0% found this document useful (0 votes)
2K views13 pages

Game Manual

Manual del game

Uploaded by

ernestofm.jr
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
2K views13 pages

Game Manual

Manual del game

Uploaded by

ernestofm.jr
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 13

INTRODUCTION

The Legend of Zelda; Dungeons of Infinity is a procedurally-generated rogue-like ‘Link to the


Past’ dungeon crawler. It’s not a rom hack, it was created in Gamemaker Studio from scratch
using the original assets. Many new features and assets were added to this game, but special
care was put in to ensure it still looks, feels, and plays like the original game.

The goal of the game is to descend through the many enemy-infested dungeons to defeat Link’s
nemesis, Aghanim. Along the way you will find many weapons, items, and treasures that will
help you along your quest.

This game is designed in the style of a Rogue-like dungeon crawler, which means:

 The dungeon layouts, items, and enemies are randomly generated every time you play.
 If you die, you will have to restart at the beginning. No continues or extra lives.

For experienced players, several challenges can be enabled from the starting menu screen.
For the ultimate challenge, drop your sword before entering the castle to enable the Swordless Quest!
Good Luck!

COPYRIGHT
Most assets found in this game are from the original 1993 SNES game The Legend of Zelda; A Link to the Past, and are the property
of Nintendo. This game is fan-made and does not generate revenue for the creator. It is meant for personal use only. If you paid any
money for it then please ask for a refund.

If you wait on the title screen, the full credits for this game will appear.

RECOMMENDED SYSTEM
 Windows 10 or later
 4GB of RAM or more
 400 MB storage space
 Dedicated graphics card
 Gaming monitor set to 1920x1080 or higher 16:9 resolution refreshing at 60hz or higher
 Modern game controller

TROUBLESHOOTING
-If you have Steam running or installed, turning on your controller while the game is running may cause Steam to Alt-tab you out of
the game. Best to turn on your controller before running the game.

-If you experience screen tearing, stuttering, or poor graphics performance, you can try some of the following suggestions:

 If using a TV, make sure the Game Mode is activated if available.


 Make sure your display is refreshing at 60hz or higher.
 Make sure the display is set to its recommended resolution.
 Some TVs have dedicated HDMI gaming ports that provide better performance. Display port is recommended over HDMI.
 You can try setting the Borderless option to 1 in the Options.ini file.
 If you experience slow-down in the dark rooms, your computer and/or graphics card isn’t powerful enough. You can disable
the lighting engine entirely from the options.ini file (Set Lighting to 0). This would not be recommended since the dark plays
a large role in the game's fun and atmosphere.
USING THE CONTROLLER

The game is best played using a modern game controller (Xbox, Playstation, etc).
You can remap these actions in the user options before starting the game.

Menu Inventory Use Item Strafe (Right trigger)

Map Screen

Action

Sword
Movement

HUD (Click)

Menu Opens the game menu to start a new game, quit current game, and change options.

Inventory Opens the inventory screen. See inventory section for more details.

Use Item Uses the item that is equipped. You can equip an item from the inventory screen.

Strafe Hold to lock your facing direction.

Map Screen Opens the large map screen. See map section for more details.

Action Pick-up objects, throw objects, open treasures, light torches, speak to people, run

Sword Swing your sword, put down certain items, select menu items, scroll text

Movement Move Link

HUD Hide / Show the on-screen HUD

You may also use the keyboard to play, but this isn’t recommended. These keys can also be remapped.

Keyboard Keys:

Ctrl: Sword
Alt: Action
Z: Use Item
M: Map
Shift: Strafe
Enter: Inventory
Esc: Menu
Arrow Keys: Movement
F1: HUD
MAIN SCREEN

