notebook : Reference & Guide


10
LFO’s
Digitone has two Low Frequency Oscillators or modulation patches can offer a lot of sound
LFO’s for audio and also one for MIDI. These design power and creative options. Creating
generate wave-shapes that operate at a slow movement in sound is a common approach to
frequency. Unlike audio oscillators which synthesis sound design. It occurs naturally in
generates sound in the 20Hz to 20kHz range, many acoustic and classical instruments, for
an LFO generates waves below the 20Hz level. example the vibrato on a guitar. The Digitone
They do not generate audible sound in this LFO’s have a number of configurable options as
frequency range as they serve a very different well as a large number of destinations in the
purpose. LFO’s generate waves to modulate synth, filter and amp stages all available to be
parameters to bring movement and variation modulated. Each LFO parameter set is available
into a sound. Imagine manually adjusting the in the parameter pages. LFO Page 1 refers to
stereo pan control by turning it to vary the LFO1 and Page 2 for LFO2. Do not
sound placement as an effect. Now imagine underestimate the use and application of LFO’s,
controlling this with an LFO. Simple usage of not only do they bring life and interest to a sound
LFO’s can make a massive difference to the but they can also be very much a part of creating
interest in a sound, building complex a sound’s timbre and tone.

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10 LFO’s
10.1 LFO Page Parameters
The low frequency oscillator parameters for LFO1 are available in the [LFO] Page 1. The two LFO’s
host identical parameter sets with the page layouts identical from OS rel 1.32 onwards.

LFO 1 - Page 1

A SPD B MULT C FADE D DEST

LFO1 speed. Synced with BPM Multiplier of LFO1 SPD Fades In (negative value) or Destination options for LFO1.
or defined speed. Also option to parameter (on page 1) by a fades out (positive value) LFO1 The parameter to be modulated
reverse speed (negative value). fixed or variable BPM factor.

-64 to +63 1, 2, 4, 8, 16, 32, 64, 128, 256, -64 to 63 Various


512, 1K, 2K (incl BPM)

E WAVE F SPH G MODE H DEP

Selects the shape for LFO1 Start point of LFO1. This is the Trigger behaviour of LFO1 Sets the amount of modulation
from one of seven options. phase start when triggered. when a note is triggered. applied for LFO1. This can be
inverted or normal.

Triangle, Sine, Square, Saw, 0-127 FRE, TRG, HLD, ONE, HLF -64 to +63
Exponential, Ramp, Random.

The current value of each parameter is displayed when the control is adjusted or all parameter setting can be displayed by holding its [LFO] key.
Press [LFO] + [NO] to reset parameter page to last saved state. Press [LFO] + [YES] to randomise the parameters. [LFO] + [REC] to copy, [LFO]
+ [STOP] to paste and [LFO] + [PLAY] to clear page.

180 The Digitone Notebook : Reference & Guide


LFO’s 10

The low frequency oscillator parameters for LFO2 are available in the [LFO] Page 2. The two LFO’s
host identical parameter sets with the page layouts identical from OS rel 1.32 onwards.

LFO 2 - Page 2

A SPD B MULT C FADE D DEST

LFO2 speed. Synced with BPM Multiplier of LFO2 SPD Fades In (negative value) or Destination options for LFO2.
or defined speed. Also option to parameter (on page 1) by a fades out (positive value) LFO2 The parameter to be modulated
reverse speed (negative value). fixed or variable BPM factor.

-64 to +63 1, 2, 4, 8, 16, 32, 64, 128, 256, -64 to 63 Various


512, 1K, 2K (incl BPM)

E WAVE F SPH G MODE H DEP

Selects the shape for LFO2 Start point of LFO2. This is the Trigger behaviour of LFO2 Sets the amount of modulation
from one of seven options. phase start when triggered. when a note is triggered. applied for LFO2. This can be
inverted or normal.

Triangle, Sine, Square, Saw, 0-127 FRE, TRG, HLD, ONE, HLF -64 to +63
Exponential, Ramp, Random.

The current value of each parameter is displayed when the control is adjusted or all parameter setting can be displayed by holding its [LFO] key.
Press [LFO] + [NO] to reset parameter page to last saved state. Press [LFO] + [YES] to randomise the parameters. [LFO] + [REC] to copy, [LFO]
+ [STOP] to paste and [LFO] + [PLAY] to clear page.

The Digitone Notebook : Reference & Guide 181


10 LFO’s
10.2 LFO Wave Parameter Overview NOTES

The WAV Wave options consists of 7 different types. Various configurable


parameters along with the wave shape can be selected for the two LFO’s.

LFO Functions

Speed - SPD
LFO speed at nominal values or synced to
BPM tempo using [FUNC] + Turn (A).
LFO1 Page 1 / LFO2 Page 2

Start Point - SPH


Phase start point.
LFO1 Page 1 / LFO2 Page 2 Multiplier - MULT
X LFO speed multiplier of SPD.
LFO1 Page 1 / LFO2 Page 2

+128

Depth - DEP
Depth / Polarity
LFO1 Page 1
LFO2 Page 2

-128

Wave Shape - WAVE


Sine is illustrated but 7 shape options
are available for selection.
LFO1 Page 1 / LFO2 Page 2

Trigger Mode - MODE Fade in / out - FADE


Sets the note trigger behaviour A fade in (-) or a fade out (+) can
of the LFO. be applied
LFO1 Page 1 / LFO2 Page 2 LFO1 Page 1 / LFO2 Page 2

Destination Parameter - DEST


Function / parameter which will be
modulated by the LFO.
LFO1 Page 1 / LFO2 Page 2

Destinations are available for the


Synth, Filter and Amp stages.

182 The Digitone Notebook : Reference & Guide


LFO’s 10
NOTES

▌SELECTING AN LFO MODULATION DESTINATION

1. Press [T1], [T2], [T3], or [T4] for the track to configure.

2. Press [LFO] to open a page of the LFO parameter settings. Page 1


represents the LFO1 parameters. Double tap [LFO] to access LFO2
parameters on Page 2.

3. Turn (D) on the page for the LFO selected, to scroll through the
destination locations available. If a sound is playing the LFO effect will
be previewed in the sound when scrolling

4. When highlighting the desired destination press [YES] to confirm


selection.

5. The parameter selected will display inverse in the destination list and
the parameter name will be shown in the DEST parameter box.

▌SETTING UP A BASIC LFO

1. Press [T1], [T2], [T3], or [T4] for the track to configure.

2. Press [LFO] to open page of the LFO parameter settings and set the
destination using data entry (D).

3. Turn (E) to select a desired wave shape from the 7 available.

4. Turn (A) to adjust the LFO Speed. Also a speed multiplier is available
and can be adjusted with respect to SPF by turning (B). The multiplier
may need to be adjusted down at the outset as the defaults are often
too fast.

5. Turn (H) to adjust the depth and amount of effect that the LFO applies
to the destination parameter.

6. Iterate these settings to achieve the desired results

The Digitone Notebook : Reference & Guide 183


10 LFO’s
NOTES

▌SETTING UP ADVANCED LFO FUNCTIONS

1. Press [T1], [T2], [T3], or [T4] for the track to configure.

2. Press [LFO] to open page of the LFO parameter settings and set the
destination using data entry (D).

3. Turn (E) to select a desired wave shape from the 7 available.

4. Turn (A) to adjust the LFO Speed. Also a speed multiplier is available
and can be adjusted with respect to SPF by turning (B). The multiplier
may need to be adjusted down at the outset as the defaults are often
too fast.

5. Turn (H) to adjust the depth and amount of effect that the LFO applies
to the destination parameter..

6. Turn (C) to apply a fade in or out of the LFO. The control is bi-polar
ranging between -64 and + 63. Positive values create a fade out and
negative values create a fade in.

7. The SPH wave cycle start point can be adjusted. Turn (F) to adjust the
start point of the wave phase.

8. The MODE sets the behaviours of how the trigger of a wave cycle is
handled. Turn (G) to set the mode.

FADE
Turn (B) or (F) to set the fade in or out settings.
LFO1 Page 1 / LFO2 Page 2

Fade In Fade Out

-64 -40 -25 20 40 63

184 The Digitone Notebook : Reference & Guide


LFO’s 10
NOTES 10.3 LFO Wave Shapes
The WAVE parameter option consists of 7 different types of shape. A wave
shape can be selected for each of the two LFO’s.

Wave Options
AMPLITUDE

AMPLITUDE
TIME TIME

TRIANGLE WAVE (TRI) SINE WAVE (SIN)


AMPLITUDE

AMPLITUDE

TIME TIME

SQUARE WAVE (SQR) SAW TOOTH WAVE (SAW)


AMPLITUDE

AMPLITUDE

TIME TIME

EXPONENTIAL (EXP) RAMP (RMP)


AMPLITUDE

TIME

RANDOM (RND)

The Digitone Notebook : Reference & Guide 185


10 LFO’s
10.4 LFO Destinations (Audio Tracks) NOTES

The destination list for the synth, filter and amp stages for audio tracks is
covered in these tables.

Destination Options (Audio Tracks)

Page Parameter LFO Destination (Audio Tracks)


Meta None Off
SYN1 P1 ALGO FM Engine algorithm
SYN1 P1 Ratio C Operator C Ratio
SYN1 P1 Ratio A Operator A Ratio
SYN1 P1 Ratio B Operator B Ratio
SYN1 P1 HARM Harmonics
SYN1 P1 DTUN Detune
SYN1 P1 FDBK Operator Feedback
SYN1 P1 MIX X-Y Mix
SYN2 P1 ATK Envelope A Attack Stage
SYN2 P1 DEC Envelope A Decay Stage
SYN2 P1 END Envelope A End
SYN2 P1 LEV Envelope A Level
SYN2 P1 ATK Envelope B Attack Stage
SYN2 P1 DEC Envelope B Decay Stage
SYN2 P1 END Envelope B End
SYN2 P1 LEV Envelope B Level
SYN2 P2 ADEL Envelope A Start Delay
SYN2 P2 BDEL Envelope B Start Delay
SYN Pitch Pitch Operators All
SYN Pitch Pitch Operators A & B2
SYN2 P1 RATIO All Operators Ratio
SYN2 P1 LEV Envelope A & B Level
SYN2 P1 ATK Envelope A & B Attack Stage
SYN2 P1 DEC Envelope A & B Decay Stage
SYN2 P1 END Envelope A & B End
SYN2 P2 ADEL / BDEL Envelope A & B Start Delay
SYN1 P2 RATIO OFFSET C Operator C Ratio Offset
SYN1 P2 RATIO OFFSET A Operator A Ratio Offset
SYN1 P2 RATIO OFFSET B1 Operator B1 Ratio Offset
SYN1 P2 RATIO OFFSET B2 Operator B2 Ratio Offset

186 The Digitone Notebook : Reference & Guide


LFO’s 10
NOTES
Destination Options (Audio Tracks)

Page Parameter LFO Destination (Audio Tracks)


FLTR P1 FREQ Cut off Frequency Multi-Mode Filter
FLTR P1 RESO Filter Resonance Multi-Mode Filter
FLTR P1 ENV Envelope Depth Multi-Mode Filter
FLTR P1 ATK Attack Time - Envelope Multi-Mode Filter
FLTR P1 DEC Decay Time - Envelope Multi-Mode Filter
FLTR P1 SUS Sustain Level - Envelope Multi-Mode Filter
FLTR P1 REL Release Time - Envelope Multi-Mode Filter
FLTR P2 BASE Filter base frequency point
FLTR P2 WIDTH Filter width frequency range
AMP P1 ATK Attack Time - Envelope
AMP P1 DEC Decay Time - Envelope
AMP P1 SUS Sustain Level - Envelope
AMP P1 REL Release Time - Envelope
AMP P1 DRV Overdrive Amount
AMP P1 PAN Pan Value
AMP P1 VOL Volume Level
AMP P2 REV Reverb Send
AMP P2 DEL Delay Send
AMP P2 CHR Chorus Send

The Digitone Notebook : Reference & Guide 187


10 LFO’s
10.5 LFO Speed Model NOTES

Two parameters are available for setting the LFO speed. These are the SPD
Speed parameters which sets the core LFO speed and the MULT parameter
which applies a multiplier to SPD.

Frequency. This can be incremental values


synced to BPM or nominal values.

Multiplier - MULT
X LFO speed multiplier of SPD.
LFO1 Page 1 / LFO2 Page 2

BPM

1 2 4 8 16 32 64 128 256 512 1K 2K


Nominal Values
1 2 4 8 16 32 64 128 256 512 1K 2K

Speed - SPD
LFO speed at nominal values or synced to BPM
tempo using [FUNC] + Turn (A).

-64 to +63 Range


Negative values reverse the wave directions

LFO1 Page 1 / LFO2 Page 2

LFO Speed in whole note values, generated from SPD & MULT parameter settings

MULT Value

1 2 4 8 16 32 64 128 256 512 1K 2K


1 128 64 32 16 8 4 2 1 1/2 1/4 1/8 1/16

2 64 32 16 8 4 2 1 1/2 1/4 1/8 1/16 1/32


SPD Value

4 32 16 8 4 2 1 1/2 1/4 1/8 1/16 1/32 1/64

8 16 8 4 2 1 1/2 1/4 1/8 1/16 1/32 1/64 1/128

16 8 4 2 1 1/2 1/4 1/8 1/16 1/32 1/64 1/128 1/256

32 4 2 1 1/2 1/4 1/8 1/16 1/32 1/64 1/128 1/256 1/512

64 2 1 1/2 1/4 1/8 1/16 1/32 1/64 1/128 1/256 1/512 1/1024

188 The Digitone Notebook : Reference & Guide


LFO’s 10
NOTES 10.6 LFO Mode
Modes set the LFO behaviour when triggered by a note.

Trigger
AMPLITUDE Trigger FREE RUNNING (FRE)
LFO runs freely and continuously and
ignores any trig start / stop events.

TIME

Trigger Trigger TRIGGERED (TRG)


AMPLITUDE

The LFO restarts from its start position


when a note event is triggered.

TIME

Trigger Trigger Trigger HOLD (HLD)


AMPLITUDE

LFO runs freely in the background. The


current value in the cycle is held when a
note is triggered until the next note is
triggered where it will switch to hold the
cycle position at the new trigger.
TIME

Trigger
ONE CYCLE (ONE)
AMPLITUDE

LFO runs from the start when triggered


and runs for one cycle only.

TIME

Trigger
HALF CYCLE (HLF)
AMPLITUDE

LFO runs from the start when triggered


and runs for only half of one cycle or half
way through the wave.

TIME

The Digitone Notebook : Reference & Guide 189


10 LFO’s
10.7 MIDI LFO
An LFO also exists for MIDI tracks which can be used for modulation of SYN1 and FLTR
parameters. This is available in MIDI Mode accessed by pressing [MIDI].

A SPD B MULT C FADE D DEST

LFO speed. Synced with BPM Multiplier of LFO1 SPD Fades In (negative value) or Destination options for LFO The
or defined speed. Also options parameter (on page 1) by a fades out (positive value) LFO1 parameter to be modulated
to reverse speed with negative fixed or variable BPM factor.
value. -64 to 63

-64 to +63 Various

E WAVE F SPH G MODE H DEP

Selects the shape for LFO from Start point of LFO1. This is the Trigger behaviour of LFO when Sets the amount of modulation
one of seven options. phase start when triggered. a note is triggered. applied for LFO2. This can be
inverted or normal.
0-127
Triangle, Sine, Square, Saw,
Exponential, Ramp, Random. -64 to +63

The current value of each parameter is displayed when the control is adjusted or all parameter setting can be displayed by holding its [LFO] key.
Press [LFO] + [NO] to reset parameter page to last saved state. Press [LFO] + [YES] to randomise the parameters. [LFO] + [REC] to copy, [LFO]
+ [STOP] to paste and [LFO] + [PLAY] to clear page.

190 The Digitone Notebook : Reference & Guide


LFO’s 10
NOTES 10.8 LFO Destinations (MIDI Tracks)
The destination list for the synth and filter stages for MIDI destinations is
covered in these tables.

Destination Options (MIDI Tracks)

Page Parameter LFO Destination (MIDI Tracks)


Meta None Off
SYN1 or SYN2 PB Pitch Bend
SYN1 or SYN2 AT Aftertouch
SYN1 or SYN2 MW Mod Wheel
SYN1 or SYN2 BC Breath Control
FLTR VAL1 CC1 Value
FLTR VAL2 CC2 Value
FLTR VAL3 CC3 Value
FLTR VAL4 CC4 Value
FLTR VAL5 CC5 Value
FLTR VAL6 CC6 Value
FLTR VAL7 CC7 Value
FLTR VAL8 CC8 Value

The Digitone Notebook : Reference & Guide 191


NOTES

192 The Digitone Notebook : Reference & Guide


11
Effects
Digitone has three send effects which are chorus can be fed to the delay and reverb, delay
chorus, delay and reverb. These are set at to the reverb as well as outputting the return back
pattern level meaning that the effects are to the audio channel. The effects can be a key
common for all sounds across that pattern. part of sound design and help to develop a more
Effects are saved with the pattern. In addition expansive and interesting sound. Modulating
the master output contains a master overdrive effect send parameters can also add interest as
function which introduces distortion into the well as developing happy accidents using the
main master audio output. This is distinct from effect page parameter randomisation.
the overdrive found between the FM engine Remember holding the page and pressing [NO]
and filters and located on the AMP page. The will automatically revert to previously saved
actual effect settings are self contained on the states and avoid retracing steps when
secondary pages accessed for chorus, delay experimenting with effect setups. In these cases
and reverb by using [FUNC] + [SYN2], [FLTR], use [FUNC] + Page + [YES] to randomise the
and [AMP] respectively. The master page is page parameters and [FUNC] + Page + [NO] to
accessed with [FUNC] + [LFO]. The effects restore previous state.
also provide a send to other effects. So the

The Digitone Notebook : Reference & Guide 193


11 Effects
11.1 Effects Overview NOTES

The three effects chorus, delay, reverb, operate as send effects with
additional send functionality between the effects themselves. The sounds
send amount is controlled from page 2 of main AMP page. The audio inputs
controlled from the master page also allows the external audio in to be sent
to the effects.

Chorus
Delay
AMP

Delay
Delay
AMP

Effects Sends
Reverb
AMP

Chorus Chorus
Master
Chorus

Delay Delay
Master
Delay

Reverb Reverb
Master
Reverb

Audio Input

Audio Output

The main effect controls are found under the secondary options of pages
for the SYN2, FLTR and AMP functions. It is important to note that the effect
settings are saved with the pattern not the individual sound.

194 The Digitone Notebook : Reference & Guide


Effects 11
11.2 Chorus Page & Parameters
The main chorus parameters are available in the [FUNC] + [SYN2] Page. Chorus can provide width
and thicken a sound, adding movement and interest. VOL control adjusts the effect mix output level.

A DPTH B SPD C HPF D WDTH

Depth of modulation applied Modulation speed for the High pass filter. Applied at the Chorus stereo width amount.
from its LFO to the chorus. chorus effect from its LFO. input to the chorus to help
shape the pre-effect sound.

0-127 0-127 0-127 0-127

E F DEL G REV H VOL

Send amount of chorus (wet) to Send amount of chorus (wet) to Mix volume level for the chorus
direct through the delay effect. direct through the reverb effect. output audio signal.

0-127 0-127
0-127

The current value of each parameter is displayed when the control is adjusted or all parameter setting will be displayed when adjusting its
parameter. Press [FUNC] + [SYN2] + [NO] to reset parameter page to last saved state. Press [FUNC] + [SYN2] + [YES] to randomise the
parameters.

The Digitone Notebook : Reference & Guide 195


11 Effects
NOTES

Chorus

Input Filter Effect Stereo Output


L
Chorus
WDTH
SPD DPTH VOL R

LFO

Chorus
Delay
AMP
CHR

Chorus
Chorus

DEL
Delay
Delay

REV Reverb
Reverb
External audio REV
send is mono

Chorus
Master
CHR

Audio Input Audio Output

Effects Engine

Effect Send

LFO Modulation (option)

196 The Digitone Notebook : Reference & Guide


Effects 11
NOTES 11.3 Using the Chorus Effect
Chorus operates as send / return with the send amount for the sound set in
the AMP Page. The external audio input can also be sent through the
chorus. The main parameter settings are in the CHORUS page and are
saved as part of the pattern and not with the sound.

▌SETTING A PATTERN SEND LEVEL - CHORUS

1. Select amp page 2, Press [AMP], [AMP].

2. Adjust the data entry control (E) to set the send level of the sound to the
effect. This sets the amount of the sound audio that is routed into the
chorus effect.

3. The chorus return feeds the affected sound back to the audio path.

▌ACCESSING THE CHORUS EFFECT SETTINGS

1. The effect is a common effect meaning settings are common but send
level is adjustable per track.

2. Select [FUNC] + [SYN2] to open the CHORUS effect page. The key
illuminates blue instead of red when selecting the primary synth page.

3. Adjust the data entry controls (A) … (D) to set the chorus parameter
settings.

▌SENDING THE CHORUS EFFECT INTO THE DELAY

1. The chorus has the option to also feed wet signal into the delay effect.

2. Select [FUNC] + [SYN2] to open the chorus effect page. The key
illuminates blue instead of red.

3. Adjust the DEL data entry control (F) to adjust the amount to feed into
the reverb. Range is 0-127.

The Digitone Notebook : Reference & Guide 197


11 Effects
NOTES

▌SENDING THE CHORUS EFFECT INTO THE REVERB

1. The chorus has the option to also feed wet signal into the reverb effect.

2. Select [FUNC] + [SYN2] to open the chorus effect page. The key
illuminates blue instead of red.

3. Adjust the REV data entry control (G) to adjust the amount to feed into
the reverb. Range is 0-127.

▌SENDING EXTERNAL AUDIO IN THROUGH THE CHORUS EFFECT

1. Select [FUNC] + [LFO] to open the master page. The key illuminates
blue instead of red.

2. Adjust the CHR data entry control (E) to adjust the send amount of the
incoming audio (converted to mono) to feed into the chorus. The
available range is 0-127.

198 The Digitone Notebook : Reference & Guide


Effects 11
11.4 Delay Page & Parameters
The main delay parameters are available in the [FUNC] + [FLTR] Page. Delay can provide depth and
can create more time based elements to a sound. VOL control adjusts the effect mix output level.

A TIME B X C WID D FDBK

Delay time relative to the tempo Ping-pong delay option to Delay stereo width amount. Amount of delay fed-back in to
BPM measured in 128th Notes. alternate across stereo width. create a more sustained effect.
[FUNC] + Turn (A) for step Higher values more ‘infinite’
changes. sustained delay.

1-128 On, Off -64 to 630 0-198

E HPF F LPF G REV H VOL

High pass filter to shape the Low pass filter to shape the Send amount of delay (wet) to Mix volume level for the delay
frequency. Sets the HPF cutoff frequency. Sets the LPF cutoff direct through the reverb effect. output audio signal.
of the delay. frequency of the delay.

0-127 0-127 0-127 0-127

The current value of each parameter is displayed when the control is adjusted or all parameter setting will be displayed when adjusting its
parameter. Press [FUNC] + [FLTR] + [NO] to reset parameter page to last saved state. Press [FUNC] + [FLTR] + [YES] to randomise the
parameters.

The Digitone Notebook : Reference & Guide 199


11 Effects
NOTES

Delay

Input Filter Effect Stereo Output


L
Delay
X WDTH
TIME VOL R

FDBK

X - Ping Pong
On Signal alternates left / right. WID controls panning
Off Signal is positioned manually, WID sets stereo field.

WID - Width
Delay pan width across the stereo field.

