Message 1
Message 1
)
-- filename: beecon_hub.lua
-- version: lua51
-- line: [0, 0] id: 0
local r0_0 = game:GetService("MarketplaceService")
local r1_0, r2_0 = pcall(r0_0.GetProductInfo, r0_0, game.PlaceId)
local r3_0 = "Unknown Game"
if r1_0 and r2_0 then
r3_0 = r2_0.Name
end
local r5_0 =
loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/
download/main.lua"))()
local r6_0 = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-
scripts/Fluent/master/Addons/SaveManager.lua"))()
local r7_0 = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-
scripts/Fluent/master/Addons/InterfaceManager.lua"))()
local r8_0 = r5_0:CreateWindow({
Title = "Bee Swarm Simulator | Beecon Hub",
SubTitle = "by @BaconBossScripts On Youtube",
TabWidth = 160,
Size = UDim2.fromOffset(520, 320),
Acrylic = false,
Theme = "Dark",
MinimizeKey = Enum.KeyCode.LeftControl,
})
local r9_0 = {
Setting = r8_0:AddTab({
Title = "Settings",
Icon = "file-cog",
}),
Main = r8_0:AddTab({
Title = "Main",
Icon = "home",
}),
Combat = r8_0:AddTab({
Title = "Combat",
Icon = "swords",
}),
Boost = r8_0:AddTab({
Title = "Dispenser",
Icon = "rocket",
}),
Misc = r8_0:AddTab({
Title = "Misc",
Icon = "file-text",
}),
Webhook = r8_0:AddTab({
Title = "Webhook",
Icon = "bar-chart-3",
}),
Credit = r8_0:AddTab({
Title = "Credit",
Icon = "scroll",
}),
Settings = r8_0:AddTab({
Title = "Gui Settings",
Icon = "settings",
}),
}
local r10_0 = r5_0.Options
r5_0:Notify({
Title = "Hello",
Content = "Enjoy My Script",
SubContent = "Don\'t Forget To Subscribe :D",
Duration = 10,
})
pcall(function()
-- line: [0, 0] id: 44
local r1_44 = game:GetService("Players").LocalPlayer
local function r2_44()
-- line: [0, 0] id: 45
print("Character died")
r1_44.CharacterAdded:Wait()
print("Character respawned")
local r0_45 = r1_44.Character
if not r0_45 then
r0_45 = r1_44.CharacterAdded:Wait()
end
workspace.CurrentCamera.CameraSubject = r0_45:WaitForChild("Humanoid")
print("Camera reset")
end
local function r3_44(r0_46)
-- line: [0, 0] id: 46
local r1_46 = r0_46:WaitForChild("Humanoid")
r1_46.Died:Connect(r2_44)
workspace.CurrentCamera.CameraSubject = r1_46
end
r1_44.CharacterAdded:Connect(r3_44)
if r1_44.Character then
r3_44(r1_44.Character)
end
for r8_44, r9_44 in pairs(workspace.Collectibles:GetDescendants()) do
if r9_44.Name == "C" then
r9_44:Destroy()
end
end
workspace.Toys["Field Booster"]["Boost Pod"].Union:Destroy()
workspace.Map.Fences:Destroy()
workspace.Toys["Instant Converter"].Machine:Destroy()
workspace.Map.Ground.RedClubhouse:Destroy()
workspace["Invisible Walls"]:Destroy()
workspace.Map.Ground.StickerPrinterGround:Destroy()
workspace.Decorations.JumpGames.RockClimbBamboo:Destroy()
workspace.Toys["Moon Amulet Generator"]:Destroy()
workspace.Decorations.TreatBooth:Destroy()
workspace.RetroEvent:Destroy()
workspace.Decorations.Misc["Blue Flower 4"]:Destroy()
workspace.Honey:Destroy()
workspace.FieldDecos:Destroy()
workspace.HiveDeco.BackPillars:Destroy()
workspace.Map.Part:Destroy()
for r8_44, r9_44 in pairs(workspace.Decorations.Misc:GetDescendants()) do
if r9_44.Name == "Part" then
r9_44:Destroy()
end
end
for r8_44, r9_44 in pairs(workspace.Decorations["30BeeZone"]:GetDescendants())
do
if r9_44.Name == "Part" then
r9_44:Destroy()
end
end
for r8_44, r9_44 in ipairs(workspace.Map.Ground:GetDescendants()) do
if r9_44.Name == "Part" and r9_44.Size.X == 76.24794006347656 and
r9_44.Size.Y == 16.825281143188477 and r9_44.Size.Z == 51.86602783203125 then
r9_44:Destroy()
end
end
for r8_44, r9_44 in pairs(workspace.Map.Ground.RedClubhouse:GetDescendants())
do
if r9_44.Name == "SurfaceLight" then
r9_44.Parent:Destroy()
end
end
end)
local r11_0 = false
local r12_0 = false
local r13_0 = false
local r14_0 = false
local r15_0 = false
local r16_0 = false
local r17_0 = true
local r18_0 = true
local r19_0 = true
local r20_0 = true
local r21_0 = true
local r22_0 = true
local r23_0 = true
local r24_0 = 40
local r25_0 = {}
local r26_0 = nil
local r27_0 = 100
local r28_0 = "Walk"
local r29_0 = "Walk"
local r30_0 = false
local r31_0 = 40
local r32_0 = nil
local r33_0 = "over 35"
local r34_0 = 1000000000
local r35_0 = 69
for r39_0, r40_0 in ipairs(workspace.FlowerZones:GetDescendants()) do
if r40_0:IsA("Part") then
table.insert(r25_0, r40_0.Name)
end
end
function isCharacterAlive()
-- line: [0, 0] id: 43
if game.Players.LocalPlayer.Character then
local r0_43 =
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
if r0_43 and r0_43.Health > 0 then
return true
end
end
return false
end
r9_0.Webhook:AddParagraph({
Title = "Webhook To Check How Much Honey Is Made",
Content = "",
})
local r36_0 = 60
local r37_0 = ""
local r38_0 = r9_0.Webhook:AddInput("WEBHOOK", {
Title = "Webhook",
Default = "",
Placeholder = "input webhook address",
Numeric = false,
Finished = false,
Callback = function(r0_55)
-- line: [0, 0] id: 55
r37_0 = r0_55
end,
})
local r39_0 = r9_0.Webhook:AddInput("COOLDOWN", {
Title = "When Send Webhook",
Default = "",
Placeholder = "input second",
Numeric = true,
Finished = false,
Callback = function(r0_133)
-- line: [0, 0] id: 133
r36_0 = tonumber(r0_133)
end,
})
local r40_0 = r9_0.Webhook:AddToggle("web1", {
Title = "Auto Send Webhook",
Default = false,
})
r40_0:OnChanged(function()
-- line: [0, 0] id: 110
_G.web1 = r40_0.Value
if _G.web1 then
while _G.web1 do
local r0_110 = game:GetService("Players").LocalPlayer.CoreStats.Honey
local r1_110 = http_request
if not r1_110 then
r1_110 = request
if not r1_110 then
r1_110 = syn
if r1_110 then
r1_110 = syn.request
if not r1_110 then
::label_36::
r1_110 = fluxus
if r1_110 then
r1_110 = fluxus.request
if not r1_110 then
::label_43::
r1_110 = http
if r1_110 then
r1_110 = http.request
end
end
else
goto label_43 -- block#12 is visited secondly
end
end
else
goto label_36 -- block#10 is visited secondly
end
end
end
local r2_110 = game:GetService("HttpService")
local function r3_110(r0_111)
-- line: [0, 0] id: 111
local r1_111 = tostring(r0_111)
while true do
r1_111, k = string.gsub(r1_111, "^(-?%d+)(%d%d%d)", "%1,%2")
if k == 0 then
goto label_15 -- block#3 is visited secondly
end
end
return r1_111
end
local function r4_110(r0_112, r1_112)
-- line: [0, 0] id: 112
r1_110({
Url = r37_0,
Method = "POST",
Body = tostring(r2_110:JSONEncode({
embeds = {
{
title = r0_112,
description = r1_112,
footer = {
text = "BaconBossScript",
icon_url =
"https://cdn.discordapp.com/attachments/1165237292147945573/1250344088885137438/
dep.png",
},
thumbnail = {
url =
"https://media.discordapp.net/attachments/1237398892094554162/1252497144179458058/
beecon_hub.png?
ex=66726e5d&is=66711cdd&hm=0c2776c572657868fdbddd0e87dfe3c41f369589379f096eb1a9fe3b
4dd1e9cb&=&format=webp&quality=lossless&width=563&height=563",
},
author = {
name = "Bee Swarm Simulator | Beecon Hub",
icon_url =
"https://cdn.discordapp.com/attachments/1165237292147945573/1250345136999895050/
images_23.jpg",
},
}
},
})),
Headers = {
["Content-Type"] = "application/json",
},
})
end
local r5_110 = r0_110.Value
task.wait(r36_0)
local r6_110 = r0_110.Value
r4_110("Honey Stats", " | Old Honey: " .. r3_110(r5_110) .. "\n" .. " | New
Honey: " .. r3_110(r6_110) .. "\n" .. " | Calculating Honey Got From Past " ..
r36_0 .. " Seconds\n" .. "Total: " .. r3_110(r6_110 - r5_110))
-- close: r0_110
end
end
end)
r40_0:SetValue(false)
r9_0.Webhook:AddParagraph({
Title = "Send Feedback Report Bugs & Rate The Script & Suggest",
Content = "",
})
local r41_0 = "Hello"
local r42_0 = r9_0.Webhook:AddInput("FEEDBACK", {
Title = "Write Your Feedback",
Default = "",
Placeholder = "tell somthing...",
Numeric = false,
Finished = false,
Callback = function(r0_53)
-- line: [0, 0] id: 53
r41_0 = r0_53
end,
})
r9_0.Webhook:AddButton({
Title = "Send Feedback",
Description = "",
Callback = function()
-- line: [0, 0] id: 125
local r0_125 = http_request
if not r0_125 then
r0_125 = request
if not r0_125 then
r0_125 = syn
if r0_125 then
r0_125 = syn.request
if r0_125 then
end
end
r0_125 = fluxus
if r0_125 then
r0_125 = fluxus.request
if not r0_125 then
end
end
r0_125 = http and http.request
end
end
local r1_125 = game:GetService("HttpService")
(function(r0_126, r1_126)
-- line: [0, 0] id: 126
r0_125({
Url =
"https://discord.com/api/webhooks/1252510026808033351/uvB5qmtkNnCJRYE_qgIsPfLLc8uTE
1w0YNefxemuHCBZDBAGQdRc4PaaV0MNHx0GpXbn",
Method = "POST",
Body = tostring(r1_125:JSONEncode({
embeds = {
{
title = r0_126,
description = r1_126,
footer = {
text = "BaconBossScript",
icon_url =
"https://cdn.discordapp.com/attachments/1165237292147945573/1250344088885137438/
dep.png",
},
thumbnail = {
url =
"https://media.discordapp.net/attachments/1237398892094554162/1252497144179458058/
beecon_hub.png?