1. Heart Containers This shows how much energy you have. Collect heart containers to increase your maximum energy.

This meter shows you how much magic you have. Certain items consume magic when using them.
2. Magic Meter
Magic rods need to be charged using your magic at any charging stations.
The higher the attack value the more damage you inflict on enemies with your sword and bow. The higher
3. Attack / Defense the defense value the less damage enemies can inflict on you. Upgrading certain weapons and items such
as swords, tunics, shields, and power gloves increase these values.
This is the item you currently have equipped from your inventory. Press the Item button to use it.
4. Equipped Item Press the Inventory button to open the inventory window to see and equip your items.
See the Inventory section for more information.
5. Rupees, Arrows, Rupees let you purchase items from shops, arrows are used with the bow, bombs can be used to hurt
Bombs, Keys enemies and blow up secret door passages, and keys let you unlock doors.
Some important items you own are shown here. These items can also be seen from your inventory.
6. Important Gear
Press the Inventory button to access it. See the Inventory section for more information.
Pendants that you own are shown here. Pendants give you bonuses and special powers.
7. Pendants
You can find them in treasure chests and shops.
When you defeat a boss, you receive a crystal.
8. Boss Crystals
You will need 3 crystals to enter Aghanim’s lair on the final level.
This shows you the map of the dungeon, and your location indicated by a green dot. Press the Map button
9. Mini Map
to open a larger map screen showing more details. See the Map section for more information.

This shows how far down in the game you are. Certain symbols are seen on specific levels:
These levels have a boss you have to fight. Defeating a boss awards you a
Level Boss
heart container and boss crystal.
A place to relax, buy items, and speak to the locals.
Rebel Village
Many secrets are hidden here.
10. Progress Map
Dwarven Mining Found deep beneath the earth, this town is home to a tribe of friendly
Town miners. You will find shops, secrets, and lots of hidden gems.

These are camp sites found in-between certain levels where you can take a
Save Spots break by saving and quitting the game.
See the Saving Your Progress section for more details.
SAVING YOUR PROGRESS
The only way to save and quit the game is to reach one of several save spots, located in-
between levels. They are indicated by small tent icons on the progress map. Once you reach
them you can either save and quit, or continue downwards.
You will lose your progress if you quit the game without reaching these save spots!

SAVE SPOTS

Once you reach the save spot you can choose to save and
quit, or proceed downwards to the next level. To save and
quit, walk up to the tent and hit the action button. A
confirmation box will appear.

Once the game is saved you can quit the game and come
back to it later.
INVENTORY
You can access your inventory by pressing the Inventory button. Here you can manage your items.

1. Inventory Level This is the size of your inventory. Find or buy bag upgrades to increase your inventory size.

You can find special bags that allow you to carry certain items inside those bags instead of taking up
2. Special Bags
inventory space. Certain bags also increase your max limits for the item it carries.

3. Selected Item Move the cursor around to select the item you want to manage.

Pressing the Sword button on the selected item activates the item menu. Here you can choose to equip,
4. Item Menu use, drop, or get info on the selected item. Some actions may be greyed out if you aren’t allowed to
perform that action. Press the Action button to cancel the menu.
This equips the item in the item slot on the main screen allowing you to use it while playing. Press the Item
5. Equip Item button to use the item in-game. You can also equip an item by pressing the Item button while the item is
selected without accessing the item menu.
You can use certain items directly from here, such as food, potions, etc. Certain items like bombs and orbs
6. Use Item allow you to use them from the item menu, which would close the inventory screen and make Link pick-up
that item to then use.

7. Drop Item This drops the item out of your inventory, landing next to Link.

8. Item Info This gives you information about the item.


LARGE MAP SCREEN
Press the map button to open up the large map screen.
Here you can see your current position, rooms you’ve
explored, unexplored rooms if you own the map item,
and special locations and doors if you own the compass
item. Special locations are not visible on the mini map,
only the large map screen.
Note: The map and compass items are only good for the
level you’re currently playing. Once you descend to the
next level you will lose them.

Map Icons
Link

Exit

Boss

Locked
Door
Owning the map item Owning the compass
Shop
reveals unexplored item reveals important
rooms, shown in grey. locations and doors.
Fairy Room

Crystal
Switch

Warp

Zora’s Gem
Pond
Kinstone
Monument
Owning both the map
and compass items Rod
reveal everything. Charger
SHOPS

You will encounter many shops during the game. Here you can purchase useful items that will help you along your quest.
To purchase or inspect an item, walk up to it and press the Action button. A menu will appear.
Select the Info option to read more about the item.
The number below each item is the price in rupees. Prices are randomly set by the shopkeepers and can vary at each shop.