LFO

Delay
Delay
AMP
DEL

Chorus
Chorus

DEL
Delay
Delay

REV Reverb
Reverb
External audio REV
send is mono

Delay
Master
DEL

Audio Input Audio Output

Effects Engine

Effect Send

LFO Modulation (option)

200 The Digitone Notebook : Reference & Guide


Effects 11
NOTES 11.5 Using the Delay Effect
Delay operates as send / return with the send amount for the sound set in
the AMP Page. The external audio input can also be sent through the delay.
The main parameter settings are in the DELAY page and are saved as part
of the pattern and not with the sound.

▌SETTING A PATTERN SEND LEVEL - DELAY

1. Select amp page 2, Press [AMP], [AMP].

2. Adjust the data entry control (F) to set the send level of the sound to the
effect. This sets the amount of the sound audio that is routed into the
delay effect.

3. The delay return feeds the affected sound back to the audio path.

▌ACCESSING THE DELAY EFFECT SETTINGS

1. The effect is a common effect meaning settings are common but send
level is adjustable per track.

2. Select [FUNC] + [FLTR] to open the DELAY effect page. The key
illuminates blue instead of red when selecting the primary filter page.

3. Adjust the data entry controls (A) … (F) to set the delay parameter
settings. For time delay press [FUNC] + Turn (A) to adjust the time
parameter in time interval steps.

Digitone Delay Chart


Time Delay Divide Ratio Time Delay Divide Ratio Time Delay Divide Ratio
Turn (A) [FUNC] + (A) Turn (A) [FUNC] + (A) Turn (A) [FUNC] + (A)

1 1/128 8 1/16 42.67 1/3 (1/2 T)


2 1/64 10.67 1/2 (1/8 T) 48 1/4 D
2.67 1/48 (1/32 T) 12 1/16 D 64 1/2
3 1/64 D 16 1/8 48 1/4 D
4 1/32 21.33 1/6 (1/4 T) 96 1/2 D
5.33 1/24 (1/16 T) 24 1/8 D 128 1
6 1/32 D 32 1/4

Includes triplet (T) and dotted (D) timings.

The Digitone Notebook : Reference & Guide 201


11 Effects
NOTES

▌SENDING THE DELAY EFFECT INTO THE REVERB

1. The delay has the option to also feed wet signal into the reverb effect.

2. Select [FUNC] + [FLTR] to open the delay effect page. The key
illuminates blue instead of red.

3. Adjust the REV data entry control (G) to adjust the amount to feed into
the reverb. Range is 0-127.

▌SENDING EXTERNAL AUDIO IN THROUGH THE DELAY EFFECT

1. Select [FUNC] + [LFO] to open the master page. The key illuminates
blue instead of red.

2. Adjust the DEL data entry control (F) to adjust the send amount of the
incoming audio (converted to mono) to feed into the delay. The
available range is 0-127.

202 The Digitone Notebook : Reference & Guide


Effects 11
11.6 Reverb Page & Parameters
The main reverb parameters are available in the [FUNC] + [AMP] Page. Reverb can provide a sense
of space and ambience to a sound. VOL control adjusts the effect mix output level.

A PRE B DEC C FREQ D GAIN

Pre-delay time. Simulates a Decay time. Length of the Shelving frequency used to Shelving frequency used to
room sound from initial sound decay which simulates room dampen the reverb around the control the frequency level. This
to the first reflections. size. frequency selected dampens the around the treble
range

0-127 1-127, Inf 0-127 0-127

E HPF F LPF G H VOL

High pass filter to shape the Low pass filter to shape the Mix volume level for the reverb
frequency. Sets the HPF cutoff frequency. Sets the LPF cutoff output audio signal.
of the reverb. frequency of the reverb.

0-127 0-127 0-127

The current value of each parameter is displayed when the control is adjusted or all parameter setting will be displayed when adjusting its
parameter. Press [FUNC] + [FLTR] + [NO] to reset parameter page to last saved state. Press [FUNC] + [FLTR] + [YES] to randomise the
parameters.

The Digitone Notebook : Reference & Guide 203


11 Effects
NOTES

Reverb

Input Filter Effect Damping EQ Output


L
Reverb
FREQ GAIN
PRE
DEC VOL R

LFO

Reverb
Delay
AMP
REV

Chorus
Chorus

DEL
Delay
Delay

REV Reverb
External audio Reverb
send is mono REV

Reverb
Master
REV

Audio Input Audio Output

Effects Engine

Effect Send

LFO Modulation (option)

204 The Digitone Notebook : Reference & Guide


Effects 11
NOTES 11.7 Using the Reverb Effect
Reverb operates as send / return with the send amount for the sound set in
the AMP Page. The external audio input can also be sent through the
reverb. The main parameter settings are in the REVERB page and are
saved as part of the pattern and not with the sound.

▌SETTING A PATTERN SEND LEVEL - REVERB

1. Select amp page 2, Press [AMP], [AMP].

2. Adjust the data entry control (G) to set the send level of the sound to the
effect. This sets the amount of the sound audio is routed into the reverb
effect.

3. The reverb return feeds the affected sound back to the audio path.

▌ACCESSING THE REVERB EFFECT SETTINGS

1. The effect is a common effect meaning settings are common but send
level is adjustable per track.

2. Select [FUNC] + [AMP] to open the REVERB effect page. The key
illuminates blue instead of red when selecting the primary amp page.

3. Adjust the data entry controls (A) … (G) to set the reverb parameter
settings.

▌SENDING EXTERNAL AUDIO IN THROUGH THE REVERB EFFECT

1. Select [FUNC] + [LFO] to open the master page. The key illuminates
blue instead of red.

2. Adjust the REV data entry control (G) to adjust the send amount of the
incoming audio (converted to mono) to feed into the reverb. The
available range is 0-127.

The Digitone Notebook : Reference & Guide 205


11 Effects
11.8 Setting the Overdrive NOTES

Digitone has two discrete overdrive functions which can technically be


considered as effects. The first is the drive function which feeds into the
filters from the FM synth engine. The second is the last function in the audio
path and applies distortion and overdrive to the overall output.

▌SETTING THE SYNTH DRIVE INTO THE FILTERS

1. Press [AMP] to select the amp page 1.

2. Turn (E) to adjust DRV. This should be adjusted iteratively while


listening to the sound to tweak the right level and get the distortion
clipping level right.

▌SETTING THE OUTPUT OVERDRIVE

1. Press [FUNC] + [LFO] to select the master output.

2. Turn (H) to adjust OVRD. This should be adjusted iteratively while


listening to the sound to tweak the right level. This brings distortion into
the overall output.

Audio
Engine
SYN1 & SYN2
X Y Effect
Returns

Overdrive Filters Amp Mixer


AMP FLTR AMP MASTER

DRV

Overdrive
MASTER
LFO

OVRD

Audio
Overdrive Control Output

Function
LFO Modulation (option)

206 The Digitone Notebook : Reference & Guide


Effects 11
NOTES 11.9 Randomising Parameter Pages
The parameter page settings can be randomised for creative experimental
and accidental sound design. It could be argued that randomisation isn't
technically an effect. However given that it is a feature that can apply
effects it’s good to refresh this function in this section.

Randomisation can be applied to all SYN1, SYN2, FLTR, AMP and LFO pages, also
the three Chorus, Delay and Reverb effects. Limited parameters can be randomised on
the TRIG page i.e. PTIM, PORT and limited parameters on the Master page i.e. OVRD.

▌RANDOMISING PARAMETER PAGE SETTINGS

1. Select the desired parameter page to randomise. Example, FLTR /


DELAY for illustration.

2. Press [FLTR] + [YES] to shuffle / randomise the settings of the page.

3. For effect pages, press [FUNC] + [DELAY] + [YES]

4. Try various iterations to find a satisfactory setting or use to randomise


during live play.

▌RESETTING THE RANDOMISED SETTINGS OF A PARAMETER PAGE

1. After randomising a parameter page settings. Example, FLTR / DELAY


for illustration.

2. Press the parameter page eg [FLTR] + [NO] to restore the page to its
previous saved state.

3. For effect pages, press [FUNC] + [DELAY] + [NO] to restore the page to
its previous saved state.

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NOTES

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12
MIDI Setup
Digitone not only has the power and feature set compliant host including audio over USB. MIDI
to support audio tracks but also has the ability to and USB can be configured in the GLOBAL
sequence MIDI tracks at the same time. Settings menu, within the system, audio routing
Digitone has a number of powerful features and MIDI config sub-menus respectively. Output
when working with other MIDI gear. MIDI allows to USB is recommended instead of using both
control to and from external equipment, MIDI+USB when only USB is connected as this
synchronised with the Digitone sequencer and avoids speed limitations of the MIDI+USB
therefore taking advantage of the powerful output. Control of MIDI CC, chords, and general
sequencing options synonymous with Elektron control of external MIDI equipment is possible.
gear. External MIDI devices, controllers, MIDI Tracks also operate with parameter locks
keyboards or synths can easily be connected and modulation. MIDI communications also has
using traditional 5 Pin MIDI or by a USB a turbo speed function which can be set when
connection. Digitone has MIDI IN, MIDI OUT communicating with other compatible Elektron
and also a MIDI Thru physical connectors which gear. A final note is that all connections to
transfer the MIDI IN through Digitone. MIDI Out external gear carries inherent risks. These
(Sync A) and MIDI Thru (Sync B) doubles up as examples are for illustration purposes only and
DIN Sync to enable connection to legacy it is recommended to fully ensure compatibility
equipment. All 3 use 5 Pin MIDI cables. A USB between your exact device connections before
2.0 connector also enables external connection proceeding.
to a PC / MAC and has the ability to also control
MIDI. Digitone can operate as a USB class

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12 Input & Output
12.1 MIDI Overview NOTES

To clarify some of the terminology and technology around MIDI with respect
to Digitone a brief overview is a good starting point. MIDI is a protocol for
communicating between devices. Traditionally this is by use of a 5-Pin DIN
cable. USB MIDI has become more popular of late. Both 5 pin MIDI and
USB MIDI are supported by Digitone.

5 PIN MIDI

MIDI DIN 24 MIDI DIN 48 MIDI

This is available from MIDI This is available from MIDI If the output settings are set
Out and Thru and enables Out and Thru and enables to MIDI, the connector will
syncing of classic devices. syncing of classic devices. transmit MIDI data but no
This uses 0v & 5v messages This uses 0v & 5v messages pulse signals. Never connect
as sync signals at 24 pulses as sync signals at 48 pulses MIDI gear to incompatible
per quarter note (PPQN). per quarter note (PPQN). DIN signals.
When set to DIN 24 in the When set to DIN 48 in the
settings midi sync pulses are settings midi sync pulses are
available but no midi data is available but no midi data is
transmitted transmitted

MIDI CC MSB & LSB MIDI STANDARDS

MIDI Control and Note Most Significant Byte and While there are MIDI
change messages are used Least Significant Byte. MSB standards defined, many
to communicate with provides the 128 data synth developers interpret
messages across midi values resolution which is ok for this in slightly different ways.
of 0-127. most midi applications. More It’s always worth reviewing
advanced devices use MSB the documentation with each
and LSB values increasing to fully understand each
resolution to 16,384 steps. device level implementation.

NRPN SYSEX SDS

Non-Registered Parameter System Exclusive. This is an Sample Dump Standard. This


Number is part of the MIDI expansion of the normal MIDI is an older transfer protocol
standard. CC and NRPN are communications set up and is used for transferring data to
technically very similar but typically used for transferring and from devices. Elektron
NRPN is less well defined in data such as back ups, used the classic C6 Software
the standards. NRPN uses patches, presets and for this function, however
more data and can give firmware updates to and from Elektron Transfer software is
better control. devices. more up to date.

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Input & Output 12
12.2 MIDI Configuration Setting Options

Digitone’s MIDI configuration parameters are are found in the GLOBAL


SETTINGS Menu. Most are under MIDI Config, although the system menu
also hosts some USB settings.

▌ACCESS TO GENERAL MIDI CONFIGURATION

1. Press [SETTINGS] to select the GLOBAL SETTINGS.

2. Highlight [MIDI CONFIG] using (LEVEL/DATA) or [UP] [DOWN] to scroll


the options.

3. Press [YES] to select MIDI CONFIG and reach the submenus.

4. There are 3 submenus to consider, Sync, Port Config and Channels.


Change setting options using [LEFT] or [RIGHT].

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12 Input & Output
SETTINGS > MIDI CONFIG

Sub Menu Option Name Description


Sync Clock Receive MIDI Clock sent by external devices recognised by Digitone (On)/Off
Sync Clock Send MIDI Clock controlled and sent by Digitone On/(Off)
Sync Transport Receive MIDI Transport - Enables Play, Stop to be received (On)/Off
Sync Transport Send MIDI Transport - Enables Play, Stop to be sent to external devices. On/(Off)
Sync Prog Ch Receive Allows pattern changes msg from an external device. On/(Off)
Sync Prog Ch Send Sends program change msg to external device from pattern changes On/(Off)
Port Config Turbo Speed Turbo speed mode for fast communication with compatible devices On/(Off)
Port Config Out Port Func Type of signal for MIDI output - (MIDI) : DIN24 : DIN48
Port Config Thru Port Func Type of signal for MIDI thru - (MIDI) : DIN24 : DIN48
Port Config Input From Selects source for midi data - DISABLED : MIDI : USB : (MIDI+USB)
Port Config Output To Selects destination for midi data - DISABLED : MIDI : USB : (MIDI+USB)
Port Config Output Ch Selects channel output for DATA ENTRY knobs - (AUTO CH) : TRK CH
Port Config Param Output Selects message type for DATA ENTRY controls - (CC) : NRPN
Port Config Encoder Dst Sends LEVEL+DATA ENTRY internal - (INT) or internal & external INT+EXT
Port Config Trig Key Dst Sends Trig Keys internal - (INT) or internal & external INT+EXT or external EXT
Port Config Mute Dst Sends Mutes internal - (INT) or internal & external INT+EXT or external EXT
Port Config Receive Notes Accepts control from an external keyboard when on. (On)/Off
Port Config Receive CC/NPN Accepts CC/NRPN to control Digitone parameters from an ext device. (On)/Off
Channels Track 1 Channel Dedicated channel used to send / receive parameter data for track. (1)-16 or off
Channels Track 2 Channel Dedicated channel used to send / receive parameter data for track. 1(2)-16 or off
Channels Track 3 Channel Dedicated channel used to send / receive parameter data for track. 1(3)-16 or off
Channels Track 4 Channel Dedicated channel used to send / receive parameter data for track. 1(4)-16 or off
Channels MIDI 1 Channel Dedicated channel used to send / receive parameter data for track. 1(5)-16 or off
Channels MIDI 2 Channel Dedicated channel used to send / receive parameter data for track. 1(6)-16 or off
Channels MIDI 3 Channel Dedicated channel used to send / receive parameter data for track. 1(7)-16 or off
Channels MIDI 4 Channel Dedicated channel used to send / receive parameter data for track. 1(8)-16 or off
Channels FX Control Ch Dedicated channel to send / receive MIDI data for del/rev fx params 1-(9)16, off
Channels Auto Channel Dedicated channel to send / receive MIDI data for the active track 1-(10)16, off
Channels Prog Chg In Ch MIDI chan listens to incoming program change msg 1-16, Auto (auto chan)
Channels Prog Chg Out Ch MIDI chan sends program change msg at pattern change 1-16, Auto (auto chan)
Channels Multi Map Ch MIDI chan receives MIDI messages for keyboard access to multi map mode (Off)

Defaults in brackets ()

All the settings are available in the GLOBAL


SETTINGS under MIDI CONFIG and the
associated sub menu.

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Input & Output 12
12.3 USB Configuration
In addition to the MIDI Config options, USB also has some additional
system setup parameters that are required to operate with MIDI over USB.

▌SETTING USB OPTIONS

1. Press [SETTINGS] to select the global settings menu.

2. Highlight [SYSTEM] using (LEVEL/DATA) or [UP] [DOWN] to scroll the


menu options.

3. Press [YES] to select SYSTEM menu options.

4. Highlight [USB CONFIG] using (LEVEL/DATA) or [UP] [DOWN] to scroll


the menu options.

5. Press [YES] to select USB CONFIG menu options.

6. Use (LEVEL/DATA) or [UP] [DOWN] to scroll the menu options.

7. There are three checkable options that can be switched on or off for
each. Only one option can be selected in a ‘radio button’ style meaning
selecting one disables others automatically. Press [LEFT] or [RIGHT] to
toggle each option off (blank) or on (checked).

• OVERBRIDGE: Select this option when interfacing via USB to an


overbridge enabled device. This is a PC or Mac with Overbridge
plugin active.

• USB MIDI. Used when communicating between Digitone and other


MIDI compatible devices using the USB connection. This will allow
sending and receiving MIDI over the USB connection.

• USB AUDIO/ MIDI. Used when communicating between Digitone


and other class compliant devices using the USB connection. This
will allow sending and receiving MIDI and also sending and
receiving Audio over the USB connection.

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12 Input & Output
12.4 Controlling External MIDI Devices from Digitone NOTES

Digitone is a self contained FM synth with 4 tracks of audio. In addition


there are 4 MIDI tracks that can be configured to control external devices
taking advantage of the powerful sequencing features contained within
Digitone. MIDI mode is selected pressing the [MIDI] button and the
parameter pages are then set to MIDI settings.

▌SELECTING & EDITING MIDI TRACKS

1. Press [MIDI] to select MIDI track mode. The MIDI button will be lit white.

2. Select a track to edit, Press [T1], [T2], [T3] or [T4].

3. The parameter pages will now operate in the context of MIDI mode.
These pages will reflect MIDI parameters.

4. Use trig keys to create a pattern. The sequence pattern trigs configured
will output MIDI messages to the set MIDI channels.

5. External equipment will be connected to the 5 Pin DIN output


connection or using the USB connection. Digitone supports MIDI over
both connections.

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Input & Output 12
12.5 MIDI Tracks - TRIG Page
The TRIG page operates similar to the audio track trig page but with limited options. Access to MIDI
tracks and associated parameter pages is performed by pressing [MIDI] to enable MIDI track mode.

ON

A ROOT B VEL C LEN D PROB

Default note for the trig placed Sets the velocity of the trig Sets the length of the selected Sets the probability of the
on the step. Multiple notes note. Trig keys are not directly trig. Press & turn for stepped trigger step triggering. Record
offset from root can be added to velocity sensitive. values. Note Off is sent at the mode enables COND which
a step. end of LEN. sets logical rules for
determining the step operation.

C0(0) - G10(127) default C5(60) 0-127 - Default 100 0.125 -127,INF - Default 1/16 0-100% ,Default 100%

E F LFO.T G H
LFO Trigger. Sets whether the
LFO envelope is triggered or not.

ON, OFF - Default On

The current value of each parameter is displayed when the control is adjusted or all parameter setting can be displayed by holding its [TRIG] key.
Press (DATA ENTRY) + [NO] to reset parameter to default. Press [TRIG] + [PLAY] to reset all TRIG page parameters to defaults. Copy [TRIG] +
[REC] and Paste [TRIG] + [STOP] also operate within and across the TRIG pages

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12 Input & Output
12.6 MIDI Tracks - SYN1, MIDI Source
The SYN1 (and SYN2) page when using MIDI Tracks allows the set up of the MIDI settings and
values, especially standard CC commands such as mod wheel. To activate a parameter press
[FUNC] + Press (DATA ENTRY). Inactivate parameters are shown with an X.

Press [FUNC] + (DATA ENTRY)


control to turn the function On / Off

ON

+ Press
SYN1 and SYN2 Pages show the
same parameter information.

A CHAN B BANK C SBNK D PROG

Select the MIDI channel that The message that will be sent Sends out the sub bank change Sends out the program change
this track will to send signals to. out for a bank change. message. message.

Off, 1 - 16 Off, 1 - 128 Off, 1 - 128 Off, 1 - 128

E PB F AT G MW H BC

Controls pitch bend value sent Controls the after touch value Controls the mod wheel value Controls the breath control
out on the track MIDI. sent out on the track MIDI. sent out on the track MIDI. value sent out on the track
MIDI.

Off, -128, +128 Off, 0 - 127 Off, 0 - 127 Off, 0 - 127

The current value of each parameter is displayed when the control is adjusted or all parameter settings can be displayed by holding [SYN1]
key within the SYN1 pages. Press (DATA ENTRY) + [NO] to reset parameter to default. Press [SYN1] + [PLAY] to reset all SYN1 page
parameters to defaults. Copy [SYN1] + [REC] and Paste [SYN1] + [STOP] also operate within and across the SYN1 pages

216 The Digitone Notebook : Reference & Guide


Input & Output 12
12.7 MIDI Tracks - FLTR Page, CC Values
The FLTR page sets the eight actual CC values that are subsequently selected with CC Select. To
activate a parameter press [FUNC] + Press (DATA ENTRY). Inactivate parameters are shown with
an X.

Press [FUNC] + (DATA ENTRY)


control to turn the function On / Off

ON

+ Press

A VAL1 B VAL2 C VAL3 D VAL4

Value 1 is sent as the CC Value 2 is sent as the CC Value 3 is sent as the CC Value 4 is sent as the CC
output value and also based on output value and also based on output value and also based on output value and also based
the AMP page CC Sel 1. the AMP page CC Sel 2. the AMP page CC Sel 3. on the AMP page CC Sel 4.

Off, 1 - 127 Off, 1 - 127 Off, 1 - 127 Off, 1 - 127

E VAL5 F VAL6 G VAL7 H VAL8

Value 5 is sent as the CC Value 6 is sent as the CC Value 7 is sent as the CC Value 8 is sent as the CC
output value and also based on output value and also based on output value and also based on output value and also based on
the AMP page CC Sel 5. the AMP page CC Sel 6. the AMP page CC Sel 7. the AMP page CC Sel 8.

Off, 1 - 127 Off, 1 - 127 Off, 1 - 127 Off, 1 - 127

The current value of each parameter is displayed when the control is adjusted or all parameter settings can be displayed by holding [FLTR]
key within the FLTR pages. Press (DATA ENTRY) + [NO] to reset parameter to default. Press [FLTR] + [PLAY] to reset all FLTR page
parameters to defaults. Copy [FLTR] + [REC] and Paste [FLTR] + [STOP] also operate within and across the FLTR pages

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12 Input & Output
12.8 MIDI Tracks - AMP Page, CC Select
The AMP page sets the eight CC Select commands that drive the values contained in the FLTR
Page. To activate a parameter press [FUNC] + Press (DATA ENTRY). Inactivate parameters are
shown with an X.

Press [FUNC] + (DATA ENTRY)


control to turn the function On / Off

ON

+ Press
SYN1 and SYN2 Pages show the
same parameter information.

A SEL1 B SEL2 C SEL3 D SEL4

Selects a standard MIDI CC Selects a standard MIDI CC Selects a standard MIDI CC Selects a standard MIDI CC
message to control value 1 on message to control value 2 on message to control value 3 on message to control value 4 on
the FLTR Page the FLTR Page the FLTR Page the FLTR Page

E SEL5 F SEL6 G SEL7 H SEL8

Selects a standard MIDI CC Selects a standard MIDI CC Selects a standard MIDI CC Selects a standard MIDI CC
message to control value 5 on message to control value 6 on message to control value 7 on message to control value 8 on
the FLTR Page the FLTR Page the FLTR Page the FLTR Page

The current value of each parameter is displayed when the control is adjusted or all parameter settings can be displayed by holding [AMP] key
within the AMP pages. Press (DATA ENTRY) + [NO] to reset parameter to default. Press [AMP] + [PLAY] to reset all AMP page parameters to
defaults. Copy [AMP] + [REC] and Paste [AMP] + [STOP] also operate within and across the AMP pages

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Input & Output 12
12.9 MIDI Track Output - CC Output Configuration
Example: Configuration for CC output with Bass Station II.