ex=66726e5d&is=66711cdd&hm=0c2776c572657868fdbddd0e87dfe3c41f369589379f096eb1a9fe3b
4dd1e9cb&=&format=webp&quality=lossless&width=563&height=563",
},
author = {
name = "Bee Swarm Simulator | Beecon Hub",
icon_url =
"https://cdn.discordapp.com/attachments/1165237292147945573/1250345136999895050/
images_23.jpg",
},
}
},
})),
Headers = {
["Content-Type"] = "application/json",
},
})
end)("Feedback Sent By: " .. game.Players.LocalPlayer.Name, r41_0)
end,
})
r9_0.Webhook:AddParagraph({
Title = "Honey Process",
Content = "",
})
local r49_0 =
game:GetService("Players").LocalPlayer.PlayerGui:WaitForChild("ScreenGui"):WaitForC
hild("MeterHUD"):WaitForChild("HoneyMeter"):WaitForChild("Bar"):WaitForChild("PerSe
cLabel")
local function r50_0(r0_109)
-- line: [0, 0] id: 109
local r1_109 = tostring(math.floor(r0_109))
repeat
local r2_109 = nil
r1_109, r2_109 = r1_109:gsub("^(-?%d+)(%d%d%d)", "%1,%2")
until r2_109 == 0
return r1_109
end
local r51_0 = r9_0.Webhook:AddParagraph({
Title = "Honey per hour: 0",
Content = "",
})
local r52_0 = r9_0.Webhook:AddParagraph({
Title = "Honey per day: 0",
Content = "",
})
local function r53_0()
-- line: [0, 0] id: 33
local r1_33 = r49_0.Text:match("([%d,%.]+)")
if not r1_33 then
return
end
local r3_33 = tonumber(r1_33:gsub(",", ""))
if not r3_33 then
return
end
local r4_33 = r3_33 * 3600
local r5_33 = r3_33 * 86400
r51_0:Destroy()
r52_0:Destroy()
r51_0 = r9_0.Webhook:AddParagraph({
Title = "Honey Per Hour: " .. r50_0(r4_33),
Content = "",
})
r52_0 = r9_0.Webhook:AddParagraph({
Title = "Honey Per Day: " .. r50_0(r5_33),
Content = "",
})
end
local r54_0 = r9_0.Webhook:AddToggle("web", {
Title = "Check Process",
Default = false,
})
r54_0:OnChanged(function()
-- line: [0, 0] id: 63
_G.web = r54_0.Value
if _G.web then
while _G.web do
r53_0()
wait(1)
end
end
end)
r54_0:SetValue(false)
r9_0.Misc:AddToggle("ActiveSpeed", {
Title = "Active Speed",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 131
_G.ActiveSpeed = r10_0.ActiveSpeed.Value
if _G.ActiveSpeed then
while _G.ActiveSpeed do
task.spawn(function()
-- line: [0, 0] id: 132
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = r35_0
end)
wait(0.2)
end
end
end)
r10_0.ActiveSpeed:SetValue(false)
local r56_0 = r9_0.Misc:AddInput("InputSpeed", {
Title = "Speed",
Default = "",
Placeholder = "input number",
Numeric = true,
Finished = false,
Callback = function(r0_41)
-- line: [0, 0] id: 41
r35_0 = tonumber(r0_41)
end,
})
r9_0.Misc:AddButton({
Title = "Find All Sticker",
Description = "sticker respawn everyday",
Callback = function()
-- line: [0, 0] id: 93
for r3_93, r4_93 in ipairs(workspace.HiddenStickers:GetDescendants()) do
if r4_93:IsA("ClickDetector") then
task.spawn(function()
-- line: [0, 0] id: 94
fireclickdetector(r4_93)
end)
end
-- close: r3_93
end
end,
})
r9_0.Misc:AddButton({
Title = "Anti AFK",
Description = "",
Callback = function()
-- line: [0, 0] id: 67
loadstring(game:HttpGet("https://raw.githubusercontent.com/BaconBossScript/
AntiAFK/main/AntiAFK"))()
end,
})
r9_0.Misc:AddButton({
Title = "Anti LAG",
Description = "",
Callback = function()
-- line: [0, 0] id: 128
local r0_128 = true
local r1_128 = game
local r3_128 = r1_128.Lighting
local r4_128 = r1_128.Workspace.Terrain
r4_128.WaterWaveSize = 0
r4_128.WaterWaveSpeed = 0
r4_128.WaterReflectance = 0
r4_128.WaterTransparency = 0
r3_128.GlobalShadows = false
r3_128.FogEnd = 9000000000
r3_128.Brightness = 0
settings().Rendering.QualityLevel = "Level01"
for r8_128, r9_128 in pairs(r1_128:GetDescendants()) do
if not r9_128:IsA("Part") and not r9_128:IsA("Union") and not
r9_128:IsA("CornerWedgePart") and not r9_128:IsA("TrussPart") then
if not r9_128:IsA("Decal") then
if r9_128:IsA("Texture") and not r0_128 then
end
if not r9_128:IsA("ParticleEmitter") and not r9_128:IsA("Trail") then
if r9_128:IsA("Explosion") then
r9_128.BlastPressure = 1
r9_128.BlastRadius = 1
elseif r9_128:IsA("Fire") or r9_128:IsA("SpotLight") or
r9_128:IsA("Smoke") then
r9_128.Enabled = false
elseif r9_128:IsA("MeshPart") then
r9_128.Material = "Plastic"
r9_128.Reflectance = 0
r9_128.TextureID = 10385902758728956
end
else
r9_128.Lifetime = NumberRange.new(0)
end
else
r9_128.Transparency = 1
end
end
r9_128.Material = "Plastic"
r9_128.Reflectance = 0
end
for r8_128, r9_128 in pairs(r3_128:GetChildren()) do
if not r9_128:IsA("BlurEffect") and not r9_128:IsA("SunRaysEffect") then
if r9_128:IsA("ColorCorrectionEffect") then
goto label_147
elseif not r9_128:IsA("BloomEffect") and not
r9_128:IsA("DepthOfFieldEffect") then
end
else
::label_147::
::label_147::
r9_128.Enabled = false
end
end
end,
})
r9_0.Boost:AddToggle("tb", {
Title = "Auto Claim Ant Pass",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 40
_G.tb = r10_0.tb.Value
if _G.tb then
while _G.tb do
local r0_40 = {
[1] = "Free Ant Pass Dispenser",
}
local r1_40 = game:GetService("ReplicatedStorage")
r1_40 = r1_40:WaitForChild("Events")
r1_40:WaitForChild("ToyEvent"):FireServer(unpack(r0_40))
wait(1)
end
end
end)
r10_0.tb:SetValue(false)
r9_0.Boost:AddToggle("tb5", {
Title = "Auto Claim Wealth Clock",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 98
_G.tb5 = r10_0.tb5.Value
if _G.tb5 then
while _G.tb5 do
local r0_98 = {
[1] = "Wealth Clock",
}
local r1_98 = game:GetService("ReplicatedStorage")
r1_98 = r1_98:WaitForChild("Events")
r1_98:WaitForChild("ToyEvent"):FireServer(unpack(r0_98))
wait(1)
end
end
end)
r10_0.tb5:SetValue(false)
r9_0.Boost:AddToggle("tb4", {
Title = "Auto Coconut Dispenser",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 54
_G.tb4 = r10_0.tb4.Value
if _G.tb4 then
while _G.tb4 do
local r0_54 = {
[1] = "Coconut Dispenser",
}
local r1_54 = game:GetService("ReplicatedStorage")
r1_54 = r1_54:WaitForChild("Events")
r1_54:WaitForChild("ToyEvent"):FireServer(unpack(r0_54))
wait(1)
end
end
end)
r10_0.tb4:SetValue(false)
r9_0.Boost:AddToggle("tb1", {
Title = "Auto Blue Field Booster",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 19
_G.tb1 = r10_0.tb1.Value
if _G.tb1 then
while _G.tb1 do
local r0_19 = {
[1] = "Blue Field Booster",
}
local r1_19 = game:GetService("ReplicatedStorage")
r1_19 = r1_19:WaitForChild("Events")
r1_19:WaitForChild("ToyEvent"):FireServer(unpack(r0_19))
wait(1)
end
end
end)
r10_0.tb1:SetValue(false)
r9_0.Boost:AddToggle("tb2", {
Title = "Auto Red Field Booster",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 29
_G.tb2 = r10_0.tb2.Value
if _G.tb2 then
while _G.tb2 do
local r0_29 = {
[1] = "Red Field Booster",
}
local r1_29 = game:GetService("ReplicatedStorage")
r1_29 = r1_29:WaitForChild("Events")
r1_29:WaitForChild("ToyEvent"):FireServer(unpack(r0_29))
wait(1)
end
end
end)
r10_0.tb2:SetValue(false)
r9_0.Boost:AddToggle("tb3", {
Title = "Auto Field Booster",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 66
_G.tb3 = r10_0.tb3.Value
if _G.tb3 then
while _G.tb3 do
local r0_66 = {
[1] = "Field Booster",
}
local r1_66 = game:GetService("ReplicatedStorage")
r1_66 = r1_66:WaitForChild("Events")
r1_66:WaitForChild("ToyEvent"):FireServer(unpack(r0_66))
wait(1)
end
end
end)
r10_0.tb3:SetValue(false)
r9_0.Boost:AddToggle("tb6", {
Title = "Auto Gacha Sticker Use Basic Egg",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 96
_G.tb6 = r10_0.tb6.Value
if _G.tb6 then
while _G.tb6 do
local r0_96 = {
[1] = "Basic Egg",
}
local r1_96 = game:GetService("ReplicatedStorage")
r1_96 = r1_96:WaitForChild("Events")
r1_96:WaitForChild("StickerPrinterActivate"):FireServer(unpack(r0_96))
wait(1)
end
end
end)
r10_0.tb6:SetValue(false)
r9_0.Boost:AddToggle("tb7", {
Title = "Auto Honey Dispenser",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 62
_G.tb7 = r10_0.tb7.Value
if _G.tb7 then
while _G.tb7 do
local r0_62 = {
[1] = "Honey Dispenser",
}
local r1_62 = game:GetService("ReplicatedStorage")
r1_62 = r1_62:WaitForChild("Events")
r1_62:WaitForChild("ToyEvent"):FireServer(unpack(r0_62))
wait(1)
end
end
end)
r10_0.tb7:SetValue(false)
r9_0.Boost:AddToggle("tb8", {
Title = "Auto Blueberry Dispenser",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 3
_G.tb8 = r10_0.tb8.Value
if _G.tb8 then
while _G.tb8 do
local r0_3 = {
[1] = "Blueberry Dispenser",
}
local r1_3 = game:GetService("ReplicatedStorage")
r1_3 = r1_3:WaitForChild("Events")
r1_3:WaitForChild("ToyEvent"):FireServer(unpack(r0_3))
wait(1)
end
end
end)
r10_0.tb8:SetValue(false)
r9_0.Boost:AddToggle("tb9", {
Title = "Auto Strawberry Dispenser",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 100
_G.tb9 = r10_0.tb9.Value
if _G.tb9 then
while _G.tb9 do
local r0_100 = {
[1] = "Strawberry Dispenser",
}
local r1_100 = game:GetService("ReplicatedStorage")
r1_100 = r1_100:WaitForChild("Events")
r1_100:WaitForChild("ToyEvent"):FireServer(unpack(r0_100))
wait(1)
end
end
end)
r10_0.tb9:SetValue(false)
r9_0.Boost:AddToggle("tb10", {
Title = "Auto Treat Dispenser",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 130
_G.tb10 = r10_0.tb10.Value
if _G.tb10 then
while _G.tb10 do
local r0_130 = {
[1] = "Treat Dispenser",
}
local r1_130 = game:GetService("ReplicatedStorage")
r1_130 = r1_130:WaitForChild("Events")
r1_130:WaitForChild("ToyEvent"):FireServer(unpack(r0_130))
wait(1)
end
end
end)
r10_0.tb10:SetValue(false)
r9_0.Boost:AddButton({
Title = "Claim Glue Dispenser",
Description = "",
Callback = function()
-- line: [0, 0] id: 65
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ToyEvent"
):FireServer(unpack({
[1] = "Glue Dispenser",
}))
end,
})
r9_0.Boost:AddButton({
Title = "Claim Free Royal Jelly Per Gifted bee",
Description = "",
Callback = function()
-- line: [0, 0] id: 95
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ToyEvent"
):FireServer(unpack({
[1] = "Free Royal Jelly Dispenser",
}))
end,
})
r9_0.Boost:AddButton({
Title = "Summon Mythic Meteor Shower",
Description = "",
Callback = function()
-- line: [0, 0] id: 134
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ToyEvent"
):FireServer(unpack({
[1] = "Mythic Meteor Shower",
}))
end,
})
r9_0.Boost:AddButton({
Title = "Summon Honey Storm",
Description = "",
Callback = function()
-- line: [0, 0] id: 28
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ToyEvent"
):FireServer(unpack({
[1] = "Honeystorm",
}))
end,
})
r9_0.Boost:AddButton({
Title = "Summon Special Sprout",
Description = "",
Callback = function()
-- line: [0, 0] id: 32
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ToyEvent"
):FireServer(unpack({
[1] = "Sprout Summoner",
}))
end,
})
r9_0.Credit:AddParagraph({
Title = "Click Button To Copy Link",
Content = "",
})
r9_0.Credit:AddButton({
Title = "Buy Lifetime Key",
Description = "buy to support me :D",
Callback = function()
-- line: [0, 0] id: 56
pcall(function()
-- line: [0, 0] id: 57
setclipboard("https://discordapp.com/users/955103993418375198")
end)
end,
})
r9_0.Credit:AddButton({
Title = "Youtube Channel",