CURSES

Sometimes treasure chests are cursed, and opening them will cause Link to become cursed.
Curses inflict one of several negative effects on Link, which hinders his abilities.
To remove the curse, you must complete the task mentioned. Once the task is completed, the curse is removed.
Curse effects and tasks are randomly selected, there are many combinations possible.
Some items can remove curses or block them entirely.
You can view the curse details at any point by opening up the Inventory screen.
ZORA’S GEM PONDS

You will find Zora’s gem ponds throughout the game. Here you can exchange gems for item. You can find gems throughout the
game in treasure chests, special rooms, in pots, from killing enemies, etc. There are 9 different gem types found in the game, some
more rare and valuable than others. Throw in 2 gems and Zora will appear and give you an item in exchange. To throw in a gem,
either equip it and press the Item button, or Use it from the Inventory screen. Link will then hold it up. Toss it in the pond using the
Action button. Throwing in more valuable gems will get you better items. The same gem combinations will always give you the same
item, even if you already own it or you’re at max upgrade, so beware to not waste your gems. If certain items are not allowed
because of challenges, then rupees will be given instead.

SWITCH BLOCKS

Switch Blocks are immovable impassable blocks that can either be elevated or retracted into the ground by hitting a Crystal Switch.
You can only pass through when the switch block is retracted. There are 2 colors of switch blocks, red and blue. When one color is
elevated, the other is retracted. So if the blue switch blocks are elevated, you can pass through the red ones, and vice-versa. Hitting
the crystal switch changes which color is retracted. The color shown on the crystal is the current switch block color that is retracted
and passable.
RODS & ROD CHARGERS

You can find or buy several different magic rods throughout the game. These rods shoot magical beams that either destroy or
transform enemies in various ways. See the rod descriptions for more information about what they do.

Each rod carries a number of charges, or shots. The amount of charges are indicated on the rod:

CHARGES LEFT

Once a rod runs out of charge, it won’t shoot. You can recharge your rods at any rod charging station using magic from your magic
meter. They are randomly found throughout the game, and always found in the Rebel Village and Dwarven Mining Town.

To charge, simply equip any rod, then stand on the platform. Your rod will automatically be inserted into the slot:

Hold the Action button until the desired charge amount is reached. It will alert you once the maximum charge is reached, or if you
don’t have enough magic to add a charge.

TORCHES

Lighting up torches help light up dark rooms. You can light up any torch by walking up to them and pressing the Action button. No
need to equip the lamp like in the original game. Some torches may reveal secrets!
ABOUT THE DEVELOPER

My name is Justin Bohemier and I live in Canada with my 4 cats. I spent the last 4
years pouring my heart and soul into creating this game. I’m very happy with how
it turned out and consider it my greatest achievement. I hope you enjoy playing
it.

I learned about computer programming back in 1996 when I was 16 and I’ve been
creating software and video games ever since. But even before I knew how to
program, as a kid I would draw countless video game levels on paper, dreaming
of seeing my own games come to life one day. These hand-drawn levels were
mostly platformers similar to Mega Man levels. I was influenced by early
computer games on the C64, and console games on the NES and SNES. I received
a copy of Zelda; A Link to the Past as a Christmas present back in 1993, and I was
hooked immediately. I played it many times and consider it to be one of the
greatest video games of all time.

My other hobbies are mathematics, composing piano music, designing fractal art,
and cycling.

You can contact me at [email protected].

Thank you for playing!

Justin Bohemier, 2024


SPOILER ON NEXT PAGE!

If you like figuring things out for yourself, then turn back
GEM COMBINATIONS

Here are all the possible gem combinations for Zora’s gem pond and what item you will receive:

Note: The pop flavors and food types are randomly selected.
Quartz & Amethyst food items will replenish 4 health.
Quartz & Turquoise food items will replenish 6 health.
If you throw in gems that would give you an item that you already own and can’t be duplicated, or an upgradable item
you already have at maximum level, or certain challenges are enabled that would restrict an item, then rupees will be
given instead. The amount of rupees will be based on the values of the gems.

You might also like