Novation Bass Station II


MIDI IN Novation Bass Station II
MIDI CHANNELS:
Channel 5
The MIDI Control Change parameter value
assigned to the Novation Bass Station II master
Defaults: MIDI CC 7 is Volume volume level. Others are available in the device
documentation.

0 - 127

Volume 100

Take care to match the resolution and the


parameter settings. For example Bass
Station II Filter Cutoff has a 0-255 scale and
operates over a LSB and MSB value which
would need assigning at Digitone and
‘calibration’ between devices.

A 100

MIDI OUT
MIDI Config 5 Pin MIDI 0 - 127

Elektron Digitone.
CC
5 #07
SYNC:
Clock Send = On 5 CHAN VAL1 SEL1
Transport Send = On SYN1 Page FLTR Page AMP Page

PORT CONFIG:
Selected MIDI Track settings
Out Port Function = MIDI
Output To = MIDI
The data entry control 1 on the selected MIDI
track will control volume on the Bass Station II.
CHANNELS: The trig notes also in the pattern will control the
Track 5 (MIDI) = Channel 5 Bass Station II.
(Priority set on SYN2 Page CHAN)

Elektron Digitone

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12 Input & Output
Digitone to Digitakt

Example: Configuration for note pattern and CC output to control Digitakt.

Elektron Digitakt MIDI Config


MIDI IN

Track 1 of Digitakt (Kick) is controlled from the Elektron Digitakt


Digitone MIDI sequence pattern trigs for track 5
(MIDI track 1). The Digitakt transport and clock
SYNC:
are also controlled from the primary control
Clock Receive = On
device, the digitone.
Transport Receive = On

Digitakt’s filter cutoff is also controlled by the CC


PORT CONFIG:
control from Digitone.
Input From = MIDI or MIDI+USB
Receive Notes = On
Receive CC/NRPN = On
0 - 127
CHANNELS:
Track 1 = Channel 5
Cutoff 100
Defaults: MIDI CC 74 is Filter
Cutoff for Digitakt,

Take care to match the resolution and the


parameter settings between devices. For
example cutoff range is 0-127 as is the Value =
range, but some parameters may have
bipolar or different ranges.

A 100

MIDI OUT 0 - 127


5 Pin MIDI

CC
5 #74
Elektron Digitone.

CHAN VAL1 SEL1 SYNC:


5
SYN1 Page FLTR Page AMP Page Clock Send = On
Transport Send = On
Digitone has channel 5 set for MIDI. The start /
stop control is led by Digitone which also is the PORT CONFIG:
primary clock. Out Port Function = MIDI
Output To = MIDI or MIDI+USB
Digitakt’s filter cutoff is also controlled by the CC
control from Digitone. This is setup from the MIDI CHANNELS:
FLTR Page - Value and MIDI AMP Page - Select Track 5 (MIDI) = Channel 5
= CC74. The Data Entry control set (i.e. 1) will (Priority set on SYN2 Page CHAN)
manually control Digitakt’s filter cutoff.

Elektron Digitone

220 The Digitone Notebook : Reference & Guide


Input & Output 12
Digitone Loopback

Example: Controlling Digitone from its own MIDI Track.


WARNING: This method has its own risks and if incorrectly set may crash the Digitone. This example
is for illustration purposes only and users should only apply loopback at their own risk.
MIDI Config

Elektron Digitone
Elektron Digitone (MIDI Track 2) Elektron Digitone (Audio Track 2)
SYNC:
0 - 127
Clock Receive = On

PORT CONFIG: A 100 100 Cutoff

Input Port Func = MIDI


Out Port Func = MIDI
0 - 127
Input From = MIDI
Output To = MIDI
Receive CC/NRPN = On
Digitone’s filter cutoff is also controlled by its own
CC
2 #23
MIDI LFO. While this is a standard set up there
CHANNELS: are many other parameters in the tracks that
Default Settings i.e. aren't by default assignable directly from an LFO.
CHAN VAL1 SEL1
This method utilises and expands MIDI controls
SYN1 Page FLTR Page AMP Page for use in the audio tracks and also makes
Track 1 = Channel 1
...... program and bank changes possible too.

MIDI 4 = Channel 8

CC
Defaults: MIDI CC 23 is Filter VAL1
Cutoff for Digitone. Ensure Trigs are set on the steps for the audio
track and the MIDI track to operate as desired.
DEST
LFO Page
For this example a good starting point on MIDI
track is, Val1 = 25. The MIDI LFO SPD = 40,
MULT = BPM 32, DEP = 100, DEST = CC VAL1.
This is configured assigns the MIDI LFO to control
SEL1 CC #23 (Filter Cutoff) modulated using VAL1 The envelope cutoff will be animated on the
in MIDI track 2. Set VAL Manually to 0. display in line with modulation. VAL 1 may not
appear animated on the MIDI track.

MIDI OUT TO MIDI


IN
5 Pin MIDI

The Digitone Notebook : Reference & Guide 221


NOTES

222 The Digitone Notebook : Reference & Guide


13
MIDI Interfacing
Digitone’s interfacing options using MIDI can map mode is not exclusively a MIDI function it
help create a whole eco system which Digitone does benefit hugely from using a wider key-bed
can be one part of, or central to, the control range than the internal desktop Digitone trig
structure. MIDI can be communicated over USB keyboard. Multi map mode enables specific key
or traditional 5 Pin DIN style MIDI connections. ranges to be mapped to various functions from
Once the connections are setup the flexibility of basic playback of notes to pattern changes and
integration and number of creative options are control of external gear from the same
almost endless. Connecting Digitone between keyboard.Multi map is also a perfect feature in
hardware synths, MIDI controller, Digital Audio the Digitone Keys model. This is a powerful
Workstations (DAW) and even mobile tablets function but often overlooked. Please be
and phones is possible. The most common reminded that interfacing between devices can
configuration is simply controlling Digitone with be frustrating and also a risk and needs careful
an external keyboard which takes advantage of understanding of the configuration settings of all
features like pitch bend, velocity and other devices connected. Examples provided here
modulation options as well as accessing the full are for illustration purposes and as a guide so
note range from C0-G10 of Digitone. Multi map take time to understand your gear before
functionality also can take advantage of the key making connections and patching gear together.
ranges of connected keyboards. While multi

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13 MIDI Interfacing
13.1 MIDI Messaging NOTES

MIDI Communicates by sending messages to each other. This protocol is


defined in the Musical Instrument Digital Interface (MIDI) general standards.
Some of the messages are standard while others are defined on a device
level.

There are several general types of messages. CC and NRPN are two types
that are very similar, both of which send messages over a selected MIDI
channel to control things like the note played, velocity of a note, also can
apply control changes to parameters such as filter cutoff. MIDI
configurations usually use one or the other of these types and its important
that communicating devices are matched in this aspect. The parameters
would need to have been made accessible from the device manufacturer
and knowledge of the MIDI implementation. Things like; what message
refers to what parameter, alignment of notes, parameter ranges vs
message values would need to be known.

These messages and parameters are defined for Digitone. Do not assume
that a manufacturer will apply the same MIDI configurations across its
range so always refer to the manufacturers configuration sheet to work with
MIDI integration.

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MIDI Interfacing 13
13.2 Digitone MIDI CC Assignments 1/3
Function Parameter CC MSB CC LSB NRPN MSB NRPN LSB
Miscellaneous Pattern Mute 1 104
Miscellaneous Sustain 64
Miscellaneous Sostenuto 66
Track Mute 94 1 101
Track Level 95 1 100
Trig Root 3 3 0
Trig Velocity 4 3 1
Trig Length 5 3 2
Trig Filter Trig 13 3 5
Trig LFO Trig 14 3 6
Trig Portamento Time 15 3 7
Trig Portamento On 16 3 8
Syn 1 - FM Algorithm 90 1 72
Syn 1 - FM Ratio C 91 1 73
Syn 1 - FM Ratio A 92 1 74
Syn 1 - FM Ratio B 16 48 1 75
Syn 1 - FM Harmonics 17 49 1 76
Syn 1 - FM Detune 18 50 1 77
Syn 1 - FM Feedback 19 51 1 78
Syn 1 - FM Mix 20 52 1 79
Syn 1 - FM Ratio C Offset 1 95
Syn 1 - FM Ratio A Offset 1 96
Syn 1 - FM Ratio B1 Offset 1 97
Syn 1 - FM Ratio B2 Offset 1 98
Syn 2 - FM Envelope A Attack 75 1 80
Syn 2 - FM Envelope A Decay 76 1 81
Syn 2 - FM Envelope A End 77 1 82
Syn 2 - FM Envelope A Level 78 1 83
Syn 2 - FM Envelope B Attack 79 1 84
Syn 2 - FM Envelope B Decay 80 1 85
Syn 2 - FM Envelope B End 81 1 86
Syn 2 - FM Envelope B Level 82 1 87
Syn 2 - FM A Delay 83 1 88
Syn 2 - FM A Trig 84 1 89
Syn 2 - FM A Envelope Reset 85 1 90
Syn 2 - FM B Delay 86 1 91
Syn 2 - FM B Trig 87 1 92
Syn 2 - FM B Envelope Reset 88 1 93
Syn 2 - FM Phase Reset 89 1 94

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13 MIDI Interfacing
13.2 Digitone MIDI CC Assignments 2/3
Function Parameter CC MSB CC LSB NRPN MSB NRPN LSB
Filter Filter Frequency 23 55 1 20
Filter Resonance 24 56 1 21
Filter Filter Type 74 1 22
Filter Attack Time 70 1 16
Filter Decay Time 71 1 17
Filter Sustain Level 72 1 18
Filter Release Time 73 1 19
Filter Envelope Depth 25 57 1 23
Filter Base 26 58 1 24
Filter Width 27 59 1 25
Amp Attack Time 104 1 32
Amp Decay Time 105 1 33
Amp Sustain Level 106 1 34
Amp Release Time 107 1 35
Amp Overdrive 9 41 1 36
Amp Pan 10 42 1 37
Amp Volume 7 39 1 38
Amp Chorus Send 12 44 1 41
Amp Delay Send 13 45 1 40
Amp Reverb Send 14 46 1 39
Amp Amp Envelope Reset 102 1 42
Amp Volume 7 1 31
LFO 1 Speed 28 60 1 48
LFO 1 Multiplier 108 1 49
LFO 1 Filter In/Out 109 1 50
LFO 1 Destination 110 1 51
LFO 1 Waveform 111 1 52
LFO 1 Start Phase 112 1 53
LFO 1 Trig Mode 113 1 54
LFO 1 Depth 29 61 1 55
LFO 2 Speed 30 62 1 57
LFO 2 Multiplier 114 1 58
LFO 2 Filter In/Out 115 1 59
LFO 2 Destination 116 1 60
LFO 2 Waveform 117 1 61
LFO 2 Start Phase 118 1 62
LFO 2 Trig Mode 119 1 63
LFO 2 Depth 31 63 1 64

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MIDI Interfacing 13
13.2 Digitone MIDI CC Assignments 3/3
Function Parameter CC MSB CC LSB NRPN MSB NRPN LSB
MIDI Track CC Val 1 70
MIDI Track CC Val 2 71
MIDI Track CC Val 3 72
MIDI Track CC Val 4 73
MIDI Track CC Val 5 74
MIDI Track CC Val 6 75
MIDI Track CC Val 7 76
MIDI Track CC Val 8 77
FX Chorus Depth 3 35 2 0
FX Chorus Speed 9 41 2 1
FX Chorus High-Pass 70 2 2
FX Chorus Width 71 2 3
FX Chorus Delay Send 12 44 2 4
FX Chorus Reverb Send 13 45 2 5
FX Chorus Mix Volume 14 2 6
FX Delay Delay Time 15 47 2 10
FX Delay Ping Pong 16 48 2 11
FX Delay Stereo Width 17 49 2 12
FX Delay Feedback 18 50 2 13
FX Delay High Pass Filter 72 2 14
FX Delay Low Pass Filter 73 2 15
FX Delay Reverb Send 19 51 2 16
FX Delay Mix Volume 20 2 17
FX Reverb Pre-delay 21 53 2 20
FX Reverb Decay Time 74 2 21
FX Reverb Shelving Frequency 75 2 22
FX Reverb Shelving Gain 22 54 2 23
FX Reverb High Pass Filter 76 2 24
FX Reverb Low Pass Filter 77 2 25
FX Reverb Mix Volume 23 2 26
Master Input L Volume 24 56 2 30
Master Input R Volume 25 57 2 32
Master Pan Left 78 2 31
Master Pan Right 79 2 33
Master Chorus Send 26 58 2 34
Master Delay Send 27 59 2 35
Master Reverb Send 28 60 2 36
Master Master Overdrive 29 61 2 37
Master Pattern Volume 95 2 38

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13 MIDI Interfacing
13.3 External MIDI Keyboard Input NOTES

An external MIDI controller can be connected to Digitone and used to play


chromatically.

Example: Arturia KeyStep

Digitone default MIDI channels are:-


Track 1 = Channel 1 MIDI IN
Track 2 = Channel 2
Track 3 = Channel 3
Track 5 = Channel 4
Connected with a standard 5
Port Config > Receive Notes = On Pin MIDI cable

Auto channel will play selected track

MIDI OUT

C6

Read as F3 - C6 by Digitone

-2 -1 +1 +2
0

C# D# F# G# A#

C D E F G A B C

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MIDI Interfacing 13
NOTES
Connecting a MIDI keyboard is fairly simple. Digitone’s default settings are
usually acceptable for plugging in and playing using a MIDI keyboard. The
basic settings however do need to be set correctly. These are found in the
GLOBAL SETTINGS.

▌BASIC EXTERNAL MIDI KEYBOARD INPUT SETUP

This set up is ok to play-out manual notes between the keyboard, played on


the Digitone.

1. Connect a MIDI cable to the keyboard and to the Digitone MIDI in port.
Alternatively use a USB cable between the devices (ensure system has
USB Config set to USB MIDI).

2. Press [SETTINGS] to select the GLOBAL SETTINGS.

3. Highlight [MIDI CONFIG] using (LEVEL/DATA) or [UP] [DOWN] to scroll


the options.

4. Press [YES] to select MIDI CONFIG and reach the sub menu’s.

5. There are 2 of the 3 submenu’s to consider, Port Config and Channels.


Change setting options using [LEFT] or [RIGHT].

6. The basic port config settings are:-

• INPUT FROM = MIDI or MIDI + USB or USB depending on physical


connection.

• RECEIVE NOTES = On (Checked)

7. The basic channels settings are:-

• TRACK 1 CHANNEL = 1

• TRACK 2 CHANNEL = 2

• TRACK 3 CHANNEL = 3

• TRACK 4 CHANNEL = 4

8. Set the MIDI keyboard to a channel corresponding to the audio track to


play from the keyboard. Auto Channel will play currently selected track.

Some keyboards have note arrangements for the keyboard that do not match the exact notes of
Digitone. For example C5 on the external keyboard may represent C4 on Digitone. Check the note
configuration on your external keyboard.

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13 MIDI Interfacing
NOTES

▌EXTERNAL MIDI CONTROLLER TRANSPORT / CLOCK INPUT SETUP

This set up is ok to play-out manual notes and start stop the transport
synchronised to the external device.

1. Connect a MIDI cable to the keyboard and to the Digitone MIDI in port.
Alternatively use a USB cable between the devices (ensure system has
USB Config set to USB MIDI). Ensure basic keyboard settings for MIDI
are correct.

2. Press [SETTINGS] to select the GLOBAL SETTINGS.

3. Highlight [MIDI CONFIG] using (LEVEL/DATA) or [UP] [DOWN] to scroll


the options.

4. Press [YES] to select MIDI CONFIG and reach the sub menu’s.

5. There is 1 of the 3 submenu’s to consider which is sync. Change setting


options using [LEFT] or [RIGHT].

6. The basic sync settings required are:-

• CLOCK RECEIVE = On (Checked)

• TRANSPORT RECEIVE = On (Checked)

7. Set the MIDI controller to a channel corresponding to the audio track to


play. The controller start, stop will control Digitone’s transport. Also any
tempo changes on the external device will be synchronised on the
Digitone.

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MIDI Interfacing 13
NOTES

▌AUTO ASSIGN OF TRACKS TO AN EXTERNAL MIDI KEYBOARD.

This set up automatically assigns the currently selected track on the Digitone
to the external MIDI keyboard / controller.

1. Connect a MIDI cable to the keyboard and to the Digitone MIDI in port.
Alternatively use a USB cable between the devices (ensure system has
USB Config set to USB MIDI).

2. Press [SETTINGS] to select the GLOBAL SETTINGS.

3. Highlight [MIDI CONFIG] using (LEVEL/DATA) or [UP] [DOWN] to scroll


the options.

4. Press [YES] to select MIDI CONFIG and reach the submenus.

5. There is 1 of the 3 submenus to consider, Channels. Change setting


options using [LEFT] or [RIGHT].

6. The basic channel setting is:-

• AUTO CHANNEL = 10 (10 is default but can be set to any channel)

7. Set the MIDI keyboard to the same channel as auto channel. Changing
tracks on Digitone will retain control from the external MIDI keyboard.

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13 MIDI Interfacing
13.4 MIDI Modulation NOTES

Some of the standard MIDI controls such as pitch bend, mod wheel etc
have a dedicated routing function. This allows up to four parameters within
Digitone to be configured and controlled by these defined inputs. This is
available in the SOUND SETUP Menu in the [FUNC] + [TRIG] Setup.

External MIDI Controller

Pitch Bend Mod Wheel Breath Ctrl Aftertouch Velocity

Routing MIDI in to pages SYN1, SYN2,


FLTR, AMP and LFO parameters.

+
Parameter
destination set
Setup page accessible under each
using data entry
MIDI function e.g. Mod Wheel.
(A) - (D)

Modulation depth
offset using data entry
(E) - (H)

Modulation input indicator from


MIDI function. Also simulated
with (LEVEL / DATA)

Data Entry controls used to set the MIDI routing

232 The Digitone Notebook : Reference & Guide


MIDI Interfacing 13
NOTES

Generic MIDI Input Routing - Destination Options

Page Parameter LFO Destination (Audio Tracks)


Meta None Off
LFO 1 SPD LFO Speed
LFO 1 MULT LFO Multiplier
LFO 1 FADE LFO Fade In/Out
LFO 1 WAV LFO Waveform
LFO 1 SPH LFO Start Phase
LFO 1 MODE LFO Trig Mode
LFO 1 DEP LFO Depth
LFO 2 SPD LFO Speed
LFO 2 MULT LFO Multiplier
LFO 2 FADE LFO Fade In/Out
LFO 2 WAV LFO Waveform
LFO 2 SPH LFO Start Phase
LFO 2 MODE LFO Trig Mode
LFO 2 DEP LFO Depth
SYN1 P1 ALGO FM Engine algorithm
SYN1 P1 Ratio C Operator C Ratio
SYN1 P1 Ratio A Operator A Ratio
SYN1 P1 Ratio B Operator B Ratio
SYN1 P1 HARM Harmonics
SYN1 P1 DTUN Detune
SYN1 P1 FDBK Operator Feedback
SYN1 P1 MIX X-Y Mix
SYN2 P1 ATK Envelope A Attack Stage
SYN2 P1 DEC Envelope A Decay Stage
SYN2 P1 END Envelope A End
SYN2 P1 LEV Envelope A Level
SYN2 P1 ATK Envelope B Attack Stage
SYN2 P1 DEC Envelope B Decay Stage
SYN2 P1 END Envelope B End
SYN2 P1 LEV Envelope B Level
SYN2 P2 ADEL Envelope A Start Delay
SYN2 P2 BDEL Envelope B Start Delay
SYN Pitch Pitch Operators All
SYN Pitch Pitch Operators A & B2

The Digitone Notebook : Reference & Guide 233


13 MIDI Interfacing
NOTES

Generic MIDI Input Routing - Destination Options

Page Parameter LFO Destination (Audio Tracks)


SYN2 P1 RATIO All Operators Ratio
SYN2 P1 LEV Envelope A & B Level
SYN2 P1 ATK Envelope A & B Attack Stage
SYN2 P1 DEC Envelope A & B Decay Stage
SYN2 P1 END Envelope A & B End
SYN2 P2 ADEL / BDEL Envelope A & B Start Delay
SYN1 P2 RATIO OFFSET C Operator C Ratio Offset
SYN1 P2 RATIO OFFSET A Operator A Ratio Offset
SYN1 P2 RATIO OFFSET B1 Operator B1 Ratio Offset
SYN1 P2 RATIO OFFSET B2 Operator B2 Ratio Offset
FLTR P1 FREQ Cut off Frequency Multi-Mode Filter
FLTR P1 RESO Filter Resonance Multi-Mode Filter
FLTR P1 ENV Envelope Depth Multi-Mode Filter
FLTR P1 ATK Attack Time - Envelope Multi-Mode Filter
FLTR P1 DEC Decay Time - Envelope Multi-Mode Filter
FLTR P1 SUS Sustain Level - Envelope Multi-Mode Filter
FLTR P1 REL Release Time - Envelope Multi-Mode Filter
FLTR P2 BASE Filter base frequency point
FLTR P2 WIDTH Filter width frequency range
AMP P1 ATK Attack Time - Envelope
AMP P1 DEC Decay Time - Envelope
AMP P1 SUS Sustain Level - Envelope
AMP P1 REL Release Time - Envelope
AMP P1 DRV Overdrive Amount
AMP P1 PAN Pan Value
AMP P1 VOL Volume Level
AMP P2 REV Reverb Send
AMP P2 DEL Delay Send
AMP P2 CHR Chorus Send

234 The Digitone Notebook : Reference & Guide


MIDI Interfacing 13
NOTES

▌ ASSIGNING PARAMETERS TO MIDI INPUTS

1. Connect a MIDI controller to the Digitone and ensure the channels and
configuration enables control to be received on the desired track.

2. Select the track to control [T1], [T2], [T3] or [T4]

3. Press [FUNC] + [TRIG] for the setup menu options.

4. Highlight one of the 5 generic MIDI input controls in the menu using
(LEVEL/DATA) or [UP] [DOWN] to scroll the options. Available options
are Pitch Bend, Mod Wheel, Breath Control, Aftertouch, Velocity.

5. Press [YES] to select the highlighted option. The MIDI config page will
appear.

6. There are 4 parameters that can be assigned per MIDI input control.
The destination is selected using the data entry controls (A) - (D). Press
[YES] or press the rotary to confirm selection.

7. Each parameter has a depth of modulation value to offset from the


original value. These are set using data entry controls (E) - (H).

8. The incoming MIDI level can be seen on the left ‘level’ symbol. The
(LEVEL/DATA) control can also simulate the incoming MIDI levels when
in the MIDI config page.

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13 MIDI Interfacing
13.5 Multi Map Basics NOTES

Multi map allows notes or note ranges to be to be mapped to internally


trigger sounds, triggering MIDI notes and to trigger patterns. Multi map
mode is active when in the multi map menu or when MIDI channel for
external keyboard is set. While this function is not exclusively MIDI
orientated, its use for the internal trig keyboard is limited. It is particularly
useful for mapping external keyboard or Digitone Key keyboard splits and
triggers for sounds and patterns and in live environments. Each project can
store 8 multi map configurations. Multi map is located in the global settings
for Digitone, explained here and has a dedicated button in Digitone Keys.

External MIDI Controller Internal Keyboard

MIDI CONFIG > CHANNELS DEFAULT

MULTI MAP CH

To setup the channel for an external controller to The internal functions automatically access the
access the multi map function. multi map function if one is set up

Span 7 Semitones

2
1
Start G3

5
Digitone has a 128 key
range C0 - G10 which can
4 6 be multi mapped

C0 G10

3
ADD RANGE
Range 1
An individual key or a key range
can be assigned to a function. 5
4 6
Maximum 128 ranges.

3 1 2 3

Range 2
Additional ranges immediately
follow the prior range and the
same span pattern

236 The Digitone Notebook : Reference & Guide


MIDI Interfacing 13
NOTES

▌ CREATING THE FIRST MULTI MAP

1. Press [SETTINGS] to select the GLOBAL SETTINGS.

2. Highlight [CONTROL] using (LEVEL/DATA) or [UP] [DOWN] to scroll


the options.