Description = "check it now many good scripts :)",
Callback = function()
-- line: [0, 0] id: 107
pcall(function()
-- line: [0, 0] id: 108
setclipboard("https://www.youtube.com/@BaconBossScripts")
end)
end,
})
r9_0.Credit:AddButton({
Title = "Discord",
Description = "stay turn for more update and report bug \xed\xa0\xbd\xed\xb0\
x9b",
Callback = function()
-- line: [0, 0] id: 30
pcall(function()
-- line: [0, 0] id: 31
setclipboard("https://discord.gg/xUvY22gZp4")
end)
end,
})
r9_0.Setting:AddParagraph({
Title = "Setting | Main",
Content = "",
})
r9_0.Setting:AddDropdown("MultiDropdown", {
Title = "Select Farm Method",
Description = "You can select multiple method",
Values = {
"Walk Around",
"Token",
"Fruit",
"Bubble",
"Honey"
},
Multi = true,
Default = {},
}):OnChanged(function(r0_127)
-- line: [0, 0] id: 127
local r1_127 = r0_127["Walk Around"]
if not r1_127 then
r1_127 = false
end
r11_0 = r1_127
r1_127 = r0_127.Token
if not r1_127 then
r1_127 = false
end
r12_0 = r1_127
r1_127 = r0_127.Fruit
if not r1_127 then
r1_127 = false
end
r13_0 = r1_127
r14_0 = r0_127.Bubble or false
r1_127 = r0_127.Honey
if not r1_127 then
r1_127 = false
end
r15_0 = r1_127
end)
r9_0.Setting:AddDropdown("Dropdown", {
Title = "Select Field",
Values = r25_0,
Multi = false,
Default = 1,
}):OnChanged(function(r0_47)
-- line: [0, 0] id: 47
r26_0 = r0_47
end)
r9_0.Setting:AddDropdown("Dropdown1", {
Title = "Way To Convert",
Values = {
"Walk",
"Reset",
"Tween - Risk"
},
Multi = false,
Default = 1,
}):OnChanged(function(r0_48)
-- line: [0, 0] id: 48
r28_0 = r0_48
end)
r9_0.Setting:AddDropdown("Dropdown2", {
Title = "Way To Move",
Values = {
"Walk",
"Tween - Risk"
},
Multi = false,
Default = 1,
}):OnChanged(function(r0_99)
-- line: [0, 0] id: 99
r29_0 = r0_99
end)
local r72_0 = r9_0.Setting:AddInput("Input", {
Title = "% Convert",
Default = "",
Placeholder = "input number",
Numeric = true,
Finished = false,
Callback = function(r0_64)
-- line: [0, 0] id: 64
r27_0 = tonumber(r0_64)
end,
})
local r73_0 = r9_0.Setting:AddInput("Input1", {
Title = "When Convert Balloon",
Default = "",
Placeholder = "input number",
Numeric = false,
Finished = false,
Callback = function(r0_27)
-- line: [0, 0] id: 27
local r1_27 = r0_27:lower()
if not r1_27:match("[kmnbt]$") then
r34_0 = tonumber(r0_27)
else
local r2_27 = 1
local r3_27 = r1_27:sub(-1)
if r3_27 == "k" then
r2_27 = 1000
elseif r3_27 ~= "m" then
if r3_27 ~= "b" then
if r3_27 == "t" then
r2_27 = 1000000000000
end
else
r2_27 = 1000000000
end
else
r2_27 = 1000000
end
r34_0 = tonumber(r1_27:match("%d+")) * r2_27
end
end,
})
local r74_0 = r9_0.Setting:AddInput("Input2", {
Title = "Tween Speed",
Default = "",
Placeholder = "input number",
Numeric = true,
Finished = false,
Callback = function(r0_106)
-- line: [0, 0] id: 106
r31_0 = tonumber(r0_106)
end,
})
r9_0.Setting:AddParagraph({
Title = "Setting | Quest",
Content = "",
})
r9_0.Setting:AddDropdown("Dropdown4", {
Title = "Select Quest",
Values = {
"Bucko Bee",
"Polar Bear",
"Black Bear",
"Black Bear - Repeatable",
"Riley Bee",
"Brown Bear",
"Onett",
"Spirit Bear"
},
Multi = false,
Default = 1,
}):OnChanged(function(r0_97)
-- line: [0, 0] id: 97
r32_0 = r0_97
end)
r9_0.Setting:AddDropdown("Dropdown5", {
Title = "Select Bee You Have",
Values = {
"under 5",
"under 15",
"under 35",
"over 35"
},
Multi = false,
Default = 1,
}):OnChanged(function(r0_101)
-- line: [0, 0] id: 101
r33_0 = r0_101
end)
r9_0.Main:AddParagraph({
Title = "Main | Farm",
Content = "",
})
r9_0.Main:AddToggle("MyToggle", {
Title = "Auto Farm",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 68
_G.Mytoggle = r10_0.MyToggle.Value
if _G.Mytoggle then
while _G.Mytoggle do
pcall(function()
-- line: [0, 0] id: 69
local r0_69 = game.Players.LocalPlayer.Character
getgenv().char = game.Players.LocalPlayer.Character
getgenv().humanoid = char.Humanoid
getgenv().maxDistance = 100
if not r0_69 then
return
end
local r1_69 = r0_69.PrimaryPart.Position
local r2_69 = workspace.FlowerZones:FindFirstChild(r26_0)
local r3_69 = game.Players.LocalPlayer
local r4_69 = r3_69.Character or r3_69.CharacterAdded:Wait()
local r5_69 = r4_69:WaitForChild("HumanoidRootPart")
local r6_69 = workspace.FlowerZones:FindFirstChild(r26_0)
local r7_69 = r6_69.Size
local r8_69 = r6_69.Position
local r9_69 = r4_69:WaitForChild("Humanoid")
function getHumanoidAndRootPart()
-- line: [0, 0] id: 73
local r0_73 = game.Players.LocalPlayer.Character
if r0_73 then
return r0_73:FindFirstChild("HumanoidRootPart"),
r0_73:FindFirstChild("Humanoid")
end
return nil, nil
end
function moveAndPlaceSprinkler(r0_81)
-- line: [0, 0] id: 81
local r1_81, r2_81 = getHumanoidAndRootPart()
if not r1_81 or not r2_81 then
return
end
for r6_81, r7_81 in pairs(r0_81) do
r2_81:MoveTo(r7_81)
r2_81.MoveToFinished:Wait()
r2_81.Jump = true
wait(0.2)
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("PlayerAct
ivesCommand"):FireServer(unpack({
[1] = {
Name = "Sprinkler Builder",
},
}))
wait(2)
end
end
function data()
-- line: [0, 0] id: 80
return game.ReplicatedStorage.Events.RetrievePlayerStats:InvokeServer()
end
if r2_69 then
local r10_69 = 10
local function r11_69(r0_72, r1_72, r2_72)
-- line: [0, 0] id: 72
local r3_72 = r1_72.Position
local r4_72 = r1_72.Size
if r3_72 and r4_72 then
local r5_72 = Vector3.new(r4_72.X + r2_72, r4_72.Y, r4_72.Z +
r2_72)
local r6_72 = r3_72 - r5_72 / 2
local r7_72 = r3_72 + r5_72 / 2
local r8_72 = r0_72.X
if r6_72.X <= r8_72 then
r8_72 = r0_72.X
if r8_72 > r7_72.X then
goto label_36
else
r8_72 = r0_72.Z
if r6_72.Z <= r8_72 then
r8_72 = r0_72.Z
if r8_72 <= r7_72.Z then
r8_72 = true
end
end
end
else
::label_36::
::label_36::
r8_72 = false
end
return r8_72
end
return false
end
function IsToken(r0_75)
-- line: [0, 0] id: 75
if not r0_75 then
return false
end
if not r0_75.Parent then
return false
end
if r0_75.Orientation.Z ~= 0 then
return false
end
if not r0_75:FindFirstChild("FrontDecal") then
return false
end
if not r0_75:FindFirstChild("Sparkles") then
return false
end
if r0_75.Name ~= "C" then
return false
end
if not r0_75:IsA("Part") then
return false
end
return true
end
function farm(r0_79)
-- line: [0, 0] id: 79
r9_69:MoveTo(r0_79.Position)
while true do
task.wait()
if IsToken(r0_79) then
local r1_79 = (r0_79.Position -
char.HumanoidRootPart.Position).magnitude
if r1_79 > 4 then
r1_79 = isCharacterAlive()
if not r1_79 then
break
end
else
break
end
else
break
end
end
end
function collectFruit()
-- line: [0, 0] id: 77
for r3_77, r4_77 in pairs(workspace.Collectibles:GetChildren()) do
if r13_0 and r4_77:FindFirstChild("BackDecal") then
if r4_77.BackDecal.Texture ~= "rbxassetid://2028453802" and
r4_77.BackDecal.Texture ~= "rbxassetid://1952740625" and r4_77.BackDecal.Texture ~=
"rbxassetid://1952682401" and r4_77.BackDecal.Texture ~= "rbxassetid://1952796032"
then
end
if (r4_77.Position - char.HumanoidRootPart.Position).magnitude <=
maxDistance and isCharacterAlive() then
farm(r4_77)
end
end
end
end
function collectHoney()
-- line: [0, 0] id: 70
for r3_70, r4_70 in pairs(workspace.Collectibles:GetChildren()) do
if r15_0 and r4_70:FindFirstChild("BackDecal") and
r4_70.BackDecal.Texture == "rbxassetid://1472135114" and (r4_70.Position -
char.HumanoidRootPart.Position).magnitude <= maxDistance and isCharacterAlive()
then
farm(r4_70)
end
end
end
function collectToken()
-- line: [0, 0] id: 71
local r0_71 = next
local r1_71, r2_71 =
game:GetService("Workspace").Collectibles:GetChildren()
for r3_71, r4_71 in r0_71, r1_71, r2_71 do
if r12_0 and IsToken(r4_71) and (r4_71.Position -
char.HumanoidRootPart.Position).magnitude <= maxDistance and isCharacterAlive()
then
farm(r4_71)
end
end
end
function collectBubble()
-- line: [0, 0] id: 76
local r0_76 = next
local r1_76, r2_76 =
game:GetService("Workspace").Particles:GetChildren()
for r3_76, r4_76 in r0_76, r1_76, r2_76 do
if not
game:GetService("Workspace").Particles:FindFirstChild("Bubble") then
break
elseif r14_0 and string.find(r4_76.Name, "Bubble") and
(r4_76.Position - char.HumanoidRootPart.Position).magnitude <= maxDistance and
isCharacterAlive() then
farm(r4_76)
end
end
end
local function r12_69(r0_74, r1_74)
-- line: [0, 0] id: 74
local r2_74 = r0_74.X - r1_74.X / 2
local r4_74 = r0_74.Z - r1_74.Z / 2
return Vector3.new(math.random() * (r0_74.X + r1_74.X / 2 - r2_74) +
r2_74, r0_74.Y, math.random() * (r0_74.Z + r1_74.Z / 2 - r4_74) + r4_74)
end
local function r13_69()
-- line: [0, 0] id: 78
local r0_78 = r12_69(r8_69, r7_69)
if r11_0 then
r9_69:MoveTo(r0_78)
end
end
if not isCharacterAlive() then
wait(0.2)
return
end
local r14_69 = r11_69(r1_69, r2_69, r10_69)
if r18_0 and r20_0 and r21_0 and r23_0 and not r16_0 and
isCharacterAlive() then
if r14_69 then
collectFruit()
collectBubble()
collectToken()
collectHoney()
r13_69()
elseif r29_0 == "Walk" or r29_0 == "Tween - Risk" then
local r15_69 = workspace.FlowerZones:FindFirstChild(r26_0)
while true do
wait(0.2)
if not r11_69(r4_69.PrimaryPart.Position, r15_69, r10_69) then
local r16_69 = r4_69:FindFirstChildOfClass("Humanoid")
if r16_69 then
if r29_0 == "Walk" then
r16_69:MoveTo(r15_69.Position)
local r17_69 = r4_69:FindFirstChildOfClass("Humanoid")
local r18_69 = r4_69:FindFirstChild("HumanoidRootPart")
if r17_69 and r18_69 and
workspace:FindPartOnRay(Ray.new(r18_69.Position, r18_69.CFrame.LookVector * r24_0),
r4_69) and r17_69:GetState() ~= Enum.HumanoidStateType.Jumping then
r17_69:ChangeState(Enum.HumanoidStateType.Jumping)
end
else
local r18_69 =
game:GetService("TweenService"):Create(r4_69.HumanoidRootPart,
TweenInfo.new(((r15_69.Position - r4_69.HumanoidRootPart.Position)).magnitude /
r31_0, Enum.EasingStyle.Linear), {
CFrame = r15_69.CFrame,
})
local r19_69 = Instance.new("BodyVelocity",
r4_69.HumanoidRootPart)
local r20_69 = Vector3.new(0, 0, 0)
r19_69.maxForce = Vector3.new(9000000000, 9000000000,
9000000000)
r19_69.velocity = r20_69
r19_69.Name = "Main"
r18_69:Play()
r18_69.Completed:Wait()
r19_69:Destroy()
end
end
end
local r16_69 = _G.Mytoggle
if r16_69 then
r16_69 = r11_69(r4_69.PrimaryPart.Position, r15_69, r10_69)
if not r16_69 then
r16_69 = r18_0
if not r16_69 then
break
else
r16_69 = r20_0
if r16_69 then
r16_69 = r21_0
if r16_69 then
r16_69 = r23_0
if r16_69 then
r16_69 = r16_0
if not r16_69 then
r16_69 = isCharacterAlive()
if not r16_69 then
break
end
else
break
end
else
break
end
else
break
end
else
break
end
end
else
break
end
else
break
end
end
wait(1.5)
if r18_0 and _G.Mytoggle then
local r16_69, r17_69 = getHumanoidAndRootPart()
if r16_69 and r17_69 then
local r18_69 = data().EquippedSprinkler
if r18_69 ~= "Basic Sprinkler" and r18_69 ~= "The Supreme
Saturator" then
if r18_69 ~= "Silver Soakers" then
if r18_69 == "Golden Gushers" then
moveAndPlaceSprinkler({
r16_69.Position + r16_69.CFrame.LookVector * 1,
r16_69.Position - r16_69.CFrame.LookVector * 20,