3. Press [YES] to select CONTROL.

4. Highlight the 1. MULTI MAP EDIT Option and press [YES] to select.

5. Highlight --- ADD RANGE --- and press [YES] to select. When setting
the first multi map range this will be the only available option.

6. The ADD RANGE pop up menu appears. This is only used when adding
new ranges.

1234567 Next range starts at the note


after where the prior range ends.
1234567

Last note which covers the


span of notes selected.

First note in the range when Number of ranges that will be


setting up and pressing [YES] set up when pressing [YES]

Function applied to the ranges


set when pressing [YES]

7. Turn data entry (E) to set the starting note of the range. This is the first
note of the first range created.

8. Turn data entry (G) to set the number of ranges to be configured during
this setup. The ranges will be setup consecutively so, for example, if
range 1 ends with C#4, range 2 will start at D4.

9. Turn data entry (F) to set the semitone span of the range. This is the
number of notes from the start note to cover with all ranges set when
pressing [YES]. Example range 1, span of 7 = G3, G#3, A3, A#3, B3,
C4, C#4. Last note is shown central top on the page.

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13 MIDI Interfacing
NOTES

10. Press [LEFT] or [RIGHT] to highlight and select the function that will be
applied to the ranges.

• OFF. No function is applied. This creates a ‘blank’ range that doesn't


trigger any function. Often used to separate regions.

• PAT. Assigns a chosen pattern series to the note range defined.

• INT. Assigns a sound series from the sound pool or +Drive to the
defined note range.

• EXT. Assigns an external MIDI device to the defined note range.

11. Press [YES] to confirm and set the note range(s) defined.

▌ PLAYING THE TRIG KEYBOARD IN MULTI MAP MODE

Use of multi map mode with the internal trig keyboard is limited to only the
C0 - C1 note range on the trigs. The multi map range is therefore C0 - C1
only. This is fixed and keyboard transposition is not recognised in multi map
mode.

1. Press [SETTINGS] to select the GLOBAL SETTINGS.

2. Highlight [CONTROL] using (LEVEL/DATA) or [UP] [DOWN] to scroll


the options.

3. Press [YES] to select CONTROL.

4. Highlight the 1. MULTI MAP EDIT Option and press [YES] to select. The
multi map must cover C0 - C1 range.

5. Play the trig keyboard. Multi mode is active only when in this menu.

6. Exit of the multi map menu, restores normal trig key operation.

The official manual states (in error) that when setting up a multi map, pressing and holding (E) and (F) and
pressing an externally connected keyboard note will set the ‘start’ and ‘span’ settings respectively. This
functionality is not implemented at the time of going to press on the OS version covered in this guide.

238 The Digitone Notebook : Reference & Guide


MIDI Interfacing 13
NOTES

▌ PLAYING A EXTERNAL KEYBOARD IN MULTI MAP MODE

This assumes a multi map has been set up to match the connected
keyboard ranges.

1. Press [SETTINGS] to select the GLOBAL SETTINGS.

2. Highlight [CONTROL] using (LEVEL/DATA) or [UP] [DOWN] to scroll


the options.

3. Press [YES] to select CONTROL.

4. Highlight the 1. MULTI MAP EDIT Option and press [YES] to select.

5. Play the external keyboard. The multi map ranges should apply as set
up while in the multi map menu and revert to normal when leaving the
menu.

6. Alternatively an external MIDI keyboard will be constantly in multi map


mode if it is communicating to Digitone on the multi map channel. This s
set by

• Press [SETTINGS] to select the GLOBAL SETTINGS.

• Highlight MIDI CONFIG using (LEVEL/DATA) or [UP] [DOWN] to


scroll the options.

• Press [YES] to select MIDI CONFIG

• Highlight CHANNELS using (LEVEL/DATA) or [UP] [DOWN] to scroll


the options.

• Press [YES] to select CHANNELS

• Highlight MULTI MAP CH using (LEVEL/DATA) or [UP] [DOWN] to


scroll the options.

• Use [LEFT] & [RIGHT] to change the channel. Set to the desired
channel for multi map control.

• Ensure the external keyboard communicates on the multi map


channel set. The keyboard will remain in multi map mode.

The Digitone Notebook : Reference & Guide 239


13 MIDI Interfacing
NOTES

Multi Map Example

G3 - C#4 D4 - G#4 A4 - E5 F5 - B5

Range 1 Range 2 Range 3 Range 4

INT INT OFF PAT


Notes assigned to internal sounds eg Percussion.

Creates a blank zone to separate sound triggers


Notes assigned to internal sounds eg Bass

Notes set trigger defined pattern changes


from pattern selection

Percussion: Pattern Change:

G Kick F D0
F# D1
G# Kick2 G D2
A Snare G# D3
A# Closed Hat A D4
B Open Hat A# D5
B D6
C Tom1
C# Tom2

A series of drum sounds can be set in the sound Pattern changes can be triggered from a range of
pool which then can be assigned from the base multi mapped notes. This would be a change
sound slot and incremental slots per note. relative to the main pattern set in the multi map
Velocity layering can also be applied if required. configuration.

240 The Digitone Notebook : Reference & Guide


MIDI Interfacing 13
NOTES

▌ ADDING ADDITIONAL MULTI MAP RANGES

1. Press [SETTINGS] to select the GLOBAL SETTINGS.

2. Highlight [CONTROL] using (LEVEL/DATA) or [UP] [DOWN] to scroll


the options.

3. Press [YES] to select CONTROL.

4. Highlight the 1. MULTI MAP EDIT Option and press [YES] to select.

5. Highlight --- ADD RANGE --- and press [YES] to select.

• If one or more ranges already exists, then they will appear listed in
order.

• Additional ranges can be added before (top of list) or after (bottom


of list) the existing ranges. The -------ADD RANGE ------- option will
appear top or bottom is slots are available.

• ADD BEFORE (upper in main menu) and ADD AFTER (lower in


main menu) are also available in the range operations menu. This is
accessible by pressing [RIGHT] in the main menu when selecting a
range.

6. The ADD RANGE pop up menu appears. This is only used when adding
new ranges.

7. Turn data entry (E) to set the starting note of the range. This is the first
note of the first range created. The setting will be limited by the other
range before or after. Ranges cannot overlap.

8. Turn data entry (G) to set the number of ranges to be configured during
this setup. The ranges will be setup consecutively so, for example, if
range 1 ends with C#4, range 2 will start at D4.

9. Turn data entry (F) to set the semitone span of the range. This is the
number of notes from the start note to cover with all ranges set when
pressing [YES]. Example range 1, span of 7 = G3, G#3, A3, A#3, B3,
C4, C#4. Last note is shown central top on the page.

The Digitone Notebook : Reference & Guide 241


13 MIDI Interfacing
NOTES

▌ DELETING ONE MULTI MAP RANGE

1. Press [SETTINGS] to select the GLOBAL SETTINGS.

2. Highlight [CONTROL] using (LEVEL/DATA) or [UP] [DOWN] to scroll


the options.

3. Press [YES] to select CONTROL.

4. Highlight the 1. MULTI MAP EDIT Option and press [YES] to select.

5. Highlight the ‘range’ to edit using [UP] or [DOWN] to scroll.

6. When a range is already set up the range operations menu us available.


This is indicated by the small right arrow.

7. Press [RIGHT] in the multi map main menu to open the range
operations sub-menu. Pressing [LEFT] returns to the main menu. Also
the (LEVEL/DATA) control toggles menu to submenu.

8. Highlight DELETE RANGE using [UP] or [DOWN] to scroll the options.


This will delete the range highlighted in step 5.

9. Press [YES] to select deletion. A confirmation box appears.

10. Press [YES] again to confirm deletion and return to main menu.

242 The Digitone Notebook : Reference & Guide


MIDI Interfacing 13
NOTES

▌ DELETING ALL MULTI MAP RANGES

1. Press [SETTINGS] to select the GLOBAL SETTINGS.

2. Highlight [CONTROL] using (LEVEL/DATA) or [UP] [DOWN] to scroll


the options.

3. Press [YES] to select CONTROL.

4. Highlight the 1. MULTI MAP EDIT Option and press [YES] to select.

5. Highlight any ‘range’ using [UP] or [DOWN] to scroll.

6. When a range is already set up the range operations menu us available.


This is indicated by the small right arrow.

7. Press [RIGHT] in the multi map main menu to open the range
operations sub-menu. Pressing [LEFT] returns to the main menu. Also
the (LEVEL/DATA) control toggles menu to submenu.

8. Highlight DELETE ALL using [UP] or [DOWN] to scroll the options. This
will delete all ranges that are setup.

9. Press [YES] to select deletion. A confirmation box appears.

10. Press [YES] again to confirm deletion and return to main menu.

The Digitone Notebook : Reference & Guide 243


13 MIDI Interfacing
13.6 Multi Map Advanced NOTES

Multi maps quick set up can be a simple process to get things going. Multi
Map editing of existing ranges can offer more advanced and detailed
settings and specifically enables the connection of patterns, tracks, sounds
using the multi map function.

▌ EDITING ADVANCED MULTI MAP SETTINGS

1. Press [SETTINGS] to select the GLOBAL SETTINGS.

2. Highlight [CONTROL] using (LEVEL/DATA) or [UP] [DOWN] to scroll


the options.

3. Press [YES] to select CONTROL.

4. Highlight the 1. MULTI MAP EDIT Option and press [YES] to select.

5. Highlight the ‘range’ to edit using [UP] or [DOWN] to scroll.

6. When a range is already set up the range operations menu us available.


This is indicated by the small right arrow.

7. Press [RIGHT] in the multi map main menu to open the range
operations sub-menu. Pressing [LEFT] returns to the main menu. Also
the (LEVEL/DATA) control toggles menu to submenu.

8. Highlight EDIT RANGE using [UP] or [DOWN] to scroll the options.

9. Press [YES] to select edit. This will open the full parameter set for the
range selected.

10. The settings can be edited using using [UP] or [DOWN] to highlight the
parameter and turn (LEVEL/DATA) or press [RIGHT], [LEFT] to change
its settings. The parameter list will vary depending on the function (off,
pat, int, ext) selected.

244 The Digitone Notebook : Reference & Guide


MIDI Interfacing 13
NOTES
OFF Function

The OFF function allows blank sections of the keyboard to be created. This
is useful for segregating and separating sections by creating a silent area of
the keyboard. An external MIDI keyboard is used for this example.

External MIDI Controller

2 3

C4 - E4
Digitone Range 1 Range 2 Range 3

Digitone has a 128 key


range C0 - G10 which can
be multi mapped

OFF Sets a blank / silent ‘no play’ range of notes.

EDIT RANGE

Example Parameter Description


Sets the function option between off, internal
1 OFF FUNCTION
trig external trig and pattern play.
2 C4 RANGE LOW First / starting note included in the range

3 E4 RANGE HIGH Last / end note included in the range

Visibility of available parameters is dependant on the options selected. For example, selecting
FUNCTION = OFF only presents 3 options.

The Digitone Notebook : Reference & Guide 245


13 MIDI Interfacing
NOTES
INT.TRIG Function Overview

The INT.TRIG function configures sections of the keyboard to be created for


control of the internal tracks and sounds of Digitone. This also enables
sequential notes to control different sound elements. An external MIDI
keyboard is used for this example.

External MIDI Controller

2 3

F3 - B3
Digitone Range 1 Range 2 Range 3

Digitone has a 128 key


range C0 - G10 which can
be multi mapped
5 6

Sets a range of internal notes to a track. 4

INT
Sound 1
1 Sound 2 8
Option to set a range of notes to sounds. 7 Sound 3
......
Sound 128

EDIT RANGE

Example Parameter Description


Sets the function option between off, internal trig
1 INT.TRIG FUNCTION external trig and pattern play.

2 F3 RANGE LOW First / starting note included in the range

3 B3 RANGE HIGH Last / end note included in the range

Selects track T1 - T4 this range will play. AUTO plays


4 T2 TRACK whichever track is selected and active.

Sets the note played on Digitone from the first note in


5 F3 NOTE the range. Can be same as range low or set as a
note offset.
Sets the subsequent note increment played on
Digitone from the notes played incrementally in the
6 1 NOTE INC range. 0 would play same note, 1 like for like, 2 would
increment in 2 semitones.
Sets the sound pool sound slot to play from the
7 1 SOUND SLOT range. Track sound is used if set OFF.
Sets the subsequent sound pool sound slot to play. 0
8 2 SND SLOT NOTE INC would play same sound each note, 1 plays
incremental sound, 2 would play every 2nd sound
Sets a sound pool sound slot to play based on
9 3 SND SLOT VEL INC velocity ranges. This allows layering of sounds.
Sets velocity behaviour. OFF sets velocity as
10 OFF FIXED VEL received from controller.Set 0-127 for a fixed velocity.

Visibility of available parameters is dependant on the options selected.

246 The Digitone Notebook : Reference & Guide


MIDI Interfacing 13
NOTES
INT.TRIG Function Sound and Velocity Control.

The multi map configuration can accommodate a unique sound assignment


from the sound pool instead of track assignment. Also velocity layering is
possible using sounds assigned to velocity ranges.

F3 - B3
Digitone Range 1 Range 2 Range 3

Digitone has a 128 key


range C0 - G10 which can
be multi mapped
5

INT Sets a range of internal notes to a track. 4

7 Sound 1 F SOUND SLOT NOTE INC


The increment can be set so that each
SOUND SLOT
Sound 2 8 note in the multi map range will
increment the sound slots. 0 will play the
A sound pool slot can be assigned Sound 3 F# same slot for all note. 1 will increment 1
to the first note of the range slot per not increment. The example
Sound 4 here shows 2, which will increment
Sound 5 G every second step for each range note
......
Sound 128

FIXED VOL
Sets a fixed velocity or OFF.

Sound 3
9 2 F Sound 2

Sound 1
1 Velocity 127

SOUND SLOT VEL INC


Sounds slots can be layered to one note and velocity input used to trigger each sound. Sets the number of
slots across the velocity range of 1-127. A value of 0 sets the SOUND SLOT across the entire velocity
range. A value of 1 would create two sound slots evenly assigned across 1-63 & 64-127 velocity range.
Example shows 2, which creates 3 equal zones assigned to sounds within the sound pool sound slots.

This is good for percussion sounds for example using closed or open hats on one note, different kicks
across a range to emphasis the transients using different samples.

The Digitone Notebook : Reference & Guide 247


13 MIDI Interfacing
NOTES
EXT.TRIG Function

Configures sections of the keyboard to be created for control of external


MIDI devices. This example shows Bass Station II.

External MIDI Controller External MIDI Synth

MIDI Out

MIDI In e.g. Channel 1

2 3
6

F4 - B4 5
Digitone Range 1 Range 2 Range 3

FIXED VOL
Sets a fixed velocity or OFF.

EXT

1 7

1 Velocity 127

EDIT RANGE

Example Parameter Description


Sets the function option between off, internal trig
1 EXT.TRIG FUNCTION external trig and pattern play.

2 F4 RANGE LOW First / starting note included in the range

3 B4 RANGE HIGH Last / end note included in the range

MIDI channel where the note messages are sent out


4 16 CHANNEL of Digitone.

Sets the note that will be triggered from the first note
5 F4 NOTE in the range played on Digitone. Can be same as
range low or set as a note offset.
Sets the subsequent note increment played on the
6 1 NOTE INC external device. Setting of 0 would play same note, 1
like for like notes, 2 would increment in 2 semitones.
Sets velocity behaviour. OFF sets natural velocity. Set
7 OFF FIXED VEL 0-127 for a fixed velocity.

248 The Digitone Notebook : Reference & Guide


MIDI Interfacing 13
NOTES
PAT.PLAY Function

The multi map configuration sets a specific pattern and increments from the
pattern to initiate pattern playback and changes using the multi map range
of notes that have been set up.

External MIDI Controller

2 3

C5 - E5
Digitone Range 2 Range 3 Range 4

Digitone has a 128 key


range C0 - G10 which can
be multi mapped

C A0 4
5 A1
C# A2 PAT

A3
1
D A4 Pattern A0 to H16 selected using the
...... note assigned in the multi map

H16

EDIT RANGE

Example Parameter Description


Sets the function option between off, internal trig
1 EXT.TRIG FUNCTION external trig and pattern play.

2 F4 RANGE LOW First / starting note included in the range

3 B4 RANGE HIGH Last / end note included in the range

Sets the pattern to play when the lowest note is


4 A0 PATTERN triggered. CURR setting will play the currently
selected pattern on Digitone.
Sets the increment level from the pattern position
when playing sequential notes in the multi map
5 2 PATTERN INC range. Set to 0 will play the same pattern irrespective
of note played. Set to 1 would increment each note to
+1 Pattern, 2 will select every 2nd pattern.

The Digitone Notebook : Reference & Guide 249


NOTES

250 The Digitone Notebook : Reference & Guide


14
Audio Input & Output
Audio from Digitone is made through the two, integration with other gear more than just MIDI
left and right balanced ‘Main Out’ ¼” jacks. interfacing. As well as the physical audio input
There is also a stereo headphone output, also connections Digitone is a class compliant device
¼” jack. For Digitone Keys each track has its which means it can transmit and receive MIDI
own dedicated audio outputs as well as the and audio across the USB connection. This is a
main outs. Digitone also has the ability to direct powerful feature when interfacing with digital
external audio through two ¼” input jacks. audio workstations and other gear. Overbridge
Audio input can be channelled to the Digitone also has more enhanced functionality working
outputs and also can be sent to the internal within a PC or Mac. Audio routing is managed in
effects of chorus, delay and reverb. The option the master page as well as configurable in the
to channel Digitone’s internal audio to the Digitone global settings. Considering there are 4
output is also possible as is track audio routing. synth tracks plus the 3 effects the options for
These options bring some expansive audio audio routing are both flexible and useful.
routing flexibility to Digitone and makes

The Digitone Notebook : Reference & Guide 251


14 Audio Input & Output
14.1 Audio Routing NOTES

Audio can be channelled through the Digitone effects and controlled in the
Master page. External audio can be combined with the internal Digitone
generated audio or the internal audio can be switched off.

External USB
Audio In Audio
Audio
Out

MAIN
Audio Out GLOBAL SETTINGS
SYSTEM > AUDIO ROUTING
USB TO MAIN
Adjusts the USB audio
Overdrive level for output in dB.

INT TO MAIN
Route to output on,
off or auto EXTERNAL
AUDIO

INTERNAL
AUDIO Stereo

ROUTE TO MAIN Level & Balance


Route selected Master P2
tracks to output * INLR & BAL

DUAL
or Option to operate and manage
1 T1 1 the audio routing and mixing as
stereo or dual mono.
Dual Mono
2 T2 2 Master P2

3 T3 3 Level & Pan Level & Pan


Master P2 Master P3
INL & LPAN INR & RPAN
4 T4 4
External audio sends
5 CHORUS 5 are summed to mono

DELAY
6 6
Chorus
chorus

Master P1/2
REVERB 7
CHR

Delay
delay

SEND TO FX Master P1/2


Route selected CHR
tracks, chorus and
delay effects
Reverb
reverb

Master P1/2
CHR

*
Tracks not routed to main output still are available as separate audio outputs in overbridge. In pattern audio routing, individual
tracks still have their own ‘track’ audio output unaffected even if it is not routed to ‘main’ output.

252 The Digitone Notebook : Reference & Guide


Audio Input & Output 14
14.2 Internal Audio in Digitone - MASTER Page 1
Digitone has an internal mixer found within the MASTER pages which can mix the levels for all four
tracks plus control the overdrive distortion. Pattern volume control is also available from this page.
Press [FUNC] + [LFO] to cycle across the mixer pages. Page 1 is the Internal Mixer.

Internal Mixer

PVOL

Turn (LEVEL/DATA)

The pattern volume level overall


level. Same functionality as
MASTER VOLUME.

0 - 127

A MOVD B C TRK1 D TRK2

The audio output master The volume level for the synth The volume level for the synth
overdrive. Distortion at the end track 1 audio. track 2 audio.
of the audio output chain.
0 - 127 0 - 127
0 - 127

E F G TRK3 H TRK4

The volume level for the synth The volume level for the synth
track 3 audio. track 4 audio.

0 - 127 0 - 127

The current value of each parameter is displayed when the control is adjusted or all parameter setting will be displayed when adjusting its
parameter. Press [FUNC] + [LFO] + [NO] to reset parameter page to last saved state. Randomise not available for the mixer parameters.

The Digitone Notebook : Reference & Guide 253


14 Audio Input & Output
14.3 External Stereo Audio Inputs to Digitone - MASTER page 2
Digitone can take the two audio inputs and process it within its functions. The mixer parameters for
managing this is found in the MASTER Pages. Page 1 is the Internal Mixer and Page 2 is the stereo
mixer unless DUAL is set to On in which case Page 1 is the left channel of the dual mono input.

Stereo Mixer

DUAL

Turn (LEVEL/DATA)

When ON the inputs can be


managed independently as dual
mono. Inputs LR managed as
stereo when dual is OFF.
Illustration shown as OFF.

A INLR B C BAL D
Level control of the external The stereo left / right balance of
audio connected to the audio the external audio input.
input left and right channels.
L64 - CEN - R63
0 - 127

E CHR F DEL G REV H


The left / right external audio The left / right external audio The left / right external audio
input send to the chorus effect. input send to the delay effect. input send to the delay effect.
The L/R audio is summed to The L/R audio is summed to The L/R audio is summed to
mono for the effects. mono for the effects. mono for the effects.

0 - 127 0 - 127 0 - 127

The current value of each parameter is displayed when the control is adjusted or all parameter setting will be displayed when adjusting its
parameter. Press [FUNC] + [LFO] + [NO] to reset parameter page to last saved state. Randomise not available for the mixer parameters. Audio
would need to be triggered for the effect send to be active after an inactive state , for example after loading a project or pressing [STOP] [STOP].

254 The Digitone Notebook : Reference & Guide


Audio Input & Output 14
14.4 Dual Mono Audio Inputs to Digitone - MASTER page 2/3
The dual mono state is managed in the MASTER Page 2 using the DUAL option. When this is set to
On the external audio inputs are managed as independent ‘dual mono’ inputs as opposed to stereo
when OFF. The parameters are found in Master Page 2 for Left and Page 3 for Right.

Dual Mono Left Mixer

DUAL

Turn (LEVEL/DATA)

When ON the inputs can be


managed independently as dual
mono. Inputs LR managed as
stereo when dual is OFF.
Illustration shown as ON.

A IN L B C LPAN D
Level control of the external The left external audio input
audio connected to the audio panning control.
input left channel.

0 - 127 L64 - CEN - R63

E LCHR F LDEL G LREV H


The amount of left external The amount of left external The amount of left external
audio input sent to the chorus audio input sent to the delay audio input sent to the delay
effect. The audio is summed to effect. The audio is summed to effect. The audio is summed to
mono when sending to effects. mono when sending to effects. mono when sending to effects.

0 - 127 0 - 127 0 - 127

The current value of each parameter is displayed when the control is adjusted or all parameter setting will be displayed when adjusting its
parameter. Press [FUNC] + [LFO] + [NO] to reset parameter page to last saved state. Randomise not available for the mixer parameters. Audio
would need to be triggered for the effect send to be active after an inactive state , for example after loading a project or pressing [STOP] [STOP].

The Digitone Notebook : Reference & Guide 255


14 Audio Input & Output

The dual mono right channel parameters are found on MASTER Page 3. This page is only available
if DUAL in Page 2 is set to ON otherwise if OFF Page 2 will operate in Stereo.