r16_69.Position - r16_69.CFrame.RightVector * 20
})
elseif r18_69 == "Diamond Drenchers" then
moveAndPlaceSprinkler({
r16_69.Position + r16_69.CFrame.LookVector * 1,
r16_69.Position - r16_69.CFrame.LookVector * 20,
r16_69.Position - r16_69.CFrame.RightVector * 20,
r16_69.Position + r16_69.CFrame.RightVector * 20
})
end
else
moveAndPlaceSprinkler({
r16_69.Position + r16_69.CFrame.LookVector * 1,
r16_69.Position - r16_69.CFrame.LookVector * 20
})
end
end
moveAndPlaceSprinkler({
r16_69.Position + r16_69.CFrame.LookVector * 1
})
end
end
end
end
-- close: r10_69
end
end)
wait(0.1)
end
end
end)
r10_0.MyToggle:SetValue(false)
r9_0.Main:AddToggle("MyToggle1", {
Title = "Auto Convert",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 58
_G.Mytoggle1 = r10_0.MyToggle1.Value
if _G.Mytoggle1 then
while true do
if _G.Mytoggle1 then
pcall(function()
-- line: [0, 0] id: 59
local r0_59 = game.Players.LocalPlayer.Character
if not r0_59 then
return
end
local r1_59 = game.Players.LocalPlayer
local r3_59 = nil
for r7_59, r8_59 in pairs(workspace.Honeycombs:GetDescendants()) do
if r8_59:IsA("ObjectValue") and r8_59.Name == "Owner" and r8_59.Value
== r1_59 then
for r13_59, r14_59 in pairs(r8_59.Parent:GetDescendants()) do
if r14_59.Name == "StickerCanvas" then
r3_59 = r14_59.Value
end
end
end
end
local r4_59 = 2.5
local function r5_59(r0_60, r1_60, r2_60)
-- line: [0, 0] id: 60
local r3_60 = r1_60.Position
local r4_60 = r1_60.Size
if r3_60 and r4_60 then
local r5_60 = Vector3.new(r4_60.X + r2_60, r4_60.Y, r4_60.Z +
r2_60)
local r6_60 = r3_60 - r5_60 / 2
local r7_60 = r3_60 + r5_60 / 2
local r8_60 = r0_60.X
if r6_60.X > r8_60 then
goto label_39
else
r8_60 = r0_60.X
if r8_60 > r7_60.X then
goto label_39
else
r8_60 = r0_60.Z
if r6_60.Z > r8_60 then
goto label_39
else
r8_60 = r0_60.Z
if r8_60 <= r7_60.Z then
r8_60 = true
else
::label_39::
::label_39::
r8_60 = false
end
end
end
end
return r8_60
end
return false
end
local r7_59, r8_59 =
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui.MeterHUD.PollenMeter.Bar
.TextLabel.Text:match("([^/]+)/([^/]+)")
local function r9_59(r0_61)
-- line: [0, 0] id: 61
return r0_61:gsub(",", "")
end
local r10_59 = r9_59(r7_59)
local r11_59 = r9_59(r8_59)
local r12_59 = tonumber(r10_59)
local r13_59 = tonumber(r11_59)
if r12_59 and r13_59 and r13_59 * r27_0 / 100 <= r12_59 or r30_0 then
r18_0 = false
r19_0 = false
r20_0 = false
r21_0 = false
r22_0 = false
r17_0 = false
if r28_0 == "Reset" then
game.Players.LocalPlayer.Character.Humanoid.Health = 0
while true do
wait(0.2)
if game.Players.LocalPlayer.Character then
local r14_59 =
game.Players.LocalPlayer.Character.Humanoid.Health
if r14_59 > 0 then
break
end
else
local r14_59 = _G.Mytoggle1
if not r14_59 then
break
end
end
end
wait(0.5)
while true do
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("PlayerHiv
eCommand"):FireServer("ToggleHoneyMaking")
wait(0.5)
make_honey =
game.Players.LocalPlayer.PlayerGui.ScreenGui.ActivateButton.TextBox.Text
if make_honey == "Make Honey" then
local r14_59 = _G.Mytoggle1
if not r14_59 then
break
end
else
break
end
end
while true do
r7_59, r8_59 =
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui.MeterHUD.PollenMeter.Bar
.TextLabel.Text:match("([^/]+)/([^/]+)")
r12_59 = tonumber(r9_59(r7_59))
wait(0.2)
if r12_59 == 0 then
local r14_59 = r30_0
if r14_59 then
::label_198::
r14_59 = _G.Mytoggle1
if not r14_59 then
break
end
else
break
end
else
goto label_198 -- block#28 is visited secondly
end
end
wait(6.5)
r18_0 = true
r19_0 = true
r20_0 = true
r21_0 = true
r22_0 = true
r17_0 = true
elseif r28_0 == "Walk" or r28_0 == "Tween - Risk" then
r18_0 = false
r19_0 = false
r20_0 = false
r21_0 = false
r22_0 = false
r17_0 = false
local r14_59 =
workspace.HiveDeco.StickerCanvases[r3_59.Name].PlaceableSurfaces.NegateCircle
repeat
wait(0.2)
if not r5_59(r0_59.PrimaryPart.Position, r14_59, r4_59) then
local r15_59 = r0_59:FindFirstChildOfClass("Humanoid")
if r15_59 then
if r28_0 == "Walk" then
r15_59:MoveTo(r14_59.Position)
local r16_59 = r0_59:FindFirstChildOfClass("Humanoid")
local r17_59 = r0_59:FindFirstChild("HumanoidRootPart")
if r16_59 and r17_59 and
workspace:FindPartOnRay(Ray.new(r17_59.Position, r17_59.CFrame.LookVector * 8),
r0_59) and r16_59:GetState() ~= Enum.HumanoidStateType.Jumping then
r16_59:ChangeState(Enum.HumanoidStateType.Jumping)
end
else
local r17_59 =
game:GetService("TweenService"):Create(r0_59.HumanoidRootPart,
TweenInfo.new(((r14_59.Position - r0_59.HumanoidRootPart.Position)).magnitude /
r31_0, Enum.EasingStyle.Linear), {
CFrame = r14_59.CFrame,
})
local r18_59 = Instance.new("BodyVelocity",
r0_59.HumanoidRootPart)
local r19_59 = Vector3.new(0, 0, 0)
r18_59.maxForce = Vector3.new(9000000000, 9000000000,
9000000000)
r18_59.velocity = r19_59
r18_59.Name = "Main"
r17_59:Play()
r17_59.Completed:Wait()
r18_59:Destroy()
end
end
end
local r15_59 = r5_59(r0_59.PrimaryPart.Position, r14_59, r4_59)
if r15_59 then
break
end
r15_59 = _G.Mytoggle1
until not r15_59
wait(0.5)
repeat
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("PlayerHiv
eCommand"):FireServer("ToggleHoneyMaking")
wait(0.5)
make_honey =
game.Players.LocalPlayer.PlayerGui.ScreenGui.ActivateButton.TextBox.Text
if make_honey ~= "Make Honey" then
break
end
local r15_59 = _G.Mytoggle1
until not r15_59
while true do
r7_59, r8_59 =
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui.MeterHUD.PollenMeter.Bar
.TextLabel.Text:match("([^/]+)/([^/]+)")
r12_59 = tonumber(r9_59(r7_59))
wait(0.2)
if r12_59 == 0 then
local r15_59 = r30_0
if r15_59 then
::label_439::
r15_59 = _G.Mytoggle1
if not r15_59 then
break
end
else
break
end
else
goto label_439 -- block#54 is visited secondly
end
end
wait(6.5)
r18_0 = true
r19_0 = true
r20_0 = true
r21_0 = true
r22_0 = true
r17_0 = true
end
else
r18_0 = true
r19_0 = true
r22_0 = true
r17_0 = true
end
end)
wait(0.2)
end
end
r18_0 = true
r19_0 = true
r20_0 = true
r21_0 = true
r22_0 = true
r17_0 = true
else
goto label_30 -- block#3 is visited secondly
end
end)
r10_0.MyToggle1:SetValue(false)
r9_0.Main:AddToggle("MyToggle2", {
Title = "Auto Convert Balloon",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 20
_G.MyToggle2 = r10_0.MyToggle2.Value
if not _G.MyToggle2 then
r30_0 = false
else
spawn(function()
-- line: [0, 0] id: 21
while _G.MyToggle2 do
wait()
pcall(function()
-- line: [0, 0] id: 22
local r1_22 = game.Players.LocalPlayer
local r3_22 = nil
local r4_22 = nil
local r5_22 = 10
for r9_22, r10_22 in pairs(workspace.Honeycombs:GetDescendants()) do
if r10_22:IsA("ObjectValue") and r10_22.Name == "Owner" and
r10_22.Value == r1_22 then
for r15_22, r16_22 in pairs(r10_22.Parent:GetDescendants()) do
if r16_22.Name == "LightHolder" then
r3_22 = r16_22
break
end
end
end
end
local function r6_22(r0_25, r1_25, r2_25)
-- line: [0, 0] id: 25
local r3_25 = r1_25.Position
local r4_25 = r1_25.Size
if r3_25 and r4_25 then
local r5_25 = Vector3.new(r4_25.X + r2_25, r4_25.Y, r4_25.Z +
r2_25)
local r6_25 = r3_25 - r5_25 / 2
local r7_25 = r3_25 + r5_25 / 2
local r8_25 = r0_25.X
if r6_25.X > r8_25 then
goto label_36
else
r8_25 = r0_25.X
if r8_25 > r7_25.X then
goto label_36
else
r8_25 = r0_25.Z
if r6_25.Z <= r8_25 then
r8_25 = r0_25.Z <= r7_25.Z
else
goto label_36 -- block#8 is visited secondly
end
end
end
return r8_25
end
return false
end
local function r7_22(r0_24, r1_24, r2_24)
-- line: [0, 0] id: 24
if r0_24 and r1_24 then
return r6_22(r0_24.Position, r1_24, r2_24)
end
return false
end
local function r8_22()
-- line: [0, 0] id: 23
local r0_23 = nil -- notice: implicit variable refs by block#[0]
r0_22 = r0_23
r0_23 = r4_22
if r0_23 then
r0_23 = pairs
for r3_23, r4_23 in r0_23(r4_22:GetDescendants()) do
if r4_23.Name == "TextLabel" and r4_23.Parent and
r4_23.Parent.Name == "Bar" then
r0_22 = tonumber(r4_23.Text:gsub(",", ""))
end
end
end
end
local function r9_22()
-- line: [0, 0] id: 26
local r0_26 = nil -- notice: implicit variable refs by block#[0]
r4_22 = r0_26
r0_26 = pairs
for r3_26, r4_26 in
r0_26(workspace.Balloons.HiveBalloons:GetDescendants()) do
if r4_26.Name == "BalloonBody" and r7_22(r4_26, r3_22, r5_22) then
r4_22 = r4_26
break
end
end
end
r9_22()
r8_22()
local r0_22 = nil -- notice: implicit variable refs by block#[10, 13,
15, 20, 22]
if r4_22 then
if not r7_22(r4_22, r3_22, r5_22) then
goto label_123
else
r8_22()
if r0_22 == nil then
r30_0 = false
wait(0.2)
elseif r34_0 <= r0_22 then
while true do
wait(0.3)
r30_0 = true
r8_22()
r9_22()
if not r4_22 then
break
end
local r10_22 = r7_22(r4_22, r3_22, r5_22)
if not r10_22 then
break
elseif r0_22 == 0 then
break
elseif r0_22 == nil then
break
else
r10_22 = _G.MyToggle2
if not r10_22 then
break
end
end
end
wait(0.2)
r30_0 = false
wait(0.2)
else
r30_0 = false
wait(0.2)
end
end
else
::label_123::
::label_123::
r30_0 = false
wait(0.2)
end
end)
end
end)
end
end)
r10_0.MyToggle2:SetValue(false)
r9_0.Main:AddToggle("MyToggle3", {
Title = "Auto Dig",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 42
_G.Mytoggle3 = r10_0.MyToggle3.Value
if _G.Mytoggle3 then
while _G.Mytoggle3 do
local r0_42 = game:GetService("ReplicatedStorage")
r0_42:WaitForChild("Events"):WaitForChild("ToolCollect"):FireServer()
wait(0.1)
end
end
end)
r10_0.MyToggle3:SetValue(false)
r9_0.Main:AddParagraph({
Title = "Main | Quest",
Content = "",
})
r9_0.Main:AddButton({
Title = "Remove Black Bear Quest",
Description = "this only for who have 2 black bear quests",
Callback = function()
-- line: [0, 0] id: 34
pcall(function()
-- line: [0, 0] id: 35
local r0_35 = game:GetService("Players").LocalPlayer
local r1_35 = r0_35.Character
local r2_35 = r0_35:FindFirstChild("PlayerGui"):FindFirstChild("ScreenGui")
local r3_35 = nil -- notice: implicit variable refs by block#[4, 5]
if not r2_35 then
goto label_20
else
r3_35 = r2_35:FindFirstChild("Menus")
if not r3_35 then
::label_20::
::label_20::
r3_35 = nil
end
end
local r4_35 = nil -- notice: implicit variable refs by block#[8, 9]
if r3_35 then
r4_35 = r3_35:FindFirstChild("Children")
if r4_35 then
end
else
r4_35 = nil
end
local r5_35 = nil -- notice: implicit variable refs by block#[11, 12]
if r4_35 then
r5_35 = r4_35:FindFirstChild("Quests")
if not r5_35 then
::label_37::
r5_35 = nil
end
else
goto label_37 -- block#10 is visited secondly
end
local r6_35 = nil -- notice: implicit variable refs by block#[14, 15]
if r5_35 then
r6_35 = r5_35:FindFirstChild("Content")
if not r6_35 then
::label_45::
r6_35 = nil
end
else
goto label_45 -- block#13 is visited secondly
end
local r7_35 = nil -- notice: implicit variable refs by block#[18, 20]
if r6_35 then
r7_35 = r6_35:FindFirstChild("Frame")
if r7_35 then
end
else
r7_35 = nil
end
if not r7_35 then
r5_0:Notify({
Title = "Open Menu Quest First",
Content = "",
Duration = 3,
})
task.wait(1)
else
for r11_35, r12_35 in pairs(r7_35:GetDescendants()) do