Dual Mono Right Mixer

A IN R B C RPAN D
Level control of the external The right external audio input
audio connected to the audio panning control.
input right channel.

0 - 127 L64 - CEN - R63

E RCHR F RDEL G RREV H


The amount of right external The amount of right external The amount of right external
audio input sent to the chorus audio input sent to the delay audio input sent to the delay
effect. The audio is summed to effect. The audio is summed to effect. The audio is summed to
mono when sending to effects. mono when sending to effects. mono when sending to effects.

0 - 127 0 - 127 0 - 127

The current value of each parameter is displayed when the control is adjusted or all parameter setting will be displayed when adjusting its
parameter. Press [FUNC] + [LFO] + [NO] to reset parameter page to last saved state. Randomise not available for the mixer parameters. Audio
would need to be triggered for the effect send to be active after an inactive state , for example after loading a project or pressing [STOP] [STOP].

256 The Digitone Notebook : Reference & Guide


Audio Input & Output 14
NOTES

Dual Mono Practical Example

Dual Mono mode is particularly useful when integrating other gear and
where Digitone may be the central audio ‘mixer’. The ability to manage
effect sends independently offers significant audio control options and
assemble a complete configuration.

Left Channel Audio Right Channel Audio

Drums & Percussion Bass

UNO DRUM MOPHO


Drum synth connected to Mono synth connected to
Digitone’s Left input. Controllable Digitone’s Right input. Controllable
by MIDI or stand alone by MIDI or stand alone.

Lead / Melody

Level & Pan Level & Pan


Master P2 Master P3
INL & LPAN INR & RPAN
or

Sends Sends
delay

delay
Dual Mono
chorus

chorus
reverb

reverb

LEFT RIGHT

The Digitone Notebook : Reference & Guide 257


14 Audio Input & Output
14.5 Global FX / Mix Settings NOTES

The option to set the mixer and effect parameters to be a globally applied is
possible in the SETTINGS menu. When set to ‘Global’ any parameter
changes and settings in the internal mixer, external mixer, chorus, delay,
reverb and overdrive will affect all patterns in the project and not just the
active pattern. This is useful especially playing live to avoid any ‘stepped
transitions’ when changing patterns. The default operation is that the
parameters are applied locally to the active pattern only.

▌SETTING FX/MIX BETWEEN GLOBAL / LOCAL

1. Press [SETTINGS] to select the GLOBAL SETTINGS.

2. Highlight GLOBAL FX/MIX using (LEVEL/DATA) or [UP] [DOWN] to


scroll the options.

3. Press [YES] to select GLOBAL FX MIX and reach the sub menu.

4. Options can be scrolled by turning (LEVEL /DATA) or pressing [UP]


[DOWN] buttons to highlight the desired option.

5. The highlighted option can be toggled between global mode on /


checked and global off / unchecked by pressing [YES] or by turning any
of the data entry controls.

6. When checked on the functions parameters will be applied to all


patterns in the project and not just the active pattern.

7. Press [NO] to backup and exit the menu.

258 The Digitone Notebook : Reference & Guide


Audio Input & Output 14
NOTES
14.6 Audio Routing Settings

▌ROUTING INTERNAL AUDIO TO OUTPUT AT GLOBAL LEVEL

This will explain how internal audio is routed within Digitone to the external
audio and headphone output. This is global across the entire Digitone.

1. Press [SETTINGS] to select the GLOBAL SETTINGS.

2. Highlight [AUDIO ROUTING] using (LEVEL/DATA) or [UP] [DOWN] to


scroll the options.

3. Press [YES] to select AUDIO ROUTING and reach the sub menu’s.

4. Settings can be changed by using [LEFT] or [RIGHT].

5. Select and set INT TO MAIN to the desired state.

• ON. Internal audio from the 4 tracks is routed to the outputs.

• AUTO. Audio is not sent out when overbridge is available and / or


streaming audio.

• OFF. Internal audio is not set to the output. This is useful if using an
external insert effect via USB.

The Digitone Notebook : Reference & Guide 259


14 Audio Input & Output
NOTES

▌ROUTING EXTERNAL USB AUDIO TO OUTPUT

This will explain how external audio is routed and and amplified within
Digitone to the external audio and headphone output when using
overbridge or a class compliant USB device (range 0dB to +18 dB)

1. USB Audio is in the global setting options. Press [SETTINGS] to select


the GLOBAL SETTINGS.

2. Highlight [AUDIO ROUTING] using (LEVEL/DATA) or [UP] [DOWN] to


scroll the options.

3. Press [YES] to select AUDIO ROUTING and reach the sub menu’s.

4. Settings can be changed by using [LEFT] or [RIGHT].

5. Highlight to select USB TO MAIN by scrolling with [UP] [DOWN] or by


turning (LEVEL /DATA)

6. When USB TO MAIN is highlighted, Press [LEFT] [RIGHT] to set the


audio level from the USB audio input to the main output. The options
are in dB levels - 0dB, +6dB, +12dB, +18dB.

7. Audio mixer can be found under the MASTER options. This will be
dependant on the Dual mode, but typically Page 1 is Internal Mixer.
Page 2 is either stereo or if in dual mono mode Page 2 is mono left and
Page 3 is mono right.

260 The Digitone Notebook : Reference & Guide


Audio Input & Output 14
NOTES

▌SELECTING TRACK ROUTING TO AUDIO OUTPUT

This will explain how tracks and effects can be selected to route audio to
the main and headphone output of Digitone.

1. Scroll and select ROUTE TO MAIN. This selects the track or effects that
will / will not be routed to the main output (via the overdrive).

2. The four track T1, T2, T3, T4 buttons, the SYN2 button, FLTR and AMP
button will illuminate. They will be green if audio is routed out from the
track / effect, red if audio is not routed out.

3. Press one of the four track T1, T2, T3, T4 buttons, the SYN2, FLTR
button and / or AMP button to toggle routing out on or off.

4. The menu option will display 7/7 if all tracks are routed out. This is
number of tracks routed (1st digit) vs total available tracks (2nd digit)

When in the ROUTE TO MAIN 7/7 or the SEND TO FX


6/6 menu options the buttons indicate routing status.

Chorus, Delay, Reverb all illuminated


showing available. Green indicates
audio is routed to main.

Green indicates audio is


routed to main.

Red indicates audio is not routed


to main output.

Tracks 1 - 4 all illuminated showing


available. Green indicates audio is
routed to main.

The Digitone Notebook : Reference & Guide 261


14 Audio Input & Output
NOTES

▌SELECT ROUTING TO EFFECT SENDS

This will explain how tracks and effects can be selected to route audio to
the effect sends of Digitone.

1. Scroll and select SEND TO FX. This selects the track or effects that will
/ will not be routed to the send effects.

2. The four track T1, T2, T3, T4 buttons, the SYN2 button and FLTR button
will illuminate. They will be green if audio is routed to the effects from
the track, red if audio is not routed to the effects.

3. Press one of the four track T1, T2, T3, T4 buttons, the SYN2 button and
/ or FLTR button to toggle routing to send effects on or off.

4. The menu will display 6/6 if all tracks are routed to the effects. This is
number of tracks routed (1st digit) vs total available tracks (2nd digit)

When in the ROUTE TO MAIN 7/7 or the SEND TO FX


6/6 menu options the buttons indicate routing status.

Chorus and Delay both illuminated


showing available. Green indicates
audio is routed to main.

Green indicates audio is


routed to effects.

Red indicates audio is not


routed to effects

Tracks 1 - 4 all illuminated showing


available. Green indicates audio is
routed to effect sends.

262 The Digitone Notebook : Reference & Guide


Audio Input & Output 14
NOTES

▌ROUTING INTERNAL AUDIO TO OUTPUT AT PATTERN LEVEL

This will explain how internal audio is routed within Digitone to the external
audio main and headphone output. Audio is still directed to the tracks own
output. This is as applied within individual patterns.

1. Press [SETTINGS] to open GLOBAL SETTINGS.

2. Highlight PATTERN using (LEVEL/DATA) or [UP] [DOWN] to scroll the


options.

3. Press [YES] to select the pattern menu.

4. Highlight [AUDIO ROUTING] using (LEVEL/DATA) or [UP] [DOWN] to


scroll the options.

5. Press [YES] to select AUDIO ROUTING.

6. Set USE GLOBAL SETTINGS. Press [LEFT] [RIGHT] to select on or off.


When set to off the settings in the pattern audio routing are used. When
on the global audio routing settings are used.

7. Scroll and select ROUTE TO MAIN. This selects the track or effects that
will / will not be routed to the main output (via the overdrive). Track
output unaffected.

8. Press one of the four track T1, T2, T3, T4 buttons, the SYN2, FLTR
button and / or AMP button to toggle routing out on (green) or off (red).
The process applied is the same as global settings.

9. Scroll and select SEND TO FX. This selects the track or effects that will
/ will not be routed to the effects.

10. Press one of the four track T1, T2, T3, T4 buttons, the SYN2, FLTR
button and / or AMP button to toggle routing to effects on (green) or off
(red). The process applied is the same as global settings.

The Digitone Notebook : Reference & Guide 263


14 Audio Input & Output
14.7 Using Digitone Audio In/Out with an iPad via USB
Example: iOS (with AUM and Fly Tape) as an insert audio effect via USB Audio

iPad System

USB

USB CONFIG

USB Audio/MIDI = On
iOS App, Kymatica AUM enables audio and MIDI to be
managed inside the iPad with interconnection of
instruments and effects. MSXII Sound Design app, Fly
Tape is used as the actual insert effect which affects the
audio routed through.

USB
Audio Routing
1: Elektron Digitone L+R

Int to Main = Off


USB to Main (dB) 0 (maybe try +6)

Elektron Digitone
MIDI Config

SYNC:

USB Clock Receive = On


Transport Receive = On

PORT CONFIG:

Input From = USB or MIDI+USB


Receive Notes = On
Audio is communicated over USB. The Receive CC/NRPN = On
internal audio main out is turned off so
that internal audio only is only sent out on
USB. The return audio received back in is
then passed to the Digitone audio outputs.

Digitone OS 1.30a used for


examples,

AUM Configuration and Connectivity

AUM is an app that hosts plug ins and connects internal and external MIDI and Audio. MSXII
Sound Design’s Fly Tape is a AUv3 Plug In (iOS app) that is a tape emulation effect.
Channeling Digitone audio is possible across USB into the iPad and into the AUM audio track
input, through Fly Tape (Hosted in AUM App environment as an audio effect) and back across
USB to the Digitone output. This uses the Fly Tape as an insert effect for the Digitone L+R
audio.

A compatible USB cable is required to interface the iPad and Digitone.

264 The Digitone Notebook : Reference & Guide


Audio Input & Output 14
NOTES

Apple iPad to Digitone 1.30a audio routing.


AUM and MSXII Sound Design Fly Tape as an insert effect

MSXII Fly Tape Digitone AUM


As the plug in effect in the Audio Input from Digitone As the host Audio / MIDI
audio chain Mixer and hub.

USB

Audio Channel

USB

1: Elektron Digitone L+R

Compatible device i.e.


iPad / iPhone

Digitone
Audio Output to Digitone Out.

Fly Tape
Insert effect can manipulate,
control and affect the audio from
Digitone as an insert effect.

The Digitone Notebook : Reference & Guide 265


NOTES

266 The Digitone Notebook : Reference & Guide


15
System
This section covers the less creative side of manufacturers current documentation, manuals,
Digitone and captures some housekeeping release notes that are compatible instructions for
functions and system orientated features. the OS and device and the task in hand. The
These include actions such as OS updates. As Elektron website is the place to start for the latest
such the global settings SYSTEM menu is a updates for Digitone where all support
key focus area for this section along with the documentation can be found. Also remember that
boot menu start up function which also some functions such as +Drive formatting are a
provides some system options. The guides destructive processes and may mean important
given in this section are not everyday or files and data will be deleted during the process.
frequently used features. It is therefore good to It is always recommended to back up Digitone
have a reference and access to a guide on periodically but certainly prior to undertaking any
these less familiar areas of Digitone. The of the functions laid out in this section. Finally a
functions covered here are very important and quick reference cheat sheet capturing key
it is always advised to check the original combinations is provided.

The Digitone Notebook : Reference & Guide 267


15 System
15.1 System Menu NOTES

The system options are found in the GLOBAL SETTINGS, accessed by


pressing the [SETTINGS] button. The SYSTEM submenu then is where
these options can be found.

USB CONFIG

Switches between the USB Overbridge mode, USB MIDI Only or AUDIO / MIDI
USB mode. Ensure Overbridge setting is only set when interfacing to overbridge

LED INTENSITY

Sets the user preference of brightness of the screen and buttons. The setting
can be changed between - Low, Mid, Max. Setting is shown in the menu name.

REMEMBER SUBPAGE

When set to ON the last sub page accessed will be presented when returning to
the page. Setting to OFF will always show the main page each time the page is
accessed. Press [YES] to toggle on or off when highlighting the menu option.

OS UPGRADE

Switches to listening for a Sysex transfer of the new OS. Transfer utility can be
used to drag/drop the new OS across from PC/Mac to Digitone via the USB
connection.

FORMAT +DRIVE

Erases and formats the non volatile sound storage drive contained within
Digitone. Enables selection of projects and sounds.

MASTER TUNE

Default master tuning for Digitone is 440 Hz, Middle A. This can be changed
here if an alternate musical tuning is required.

Some features within the SYSTEM sub-menu can be destructive and care must be taken to not lose
data and audio. Back up the Digitone device before undertaking the steps in these processes.

268 The Digitone Notebook : Reference & Guide


System 15
NOTES 15.2 OS Upgrade
Occasionally The Digitone may need an operating system update to either
fix bugs on prior OS versions or to add new or enhanced features. The
process requires the transfer of the new OS Sysex file which will then run
an update script within the Digitone automatically.

▌UPGRADING DIGITONE OS FROM SYSTEM MENU

It is recommended to connect Digitone by USB to a PC/ MAC which hosts


TRANSFER. Download and make ready the new OS firmware.

1. Press [SETTINGS] to open the GLOBAL SETTINGS Menu.

2. Highlight SYSTEM page by scrolling with (LEVEL/DATA) or [UP],


[DOWN].

3. Press [YES] to select SYSTEM and reach the sub menu.

4. Highlight OS UPGRADE and press [YES] to select.

5. This will switch to Sysex listening mode and await transfer from the PC/
MAC. Press [NO] to cancel and backup to submenu.

6. Ensure TRANSFER utility is open on the connected PC / MAC and is


indicated on the ‘connections’ page that the Digitone is set for MIDI
Input and Output communications.

7. On the transfer drop page, drag and drop the new OS Sysex file to the
transfer ‘Drop’ box in TRANSFER.

8. Digitone will indicate transfer status and issue prompts, then install and
reboot the new OS.

9. Press [YES] to confirm update.

10. The message ‘BOOTSTRAP UPGRADE COMPLETE, PLEASE


REBOOT ME’ is displayed. Power off and on to restart Digitone.

TRANSFER
New OS Sysex file is dragged to the
TRANSFER utility ‘Drop’ window and is
automatically transferred to Digitone when in
sysex listen mode.

DO NOT POWER OFF DIGITONE DURING THE UPDATE UNTIL DIGITONE NOTIFIES THAT THE REBOOT IS COMPLETE

The Digitone Notebook : Reference & Guide 269


15 System
NOTES

▌UPGRADING DIGITONE OS FROM STARTUP MENU

1. Ensure Digitone is switched OFF.

2. Connect Digitone using MIDI IN or USB to a PC/ MAC and TRANSFER.


Do not use USB connection.

3. Hold [FUNC] and power ON Digitone.

4. Digitone will start up in the BOOT MENU.

5. Press TRIG [4] key for OS UPGRADE.

6. With Digitone in ‘ready to receive’ Sysex listening mode, open


TRANSFER Utility on the PC/MAC.

7. In the TRANSFER Utility, open the ‘CONNECTIONS’ Page.

8. Click LEGACY OS UPGRADE.

9. Browse to the OS file to transfer.

10. Select the MIDI interface connected to Digitone.

11. In the TRANSFER Utility press. UPGRADE.

12. Progress bar will show transfer progress and when complete Digitone
will update automatically and re-boot.

Do not power off Digitone during the transfer or reboot process until the
update reboot process is completed.

Elektron recommend the TM-1 MIDI Interface when using MIDI transfers to a PC/MAC

▌CHECKING DIGITONE CURRENT OS

1. Power ON Digitone.

2. During the boot screen graphic the currently installed OS is displayed


for a short period bottom right on the start up screen.

270 The Digitone Notebook : Reference & Guide


System 15
NOTES 15.3 Formatting and Checking the +Drive storage
Digitone’s non-volatile +Drive can be erased using the format utility. This is
a destructive process and backups should be made prior to proceeding.

▌FORMATTING & ERASING DIGITONE +DRIVE

1. Press [SETTINGS] to open the GLOBAL SETTINGS Menu.

2. Highlight SYSTEM page by scrolling with (LEVEL/DATA) or [UP],


[DOWN].

3. Press [YES] to select SYSTEM and reach the sub menu.

4. Highlight FORMAT +DRIVE with (LEVEL/DATA) or [UP], [DOWN].

5. Press [YES] to select the format option.

6. Check the PATTERNS + SOUNDS to erase. Set using [RIGHT] [LEFT]


to check the selection and [UP] [DOWN] to scroll the options.

7. Highlight ERASE SELECTED DATA with (LEVEL/DATA) or [UP],


[DOWN].

8. Press [YES] to select the format option.

9. Press [YES] again to confirm formatting.

The Digitone Notebook : Reference & Guide 271


15 System
15.4 LED Intensity NOTES

The Digitone has an option to change the brightness of the GUI display and
also the front panel button LED’s. This is set in the system menu. This is a
useful feature to set options when playing live in a dark club or when video
recording Digitone’s interface.

▌CHANGING THE GUI BRIGHTNESS

1. Press [SETTINGS] to open the GLOBAL SETTINGS Menu.

2. Highlight the SYSTEM page by scrolling with (LEVEL/DATA) or the


[UP], [DOWN] buttons.

3. Press [YES] to select SYSTEM and reach the sub menu.

4. Highlight LED INTENSITY with (LEVEL/DATA) or [UP], [DOWN].

5. Press [LEFT] or [RIGHT] to to select one of the three brightness


options. The setting can be changed to LOW, MID, MAX. The setting is
showing in the menu option i.e. ‘LED INTENSITY MID’.

6. The setting will affect both the display brightness and also the button
LED’s.

7. Press [NO] to backup and exit the system menu.

272 The Digitone Notebook : Reference & Guide


System 15
NOTES 15.5 Parameter Page Default Navigation Behaviour
Digitone’s normal behaviour is to always default to the main page each time
a parameter page is selected. This can be changed in the system menu.
The option to retain the previously selected subpage when navigating
between pages is possible.

▌REMEMBER SUBPAGE

1. Press [SETTINGS] to open the GLOBAL SETTINGS Menu.

2. Highlight SYSTEM page by scrolling with (LEVEL/DATA) or [UP],


[DOWN].

3. Press [YES] to select SYSTEM and reach the sub menu.

4. Highlight REMEMBER SUBPAGE with (LEVEL/DATA) or [UP], [DOWN].

5. With the option highlighted, Press [YES] to select the option on /


checked or to off / unchecked.

6. When set to ON the last sub page accessed will be presented when
returning to the page. Setting OFF will always show the main page each
time the page is accessed.

7. Press [NO] to backup and exit the system menu.

The Digitone Notebook : Reference & Guide 273


15 System
15.6 Start Up Boot Menu NOTES

Hidden functions which operate in the Digitone Boot system prior to start up
of the main Digitone OS are available at power up. Hold [FUNC] while
powering up Digitone to access the startup boot menu. Select the menu
options using the respective red lit Trig [1], [2], [3], [4] or [5] key for the
selected menu option.

STARTUP MENU
1 … TEST MODE
2 … EMPTY RESET
3 … FACTORY RESET
4 … OS UPGRADE
5 … EXIT

TEST MODE
Delivers an audio signal to all outputs and runs a diagnostic test. When complete a
test report is issued and should read 0 ERRORS if all is ok. Contact Elektron if there
are system problems indicated. Key Tests will test all the manual operation of key and
encoder actions and show the status on the display.

EMPTY RESET
2 Erases all patterns and sounds from Digitone but retains all +Drive data.

FACTORY RESET
3 Initialise Digitone RAM to its original state by overwriting pattern and settings data and
by restoring the original preset sounds, patterns and settings to +Drive project slot 1
and Sound Bank A & B. Active project stored on the +Drive in slots 2+ will be retained.

OS UPGRADE
4 This option allows OS upgrades using Sysex transfer using MIDI IN.

EXIT
5 To EXIT the Boot menu and continue through the startup boot process and start up the
Digitone OS normally.

274 The Digitone Notebook : Reference & Guide


System 15
NOTES 15.7 Factory Reset
Digitone can be reset to its initial factory settings. This is performed in the
start up boot menu.

▌PERFORMING A FACTORY RESET

1. Ensure the Digitone is powered off.

2. Hold [FUNC] button.

3. While [FUNC] is held power on Digitone. The Boot menu will appear.

4. Press Trig [3] button - Factory Reset.

5. Digitone will be reset to its initial factory settings.

The Digitone Notebook : Reference & Guide 275


15 System
15.8 Overbridge NOTES

Overbridge 2.0 is a complimentary utility to the Digitone armoury.


Overbridge is a software interface that enables Digitone and other Elektron
devices to operate within a DAW environment, with multiple outputs and
also control Digitone from within the PC/MAC software environment and
vice versa.

Digitone PC / MAC

Can be controlled by the Overbridge Overbridge 2.0 operates as a


App / VST. Digitone can be controlled stand alone or a DAW VST
from the DAW and Stand Alone integrated device within the PC /
Overbridge Interface. Mac environment.

Features include:-

Total Recall: Syncs the DAW saved project and parameter settings in
the PC/MAC to the Digitone device.

Stream multi tracks of audio into the PC/MAC environment via USB and
can be recorded individually or collectively in the DAW.

Digitone also acts as a 2 In/2 Out Sound card.

Manage presets, samples, kits and projects.

276 The Digitone Notebook : Reference & Guide


System 15
NOTES 15.9 Sysex Applications
If there is a function lacking in the direct support of Digitone it is backup and
restoration support. Transfer app currently supports OS upgrade but not
sysex pattern, project or sound transfers between PC/Mac and Digitone.
The original Elektron Sysex Utility, C6 has also grown obsolete. There are a
number of 3rd party sysex tools that can be used with Digitone to transfer
sysex files. These examples do not vouch for any 3rd part app compatibility
nor do they serve as a recommendation for use with Digitone. These
examples give an illustration of using Sysex. A couple of apps to note are
Snoize SYSEX Librarian for Mac (Shown here) and MIDI OX for PC.

With Digitone set as destination, play to send a file, record to


receive one or all. Files received are not named automatically.

SETTINGS > SYSEX DUMP

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15 System
15.10 Backing Up Projects in Transfer NOTES

Transfer is a utility for Mac and PC downloadable from Elektron. Digitone’s


projects can be backed up and restored between a connected PC or Mac
using the Transfer utility.

Digitone is ideally connected to a PC / Mac


using the USB connection

Files are stored as ‘name.dnprj’ format in the


designated PC/Mac directory folder.

USB

Digitone

The MIDI Settings on the Digitone must be set


to operate with the MIDI USB connection.

278 The Digitone Notebook : Reference & Guide


System 15
NOTES

▌BACKING UP PROJECTS

1. Connect Digitone to a PC/Mac that hosts the Transfer utility. Use the
USB connection and ensure the settings are correct on Digitone.

2. In Transfer, the Digitone should be recognised. Select connect to


establish communication between the device and PC/Mac.