if r12_35.Name == "TitleBar" and r12_35.Text:match("Black Bear") then
r12_35.Parent:Destroy()
end
end
end
end)
end,
})
r9_0.Main:AddToggle("quest9", {
Title = "Auto Claim Quest",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 102
_G.quest9 = r10_0.quest9.Value
if _G.quest9 then
while _G.quest9 do
local r0_102 = game:GetService("Players").LocalPlayer
local r1_102 = r0_102.Character
if not r1_102 then
goto label_26
elseif not r1_102.PrimaryPart then
::label_26::
::label_26::
return
end
local r2_102 =
r0_102:FindFirstChild("PlayerGui"):FindFirstChild("ScreenGui")
local r3_102 = nil -- notice: implicit variable refs by block#[12, 13]
if not r2_102 then
goto label_42
else
r3_102 = r2_102:FindFirstChild("Menus")
if not r3_102 then
::label_42::
::label_42::
r3_102 = nil
end
end
local r4_102 = nil -- notice: implicit variable refs by block#[15, 16]
if r3_102 then
r4_102 = r3_102:FindFirstChild("Children")
if not r4_102 then
::label_50::
r4_102 = nil
end
else
goto label_50 -- block#14 is visited secondly
end
local r5_102 = nil -- notice: implicit variable refs by block#[19, 21]
if r4_102 then
r5_102 = r4_102:FindFirstChild("Quests")
if r5_102 then
end
else
r5_102 = nil
end
local r6_102 = nil -- notice: implicit variable refs by block#[23, 25]
if not r5_102 then
goto label_68
else
r6_102 = r5_102:FindFirstChild("Content")
if not r6_102 then
::label_68::
::label_68::
r6_102 = nil
end
end
local r7_102 = nil -- notice: implicit variable refs by block#[28, 40]
if not r6_102 then
goto label_78
else
r7_102 = r6_102:FindFirstChild("Frame")
if not r7_102 then
::label_78::
::label_78::
r7_102 = nil
end
end
local r8_102 = 2.5
local function r9_102(r0_104, r1_104, r2_104)
-- line: [0, 0] id: 104
local r3_104 = r1_104.Position
local r4_104 = r1_104.Size
if r3_104 and r4_104 then
local r5_104 = Vector3.new(r4_104.X + r2_104, r4_104.Y, r4_104.Z +
r2_104)
local r6_104 = r3_104 - r5_104 / 2
local r7_104 = r3_104 + r5_104 / 2
local r8_104 = r0_104.X
if r6_104.X <= r8_104 then
r8_104 = r0_104.X
if r8_104 > r7_104.X then
goto label_38
else
r8_104 = r0_104.Z
if r6_104.Z > r8_104 then
goto label_38
else
r8_104 = r0_104.Z
if r8_104 <= r7_104.Z then
r8_104 = true
end
end
end
else
::label_38::
::label_38::
r8_104 = false
end
return r8_104
end
return false
end
local r10_102 = nil
function containsTitleBarWithText()
-- line: [0, 0] id: 103
for r3_103, r4_103 in pairs(r7_102:GetDescendants()) do
if r32_0 == "Black Bear" then
if r4_103.Name == "TitleBar" then
if not r4_103.Text:match("Sunflower Start") and not
r4_103.Text:match("Dandelion Deed") and not r4_103.Text:match("Pollen Fetcher") and
not r4_103.Text:match("Red Request") and not r4_103.Text:match("Into The Blue") and
not r4_103.Text:match("Variety Fetcher") and not r4_103.Text:match("Bamboo Boogie")
and not r4_103.Text:match("Red Request 2") and not r4_103.Text:match("Cobweb
Sweeper") and not r4_103.Text:match("Leisure Loot") and not
r4_103.Text:match("White Pollen Wrangler") and not r4_103.Text:match("Pineapple
Picking") and not r4_103.Text:match("Pollen Fetcher 2") and not
r4_103.Text:match("Weed Wacker") and not r4_103.Text:match("Gold") and not
r4_103.Text:match("Colorless Collection") and not r4_103.Text:match("Spirit of
Springtime") and not r4_103.Text:match("Weed Wacker 2") and not
r4_103.Text:match("Pollen Fetcher 3") and not r4_103.Text:match("Lucky
Landscaping") and not r4_103.Text:match("Azure Adventure") and not
r4_103.Text:match("Pink Pineapples") and not r4_103.Text:match("Blue Mushrooms")
and not r4_103.Text:match("Cobweb Sweeper 2") and not r4_103.Text:match("Rojo") and
not r4_103.Text:match("Pumpkin Plower") and not r4_103.Text:match("Pollen Fetcher
4") and not r4_103.Text:match("Bouncing Around Biomes") and not
r4_103.Text:match("Blue Pineapples") and not r4_103.Text:match("Rose Request") and
not r4_103.Text:match("Search For The White Clover") and not
r4_103.Text:match("Stomping Grounds") and not r4_103.Text:match("Collecting
Cliffside") and not r4_103.Text:match("Mountain Meandering") and not
r4_103.Text:match("Quest Of Legends") and not r4_103.Text:match("High Altitude")
and not r4_103.Text:match("Blissfully Blue") and not r4_103.Text:match("Rouge
Round-up") and not r4_103.Text:match("White As Snow") and not
r4_103.Text:match("Solo On The Stump") and not r4_103.Text:match("Colorful
Craving") and not r4_103.Text:match("Pumpkins, Please!") and not
r4_103.Text:match("Smorgasbord") and not r4_103.Text:match("Pollen Fetcher 5") and
not r4_103.Text:match("White Clover Redux") and not r4_103.Text:match("Strawberry
Field Forever") and not r4_103.Text:match("Tasting The Sky") and not
r4_103.Text:match("Whispy and Crispy") and not r4_103.Text:match("Walk Through The
Woods") and not r4_103.Text:match("Red") and not r4_103.Text:match("One Stop On The
Tip Top") and not r4_103.Text:match("Blue Mushrooms 2") and not
r4_103.Text:match("Pretty Pumpkins") and not r4_103.Text:match("Black Bear, Why?")
and not r4_103.Text:match("Bee A Star") and not r4_103.Text:match("Bamboo Boogie 2:
Bamboo Boogaloo") and not r4_103.Text:match("Rocky Red Mountain") and not
r4_103.Text:match("Can\'t Without Ants") and not r4_103.Text:match("The 15 Bee
Zone") and not r4_103.Text:match("Bubble Trouble") and not r4_103.Text:match("Sweet
And Sour") and not r4_103.Text:match("Rare Red Clover") and not
r4_103.Text:match("Low Tier Treck") and not r4_103.Text:match("Okey") and not
r4_103.Text:match("Pollen Fetcher 6") and not r4_103.Text:match("Capsaicin
Collector") and not r4_103.Text:match("Mountain Mix") and not
r4_103.Text:match("You Blue It") and not r4_103.Text:match("Variety Fetcher 2") and
not r4_103.Text:match("Getting Stumped") and not r4_103.Text:match("Weed Wacker 3")
and not r4_103.Text:match("All") and not r4_103.Text:match("Red Delicacy") and not
r4_103.Text:match("Boss Battles") and not r4_103.Text:match("Myth In The Making")
then
end
r10_102 = r4_103.Parent
return true
if r32_0 == "Spirit Bear" and r4_103.Name == "TitleBar" then
if not r4_103.Text:match("Spirit\'s Starter") then
if r4_103.Text:match("The First Offering") then
goto label_708
elseif not r4_103.Text:match("Rules") then
if r4_103.Text:match("QR Quest") then
goto label_708
elseif r4_103.Text:match("Pleasant Pastimes") then
goto label_708
elseif not r4_103.Text:match("Nature\'s Lessons") then
if r4_103.Text:match("The Gifts Of Life") then
goto label_708
elseif r4_103.Text:match("Questions") then
goto label_708
elseif r4_103.Text:match("Forcefully Friendly") then
goto label_708
elseif r4_103.Text:match("Sway Away") then
goto label_708
elseif r4_103.Text:match("Memories of Memories") then
goto label_708
elseif r4_103.Text:match("Beans Becoming") then
goto label_708
elseif r4_103.Text:match("Do") then
goto label_708
elseif r4_103.Text:match("Wind") then
goto label_708
elseif r4_103.Text:match("Beauty Duty") then
goto label_708
elseif r4_103.Text:match("Witness Grandeur") then
goto label_708
elseif not r4_103.Text:match("Beeternity") and not
r4_103.Text:match("A Breath Of Blue") and not r4_103.Text:match("Glory Of Goo") and
not r4_103.Text:match("Tickle The Wind") then
if r4_103.Text:match("Rhubarb That Could Have Been") then
goto label_708
elseif r4_103.Text:match("Dreams Of Being A Bee") then
goto label_708
elseif r4_103.Text:match("The Sky Over The Stump") then
goto label_708
elseif r4_103.Text:match("Space Oblivion") then
goto label_708
elseif r4_103.Text:match("Pollenpalooza") then
goto label_708
elseif r4_103.Text:match("Dancing With Stick Bug") then
goto label_708
elseif r4_103.Text:match("Bear Without Despair") then
goto label_708
elseif r4_103.Text:match("Spirit Spree") then
goto label_708
elseif not r4_103.Text:match("Echoing Call") and not
r4_103.Text:match("Spring Out Of The Mountain") then
end
end
end
end
else
::label_708::
::label_708::
r10_102 = r4_103.Parent
return true
end
end
if r32_0 == "Onett" then
if r4_103.Text:match("Star Journey") then
r10_102 = r4_103.Parent
return true
if r4_103.Name == "TitleBar" and r4_103.Text:match(r32_0) then
r10_102 = r4_103.Parent
return true
end
end
else
goto label_725 -- block#171 is visited secondly
end
end
else
goto label_498 -- block#111 is visited secondly
end
end
return false
end
local function r11_102()
-- line: [0, 0] id: 105
for r3_105, r4_105 in pairs(r10_102:GetDescendants()) do
if r4_105.Name == "TaskBar" then
local r5_105 = false
local r6_105 = nil
for r10_105, r11_105 in pairs(r4_105:GetDescendants()) do
if r11_105.Name == "BarColorChange" then
r5_105 = true
end
if r11_105.Name == "Description" then
r6_105 = r11_105.Text
end
end
if not r5_105 and r6_105 then
return true
end
end
end
return false
end
if r22_0 then
if r32_0 == "Brown Bear" then
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("UpdatePla
yerNPCState"):FireServer(unpack({
[1] = "Brown Bear",
[2] = 2,
[3] = "Finish",
}))
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("CompleteQ
uestFromPool"):FireServer(unpack({
[1] = "Brown Bear 2",
}))
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("UpdatePla
yerNPCState"):FireServer(unpack({
[1] = "Brown Bear",
[2] = 2,
[3] = "Start",
}))
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("GiveQuest
FromPool"):FireServer(unpack({
[1] = "Brown Bear 2",
}))
elseif r32_0 ~= "Black Bear - Repeatable" then
if r32_0 ~= "Bucko Bee" and r32_0 ~= "Riley Bee" and r32_0 ~= "Polar
Bear" then
if not r7_102 then
r5_0:Notify({
Title = "Open Menu Quest First",
Content = "",
Duration = 3,
})
task.wait(1)
else
if containsTitleBarWithText() and r11_102() then
r23_0 = true
end
r23_0 = false
for r15_102, r16_102 in
pairs(workspace.NPCs[r32_0]:GetDescendants()) do
if r16_102.Name == "Circle" then
r9_102(r1_102.PrimaryPart.Position, r16_102, r8_102)
if not r9_102(r1_102.PrimaryPart.Position, r16_102, r8_102)
then
local r17_102 = r1_102:FindFirstChildOfClass("Humanoid")
if r17_102 then
repeat
wait(0.1)
if r29_0 == "Walk" then
r17_102:MoveTo(r16_102.Position)
local r18_102 =
r1_102:FindFirstChildOfClass("Humanoid")
local r19_102 =
r1_102:FindFirstChild("HumanoidRootPart")
if r18_102 and r19_102 and
workspace:FindPartOnRay(Ray.new(r19_102.Position, r19_102.CFrame.LookVector *
r24_0), r1_102) and r18_102:GetState() ~= Enum.HumanoidStateType.Jumping then
r18_102:ChangeState(Enum.HumanoidStateType.Jumping)
end
else
local r18_102 = game:GetService("TweenService")
local r19_102 = r18_102:Create(r1_102.HumanoidRootPart,
TweenInfo.new(((r16_102.Position - r1_102.HumanoidRootPart.Position)).magnitude /
r31_0, Enum.EasingStyle.Linear), {
CFrame = r16_102.CFrame,
})
local r20_102 = Instance.new("BodyVelocity",
r1_102.HumanoidRootPart)
local r21_102 = Vector3.new(0, 0, 0)
r20_102.maxForce = Vector3.new(9000000000, 9000000000,
9000000000)
r20_102.velocity = r21_102
r20_102.Name = "Main"
r19_102:Play()
r19_102.Completed:Wait()
r20_102:Destroy()