3. In Transfer, open the ‘EXPLORE’ tab. Digitone projects should be


displayed in the right side window.

4. In the left side window, select the PC/Mac folder location for backing up
the projects.

5. Select and drag the projects from the left window to the right. A
‘name.dnprj’ file will be copied for each project.

6. The progress bar and status will be displayed at the bottom of the page
as the files are copied and backup is completed.

Transfer
The Transfer explore tab is used with
the Digitone and PC/Mac browser
windows for transferring files.

Digitone files shown in the right


The chosen PC/Mac folder is shown on Drag & Drop from Digitone window. Some factory presets may be
the right side and the folder files listed. to the PC/Mac folder. write protected.

Transfer progress is shown when


copying files from or to Digitone.

The Digitone Notebook : Reference & Guide 279


15 System
15.11 Digitone Key Combo Quick Reference (1/4)
Function / Mode Action Key Combo Description

General Copy [FUNC] + [REC] Copies depending on the function selected

General Clear [FUNC] + [PLAY] Clears depending on the function selected.

General Paste [FUNC] + [STOP] Pastes depending on the function selected.

General Parameter Reset (DATA ENTRY) + [NO] Resets the parameter to default value.

General Param Page Reset Parameter Page + [PLAY] Resets all selected param page data to defaults.

General Param Randomise Parameter Page + [YES] Randomises selected parameter page settings

General Restore saved state Parameter Page + [NO] Resets parameters to last saved state

Save / Reload Save Project [FUNC] + [SETTINGS] Func + Global Setting saves active project.

Save / Reload Save Pattern [FUNC] + [YES] Temporarily Saves active pattern

Save / Reload Save Project [FUNC] + [NO] Reloads active pattern from temp save

Save / Reload Save Project Parameter Page + [NO] Reloads defaults for selected page

Navigation Step / Scroll Up [UP] Moves through various menu options

Navigation Step / Scroll Down [DOWN] Moves through various menu options

Navigation Step / Scroll Down [FUNC] + [UP] [DOWN] Navigate 1 page up / down in a menu list

Navigation Step / Scroll Left [LEFT] Moves through submenus or toggles a selection

Navigation Step / Scroll Right [RIGHT] Moves through submenus or toggles a selection

Navigation Scroll (LEVEL / DATA) Scrolls when in a menu the options

Navigation Backup [NO] Cancels and / or backs out of submenus

Navigation Confirm [YES] Activates selected menu option

Naming Select Letter [FUNC] + [ARROW] Left, Right, Up, Down, selects character

Naming Erases Letter [FUNC] + [NO] Deletes character

Naming Inserts a Letter [FUNC] + [YES] Inserts a letter or space

Naming Selects Character [RIGHT] [LEFT] Navigates back and forth through name

Naming Change Character [UP] [DOWN] Increments, decrements selected character

Transport Play [PLAY] Plays the sequence pattern

Transport Stop [STOP] Stops the sequencer pattern playback

280 The Digitone Notebook : Reference & Guide


System 15
15.11 Digitone Key Combo Quick Reference (2/4)
Function / Mode Action Key Combo Description

Menus Import / Export [FUNC] + [SONG] Opens Import / export menu for sounds.

Menus Sound Setup [FUNC] + [TRIG] Opens the sound setup options

Menus Chorus FX [FUNC] + [SYN2] Opens the Chorus settings page

Menus Delay FX [FUNC] + [FLTR] Opens the Delay settings page

Menus Reverb FX [FUNC] + [AMP] Opens the Reverb settings page

Menus MIDI Setup [FUNC] + [MIDI] Opens the MIDI settings

Menus Master Mixer [FUNC] + [LFO] Opens the master settings

Menus Metronome [FUNC] + [PTN] Opens Metronome Menu, quick press

Menus Scale [FUNC] + [PAGE] Opens the Scale Menu and page settings

Tracks / Patterns Select Synth Track [T1], [T2], T3] or [T4] Selects a synth track 1-4.

Tracks / Patterns Select MIDI Track [MIDI] & Track Selects a MIDI track 5-8.

Tracks / Patterns Select Bank [BANK] + Trig [9] … [16] Selects Bank

Tracks / Patterns Select Pattern [PTN] + Trig [1] … [16] Selects a Pattern 1-16

Tracks / Patterns Clear Track [FUNC] + [PLAY] Clears Active Track (GRID REC)

Tracks / Patterns Clear Pattern [FUNC] + [PLAY] Clears Active Ptn (LIVE REC or No Mode Sel)

Tracks / Patterns Mute Track [FUNC] + [T1] … [T4] Enters Mutes selected track

Tracks / Patterns Mute Mode [FUNC] + [BANK] Enters MUTE Mode

Tracks / Patterns Global / Ptn Mute [FUNC] + [BANK] [BANK] Toggle PATTERN MUTE & GLOBAL MUTE Mode

Tracks / Patterns Fill 1 Cycle [YES] + [PAGE] Creates a Fill for one pattern cycle

Tracks / Patterns Fill [PAGE] Creates a Fill for duration of key press

Tracks / Patterns Fill Latch [PAGE] + [YES] Hold and release PAGE first. Latches Fill mode

Tracks / Patterns Fill Unlatch [PAGE] Latched Fill mode is unlatched

Tracks / Patterns MIDI Feedback [STOP] [STOP] Panic stop MIDI feedback issues

Sounds Restore [T1] … [T4] + [NO] Reloads last saved sound

Sounds Unison [FUNC] + [VOICE] Toggles Unison mode on/off

Sounds Preview [FUNC] + [YES] Previews sound in sound manager / sound browser

Sounds Page Parameter Page Opens first page and cycles page 1 & 2.

Sounds Secondary Page [FUNC] + ParamPage Opens secondary function (named under button)

Sounds Control All [MIDI] + Parameter Change a parameter on all tracks at the same time

The Digitone Notebook : Reference & Guide 281


15 System
15.11 Digitone Key Combo Quick Reference (3/4)
Function / Mode Action Key Combo Description

Sequencer Tap Tempo [FUNC] + [TEMPO] Tap x4 or more to select a tap tempo

Sequencer Nudge Tempo [LEFT] [RIGHT] Temporary Nudge tempo playback +/-10%

Sequencer Nudge Trigs [FUNC] + [LEFT] [RIGHT] Nudge trigs whole step back or forth (GRID REC)

Sequencer Retrig Menu Trig + [UP] [DOWN] Open Retrig menu & sets on/off/rate (GRID REC)

Sequencer Micro-timing Menu Trig + [LEFT] [RIGHT] Open Micro Timing menu (GRID REC)

Sequencer Retrig Menu [FUNC] + [UP] [DOWN] Track length increment (In Scale Menu)

Sequencer Grid Recording [REC] Selects Grid Recording Mode

Sequencer Grid Recording Trig + [UP] [DOWN] Note selection display

Sequencer Note Preview Trig + [YES] Preview note / parameter lock in grid rec mode

Sequencer Live Recording [REC] + [PLAY] Starts Live Recording Mode

Sequencer Live Recording [REC] + [PLAY] + [PLAY] Starts Live Recording Mode - Quantized On/Off

Sequencer Step Recording [REC] + [STOP] Step recording mode select.

Sequencer Step Rec Mode [REC] + [STOP] [STOP] Step recording, toggles standard or jump mode

Sequencer Clears Live Rec [NO] + [T1] … [T4] Clears Trigs during Live Recording sequence

Sequencer Metronome [FUNC] + [PTN] Hold Long press. Sets Metronome On/Off

Sequencer Add Trig Locks [FUNC] + Trig [1] - [16] Add lock trigs in Grid Recording mode.

Song Song Mode Menu [SONG] Open the Song Mode pop-up menu.

Song Song Mode On/Off [YES] Song mode on or off, set in the song mode menu.

Song Settings Menu [SONG] + [UP] Song settings. Rename, Clear, Save & Load

Song Load Song [DOWN] Load a song, select in the song mode menu.

Song Song Row Loop [LEFT] Loop the row, select in the song mode menu.

Song Song Editor [RIGHT] Select in the song mode menu when set to on.

Song Navigate Params [LEFT] [RIGHT] Navigate across parameters in song editor.

Song Navigate Rows [UP] [DOWN] Navigate through rows in song editor.

Song Add row [FUNC] + [DOWN] Add row in song editor

Song Delete row [FUNC] + [UP] Delete current row in song editor

Song Select Pattern (LEVEL/DATA) Select on a pattern column. Song editor option.

Song Select Bank Pattern [FUNC] + (LEVEL/DATA) Select on a pattern column. Song editor option.

282 The Digitone Notebook : Reference & Guide


NOTES

15.11 Digitone Key Combo Quick Reference (4/4)


Function / Mode Action Key Combo Description

Song Copy Row [FUNC] + [REC] Copy current row. Song editor option.

Song Paste Row [FUNC] + [STOP] Paste to current row. Song editor option.

Song Clear Row [FUNC] + [PLAY] Clear current row to defaults. Song editor option.

Song Move Playhead [YES] on a row number Select a row number, set in the song mode menu.

Song Play Song [PLAY] Song mode ON, plays song

Song Pause Song [STOP] Song playing, pauses at current row

Song Stop & Reset [STOP] [STOP] Reset song to start

Song Mute Menu [YES] Select mute row, press yes to open mute menu

Song Mute / Unmute [T1] [T2] [T3] [T4] Mute / Unmute in the song mute menu

Song Tempo [TEMPO] Opens tempo menu when in song editor

Arpeggiator Arp Options [FUNC] + [SYN1] Opens the Arpeggiator menu settings page

Arpeggiator Arp Options [FUNC] + [SYN1] Opens the Arpeggiator menu settings page

Arpeggiator Arp On / Off [FUNC] + [TRACK NOTE] Turns Arpeggiator on or off.

Keyboard Mode: Available Scales

• Chromatic • Blues • Super Locrian

• Ionian (Major) • Combo Minor • Dorian b2

• Dorian • Persian • Lydian Augmented

• Phrygian • Iwato • Lydian Dominant

• Lydian • In-Sen • Double Harmonic Major

• Mixolydian • Hirajoshi • Lydian #2 #6

• Aeolian (Minor) • Pelog • Ultraphrygian

• Locrian • Phrygian Dominant • Hungarian Minor

• Pentatonic Minor • Whole-Half Diminished • Oriental

• Pentatonic Major • Half-Whole Diminished • Ionian #2 #5

• Melodic Minor • Spanish • Locrian bb3 bb7

• Whole Tone • Major Locrian

The Digitone Notebook : Reference & Guide 283


NOTES

284 The Digitone Notebook : Reference & Guide


16
Technique
People will use Digitone in different ways, configurations and also audio preset design.
adopting personal workflows and finding a fit These examples can be used in your own way
into the studio setup either alone or alongside and to help learn more about using Digitone. This
other gear. Whether just creating sound section helps get started when integrating
designs, using it for full arrangements and Digitone into a wider system with other gear,
productions or as part of a wider system. In digital audio workstations and even iOS Apps.
using Digitone it’s always good to learn and Find some tips and tricks along the way to get the
share techniques in how it can be used which best out of using Digitone in real world scenarios
may trigger ideas and inspire creative thinking. and help develop some new ideas and new
This section captures a series of examples and thinking.
user cases both in terms of hardware

The Digitone Notebook : Reference & Guide 285


16 Technique
16.1 USB with Logic Pro X NOTES

Logic Pro examples are shown to illustrate the range of options USB MIDI
and Audio provides. These are examples only and used for illustration
purposes as other methods may be applied. Hardware and software
versions may vary and evolve and the exact functionality may change.

Logic Pro X 10.5.1 to Digitone

Connectivity

A Logic audio track can be set up to receive the Digitone audio in via USB. Individual ‘External
MIDI Instrument’ tracks can be set, for example one logic track to each Digitone track. Individual
control of Digitone sounds is then possible. Audio from the Digitone USB will be available in the
Logic MIDI Instrument plug in or audio track as a stereo 1-2 pair or 1 or 2 inputs in the audio track.

Mac / Macbook’s typically have either a USB Type A or Type C connection. A compatible cable is
needed for connection to the Digitone USB - Type B connector. Digitone is supplied with a Type A
to Type B Cable.

SETTINGS

Digitone Config Parameter Setting Description


System > USB Config USB Audio / MIDI ON Enable MIDI and Audio over USB to Logic.
If the Digitone sequencer and tempo is to
MIDI Config > Sync Clock Receive ON
be synchronised from Logic
If the sequencer and tempo is to be
MIDI Config > Sync Clock Send ON
synchronised in Logic from Digitone
MIDI Config > Sync Transport Receive ON Stop, Start control of Digitone from Logic
MIDI Config > Sync Transport Send ON Stop, Start control of Logic from Digitone
Internal Digitone audio not routed to main
System > Audio Routing Int to Main OFF output. Set ON if the internal audio is
required to be output.
Sets the gain of any USB audio coming in
System > Audio Routing USB to Main (dB) 0
to Digitone at the main output

It is recommended to retain other setting at their defaults.

286 The Digitone Notebook : Reference & Guide


Technique 16
NOTES

▌AUDIO INTO LOGIC PRO X FROM DIGITONE USB.

1. Connect the Digitone to the Mac hosting Logic Pro X DAW.

2. Ensure Digitone SETTINGS are configured for USB MIDI and Audio.

3. In Logic, setup the audio preferences. Menu: Logic Pro X > Preferences
> Audio. This opens the audio set up window. Set ‘Elektron Digitone’ as
the input device (option also for output device). This may also be
automatically set when connecting the device.

4. In Logic, add a new track. Select ‘+’ in the track window and the track
selection window opens. Ensure the ‘detail’ drop down is open.

5. Select the ‘Audio’ track option.

6. Ensure ‘Elektron Digitone’ is shown in the window as the selected


device. Use the > option to select the audio preference window to
change if necessary.

7. Select the Audio Input - Typically ‘Input 1 + 2’ for the stereo output from
the Digitone. Audio output is the DAW output channels.

8. Digitone audio can be monitored on the audio track created.

9. The audio track can be record enabled and audio recorded in from
Logic when playing Digitone.

▌TRANSPORT CONTROL FROM LOGIC PRO X TO DIGITONE VIA USB.

1. Connect the Digitone to the Mac hosting Logic Pro X DAW.

2. Ensure Digitone SETTINGS are configured for MIDI Config > Sync to:
Transport Receive = ON / Checked. Clock Receive and Send and
Transport Send can also be checked as options if needed.

3. In Logic, setup the MIDI preferences. Menu: Logic Pro X > Preferences
> MIDI then ‘Sync’ Tab. This opens the MIDI set up window.

4. In the ‘Sync’ window, Open the ‘MIDI Sync Project Settings...’ Option.

5. Select the destination ‘All’ or select ‘Elektron Digitone’ as the


destination. Check the ‘Clock’ option. Close the windows.

6. The transport in Logic will control Digitone transport Play and Stop.

The Digitone Notebook : Reference & Guide 287


16 Technique
NOTES

▌EXTERNAL MIDI CONTROL FROM LOGIC WITH DIGITONE USB.

1. Connect the Digitone to the Mac hosting Logic Pro X DAW.

2. Ensure Digitone SETTINGS are configured for USB MIDI and Audio.

3. In Logic, setup the audio preferences. Menu: Logic Pro X > Preferences
> Audio. This opens the audio set up window. Set ‘Elektron Digitone’ as
the input device (option also for output device). This may also be
automatically set when connecting the device.

4. In Logic, add a new track. Select ‘+’ in the track window and the track
selection window opens. Ensure the ‘detail’ drop down is open.

5. Select the ‘Use External MIDI Instrument Plug-In’ checkbox.

6. Ensure ‘Elektron Digitone’ is shown in the window as the selected


device. Use the > option to select the audio preference window to
change if necessary.

7. Select the Audio Input - Typically ‘Input 1 + 2’ for the stereo output from
the Digitone. Audio Output is the DAW output channels.

8. Select MIDI Destination. This will be the track controlled by MIDI from
Logic. By default;

• Logic MIDI Channel 1 = Digitone Track 1 (Default in Digitone)


• Logic MIDI Channel 2 = Digitone Track 2 (Default in Digitone)
• Logic MIDI Channel 3 = Digitone Track 3 (Default in Digitone)
• Logic MIDI Channel 4 = Digitone Track 4 (Default in Digitone)
• Digitone also has auto track and other MIDI channels available as
configured.
1. Audio will be picked up in each Logic track which of course will be the
Digitone output 1-2 and not individual audio per Digitone track. Digitone
sends on the two audio 1 and 2 channels. Separate Logic audio track to
record the stereo or mono inputs.

Digitone Audio
1 M S R I L R

DIGIT-ONE Ch1
2 M S R L R

SQB TK Ch2
3 M S R L R

288 The Digitone Notebook : Reference & Guide


Technique 16
NOTES 16.2 USB with Ableton Live
Ableton Live examples illustrate the options USB MIDI and Audio provides.
These are for example and illustration purposes only and other methods
may be applied. Hardware and software versions may vary and evolve and
the exact functionality may change.

Live 9 to Digitone

Connectivity

A Live audio track can be set up to receive the Digitone audio in via USB. Individual MIDI tracks
can be set, for example one Live track to each Digitone track. Individual control of Digitone sounds
is then possible. Audio from the Digitone USB will be available in the Live audio tracks as a stereo
1-2 pair or 1 or 2 inputs in the audio track.

Mac or Windows PC’s normally have a USB Type A or Type C. A compatible cable is needed for
connection to the Digitone USB - Type B connection. Digitone is supplied with a Type A to Type B
Cable.

SETTINGS

Digitone Config Parameter Setting Description


System > USB Config USB Audio / MIDI ON Enable MIDI and Audio over USB to Live.
If the sequencer and tempo is to be
MIDI Config > Sync Clock Receive ON
synchronised in the Digitone from Live
If the sequencer and tempo is to be
MIDI Config > Sync Clock Send ON
synchronised in the Live from Digitone
MIDI Config > Sync Transport Receive ON Stop, Start control of Digitone from Live

MIDI Config > Sync Transport Send ON Stop, Start control of Live from Digitone
Internal Digitone audio not routed to main
System > Audio Routing Int to Main OFF output. Set ON if the internal audio is
required.
Sets the gain of any USB audio to the
System > Audio Routing USB to Main (dB) 0
Digitone main output

It is recommended to retain other setting at their defaults.

The Digitone Notebook : Reference & Guide 289


16 Technique
NOTES

▌AUDIO INTO LIVE FROM DIGITONE USB.

1. Connect the Digitone to the Mac hosting Live DAW.

2. Ensure Digitone SETTINGS are configured for USB MIDI and Audio.

3. In Live, setup the audio preferences. Menu: Live > Preferences > Audio.
This opens the audio set up window. Set ‘Elektron Digitone (2 in, 2 out)’
as the analogue input device (option also for output device).

4. In Live, insert a new audio track or select an existing free audio track.

5. Ensure the audio track ‘Audio From’ is set to Ext In and to the input
channels required. This is typically 1/2 for the Digitone stereo output but
can also be 1 or 2 for each individual channel.

6. Select ‘In’ on the audio track to monitor the Digitone audio signal.

7. The audio track can be record enabled and audio recorded into a clip
within Live when Digitone is playing.

▌TRANSPORT CONTROL FROM LIVE TO DIGITONE VIA USB.

1. Connect the Digitone to the Mac hosting Live DAW.

2. Ensure Digitone SETTINGS are configured for MIDI Config > Sync to:
Transport Receive = ON / Checked. Clock Receive and Send and
Transport Send can also be checked as options if needed.

3. In Live, setup the link MIDI preferences. Menu: Live > Preferences then
‘Link MIDI’ Tab. This opens the Link MIDI set up window.

4. In the ‘MIDI Ports’ Section, Set the ‘Output: Elektron Digitone’, Sync
setting to ON.

5. The transport for Digitone is controlled by Live’s play and stop. Tempo is
also synchronised if Digitone Clock Receive is on in the MIDI Config >
Sync options.

290 The Digitone Notebook : Reference & Guide


Technique 16
NOTES

▌SETTING UP A LIVE MIDI TRACK TO CONTROL DIGITONE

1. Connect the Digitone to the Mac hosting Live

2. Ensure Digitone SETTINGS are configured for MIDI Config > Sync to:
Transport Receive = ON / Checked. Clock Receive and Send and
Transport Send also be checked.

3. In Live, setup the Link MIDI preferences. Menu: Live > Preferences then
‘Link MIDI’ Tab. This opens the Link MIDI set up window.

4. In the ‘MIDI Ports’ Section, Set the ‘Output: Elektron Digitone’, Sync
setting to ON and also Track setting to ON.

5. Create a MIDI Track in Live.

6. Set the MIDI track ‘MIDI To’ to ‘Elektron Digitone’ and also to the
desired Channel, i.e. Channel 1 to control Digitone Track 1. Defaults
Digitone Track 1,2,3,4 are MIDI Channel 1,2,3,4.

7. This will send the data from clips and devices in the MIDI track to the
defined channel. Additional tracks can be configured for Digitone.

1 MIDI Digitone 2 Digitone Audio

MIDI From Audio From


All Ins Ext. In
All Channels 1/2

Monitor Monitor
In Auto Off In Auto Off

MIDI To Audio To
Elektron Digitone Master
Ch. 1

Sends
A
B

-4.30
0

12

24
1 2
36
s s 48
60

The Digitone Notebook : Reference & Guide 291


16 Technique
16.3 USB with Teenage Engineering OP-Z Synth NOTES

Teenage Engineering OP-Z is a synth, sequencer and sampler. This


example illustrates the interconnection of both devices over USB. This is
one way but other methods may be applied. Hardware and software
versions may vary and evolve and the exact functionality may change.

OP-Z 1.2.28 to Digitone

Sequence

OP-Z has, by default each of its tracks


allocated to a MIDI Channel. Digitone also has
the default tracks allocated by MIDI Channel.
So Track 1 on Digitone can be sequenced by
the Track 1 on OP-Z. These can be
reconfigured using the OP-Z app and also in
the Digitone MIDI Config > Channels menu.

Connectivity

OP-Z and Digitone can work in sync with either acting as the primary control. Sync and Transport
governs the control. Given that the OP-Z does not support Audio over USB, the USB Config USB
MIDI setting can be selected instead of the USB AUDIO / MIDI.

OP-Z has a USB Type C. A compatible cable or USB hub or Interface would be needed to ensure
connection to the Digitone USB - Type B connection.

SETTINGS

Digitone Config Parameter Setting Description


Enable MIDI over USB. OP-Z is not USB
System > USB Config USB MIDI ON
Audio compatible.
If the sequencer and tempo is to be
MIDI Config > Sync Clock Receive ON
synchronised from the OP-Z to Digitone
If the sequencer and tempo is to be
MIDI Config > Sync Clock Send ON
synchronised from Digitone to OP-Z
MIDI Config > Sync Transport Receive ON Stop, Start control of Digitone from OP-Z
MIDI Config > Sync Transport Send ON Stop, Start control of OP-Z from Digitone
System > Audio Routing Audio over USB not supported by OP-Z

It is recommended to retain other setting at their defaults.

292 The Digitone Notebook : Reference & Guide


Technique 16
NOTES 16.4 USB MIDI & Audio with iPad
Apple iPad & Digitone

AUM with MSXII Sound Design Chomplr MIDI Controlled by Digitone

USB

USB

1: Elektron Digitone L+R

AUM Configuration and Connectivity

AUM is an app that hosts plug ins and interfaces internal and external MIDI and Audio. MSXII
Sound Design’s Chomplr is a AUv3 Plug In (iOS app) instrument reminiscent of classic romplers
and allows playback of sliced samples. MIDI from Digitone across USB into the iPad can control
the AUM hosted instrument. This can offer creative opportunities when sequencing MIDI Tracks.
The Output audio can also be routed back to Digitone over USB. Set up Digitone’s MIDI track
sequencing as normal with the channel to match in AUM. Audio can be mixed to the internal
Digitone or internal Digitone audio switched off.