end
r9_102(r1_102.PrimaryPart.Position, r16_102, r8_102)
local r18_102 = r9_102(r1_102.PrimaryPart.Position,
r16_102, r8_102)
if r18_102 then
break
end
r18_102 = containsTitleBarWithText()
if r18_102 then
r18_102 = r11_102()
if r18_102 then
break
end
end
r18_102 = _G.quest9
if not r18_102 then
break
end
r18_102 = r22_0
until not r18_102
while true do
wait(0.2)
game:GetService("VirtualInputManager"):SendKeyEvent(true,
"E", false, game)
game:GetService("VirtualInputManager"):SendKeyEvent(false, "E", false, game)
wait(0.2)
local r18_102 =
game.Players.LocalPlayer.PlayerGui.ScreenGui.NPC.CommandTag
getgenv().Pos = {
X = r18_102.AbsolutePosition.X,
Y = r18_102.AbsolutePosition.Y,
}
local r19_102 = game:GetService("VirtualInputManager")
for r23_102 = 1, 10, 1 do
r19_102:SendMouseButtonEvent(Pos.X, Pos.Y, 0, true,
game, 1)
wait(0.1)
r19_102:SendMouseButtonEvent(Pos.X, Pos.Y, 0, false,
game, 1)
end
local r20_102 = containsTitleBarWithText()
if not r20_102 then
goto label_598
else
r20_102 = r11_102()
if r20_102 then
break
else
::label_598::
::label_598::
r20_102 = _G.quest9
if not r20_102 then
break
else
r20_102 = r22_0
if not r20_102 then
break
end
end
end
end
end
r23_0 = true
end
end
end
end
end
end
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("UpdatePla
yerNPCState"):FireServer(unpack({
[1] = r32_0,
[2] = 2,
[3] = "Finish",
}))
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("CompleteQ
uestFromPool"):FireServer(unpack({
[1] = r32_0,
}))
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("UpdatePla
yerNPCState"):FireServer(unpack({
[1] = r32_0,
[2] = 2,
[3] = "Start",
}))
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("GiveQuest
FromPool"):FireServer(unpack({
[1] = r32_0,
}))
else
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("UpdatePla
yerNPCState"):FireServer(unpack({
[1] = "Black Bear",
[2] = 76,
[3] = "Start",
}))
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("GiveQuest
FromPool"):FireServer(unpack({
[1] = "Black Bear 2",
}))
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("UpdatePla
yerNPCState"):FireServer(unpack({
[1] = "Black Bear",
[2] = 76,
[3] = "Finish",
}))
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("CompleteQ
uestFromPool"):FireServer(unpack({
[1] = "Black Bear 2",
}))
end
end
wait(0.2)
-- close: r0_102
end
end
end)
r10_0.quest9:SetValue(false)
r9_0.Main:AddToggle("quest1", {
Title = "Auto Quest | Farm",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 4
_G.quest1 = r10_0.quest1.Value
if _G.quest1 then
while true do
if _G.quest1 then
pcall(function()
-- line: [0, 0] id: 5
getgenv().char = game.Players.LocalPlayer.Character
getgenv().humanoid = char.Humanoid
getgenv().maxDistance = 100
local r1_5 = game:GetService("Players").LocalPlayer.Character
if not r1_5 then
goto label_28
elseif not r1_5.PrimaryPart then
::label_28::
::label_28::
return
end
local r2_5 = r1_5.PrimaryPart.Position
local r4_5 = game.Players.LocalPlayer.Character or
r3_5.CharacterAdded:Wait()
local r5_5 = r4_5:WaitForChild("HumanoidRootPart")
local r6_5 = r4_5:WaitForChild("Humanoid")
local r7_5 = workspace.FlowerZones:FindFirstChild(r26_0)
local r8_5 = r7_5.Size
local r9_5 = r7_5.Position
function getHumanoidAndRootPart()
-- line: [0, 0] id: 9
local r0_9 = game.Players.LocalPlayer.Character
if r0_9 then
return r0_9:FindFirstChild("HumanoidRootPart"),
r0_9:FindFirstChild("Humanoid")
end
return nil, nil
end
function moveAndPlaceSprinkler(r0_8)
-- line: [0, 0] id: 8
local r1_8, r2_8 = getHumanoidAndRootPart()
if not r1_8 then
goto label_8
elseif not r2_8 then
::label_8::
::label_8::
return
end
for r6_8, r7_8 in pairs(r0_8) do
r2_8:MoveTo(r7_8)
r2_8.MoveToFinished:Wait()
r2_8.Jump = true
wait(0.2)
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("PlayerAct
ivesCommand"):FireServer(unpack({
[1] = {
Name = "Sprinkler Builder",
},
}))
wait(2)
end
end
function data()
-- line: [0, 0] id: 10
return
game.ReplicatedStorage.Events.RetrievePlayerStats:InvokeServer()
end
local function r10_5(r0_16, r1_16)
-- line: [0, 0] id: 16
if type(r0_16) ~= "string" then
return nil
end
for r5_16, r6_16 in pairs(r1_16) do
if string.find(r0_16, r6_16) then
return r6_16
end
end
return nil
end
function IsToken(r0_14)
-- line: [0, 0] id: 14
if not r0_14 then
return false
end
if not r0_14.Parent then
return false
end
if r0_14.Orientation.Z ~= 0 then
return false
end
if not r0_14:FindFirstChild("FrontDecal") then
return false
end
if not r0_14:FindFirstChild("Sparkles") then
return false
end
if r0_14.Name ~= "C" then
return false
end
if not r0_14:IsA("Part") then
return false
end
return true
end
function farm(r0_13)
-- line: [0, 0] id: 13
r6_5:MoveTo(r0_13.Position)
while true do
task.wait()
if not IsToken(r0_13) then
break
end
local r1_13 = (r0_13.Position -
char.HumanoidRootPart.Position).magnitude
if r1_13 > 4 then
r1_13 = isCharacterAlive()
if not r1_13 then
break
end
else
break
end
end
end
function collectHoney()
-- line: [0, 0] id: 11
for r3_11, r4_11 in pairs(workspace.Collectibles:GetChildren()) do
if r15_0 and r4_11:FindFirstChild("BackDecal") and
r4_11.BackDecal.Texture == "rbxassetid://1472135114" and (r4_11.Position -
char.HumanoidRootPart.Position).magnitude <= maxDistance and isCharacterAlive()
then
farm(r4_11)
end
end
end
function collectFruit()
-- line: [0, 0] id: 15
for r3_15, r4_15 in pairs(workspace.Collectibles:GetChildren()) do
if r13_0 and r4_15:FindFirstChild("BackDecal") then
if r4_15.BackDecal.Texture ~= "rbxassetid://2028453802" and
r4_15.BackDecal.Texture ~= "rbxassetid://1952740625" then
if r4_15.BackDecal.Texture == "rbxassetid://1952682401" then
goto label_34
elseif r4_15.BackDecal.Texture == "rbxassetid://1952796032"
then
::label_34::
::label_34::
if (r4_15.Position -
char.HumanoidRootPart.Position).magnitude <= maxDistance and isCharacterAlive()
then
farm(r4_15)
end
end
else
goto label_34 -- block#10 is visited secondly
end
end
end
end
function collectToken()
-- line: [0, 0] id: 17
local r0_17 = next
local r1_17, r2_17 =
game:GetService("Workspace").Collectibles:GetChildren()
for r3_17, r4_17 in r0_17, r1_17, r2_17 do
if r12_0 and IsToken(r4_17) and (r4_17.Position -
char.HumanoidRootPart.Position).magnitude <= maxDistance and isCharacterAlive()
then
farm(r4_17)
end
end
end
function collectBubble()
-- line: [0, 0] id: 12
local r0_12 = next
local r1_12, r2_12 =
game:GetService("Workspace").Particles:GetChildren()
for r3_12, r4_12 in r0_12, r1_12, r2_12 do
if game:GetService("Workspace").Particles:FindFirstChild("Bubble")
then
if r14_0 and string.find(r4_12.Name, "Bubble") and
(r4_12.Position - char.HumanoidRootPart.Position).magnitude <= maxDistance and
isCharacterAlive() then
farm(r4_12)
end
else
break
end
end
end
local function r11_5(r0_7, r1_7)
-- line: [0, 0] id: 7
local r2_7 = r0_7.X - r1_7.X / 2
local r4_7 = r0_7.Z - r1_7.Z / 2
return Vector3.new(math.random() * (r0_7.X + r1_7.X / 2 - r2_7) +
r2_7, r0_7.Y, math.random() * (r0_7.Z + r1_7.Z / 2 - r4_7) + r4_7)
end
local function r12_5()
-- line: [0, 0] id: 6
local r0_6 = r11_5(r9_5, r8_5)
if r11_0 then
r6_5:MoveTo(r0_6)
end
end
local r13_5 =
r3_5:FindFirstChild("PlayerGui"):FindFirstChild("ScreenGui")
local r14_5 = nil -- notice: implicit variable refs by block#[11, 12]
if not r13_5 then
goto label_98
else
r14_5 = r13_5:FindFirstChild("Menus")
if not r14_5 then
::label_98::
::label_98::
r14_5 = nil
end
end
local r15_5 = nil -- notice: implicit variable refs by block#[15, 16]
if r14_5 then
r15_5 = r14_5:FindFirstChild("Children")
if r15_5 then
end
else
r15_5 = nil
end
local r16_5 = nil -- notice: implicit variable refs by block#[18, 19]
if r15_5 then
r16_5 = r15_5:FindFirstChild("Quests")
if not r16_5 then
::label_115::
r16_5 = nil
end
else
goto label_115 -- block#17 is visited secondly
end
local r17_5 = nil -- notice: implicit variable refs by block#[22, 23]
if r16_5 then
r17_5 = r16_5:FindFirstChild("Content")
if r17_5 then
end
else
r17_5 = nil
end
local r18_5 = nil -- notice: implicit variable refs by block#[25, 27]
if r17_5 then
r18_5 = r17_5:FindFirstChild("Frame")
if not r18_5 then
::label_132::
r18_5 = nil
end
else
goto label_132 -- block#24 is visited secondly
end
local r19_5 = nil
if not r18_5 then
r5_0:Notify({
Title = "Open Menu Quest First",
Content = "",
Duration = 3,
})
task.wait(1)
else
for r23_5, r24_5 in pairs(r18_5:GetDescendants()) do
if r32_0 == "Black Bear" and r24_5.Name == "TitleBar" then
if not r24_5.Text:match("Sunflower Start") and not
r24_5.Text:match("Dandelion Deed") and not r24_5.Text:match("Pollen Fetcher") and
not r24_5.Text:match("Red Request") and not r24_5.Text:match("Into The Blue") and
not r24_5.Text:match("Variety Fetcher") and not r24_5.Text:match("Bamboo Boogie")
and not r24_5.Text:match("Red Request 2") and not r24_5.Text:match("Cobweb
Sweeper") and not r24_5.Text:match("Leisure Loot") and not r24_5.Text:match("White
Pollen Wrangler") and not r24_5.Text:match("Pineapple Picking") and not
r24_5.Text:match("Pollen Fetcher 2") and not r24_5.Text:match("Weed Wacker") and
not r24_5.Text:match("Gold") and not r24_5.Text:match("Colorless Collection") and
not r24_5.Text:match("Spirit of Springtime") and not r24_5.Text:match("Weed Wacker
2") and not r24_5.Text:match("Pollen Fetcher 3") and not r24_5.Text:match("Lucky
Landscaping") and not r24_5.Text:match("Azure Adventure") and not
r24_5.Text:match("Pink Pineapples") and not r24_5.Text:match("Blue Mushrooms") and
not r24_5.Text:match("Cobweb Sweeper 2") and not r24_5.Text:match("Rojo") and not
r24_5.Text:match("Pumpkin Plower") and not r24_5.Text:match("Pollen Fetcher 4") and
not r24_5.Text:match("Bouncing Around Biomes") and not r24_5.Text:match("Blue
Pineapples") and not r24_5.Text:match("Rose Request") and not
r24_5.Text:match("Search For The White Clover") and not r24_5.Text:match("Stomping
Grounds") and not r24_5.Text:match("Collecting Cliffside") and not
r24_5.Text:match("Mountain Meandering") and not r24_5.Text:match("Quest Of
Legends") and not r24_5.Text:match("High Altitude") and not
r24_5.Text:match("Blissfully Blue") and not r24_5.Text:match("Rouge Round-up") and
not r24_5.Text:match("White As Snow") and not r24_5.Text:match("Solo On The Stump")
and not r24_5.Text:match("Colorful Craving") and not r24_5.Text:match("Pumpkins,
Please!") and not r24_5.Text:match("Smorgasbord") and not r24_5.Text:match("Pollen
Fetcher 5") and not r24_5.Text:match("White Clover Redux") and not
r24_5.Text:match("Strawberry Field Forever") and not r24_5.Text:match("Tasting The
Sky") and not r24_5.Text:match("Whispy and Crispy") and not r24_5.Text:match("Walk
Through The Woods") and not r24_5.Text:match("Red") and not r24_5.Text:match("One
Stop On The Tip Top") and not r24_5.Text:match("Blue Mushrooms 2") and not
r24_5.Text:match("Pretty Pumpkins") and not r24_5.Text:match("Black Bear, Why?")
and not r24_5.Text:match("Bee A Star") and not r24_5.Text:match("Bamboo Boogie 2:
Bamboo Boogaloo") and not r24_5.Text:match("Rocky Red Mountain") and not
r24_5.Text:match("Can\'t Without Ants") and not r24_5.Text:match("The 15 Bee Zone")
and not r24_5.Text:match("Bubble Trouble") and not r24_5.Text:match("Sweet And
Sour") and not r24_5.Text:match("Rare Red Clover") and not r24_5.Text:match("Low
Tier Treck") and not r24_5.Text:match("Okey") and not r24_5.Text:match("Pollen
Fetcher 6") and not r24_5.Text:match("Capsaicin Collector") and not
r24_5.Text:match("Mountain Mix") and not r24_5.Text:match("You Blue It") and not
r24_5.Text:match("Variety Fetcher 2") and not r24_5.Text:match("Getting Stumped")
and not r24_5.Text:match("Weed Wacker 3") and not r24_5.Text:match("All") and not
r24_5.Text:match("Red Delicacy") and not r24_5.Text:match("Boss Battles") and not
r24_5.Text:match("Myth In The Making") then
end
r19_5 = r24_5.Parent
elseif r32_0 ~= "Spirit Bear" then
if r32_0 ~= "Onett" and r24_5.Name == "TitleBar" and
r24_5.Text:match(r32_0) then
r19_5 = r24_5.Parent
elseif r24_5.Text:match("Star Journey") then
r19_5 = r24_5.Parent
end
elseif r24_5.Name == "TitleBar" then
if not r24_5.Text:match("Spirit\'s Starter") and not
r24_5.Text:match("The First Offering") then
if r24_5.Text:match("Rules") then
goto label_847
elseif r24_5.Text:match("QR Quest") then
goto label_847
elseif not r24_5.Text:match("Pleasant Pastimes") then
if r24_5.Text:match("Nature\'s Lessons") then
goto label_847
elseif r24_5.Text:match("The Gifts Of Life") then
goto label_847
elseif not r24_5.Text:match("Questions") and not
r24_5.Text:match("Forcefully Friendly") then
if r24_5.Text:match("Sway Away") then
goto label_847
elseif r24_5.Text:match("Memories of Memories") then
goto label_847
elseif not r24_5.Text:match("Beans Becoming") then
if r24_5.Text:match("Do") then
goto label_847
elseif r24_5.Text:match("Wind") then
goto label_847
elseif r24_5.Text:match("Beauty Duty") then
goto label_847
elseif r24_5.Text:match("Witness Grandeur") then
goto label_847
elseif r24_5.Text:match("Beeternity") then
goto label_847
elseif not r24_5.Text:match("A Breath Of Blue") and not
r24_5.Text:match("Glory Of Goo") then
if r24_5.Text:match("Tickle The Wind") then
goto label_847
elseif r24_5.Text:match("Rhubarb That Could Have Been")
then
goto label_847
elseif not r24_5.Text:match("Dreams Of Being A Bee")
then
if r24_5.Text:match("The Sky Over The Stump") then
goto label_847
elseif not r24_5.Text:match("Space Oblivion") then
if r24_5.Text:match("Pollenpalooza") then
goto label_847
elseif not r24_5.Text:match("Dancing With Stick
Bug") then
if r24_5.Text:match("Bear Without Despair") then
goto label_847
elseif not r24_5.Text:match("Spirit Spree") then
if r24_5.Text:match("Echoing Call") then
goto label_847
elseif r24_5.Text:match("Spring Out Of The
Mountain") then
::label_847::
::label_847::
r19_5 = r24_5.Parent
end
end
end
end
end
end
end
end
end
else
goto label_847 -- block#199 is visited secondly
end
end
end
end
local r20_5 = nil
if r19_5 then
for r24_5, r25_5 in pairs(r19_5:GetDescendants()) do
if r25_5.Name == "TaskBar" then
local r26_5 = false
local r27_5 = nil
for r31_5, r32_5 in pairs(r25_5:GetDescendants()) do
if r32_5.Name == "BarColorChange" then
r26_5 = true
end
if r32_5.Name == "Description" then
r27_5 = r32_5.Text
end
end
if not r26_5 and r27_5 then
r20_5 = r27_5
break
end
end
end
end
local r21_5 = {}
for r25_5, r26_5 in pairs(workspace.FlowerZones:GetDescendants()) do
if r26_5:IsA("Part") then
table.insert(r21_5, r26_5.Name)
end
end
if not isCharacterAlive() then
wait(0.2)
return
end
local r22_5 = false
local r23_5 = r10_5(r20_5, r21_5)
local r24_5 = nil
if r19_0 and r21_0 and not r16_0 and isCharacterAlive() then
if r23_5 then
r24_5 = r23_5
else
if (r23_5 or r20_5:match("Blue Flowers")) and r20_5:match("Goo")
then
r22_5 = true
if r23_5 ~= nil then
r24_5 = r23_5
elseif r33_0 == "under 5" then
r24_5 = "Blue Flower Field"
elseif r33_0 ~= "under 15" then
if r33_0 ~= "under 35" and r33_0 ~= "over 35" then
end
r24_5 = "Pine Tree Forest"
else
r24_5 = "Bamboo Field"
end
end
if r20_5 then
if not r20_5:match("Blue Ability Tokens") and not
r20_5:match("Bomb Tokens") and not r20_5:match("Blue Boost Tokens") and not
r20_5:match("Blueberry Tokens") and not r20_5:match("Blue Pollen") then
if not r20_5:match("Red Ability Tokens") and not
r20_5:match("Rage Tokens") and not r20_5:match("Red Boost Tokens") and not
r20_5:match("Strawberry Tokens") and not r20_5:match("Red Pollen") then
if r20_5:match("White Pollen") then
if r33_0 ~= "under 5" then
if r33_0 == "under 15" then
r24_5 = "Spider Field"
elseif r33_0 == "under 35" then
r24_5 = "Pumpkin Patch"
elseif r33_0 == "over 35" then
r24_5 = "Coconut Field"
end
else
r24_5 = "Dandelion Field"
end
end
elseif r33_0 == "under 5" then
r24_5 = "Mushroom Field"
elseif r33_0 ~= "under 15" then
if r33_0 == "under 35" then
r24_5 = "Rose Field"
elseif r33_0 == "over 35" then
r24_5 = "Pepper Patch"
end
else
r24_5 = "Strawberry Field"
end
end
if r33_0 ~= "under 5" then
if r33_0 == "under 15" then
r24_5 = "Bamboo Field"
elseif r33_0 == "under 35" or r33_0 == "over 35" then
r24_5 = "Pine Tree Forest"
end
else
r24_5 = "Blue Flower Field"
end
end
end
local r25_5 = r24_5 == nil
end
local r25_5 = workspace.FlowerZones:FindFirstChild(r24_5)
local r26_5 = 0
local function r27_5(r0_18, r1_18, r2_18)
-- line: [0, 0] id: 18
local r3_18 = r1_18.Position
local r4_18 = r1_18.Size
if r3_18 and r4_18 then
local r5_18 = Vector3.new(r4_18.X + r2_18, r4_18.Y, r4_18.Z +
r2_18)
local r6_18 = r3_18 - r5_18 / 2
local r7_18 = r3_18 + r5_18 / 2
local r8_18 = r0_18.X
if r6_18.X <= r8_18 then
r8_18 = r0_18.X
if r8_18 > r7_18.X then
goto label_38
else
r8_18 = r0_18.Z
if r6_18.Z > r8_18 then
goto label_38
else
r8_18 = r0_18.Z <= r7_18.Z
end
end
else
goto label_38 -- block#10 is visited secondly
end
return r8_18
end
return false
end
if r27_5(r2_5, r25_5, r26_5) then
collectFruit()
collectBubble()
collectToken()
collectHoney()
r12_5()
if r22_5 then
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("PlayerAct
ivesCommand"):FireServer(unpack({
[1] = {
Name = "Gumdrops",
},
}))
end
elseif r29_0 == "Walk" or r29_0 == "Tween - Risk" then
local r29_5 = workspace.FlowerZones:FindFirstChild(r24_5)
if r29_5 then
while true do
task.wait(0.2)
if not r27_5(r4_5.PrimaryPart.Position, r29_5, r26_5) then
local r30_5 = r4_5:FindFirstChildOfClass("Humanoid")
if r30_5 then
if r29_0 == "Walk" then
r30_5:MoveTo(r29_5.Position)
else
local r32_5 =
game:GetService("TweenService"):Create(r4_5.HumanoidRootPart,
TweenInfo.new(((r29_5.Position - r4_5.HumanoidRootPart.Position)).magnitude /
r31_0, Enum.EasingStyle.Linear), {
CFrame = r29_5.CFrame,
})
local r33_5 = Instance.new("BodyVelocity",
r4_5.HumanoidRootPart)
local r34_5 = Vector3.new(0, 0, 0)
r33_5.maxForce = Vector3.new(9000000000, 9000000000,
9000000000)
r33_5.velocity = r34_5
r33_5.Name = "Main"
r32_5:Play()
r32_5.Completed:Wait()
r33_5:Destroy()
end
if
workspace:FindPartOnRay(Ray.new(r4_5.HumanoidRootPart.Position,
r4_5.HumanoidRootPart.CFrame.LookVector * r24_0), r4_5) and r30_5:GetState() ~=
Enum.HumanoidStateType.Jumping then
r30_5:ChangeState(Enum.HumanoidStateType.Jumping)
end
end
end
local r30_5 = _G.quest1
if r30_5 then
r30_5 = r27_5(r4_5.PrimaryPart.Position, r29_5, r26_5)
if not r30_5 then
r30_5 = r19_0
if r30_5 then
r30_5 = r21_0
if not r30_5 then
break
else
r30_5 = r16_0
if not r30_5 then
r30_5 = isCharacterAlive()
if not r30_5 then
break
end
else
break
end
end
else
break
end
else
break
end
else
break
end
end
task.wait(1.5)
if r19_0 and _G.quest1 then
local r30_5, r31_5 = getHumanoidAndRootPart()
if r30_5 and r31_5 then
local r32_5 = data().EquippedSprinkler
if r32_5 ~= "Basic Sprinkler" and r32_5 ~= "The Supreme
Saturator" then
if r32_5 ~= "Silver Soakers" then
if r32_5 ~= "Golden Gushers" then
if r32_5 == "Diamond Drenchers" then
moveAndPlaceSprinkler({
r30_5.Position + r30_5.CFrame.LookVector * 1,
r30_5.Position - r30_5.CFrame.LookVector * 20,
r30_5.Position - r30_5.CFrame.RightVector * 20,
r30_5.Position + r30_5.CFrame.RightVector * 20
})
end
else
moveAndPlaceSprinkler({
r30_5.Position + r30_5.CFrame.LookVector * 1,
r30_5.Position - r30_5.CFrame.LookVector * 20,
r30_5.Position - r30_5.CFrame.RightVector * 20
})
end
else
moveAndPlaceSprinkler({
r30_5.Position + r30_5.CFrame.LookVector * 1,
r30_5.Position - r30_5.CFrame.LookVector * 20
})
end
else
moveAndPlaceSprinkler({
r30_5.Position + r30_5.CFrame.LookVector * 1
})
end
end
end
end
end
end)
wait(0.1)
end
end
wait(0.2)
r20_0 = true
r18_0 = true
else
goto label_37 -- block#3 is visited secondly
end
end)
r10_0.quest1:SetValue(false)
r9_0.Main:AddToggle("quest2", {
Title = "Auto Quest | Mob",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 113
_G.quest2 = r10_0.quest2.Value
if not _G.quest2 then
wait(0.2)
r21_0 = true
r18_0 = true
else
while _G.quest2 do
pcall(function()
-- line: [0, 0] id: 114
local r0_114 = game.Players.LocalPlayer.Character
if not r0_114 then
return
end
local r1_114 = r0_114.PrimaryPart.Position
local r3_114 = game.Players.LocalPlayer.Character or
r2_114.CharacterAdded:Wait()
local function r4_114(r0_124, r1_124)
-- line: [0, 0] id: 124
for r5_124, r6_124 in ipairs(r0_124:GetChildren()) do
if r6_124:IsA("BasePart") then
r6_124.Anchored = r1_124
end
end
end
local function r5_114(r0_122)
-- line: [0, 0] id: 122
r4_114(r0_122, true)
end
local function r6_114(r0_120)
-- line: [0, 0] id: 120
r4_114(r0_120, false)
end
r2_114.CharacterAdded:Connect(function(r0_115)
-- line: [0, 0] id: 115
r0_115:WaitForChild("HumanoidRootPart")
r5_114(r0_115)
end)
function isClosestMonsterNearby()
-- line: [0, 0] id: 118
local r0_118 = game.Players.LocalPlayer.Character
if not r0_118 then
return false
end
local r1_118 = workspace.Monsters:GetDescendants()
local r2_118 = nil
local r3_118 = 30
for r7_118, r8_118 in ipairs(r1_118) do
if r8_118.Name == "HumanoidRootPart" and
r8_118.Parent.Name:match("Ant") then
local r9_118 = (r8_118.Position -
r0_118.HumanoidRootPart.Position).magnitude
if r9_118 < r3_118 then
r2_118 = r8_118
r3_118 = r9_118
end
end
end
if r2_118 then
return true
end
return false
end
getgenv().char = game.Players.LocalPlayer.Character
getgenv().humanoid = char.Humanoid
getgenv().maxDistance = 100
function IsToken(r0_117)
-- line: [0, 0] id: 117
if not r0_117 then
return false
end
if not r0_117.Parent then
return false
end
if r0_117.Orientation.Z ~= 0 then
return false
end
if not r0_117:FindFirstChild("FrontDecal") then
return false
end
if not r0_117:FindFirstChild("Sparkles") then
return false
end
if r0_117.Name ~= "C" then
return false
end
if not r0_117:IsA("Part") then
return false
end
return true
end
function farm(r0_121)
-- line: [0, 0] id: 121
humanoid:MoveTo(r0_121.Position)
while true do
task.wait()
if IsToken(r0_121) then
local r1_121 = (r0_121.Position -
char.HumanoidRootPart.Position).magnitude
if r1_121 <= 4 then
break
end
else
break
end
end
end
function collectToken()
-- line: [0, 0] id: 119
local r0_119 = next
local r1_119, r2_119 =
game:GetService("Workspace").Collectibles:GetChildren()
for r3_119, r4_119 in r0_119, r1_119, r2_119 do
if autoCollectToken and IsToken(r4_119) and (r4_119.Position -
char.HumanoidRootPart.Position).magnitude <= maxDistance then
farm(r4_119)
end
end
end
local r7_114 = 0
local function r8_114(r0_123, r1_123, r2_123)
-- line: [0, 0] id: 123
local r3_123 = r1_123.Position
local r4_123 = r1_123.Size
if r3_123 and r4_123 then
local r5_123 = Vector3.new(r4_123.X + r2_123, r4_123.Y, r4_123.Z +
r2_123)
local r6_123 = r3_123 - r5_123 / 2
local r7_123 = r3_123 + r5_123 / 2
local r8_123 = r0_123.X
if r6_123.X > r8_123 then
goto label_38
else
r8_123 = r0_123.X
if r8_123 > r7_123.X then
goto label_38