A camera connection kit or equivalent connector adapter / cable is required to transfer from the
USB Type A connection to the iPad connector.

SETTINGS

Digitone Config Parameter Setting Description


Enable MIDI and Audio over USB to
System > USB Config USB Audio / MIDI ON
transfer out to iPad and back to Digitone.
MIDI Config > Sync Clock Receive OFF Control over Digitone not required.

MIDI Config > Sync Clock Send ON Digitone controls iPad AUM + Chomplr

MIDI Config > Sync Transport Receive OFF Control over Digitone not required.

MIDI Config > Sync Transport Send ON Digitone controls iPad AUM + Chomplr
Send MIDI Trigs from Digitone to iPad.
MIDI Config > Port Config Output To USB
USB is faster than MIDI + USB.
MIDI Config > Port Config Trig Key Dst INT Sends MIDI output from Trigs.
Selects to have the internal Digitone
Audio Routing Int to Main INT
audio delivered the main out

It is recommended to retain other setting at their defaults.

The Digitone Notebook : Reference & Guide 293


16 Technique
NOTES

Apple iPad to Digitone

AUM and MSXII Sound Design Chomplr MIDI Controlled from Digitone.
Audio returned back to Digitone over USB

MSXII Chomplr AUM


As the plug in instrument As the host Audio / MIDI
Mixer and hub.

MIDI IN from Digitone


routed to control Chomplr

Audio Channel

USB

1: Elektron Digitone L+R

Compatible device i.e.


iPad / iPhone

Digitone
Audio Output back to Digitone
Main Out.

Chomplr
Notes are programmed in Digitone. The MIDI Channel is set
for the track and trigs sequenced on the MIDI track. Chomplr
sample slices are triggered from the Digitone sequence.

294 The Digitone Notebook : Reference & Guide


Technique 16
NOTES 16.5 Patch Design and Patch Sheets
Follows is a series of patch sheets that give an overview of patches for
common sounds. This can help deconstruct how sounds are created and
give a starting point for tweaking and developing further.

• The patch sheets show a sound ‘end state’. In reality patch design is an
iterative process with no defined order of adjustment. In fact it is
important to adjust and then revisit previously set parameters, honing in
on the final sound. This is how sound design works.

• Small incremental changes are recommended. Moving slowly in the


direction that you want.

• Listening to the output rather than working to parameter numbers is


important. While these patch sheets give a final patch sound, listen to
how the incremental changes affect the sound.

• Experiment with changes. There is nothing wrong about testing and


tweaking without too much thought. Happy accidents often come through
experimentation.

• Remember the randomise feature and how this can inspire some
creativity by throwing the dice on each parameter page using parameter
page i.e. [SYN1] + [YES]

• You can restore saved settings is you get lost with parameter page i.e.
[SYN1] + [NO]

• A tip is to save different stages under different slots of the sound as it


evolves. This helps learn and revisit the various stages. These can
always be deleted later.

• Often producers separate sound design from the production process. So


spending a few hours building drum kits and sound packs gets focus and
attention. Using these packs then later in the pure production and
arrangement process

• Treat these patch sheets as a guide. Try your own designs or use
these as a starting point, deconstruct and rebuild to find your own
workflow.

• Keep an eye on the overall sound level in the AMP page. Keep this
low as a start as some sound adjustments may become pretty loud
in the design process.

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16 Technique
16.6 Patch Sheet: Bass NOTES

Buzzy electronic resonant lead style bass . Start with a default patch -
parameters default other than those below.

General
Parameter Location / Menu Setting Description
Locked Voices Voice Menu 1 This will be monophonic, hence 1 voice

Filter Keytrack Sound Setup Menu 0 Remove filter cutoff tracking to pitch.

Octave Sound Setup Menu -3 Set a default octave, into the bass range

Synth
Parameter Location / Menu Setting Description
B Lev Syn 2 80 Ensure Operator B is heard
Algorithm 2 to focus on B & C operators
Algo Syn 1 2
and allow a mix of 2 discrete oscillators
C Ratio Syn 1 6 Adjust ratio and lower octave [DOWN]

Harm Syn 1 -7 Saw wave - typical for bass

Detun Syn 1 70 Thicken add movement to the sound

Fdbk Syn 1 25 Aggression and a gnarly edge

Mix Syn 1 0 B & C Operator mix balanced.

Filter
Parameter Location / Menu Setting Description
Typical bass sound design is to reduce
Freq Fltr P1 80
upper frequencies with high cut.
Reso Fltr P1 15 Increase resonance
Introduce some shape to the sound with
Env Fltr P1 10
an envelope - small amount
Dec Fltr P1 50 Envelope decay

Base Fltr P2 15 Create space in the lower range

Amp
Parameter Location / Menu Setting Description
Attack Amp P1 5 Overall Sound shape, initial start

Dec Amp P1 0 Overall Sound shape decay

Sus Amp P1 127 Overall Sound shape, sustain full

Rel Amp P1 25 Overall Sound shape, short release

Drv Amp P1 90 Add grit and interest with distortion


Slight chorus. Don't overdo effects as
Cho Amp P2 10
this is bass and should be fairly dry.

296 The Digitone Notebook : Reference & Guide


Technique 16
NOTES 16.7 Patch Sheet: Techno Hard Kick Drum
Techno hard kick drum. Start with a default patch - parameters default other
than those below.

General
Parameter Location / Menu Setting Description
Locked Voices Voice Menu 1 This will be monophonic, hence 1 voice

Filter Keytrack Sound Setup Menu 0 Remove filter cutoff tracking to pitch.

Octave Sound Setup Menu -1 Set a default slightly lower octave

Synth
Parameter Location / Menu Setting Description
A Lev Syn 2 70 Ensure Operator A is heard

B Lev Syn 2 80 Ensure Operator B is heard

Algo Syn 1 4 Algorithm 4 with Osc B in focus

C Ratio Syn 1 0.25 Adjust ratio to get the right sound on C

A Ratio Syn 1 0.25 Adjust ratio to get the right sound on A

B Ratio Syn 1 0.75/0.25 Adjust ratio to get the right sound on B

Mix Syn 1 -50 B & C Operator mix balanced.

A Dec Syn 2 12 Envelope decay - Osc A Shape

A End Syn 2 0 Envelope End - Osc A Shape

A Dec Syn 2 12 Envelope decay - Osc B Shape

A End Syn 2 0 Envelope End - Osc B Shape

Filter
Parameter Location / Menu Setting Description
Type Fltr P1 LP2 High Pass filter type

Freq Fltr P1 45 Cutoff frequency - cut low end


Dec Fltr P1 30 Envelope decay
Envelope depth to develop distinct
Dep Fltr P1 50
sound shape for punch

Amp
Parameter Location / Menu Setting Description
Attack Amp P1 0 Overall Sound shape, initial start

Dec Amp P1 75 Overall Sound shape decay

Rel Amp P1 35 Overall Sound shape, release for tail


Overall Sound shape, no sustain to only
Drv Amp P1 40
capture the transient

As variation try adding some subtle reverb and shaping the effect filter to add slight depth to
the sound. Also consider an LFO on pitch.

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16 Technique
16.8 Patch Sheet: Electronic Pitched Kick Drum (1/2) NOTES

Classic 80’s electronic pitched kick drum. Start with a default patch -
parameters default other than those below.

General
Parameter Location / Menu Setting Description
Locked Voices Voice Menu 1 This will be monophonic, hence 1 voice

Filter Keytrack Sound Setup Menu 0 Remove filter cutoff tracking to pitch.

Octave Sound Setup Menu -2 Set a default slightly lower octave

Synth
Parameter Location / Menu Setting Description
B Lev Syn 2 50 Ensure Operator B is heard

Algo Syn 1 2 Algorithm 1 to get a transient plus a tail

B Ratio Syn 1 1/0.5 Adjust ratio to get the right sound on B

Fdbk Syn 1 25 Add a little dirt

Mix Syn 1 0 B & C Operator mix balanced.

B Dec Syn 2 25 Envelope decay - Osc B Shape

B End Syn 2 80 Envelope End - Osc B Shape

Filter
Parameter Location / Menu Setting Description
Type Fltr P1 HP High Pass filter type

Freq Fltr P1 45 Cutoff frequency - cut low end

Reso Fltr P1 30 Introduce some resonance

Dec Fltr P1 20 Envelope decay

Amp
Parameter Location / Menu Setting Description
Attack Amp P1 5 Overall Sound shape, initial start

Dec Amp P1 30 Overall Sound shape decay


Overall Sound shape, no sustain to only
Sus Amp P1 0
capture the transient

298 The Digitone Notebook : Reference & Guide


Technique 16
NOTES 16.8 Patch Sheet: Electronic Kick Drum (2/2)
Classic electronic kick drum. Start with a default patch - parameters default
other than those below.

LFO
Parameter Location / Menu Setting Description
Dest 1 LFO P1 Syn Pitch Synth Pitch All - Signature pitch shape

Dest 2 LFO P1 Syn Pitch Synth Pitch All - Signature pitch shape

Wave 1 LFO P1 Saw Shape for pitch

Wave 2 LFO P1 Exp Shape for pitch

Spd 1 LFO P1 10 LFO 1 Speed

Spd 2 LFO P1 20 LFO 2 Speed

Dep 1 LFO P1 9 Depth of LFO 1 that affects pitch

Dep 2 LFO P1 40 Depth of LFO 2 that affects pitch

Mult 1 LFO P2 32 Speed multiplier that affects pitch

Mult 2 LFO P2 32 Speed multiplier that affects pitch

Mode 1 LFO P2 HLF Half Cycle reset

Mode 2 LFO P2 ONE One Cycle reset

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16 Technique
16.9 Patch Sheet: Closed Hats. NOTES

Standard electronic closed hats. Start with a default patch - parameters


default other than those below.

General
Parameter Location / Menu Setting Description
Locked Voices Voice Menu 1 This will be monophonic, hence 1 voice

Synth
Parameter Location / Menu Setting Description
A Lev Syn 2 75 Ensure Operator A is heard - Rasp

B Lev Syn 2 120 Ensure Operator B is heard - Metallic

Algo Syn 1 1 Algorithm 1

C Ratio Syn 1 2 Adjust ratio to get the right sound on C

A Ratio Syn 1 0.25 Adjust ratio to get the right sound on A

B Ratio Syn 1 10/1 Adjust ratio to get the right sound on B

Harm Syn 1 -26 Hybrid wave

Fdbk Syn 1 127 Feedback on Osc A for fuzz

Dtun Syn 1 127 Fully detuned

Mix Syn 1 -64 B & C Operator mix balanced.

Filter
Parameter Location / Menu Setting Description
Type Fltr P1 HP High Pass filter type

Freq Fltr P1 95 Cutoff frequency - cut low end


Dec Fltr P1 90 Envelope decay

Amp
Parameter Location / Menu Setting Description
Attack Amp P1 5 Overall Sound shape, initial start

Dec Amp P1 15 Overall Sound shape decay

Sus Amp P1 0 No sustain

Add Delay to get a shuffle into the pattern on some or all steps in a pattern. Also try using an
LFO to vary the velocity on the sound and give a natural feel.

300 The Digitone Notebook : Reference & Guide


Technique 16
NOTES 16.10 Patch Sheet: Open Hats.
Standard electronic open hats. Start with a default patch - parameters
default other than those below.

General
Parameter Location / Menu Setting Description
Locked Voices Voice Menu 1 This will be monophonic, hence 1 voice

Synth
Parameter Location / Menu Setting Description
A Lev Syn 2 75 Ensure Operator A is heard - Rasp

B Lev Syn 2 120 Ensure Operator B is heard - Metallic

Algo Syn 1 1 Algorithm 1

C Ratio Syn 1 2 Adjust ratio to get the right sound on C

A Ratio Syn 1 0.25 Adjust ratio to get the right sound on A

B Ratio Syn 1 10/1 Adjust ratio to get the right sound on B

Harm Syn 1 -26 Hybrid wave

Fdbk Syn 1 127 Feedback on Osc A for fuzz

Dtun Syn 1 127 Fully detuned

Mix Syn 1 -64 B & C Operator mix balanced.

Filter
Parameter Location / Menu Setting Description
Type Fltr P1 HP High Pass filter type

Freq Fltr P1 95 Cutoff frequency - cut low end


Dec Fltr P1 90 Envelope decay

Amp
Parameter Location / Menu Setting Description
Attack Amp P1 10 Overall Sound shape, initial start

Dec Amp P1 50 Overall Sound shape decay

Sus Amp P1 10 Sustain

Rel Amp P1 30 Release

Add a little reverb and chorus for more effect. Try using an LFO to vary the velocity on the
sound and give a natural feel or even on the envelope decay and release to vary the hat tail.

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16 Technique
16.11 Patch Sheet: Snare Drum NOTES

Electronic snare drum. Start with a default patch - parameters default other
than those below.

General
Parameter Location / Menu Setting Description
Locked Voices Voice Menu 1 This will be monophonic, hence 1 voice

Filter Keytrack Sound Setup Menu 0 Remove filter cutoff tracking to pitch.

Octave Sound Setup Menu -1 Set a default slightly lower octave

Synth
Parameter Location / Menu Setting Description
A Lev Syn 2 60 Ensure Operator A is heard

B Lev Syn 2 120 Ensure Operator B is heard

Algo Syn 1 1 Algorithm 1 with Osc B in emphasis

C Ratio Syn 1 0.25 Adjust ratio to get the right sound on C

A Ratio Syn 1 0.25 Adjust ratio to get the right sound on A

B Ratio Syn 1 9/12 Adjust ratio to get the right sound on B

Dtun Syn 1 120 Detune

Fdbk Syn 1 127 Feedback to A

Mix Syn 1 -64 Operator mix balanced.

Filter
Parameter Location / Menu Setting Description
Type Fltr P1 HP High Pass filter type

Freq Fltr P1 60 Cutoff frequency - cut low end

Atk Filter P1 3 Small attack for initial transient

Dec Fltr P1 30 Envelope decay

Amp
Parameter Location / Menu Setting Description
Attack Amp P1 2 Overall Sound shape, initial start

Dec Amp P1 20 Overall Sound shape decay

Drv Amp P1 35 Overdrive

As variation try adding some subtle reverb and shaping the effect filter to add slight depth to
the sound.

302 The Digitone Notebook : Reference & Guide


Technique 16
NOTES 16.12 Patch Sheet: Bell
FM Classic bell sound. Start with a default patch - parameters default other
than those below.

General
Parameter Location / Menu Setting Description
Locked Voices Voice Menu 1 This will be monophonic, hence 1 voice

Filter Keytrack Sound Setup Menu 0 Remove filter cutoff tracking to pitch.

Octave Sound Setup Menu +1 Set a default slightly lower octave

Synth
Parameter Location / Menu Setting Description
A Lev Syn 2 50 Ensure Operator A is heard

B Lev Syn 2 0

Algo Syn 1 1 Algorithm 1

C Ratio Syn 1 1 Adjust ratio to get the right sound on C

A Ratio Syn 1 8 Adjust ratio to get the right sound on A

B Ratio Syn 1 1/1 Adjust ratio to get the right sound on B

Mix Syn 1 -64 Operator mix balanced.

Atk Syn 2 0 Attack time

Dec Syn 2 120 Decay time

Filter
Parameter Location / Menu Setting Description
Type Fltr P1 HP High Pass filter type

Freq Fltr P1 70 Cutoff frequency - cut low end

Env Filter P1 0 No Envelope

Amp
Parameter Location / Menu Setting Description
Attack Amp P1 0 No attack, instant sound

Dec Amp P1 90 Decay

Sus Amp P1 0 No Sustain

Rel Amp P1 60 Release

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16 Technique
16.13 Patch Sheet: Epic Orchestral Pad (1/2) NOTES

Epic orchestral cinematic style pad. Start with a default patch - parameters
default other than those below.

General
Parameter Location / Menu Setting Description
Locked Voices Voice Menu 2 Gives 2 Voices to the sound

Unison Voice Menu 2 Unison

Unison Spread Voice Menu 64 Spread of voices

Synth
Parameter Location / Menu Setting Description
A Lev Syn 2 65 Ensure Operator A is heard

B Lev Syn 2 70 Ensure Operator B is heard

Algo Syn 1 4 Algorithm 4 with Osc B in emphasis

C Ratio Syn 1 1 Adjust ratio to get the right sound on C

A Ratio Syn 1 1 Adjust ratio to get the right sound on A

B Ratio Syn 1 1/1 Adjust ratio to get the right sound on B

Harm Syn 1 -6 Saw

Dtun Syn 1 35 Detune to widen the orchestra

Fdbk Syn 1 30 Feedback to B to add some distortion

Mix Syn 1 0 Operator mix balanced.

C Ratio Offset Syn 1 P2 +0.001 Orchestral width - Multi instruments sim

A Ratio Offset Syn 1 P2 -0.001 Orchestral width - Multi instruments sim

B1 Ratio Offset Syn 1 P2 -0.001 Orchestral width - Multi instruments sim

B2 Ratio Offset Syn 1 P2 +0.001 Orchestral width - Multi instruments sim

Filter
Parameter Location / Menu Setting Description
Type Fltr P1 LP4 High Pass filter type

Freq Fltr P1 95 Cutoff frequency - high end cut

Reso Filter P1 40 Resonance to add more impact

Atk Filter P1 60 Small attack for initial transient

Dec Fltr P1 80 Envelope decay for filter

Sus Fltr P1 80 Envelope sustain for filter

Rel Fltr P1 80 Envelope Release for Filter

Env Fltr P1 10 Envelope Amount

Base Fltr P2 50 Low cut to remove rumble

Wdth Fltr P2 55 High cut to take edge off the top end

304 The Digitone Notebook : Reference & Guide


Technique 16
NOTES 16.13 Patch Sheet: Epic Orchestral Pad (2/2)
Epic orchestral cinematic style pad. Start with a default patch - parameters
default other than those below.

Amp
Parameter Location / Menu Setting Description
Attack Amp P1 100 Overall sound shape, longer pad start

Dec Amp P1 50 Overall sound shape decay

Sus Amp P1 75 Overall sound sustain

Rel Amp P1 50 Overall sound medium release

Drv Amp P1 35 Overdrive

Cho Amp P2 85 Add Chorus Send

Del Amp P2 40 Add Delay Send

Rev Amp P2 85 Add Reverb Send

LFO
Parameter Location / Menu Setting Description
Dest 1 LFO P1 Syn Harm Light modulation on the harmonics

Dest 2 LFO P1 Syn Pitch Synth Pitch All for movement

Wave 1 LFO P1 Sin Shape for harmonics

Wave 2 LFO P1 Sin Shape for pitch

Spd 1 LFO P1 0.02 LFO 1 Speed

Spd 2 LFO P1 0.02 LFO 2 Speed

Dep 1 LFO P1 0.1 Depth of LFO 1 that affects pitch

Dep 2 LFO P1 0.1 Depth of LFO 2 that affects pitch

The effects can be adjusted for example stereo and width. These are great for the orchestral
sound but will then be applied to other elements sent to these effects.

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16 Technique
16.14 Tips: Simulating Human Natural Velocity NOTES

Digitone does not host a conventional keyboard and therefore does not
capture velocity levels from input of trigs. A set default velocity is attached
automatically to each trig of 100 within the 1-127 range available. This will
be ok to get exact repeats and mechanistic rhythms but to get a more
human feel, velocity and timing can add natural feel. Hi Hat runs are good
examples of applying this technique. We will use the closed hat on track 4
to demonstrate this procedure.

1. Press [T4] to select track 4 and load a hi hat sound into the track.

2. Create a Hi Hat run across 16 steps of Page 1 by setting trigs on each


step in GRID RECORDING mode. The timing of each trig will be
perfectly on step and velocity 100 of each.

3. Press [PLAY] to hear the ‘fixed’ hat sequence play out.

4. Switch to unquantized LIVE RECORDING by pressing [REC] + [PLAY].

5. Select the [TRIG] page.

6. While the track is playing in LIVE RECORDING mode turn (B) - VEL.
This will record a variation of the velocity setting across each of the 16
steps.

7. Press [REC] to switch to GRID RECORDING mode to see and check


the trig velocities.

8. To add timing variety hold a Trig [1] … [16] and press [RIGHT] or [LEFT]
to adjust the micro timing of the step eg 1/192. Slight variations are
usually a good approach.

9. Repeat step 7 for several individual steps to add variation.

10. For even more variation add some pattern swing using [TEMPO] and
adjusting (E) by a small amount, i.e. to 52% for example.

306 The Digitone Notebook : Reference & Guide


Technique 16
NOTES 16.15 Tips: Simulating Polyrhythms

Polyrhythms are variations between 2 or more tracks and patterns which


when played together can create more interesting progressions and provide
an intentional detachment from each track in its sequence timing. For
example a fixed pattern for 16 steps may play alongside a pattern running
14 steps. The restart of each pattern will ensure variation through each
cycle.

1. Create 16 step percussion patterns across a number of tracks for


example hats, toms, clap, kick, snare across multiple tracks - 1 Page,
16 steps, default settings.

2. Select first tracks to create length variations. For example, select the
track 1, Press [T1].

3. Select [FUNC] + [PAGE] to access the pattern lengths and scales.

4. Press [FUNC] + [YES] to select LENGTH PER TRACK if not already in


this view. The length for this track 1 is shown as default 16/16.

5. Adjust the LENGTH using (E) to create a new length eg 10/16 for this
track only.

6. Repeat steps 2 - 5 for track 2, 9/16 length.

7. In the PAGE menu [FUNC] + [PAGE] in the LENGTH PER TRACK page
set the pattern MLEN to INF using (F).

8. Try experimenting with the number of tracks with length variations, but
as a tip keep the majority of tracks following a set pattern to keep some
order. But music is also about experimentation - right? So why not also
look at adjusting :-

Page Parameter Value


Pattern scale menu SCALE Experiment with settings

Tempo Menu SWING Experiment with settings

Scale - track CH.LEN Experiment with chain length settings

Trig page COND Secondary parameter when holding trig

The Digitone Notebook : Reference & Guide 307


16 Technique
16.16 Get Creative Playing Live NOTES

While producing music using Digitone in the studio is all great, its power is
fully unleashed when playing live or simply jamming. Here are some short
quick fire tips when playing live.

• Use global control to adjust ALL tracks simultaneously by holding [MIDI]


and making a change such as filter cut off sweep, delay or overdrive.

• Randomise parameters using the parameter page i.e [FILTER] + [YES].


Reset parameters with [FILTER] + [NO].

• Make pattern length changes on the fly by pressing [FUNC] + [ PAGE]


and selecting the trig keys to quickly change pattern lengths of
individual or all tracks.

• Use mutes to silence tracks and develop live variations.

• Tweak and change parameters on sounds then reload track sounds with
Track e.g. [T1] + [NO].

• Make variations by changing parameters and effects and if things get


crazy. Press Track e.g. [T1] + [NO] to reload the sound to the original
state.

• Use the track levels to bring in tracks gradually and individually at the
start and ending of songs.

• Adjust pattern or global tempo on the fly.

308 The Digitone Notebook : Reference & Guide


Technique 16
16.17 Digitone Connection Template

Digitone ROUTING CHART DATE REVISION

AUDIO

Audio In From Description

Left

Right

Audio Out To Description

Left

Right

MIDI

MIDI In From Midi Channel Midi Sync Description / Type

5 Pin In

MIDI Out To Midi Channel Midi Sync Description / Type

5 Pin Out

MIDI Thru To Midi Channel Midi Sync Description / Type

5 Pin Out

USB To/From Midi Channel Midi Sync Description / Type

USB

STUDIO
TEMPLATE
Digitone Routing

The Digitone Notebook : Reference & Guide 309


NOTES

310 The Digitone Notebook : Reference & Guide


17
Digitone Keys
There are two models of Digitone. The most dedicated controls on the synth. The general
common is the desktop module and all the functionality is the same, especially around the
sections of this guide so far have referred to OS. So the information provided applies equally
this model. Digitone is also available as a keys to both versions and this guide can be considered
version which is set out with additional and a reference for both. To focus in on Digitone Keys
unique hardware features. The keys version this section polarises to features that are unique
has a 37 key, semi-weighted keyboard which is to the keys model. The overview demonstrates
velocity sensitive with aftertouch features. A these differences and In general will show up
pitch wheel and modulation wheel are also exceptions from the desktop module. The
included which can be freely assignable. Each Digitone Keys model is a welcome option in
audio track has dedicated balanced outputs as addition to the desktop version bringing a more
well as the main balanced audio output. There complete and enhanced feature set while still
are also two dedicated connections for CV, maintaining the same core functionality of the
sustain pedal or expression pedal inputs. In desktop version.
addition several operating features have

The Digitone Notebook : Reference & Guide 311


17 Digitone Keys
17.1 Overview of Digitone Keys

Master Volume
Adjusts the Audio Output and Headphone levels

Pitch Options
Opens the pitch wheel setting options
[FUNC] + [PTCH] Mutes pitch wheel function. Mod & Pitch Wheel
Both modulation wheels are
configurable

Mod Options
Opens the modwheel setting options
[FUNC] + [MOD] Mutes pitch wheel function.

Transpose Down
Transposes keyboard down per octave.
[FUNC] + [OCT-] transposes sequencer notes down.

Transpose Up
Transposes keyboard up per octave.
[FUNC] + [OCT+] transposes sequencer notes up.

LED’s show current transposition state

312 The Digitone Notebook : Reference & Guide


Digitone Keys 17

Hold User Mode


Hold function is toggled On/Off. User mode for assignment of 8 user knobs.
[FUNC] + [HOLD] toggles portamento - On (LED On) or Off. Press [USER MODE] to display parameters.
Hold [USER MODE] to toggle between user or
the default parameters for the control knobs.
Arpeggiator [FUNC] + [USER MODE] Assignment menu.
Arpeggiator function is toggled On/Off.
[FUNC] + [ARP] opens arpeggiator setup menu.

Multi Map User Controls


Multi-Map function is toggled On/Off. Assignable user (CONTROL) knobs. Also preset with
[FUNC] + [MAP] opens multi-map setup menu. default mode parameters of:-

1. Ratio A 5. Level B
MIDI External Control
2. Ratio B 6. Mix
MIDI Controller function is toggled On/Off.
3. Harmonics 7. Cutoff
[FUNC] + [EXT] opens MIDI External setup menu.
4. Level A 8. Resonance

Track Note
Opens track note menu (transpose, scale, chords).
[FUNC] + [TRACK NOTE] toggles chords - On (LED On) or Off
[TRIG] + [TRACK NOTE] add notes / chords in sequencer (Grid Rec)

37 Key, semi-weighted keyboard. Velocity


sensitive and aftertouch functionality.

The Digitone Notebook : Reference & Guide 313


1 Overview
Level / Data
Adjusts the selected track level.

Song Mode
Opens the song mode menu.
[FUNC] + [SONG] opens the Import & Export Menu

Global Settings
Opens the global settings and project management options.
[FUNC] + [SETTINGS] Saves current project

Voice
Opens the voice handling allocation and settings.
[FUNC] + [VOICE] toggles unison mode on or off

Tempo
Opens the global / pattern tempo menu.
[FUNC] + [TEMPO] for setting a tap tempo

OLED Display
128 x 64 Pixel, context sensitive screen

Sequencer transport modes & controls

[REC] Grid recording mode on/off


[REC] + [PLAY] Live Recording mode on/off
[REC] + tap [PLAY] + tap [PLAY] for live rec quantize on/off.
[REC] + [STOP] Step recording mode on/off.

[PLAY] Starts the sequencer running.


[STOP] Stops the sequencer playback.

[FUNC] + [REC] for Copy function


[FUNC] + [STOP] Pastes the copied item
[FUNC] + [PLAY] for Clear function

Sound Manager
[FUNC] + (LEVEL/DATA) opens the sound browser menu

Secondary Function Pattern Select


Accesses the secondary ‘green’ function by holding Selects the respective patterns 1-16.
[FUNC] plus the chosen button together Press [PTN] then TRIG [1] - [16].
[FUNC] + [PTN] Selects metronome options

MIDI Bank Select


MIDI mode - opens MIDI editing pages. Selects the respective Bank A-H.
[FUNC] + [MIDI] accesses MIDI Configuration menu. Press [BANK] then TRIG [9] = A to [16] = H.
[FUNC] + [BANK] Selects mute mode

314 The Digitone Notebook : Reference & Guide


Overview 1
Data Entry Controls Trig Parameters
8 Endless rotaries A-H adjust the parameter aligned [TRIG] Access to the trig parameter menu.
with context specific function on the display. Press [FUNC] + [TRIG] to access sound set up menu.
and turn for greater incremental changes.
Syn1 Settings
Selects the synth FM engine settings - page 1&2.
[FUNC] + [SYN1] for arpeggiator settings.

Syn2 Settings
Selects more synth FM engine settings - page 1&2.
[FUNC] + [SYN2] for chorus effect settings.

Filter Parameters
Opens the multimode filter settings - page 1&2.
[FUNC] + [FLTR] for delay effect settings.

Amp Settings
Amplitude & effect send settings - page 1&2.
[FUNC] + [AMP] for reverb effect settings.

LFO Settings
Low frequency oscillator settings - page 1&2.
[FUNC] + [LFO] for master output parameters

The parameter keys also give access to MIDI configuration


pages when in MIDI Mode.

Yes
Selects the current value and menu during navigation.
[FUNC] + [YES] Temporary saves active pattern.

No
Exits or cancels or backs up from the current value or
menu during navigation.
[FUNC] + [NO] Reloads the temporary saved pattern.

Page
Selects the active pattern page.
Lit LED indicates pattern pages. Flashing LED
indicates the current track that is being played.
FUNC] + [PAGE] Scale menu and also fill function.

Navigation Controls
[UP] [DOWN] [LEFT] [RIGHT].
In chromatic mode [UP][DOWN]
transpose octave
In Grid Recording Mode:
Micro timing using TRIG [1] - [16] + [LEFT] [RIGHT]
Retrig menu with TRIG [1] - [16] + [UP] [DOWN]
Trig Keys 1-16
Trigs are programmed into a sequence.
Selects banks [BANK] and patterns [PTN]
Track Selection
Selects and sets active track 1,2,3 or 4.
Sets the note trigs and parameter locks (with data entry control). [FUNC] + [Tx] to mute the track
Mutes tracks.

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17 Digitone Keys

On / Off Switch ¼ Inch Audio Out Balanced, Track 1, 2, 3, 4.

12V DC Power Input. ¼ Inch Audio Out Balanced, Main Out

Hi Speed USB 2.0 Type B ¼ Inch Audio Out Stereo Headphones

5 Pin MIDI DIN ¼ Inch Audio Input


In, Out - Sync A, Thru - Sync B
(Sync, Din 24 or 48)

¼ Inch CV / Control / Expression Input

316 The Digitone Notebook : Reference & Guide


Digitone Keys 17
NOTES 17.2 Pitch and Mod Wheel

The previous sections cover details of using Digitone. These are generally
applicable to Digitone Keys and should be used for reference. Some key
differences for alignment are:-

• Digitone Keys has a dedicated [SOUND MANAGER] button to access


the sound browser. Sound browser is accessed by desktop model is by
[FUNC] + Press (LEVEL/DATA)..

• Mod Wheel & Pitch Wheel have dedicated functions in Digitone Keys
and the mapping of parameters is directly accessible for these two
functions. The general expanded options for both models are in the
SOUND SETUP Options.

• Keyboard transposition can be done directly from the [OCT-] and


[OCT+] buttons on Digitone Keys.

• Quantize menu is available through [FUNC] + [SYN1] on Digitone Keys,


found on Digitone under the PATTERN options in the [SETTINGS]
Menu. This is Arp menu on Digitone where this has a dedicated key on
Digitone Keys.

• Dedicated keys for arp and multi map.

• Hold function for keyboard notes and chords

• MIDI Ext feature to control external MIDI devices using the Digitone
Keys keyboard features and controls.

• Dedicated user controls to directly control parameter values. These


have default parameters assigned but also offers the possibility to
assign other parameters from the parameter pages in user
configurations.

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17 Digitone Keys
17.3 Pitch and Mod Wheel NOTES

Unlike the desktop version, Digitone Keys has dedicated pitch and mod
wheel and direct access to set up controls.

+ +
Pitch wheel is bipolar and will add Mod wheel will increase the
to the assigned parameters value assigned parameter value when
when moved positive and subtract moved up and reduce its value
from the parameter value when when moved down
moved negative

- 0

[PTCH] gives direct access to the [MOD] gives direct access to the controller
controller modulation setup page. Up to modulation setup page. Up to four
four parameters can be assigned to the parameters can be assigned to the mod
pitch bend control. wheel control.

The MIDI Interfacing section also covers the assignment of modulation parameters in more detail

▌MUTING A MODULATION WHEEL CONTROL

1. Hold [FUNC] + [PTCH] to mute the pitch wheel control.

2. Hold [FUNC] + [PTCH] to unmute a muted pitch wheel control.

3. Hold [FUNC] + [MOD] to mute the mod wheel control.

4. Hold [FUNC] + [MOD to unmute a muted mod wheel control.

318 The Digitone Notebook : Reference & Guide


Digitone Keys 17
NOTES
Setting up the modulation parameters

Pitch Bend Mod Wheel Breath Ctrl Aftertouch Velocity

Access to setup directly with PTCH and Routing MIDI in to pages SYN1, SYN2,
MOD buttons. All modulation options FLTR, AMP and LFO parameters.
available in the sound setup menu.

Parameter
destination set
using data entry
(A) - (D)

Modulation depth
offset using data entry
(E) - (H)

Modulation input indicator from


MIDI function. Also simulated
with (LEVEL / DATA)

Data Entry controls used to set the MIDI routing

The Digitone Notebook : Reference & Guide 319


17 Digitone Keys
17.4 Dedicated Function Keys NOTES

Some buttons have been added to Digitone Keys that adds new
functionality and also brings some menu options upfront to their own
dedicated button. As is the norm with Digitone, these buttons have dual
functions with the secondary function accessed by [FUNC] + Button.

Press to toggle on/off


Button illuminates when activate

Hold Arp Multi Map MIDI Ext Track Note

[FUNC] + Press to select


LED’s will illuminate when portamento and chord modes are activate

Hold

Pressing [HOLD] maintains keyboard notes / chord sounds playback is


sustained or keeps an arpeggio running even when the notes are released.
Each track has its own dedicated hold state as does MIDI Controller mode.
The button is lit when hold mode is on.

The [FUNC] + [HOLD] secondary function toggles portamento mode on or


off. LED is lit when portamento is on.

Arp

Pressing [ARP] toggles the arpeggiator function for the sound on or off. The
button is lit when the arpeggiator is selected on.

The [FUNC] + [ARP] secondary function opens the arpeggiator setup menu.

Full details of the arp function are found in section 5. Patterns Advanced.

320 The Digitone Notebook : Reference & Guide


Digitone Keys 17
NOTES

Multi Map

Pressing [MULTI MAP] toggles the multi map function for the keyboard
mapping on or off. The button is lit when multi map mode is selected active.
Multi map mode allows the assignment of sections of the keyboard to
control defined sounds, trigger MIDI notes and to trigger patterns.

The [FUNC] + [MULTI MAP] secondary function opens the multi map setup
option menu.

Full details of the multi map function and set up are found in section 13.
MIDI Interfacing.

MIDI Ext

Pressing [MIDI EXT] toggles the MIDI controller mode function on or off.
The button is lit when multi map mode is selected active. MIDI Ext mode
allows the Digitone Keys keyboard to control external MIDI devices.

The [FUNC] + [MIDI EXT] secondary function opens the MIDI Ext setup
option menu.

Track Note

Pressing [TRACK NOTE] opens the track note function menu. The button is
lit when track note menu is selected. Track note menu offers visual insight
into trig keyboard and keyboard scale, chord and transposition.

The [FUNC] + [TRACK NOTE] secondary function toggles chord mode


(visible in the track note menu) on or off. The LED will illuminate when a
chord mode is set on.

Pressing Trig [1] … [16] + [TRACK NOTE] adds notes and chords in the
sequencer when in grid recording mode.

Full details of the track note function and set can be found in section 4.
Pattern Basics.

The Digitone Notebook : Reference & Guide 321


17 Digitone Keys
17.5 MIDI Ext Function NOTES

MIDI Ext mode allows the Digitone Keys keyboard as well as other
control functions to control external MIDI devices. When MIDI Ext is
on, the settings in MIDI Ext take priority, over the MIDI port config
settings. MIDI Ext settings are saved with the project.

The [FUNC] + [MIDI EXT] secondary function opens the MIDI Ext setup
option menu.

Control of external devices from the keyboard


features and also the control knobs of the
Digitone Keys.
2

On / Off

3 6
8
User control knobs can be configured for CC
Mod wheel and pitch
Output control of external devices
bend can be configured
to send MIDI data

Data entry knobs can be Keyboard can be configured for CC Output


configured for CC Output control of external devices
control of external devices
5

4 7

Transport controls can be


configured for MIDI output for
Play, Stop & Pause

322 The Digitone Notebook : Reference & Guide


Digitone Keys 17
NOTES

MIDI Ext Setup Parameters

Parameter Setting Description

1 SLOT 1-8 Sets the slot location to store each MIDI EXT configuration

2 MIDI CH 1-16 Channel for MIDI control data

3 CTRL KNOBS CC CC Value Sets the MIDI CC value for each of the user control knobs.

4 DATA KNOBS CC CC Value Sets the MIDI CC value for each of the data entry control knobs.

Sets whether the keyboard sends data. INT is internal only, no data
sent. INT + EXT sends data internally to the Digitone engines and
5 KEYBOARD INT, INT+EXT, EXT also out to MIDI devices. EXT will only send out to MIDI devices
and not to Digitone. The [OCT+] and [OCT-] keys are lit purple
when in INT+EXT or EXT.

Sets whether the user control knobs sends data. INT is internal
only, no data sent. INT + EXT sends data internally to the Digitone
6 CTRL KNOBS INT, INT+EXT, EXT
engines and also out to MIDI devices. EXT will only send out to
MIDI devices and not to Digitone.

Sets whether the data entry sends data. INT is internal only, no
data sent. INT + EXT sends data internally to the Digitone engines
7 DATA KNOBS INT, INT+EXT, EXT
and also out to MIDI devices. EXT will only send out to MIDI
devices and not to Digitone.

Sets whether the mod wheel and pitch wheel sends data. INT is
internal only, no data sent. INT + EXT sends data internally to the
8 MW/PW INT, INT+EXT, EXT Digitone engines and also out to MIDI devices. EXT will only send
out to MIDI devices and not to Digitone. The [PTCH] and [MOD]
keys are lit purple when in INT+EXT or EXT.

Sets whether the play, stop and pause sends transport data. INT is
internal only, no data sent. INT + EXT sends data internally to the
9 TRANSPORT INT, INT+EXT, EXT
Digitone engines and also out to MIDI devices. EXT will only send
out to MIDI devices and not to Digitone.

The Digitone Notebook : Reference & Guide 323


17 Digitone Keys
17.6 Direct Controls NOTES

Digitone Keys has 8 assignable control knobs. These rotaries have default
assignments to synth functions but also can be user configured to other
parameters found in the parameter pages. Turn (1) … (8) to adjust the
parameter or Press & Turn (1) … (8) for larger value changes.

Default Settings

1 2 3 4 5 6 7 8

Default Mode Function Description


Operator A ratio within the FM synth algorithm. This parameter
1 Ratio A FM Synth Engine is found in Syn1, Page 1, Ratio ‘A’ - Data Entry (C). When first
entering USER mode the default parameter is Filter Attack.

Operator B ratio within the FM synth algorithm. This parameter


2 Ratio B FM Synth Engine is found in Syn1, Page 1, Ratio ‘B’ - Data Entry (D). When first
entering USER mode the default parameter is Filter Decay.

Harmonics setting for FM synth algorithm. This parameter is


3 Harmonics FM Synth Engine found in Syn1, Page 1, ‘Harm’ - Data Entry (E). When first
entering USER mode the default parameter is Filter Sustain.

Level for operator A in the FM synth algorithm. This parameter


4 Level A FM Synth Engine is found in Syn2, Page 1, A ‘Lev’ - Data Entry (D). When first
entering USER mode the default parameter is Filter Release.

Level for operator B in the FM synth algorithm. This parameter


5 Level B FM Synth Engine is found in Syn2, Page 1, B ‘Lev’ - Data Entry (H). When first
entering USER mode the default parameter is Ratio C.

Mix X-Y setting for FM synth algorithm. This parameter is


6 Mix FM Synth Engine found in Syn1, Page 1, ‘Mix’ - Data Entry (H). When first
entering USER mode the default parameter is Feedback.

Multi-mode filter cut off frequency setting. This parameter is


7 Cutoff Multi Mode Filter found in Fltr, Page 1, ‘Freq’ - Data Entry (E). When first entering
USER mode the default parameter is Reverb Send.

Multi-mode filter resonance setting. This parameter is found in


8 Resonance Multi Mode Filter Fltr, Page 1, ‘Reso’. - Data Entry (F). When first entering USER
mode the default parameter is Filter Envelope Depth.

324 The Digitone Notebook : Reference & Guide


Digitone Keys 17
NOTES

User Mode: Direct Control Parameters

While the 8 controls are pre-assigned to parameters they also can be


switched to a bank of user user defined parameters. The parameters
assigned can also be shown on the display.

Hold for 1 Second


[USER MODE]
To toggle between the user and default state.
Also press [LEFT] or [RIGHT] in the user mode menu to change state.

USER DEFAULT

1 2 3 4

5 6 7 8

Example shows default settings when menu page is open

Press
[USER MODE]
To open the user mode menu display.

When working on MIDI tracks the direct control knobs are by default set to control
CC VAL1 - VAL8. These parameters are normally found in the MIDI track
parameter set under the FLTR Page.

The Digitone Notebook : Reference & Guide 325


17 Digitone Keys
NOTES

Direct Control Parameter Assignment

User assignment of each of the 8 controls is also possible as well as the


pre-assigned default parameters. .
Press
[FUNC] + [USER MODE]
To open the user assignment menu

▌ASSIGNING PARAMETERS TO DIRECT CONTROL KNOBS

1. Press [FUNC] + [USER MODE] to open the user configuration menu.

2. Turn (LEVEL/DATA) or press [UP] or [DOWN] to scroll through the


options. Each number in the list refers to the direct control knobs.

3. Highlight the control knob to change and press [YES] to select.

4. Turn (LEVEL/DATA) or press [UP] or [DOWN] to scroll through the


options. The list shows the available parameters (parameter page
functions) that can be assigned.

5. Highlight the desired parameter and press [YES] to select and assign to
the knob selected in step 3.

6. Press [USER MODE] to exit. Selecting the USER options will then allow
control of the user assigned parameters from the knobs

326 The Digitone Notebook : Reference & Guide


Digitone Keys 17
NOTES

▌QUICK ASSIGNING PARAMETERS TO DIRECT CONTROL KNOBS

1. Press [USER ASSIGN] to open the user parameter display.

2. Press [LEFT] or [RIGHT] to select USER mode.

3. Hold [YES] + Turn (CONTROL) to assign the parameter to

4. With [YES] still held, Navigate to the desired parameter page and use
the (DATA/ENTRY) to select the parameter

5. Release [YES].

▌REMOVING PARAMETER ASSIGNMENTS FROM CONTROL KNOBS

1. Press [USER ASSIGN] to open the user parameter display.

2. Press [LEFT] or [RIGHT] to select USER mode.

3. Hold [YES] + Press (CONTROL) to delete Its parameter assignment.

4. With [YES] still held, Navigate to the desired parameter page and use
the (DATA/ENTRY) to select the parameter

5. Release [YES].

The Digitone Notebook : Reference & Guide 327


17 Digitone Keys
17.7 Multi Map Setting NOTES

Multi Map is the feature that allows mapping of various functions to defined
ranges of the keyboard. This is not unique to Digitone Keys and is available
also on the Digitone module. This feature is a particularly useful for Digitone
Keys due to the integrated keyboard. Full details of setting up Mult Maps is
found in section 13. MIDI Interfacing.

Example

Range 1 Range 2 Range 3 Range 4

INT OFF EXT PAT


bass sound used from the internal sound engines.
Notes assigned to internal sounds eg a left hand

Creates a blank zone to separate sound triggers

Notes assigned to play an external device. For


example this could be a right hand lead or

Notes set trigger defined pattern changes


from the internal and external sections.

Keyboard zones assigned to internal,


external sound options. Also possibility to
create blank zones and trigger Digitone
pattern changes from the keyboard.
external drum machine.

328 The Digitone Notebook : Reference & Guide


Digitone Keys 17
NOTES

The Digitone Notebook : Reference & Guide 329


Index
+Drive 271 Digitone Keys 311

A Direct Controls 324, 326

Algorithm 148, 154 Dual Mono 255

Amp 167, 173 E

Amp Page 174 Effects 193, 262

Architecture 19 Envelopes 160–161, 176

Arpeggiator 86 Exporting Sounds 130

Audio Routing 252 F

B Feedback 157

Bank 31 Filter 167, 169

C Filter Page 171

Carrier 15 FM Synthesis 11

Chains 94, 96 Frequency Modulation 14

Chorus 195 G

Chromatic Mode 44, 112 Global FX / Mix 258–259

Clear 55 Grid Recording 40

Conditional locks 70 H

Control All 123 Harmonics 158

Copy 55 I

D Importing Sounds 130

Delay 199 K

Detune 156 Keyboard Fold 37

330 The Digitone Notebook : Reference & Guide


Index
L N

LED Intensity 272 Naming menu 25

Length 33 Note Probability 70

Levels 118 Note Trigs 39

LFO 179, 185–186 O

LFO Page 180 Operator 15, 17, 160

Live Recording 44 Overbridge 276, 278

Loading Sounds 127 Overdrive 206

Lock Trigs 66 Overview 5, 312

M P

Master Page 253 Parameter 24

Metronome 35 Paste 55

MIDI 64, 209, 223, 251, 267 Pattern 29, 31, 52, 61, 82

MIDI Ext 322 Pitch Wheel 317

MIDI Modulation 232 Portamento 79

MIDI Tracks 111, 215 Project 27

Mix 163 Project Management 26

Mixer 253–255 Q

Mod Wheel 317 Quick Reference 280, 282

Modulator 15 R

Multi Map 236, 244, 321, 328 Randomise 207

Mute Modes 59, 114 Ratios 154

The Digitone Notebook : Reference & Guide 331


Index
Remember Subpage 273 U

Reverb 203 Unison 122

S USB 213, 286

Scale 33 V

Song 99, 101 Voice Options 119

Song Mode 96

Sound Browser 127

Sound Lock 69

Sound Management 125, 132

Sound Setup 138

Sounds 143

Step Recording 45

Stereo 254

SYN Page 144

Synth Tracks 110

Tempo 35

Track Notes 37, 41

Tracks 107

Transpose 113

Trig Page 62

332 The Digitone Notebook : Reference & Guide


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Produced in the United Kingdom

Version 1.3 October 22 - Digitone OS 1.40

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The Digitone Notebook : Reference & Guide 333


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334 The Digitone Notebook : Reference & Guide

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