else
r8_123 = r0_123.Z
if r6_123.Z > r8_123 then
goto label_38
else
r8_123 = r0_123.Z <= r7_123.Z
end
end
end
return r8_123
end
return false
end
local r10_114 =
game:GetService("Players").LocalPlayer.PlayerGui:FindFirstChild("ScreenGui")
local r11_114 = r10_114 and r10_114:FindFirstChild("Menus")
local r12_114 = r11_114 and r11_114:FindFirstChild("Children")
local r13_114 = r12_114 and r12_114:FindFirstChild("Quests")
local r14_114 = r13_114 and r13_114:FindFirstChild("Content")
local r15_114 = r14_114 and r14_114:FindFirstChild("Frame")
local r16_114 = nil
if r15_114 then
for r20_114, r21_114 in pairs(r15_114:GetDescendants()) do
if r21_114.Name == "TitleBar" and r21_114.Text:match(r32_0) then
r16_114 = r21_114.Parent
end
end
else
r5_0:Notify({
Title = "Open Menu Quest First",
Content = "",
Duration = 3,
})
task.wait(1)
end
local r17_114 = {}
if r16_114 then
for r21_114, r22_114 in pairs(r16_114:GetDescendants()) do
if r22_114.Name == "TaskBar" then
local r23_114 = false
local r24_114 = nil
for r28_114, r29_114 in pairs(r22_114:GetDescendants()) do
if r29_114.Name == "BarColorChange" then
r23_114 = true
end
if r29_114.Name == "Description" then
r24_114 = r29_114.Text
end
end
if not r23_114 and r24_114 then
table.insert(r17_114, r24_114)
end
end
end
end
local function r18_114(r0_116)
-- line: [0, 0] id: 116
while true do
wait(0.2)
if not r8_114(r3_114.PrimaryPart.Position, r0_116, r7_114) then
local r1_116 = r3_114:FindFirstChildOfClass("Humanoid")
if r1_116 then
if r29_0 == "Walk" then
r1_116:MoveTo(r0_116.Position)
else
local r3_116 =
game:GetService("TweenService"):Create(r3_114.HumanoidRootPart,
TweenInfo.new(((r0_116.Position - r3_114.HumanoidRootPart.Position)).magnitude /
r31_0, Enum.EasingStyle.Linear), {
CFrame = r0_116.CFrame,
})
local r4_116 = Instance.new("BodyVelocity",
r3_114.HumanoidRootPart)
local r5_116 = Vector3.new(0, 0, 0)
r4_116.maxForce = Vector3.new(9000000000, 9000000000,
9000000000)
r4_116.velocity = r5_116
r4_116.Name = "Main"
r3_116:Play()
r3_116.Completed:Wait()
r4_116:Destroy()
end
local r2_116 = r3_114:FindFirstChildOfClass("Humanoid")
local r3_116 = r3_114:FindFirstChild("HumanoidRootPart")
if r2_116 and r3_116 and
workspace:FindPartOnRay(Ray.new(r3_116.Position, r3_116.CFrame.LookVector * r24_0),
r3_114) and r2_116:GetState() ~= Enum.HumanoidStateType.Jumping then
r2_116:ChangeState(Enum.HumanoidStateType.Jumping)
end
end
end
local r1_116 = r8_114(r3_114.PrimaryPart.Position, r0_116, r7_114)
if not r1_116 then
r1_116 = _G.quest2
if r1_116 then
r1_116 = r19_0
if not r1_116 then
break
else
r1_116 = r16_0
if r1_116 then
break
else
r1_116 = isCharacterAlive()
if not r1_116 then
break
end
end
end
else
break
end
else
break
end
end
wait(4)
end
if not isCharacterAlive() then
wait(0.2)
return
end
if r19_0 and not r16_0 and isCharacterAlive() then
for r22_114, r23_114 in ipairs(r17_114) do
if not r23_114:match("Mantises") then
if not r23_114:match("Rhino Beetles") then
if r23_114:match("Ladybugs") then
for r27_114, r28_114 in
pairs(workspace.MonsterSpawners:GetDescendants()) do
if r28_114.Name:match("Ladybug") or
r28_114.Name:match("MushroomBush") then
for r32_114, r33_114 in pairs(r28_114:GetDescendants()) do
if r33_114.Name == "TimerLabel" then
if r33_114.Text ~= "1:00" and
tonumber(r33_114.Text:gsub("%D", "")) >= 20 then
end
r21_0 = false
r18_0 = false
r18_114(r28_114)
break
end
r21_0 = true
r18_0 = true
end
end
end
elseif r23_114:match("Scorpions") then
for r27_114, r28_114 in
pairs(workspace.MonsterSpawners:GetDescendants()) do
if r28_114.Name:match("RoseBush") or
r28_114.Name:match("RoseBush2") then
for r32_114, r33_114 in pairs(r28_114:GetDescendants()) do
if r33_114.Name == "TimerLabel" and (r33_114.Text ==
"1:00" or tonumber(r33_114.Text:gsub("%D", "")) < 20) then
r21_0 = false
r18_0 = false
r18_114(r28_114)
break
end
r21_0 = true
r18_0 = true
end
end
end
else
if not r23_114:match("Werewolv") and not
r23_114:match("Werewolves") then
if r23_114:match("Spiders") or r23_114:match("Spider") then
for r27_114, r28_114 in
pairs(workspace.MonsterSpawners:GetDescendants()) do
if r28_114.Name:match("Spider Cave") then
for r32_114, r33_114 in pairs(r28_114:GetDescendants())
do
if r33_114.Name == "TimerLabel" and (r33_114.Text ==
"1:00" or tonumber(r33_114.Text:gsub("%D", "")) < 20) then
r21_0 = false
r18_0 = false
r18_114(r28_114)
break
else
r21_0 = true
r18_0 = true
end
end
end
end
elseif r23_114:match("Ants") then
local r24_114 = workspace.FlowerZones:FindFirstChild("Ant
Field")
if not r8_114(r3_114.PrimaryPart.Position, r24_114, r7_114)
then
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ToyEvent"
):FireServer(unpack({
[1] = "Ant Challenge",
}))
wait(1)
else
r21_0 = false
r18_0 = false
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("PlayerAct
ivesCommand"):FireServer(unpack({
[1] = {
Name = "Sprinkler Builder",
},
}))
isClosestMonsterNearby()
if not isClosestMonsterNearby() then
r6_114(r3_114)
collectToken()
else
game.Players.LocalPlayer.Character.Humanoid.JumpPower =
80
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.5)
r5_114(r3_114)
while true do
wait(0.2)
isClosestMonsterNearby()
if isClosestMonsterNearby() then
local r26_114 = _G.quest2
if r26_114 then
r26_114 = r8_114(r3_114.PrimaryPart.Position,
r24_114, r7_114)
if not r26_114 then
break
end
else
break
end
else
break
end
end
r6_114(r3_114)
collectToken()
end
wait(0.1)
end
else
r21_0 = true
r18_0 = true
wait(0.1)
end
end
for r27_114, r28_114 in
pairs(workspace.MonsterSpawners:GetDescendants()) do
if r28_114.Name:match("WerewolfCave") then
for r32_114, r33_114 in pairs(r28_114:GetDescendants()) do
if r33_114.Name == "TimerLabel" then
if r33_114.Text ~= "1:00" and
tonumber(r33_114.Text:gsub("%D", "")) >= 20 then
goto label_510
end
r21_0 = false
r18_0 = false
r18_114(r28_114)
break
else
::label_510::
::label_510::
r21_0 = true
r18_0 = true
end
end
end
end
end
else
for r27_114, r28_114 in
pairs(workspace.MonsterSpawners:GetDescendants()) do
if not r28_114.Name:match("Rhino") and not
r28_114.Name:match("PineappleBeetle") then
end
for r32_114, r33_114 in pairs(r28_114:GetDescendants()) do
if r33_114.Name == "TimerLabel" and (r33_114.Text == "1:00"
or tonumber(r33_114.Text:gsub("%D", "")) < 20) then
r21_0 = false
r18_0 = false
r18_114(r28_114)
break
else
r21_0 = true
r18_0 = true
end
end
end
end
else
for r27_114, r28_114 in
pairs(workspace.MonsterSpawners:GetDescendants()) do
if not r28_114.Name:match("ForestMantis") and not
r28_114.Name:match("PineappleMantis1") then
end
for r32_114, r33_114 in pairs(r28_114:GetDescendants()) do
if r33_114.Name == "TimerLabel" then
if r33_114.Text ~= "1:00" and
tonumber(r33_114.Text:gsub("%D", "")) >= 20 then
goto label_253
else
r21_0 = false
r18_0 = false
r18_114(r28_114)
break
end
else
::label_253::
::label_253::
r21_0 = true
r18_0 = true
end
end
end
end
end
end
end)
wait(0.2)
end
end
end)
r10_0.quest2:SetValue(false)
r9_0.Main:AddToggle("quest3", {
Title = "Auto Quest | Others",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 1
_G.quest3 = r10_0.quest3.Value
if _G.quest3 then
while _G.quest3 do
pcall(function()
-- line: [0, 0] id: 2
local r1_2 =
game:GetService("Players").LocalPlayer.PlayerGui:FindFirstChild("ScreenGui")
local r2_2 = r1_2 and r1_2:FindFirstChild("Menus")
local r3_2 = r2_2 and r2_2:FindFirstChild("Children")
local r4_2 = r3_2 and r3_2:FindFirstChild("Quests")
local r5_2 = r4_2 and r4_2:FindFirstChild("Content")
local r6_2 = r5_2 and r5_2:FindFirstChild("Frame")
local r7_2 = nil
if not r6_2 then
r5_0:Notify({
Title = "Open Menu Quest First",
Content = "",
Duration = 3,
})
task.wait(1)
else
for r11_2, r12_2 in pairs(r6_2:GetDescendants()) do
if r12_2.Name == "TitleBar" and r12_2.Text:match(r32_0) then
r7_2 = r12_2.Parent
end
end
end
local r8_2 = {}
if r7_2 then
for r12_2, r13_2 in pairs(r7_2:GetDescendants()) do
if r13_2.Name == "TaskBar" then
local r14_2 = false
local r15_2 = nil
for r19_2, r20_2 in pairs(r13_2:GetDescendants()) do
if r20_2.Name == "BarColorChange" then
r14_2 = true
end
if r20_2.Name == "Description" then
r15_2 = r20_2.Text
end
end
if not r14_2 and r15_2 then
table.insert(r8_2, r15_2)
end
end
end
end
for r12_2, r13_2 in pairs(r8_2) do
if not r13_2:match("Red Field Booster") then
if r13_2:match("Blue Field Booster") then
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ToyEvent"
):FireServer(unpack({
[1] = "Blue Field Booster",
}))
end
else
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ToyEvent"
):FireServer(unpack({
[1] = "Red Field Booster",
}))
end
end
end)
wait(0.5)
end
end
end)
r10_0.quest3:SetValue(false)
r9_0.Combat:AddToggle("ANT", {
Title = "Auto Ant Battle",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 82
_G.ANT = r10_0.ANT.Value
if _G.ANT then
while _G.ANT do
pcall(function()
-- line: [0, 0] id: 83
local r0_83 = game.Players.LocalPlayer.Character
if not r0_83 then
return
end
local r1_83 = r0_83.PrimaryPart.Position
local r3_83 = game.Players.LocalPlayer.Character or
r2_83.CharacterAdded:Wait()
getgenv().char = game.Players.LocalPlayer.Character
getgenv().humanoid = char.Humanoid
getgenv().maxDistance = 50
function IsToken(r0_91)
-- line: [0, 0] id: 91
if not r0_91 then
return false
end
if not r0_91.Parent then
return false
end
if r0_91.Orientation.Z ~= 0 then
return false
end
if not r0_91:FindFirstChild("FrontDecal") then
return false
end
if not r0_91:FindFirstChild("Sparkles") then
return false
end
if r0_91.Name ~= "C" then
return false
end
if not r0_91:IsA("Part") then
return false
end
return true
end
function farm(r0_84)
-- line: [0, 0] id: 84
humanoid:MoveTo(r0_84.Position)
while true do
task.wait()
if IsToken(r0_84) then
local r1_84 = (r0_84.Position -
char.HumanoidRootPart.Position).magnitude
if r1_84 <= 4 then
break
else
r1_84 = isCharacterAlive()
if not r1_84 then
break
end
end
else
break
end
end
end
function collectToken()
-- line: [0, 0] id: 85
local r0_85 = next
local r1_85, r2_85 =
game:GetService("Workspace").Collectibles:GetChildren()
for r3_85, r4_85 in r0_85, r1_85, r2_85 do
if IsToken(r4_85) and (r4_85.Position -
char.HumanoidRootPart.Position).magnitude <= maxDistance and isCharacterAlive()
then
farm(r4_85)
end
end
end
local function r4_83(r0_87, r1_87)
-- line: [0, 0] id: 87
for r5_87, r6_87 in ipairs(r0_87:GetChildren()) do
if r6_87:IsA("BasePart") then
r6_87.Anchored = r1_87
end
end
end
local function r5_83(r0_92)
-- line: [0, 0] id: 92
r4_83(r0_92, true)
end
local function r6_83(r0_90)
-- line: [0, 0] id: 90
r4_83(r0_90, false)
end
r2_83.CharacterAdded:Connect(function(r0_89)
-- line: [0, 0] id: 89
r0_89:WaitForChild("HumanoidRootPart")
r5_83(r0_89)
end)
function isClosestMonsterNearby()
-- line: [0, 0] id: 88
local r0_88 = game.Players.LocalPlayer.Character
if not r0_88 then
return false
end
local r1_88 = workspace.Monsters:GetDescendants()
local r2_88 = nil
local r3_88 = 30
for r7_88, r8_88 in ipairs(r1_88) do
if r8_88.Name == "HumanoidRootPart" and
r8_88.Parent.Name:match("Ant") then
local r9_88 = (r8_88.Position -
r0_88.HumanoidRootPart.Position).magnitude
if r9_88 < r3_88 then
r2_88 = r8_88
r3_88 = r9_88
end
end
end
return r2_88 ~= nil
end
local r7_83 = 0
local function r8_83(r0_86, r1_86, r2_86)
-- line: [0, 0] id: 86
local r3_86 = r1_86.Position
local r4_86 = r1_86.Size
if r3_86 and r4_86 then
local r5_86 = Vector3.new(r4_86.X + r2_86, r4_86.Y, r4_86.Z + r2_86)
local r6_86 = r3_86 - r5_86 / 2
local r7_86 = r3_86 + r5_86 / 2
local r8_86 = r0_86.X
if r6_86.X <= r8_86 then
r8_86 = r0_86.X
if r8_86 > r7_86.X then
goto label_37
else
r8_86 = r0_86.Z
if r6_86.Z <= r8_86 then
r8_86 = r0_86.Z <= r7_86.Z
end
end
else
goto label_37 -- block#9 is visited secondly
end
return r8_86
end
return false
end
if not isCharacterAlive() then
wait(0.2)
return
end
local r9_83 = workspace.FlowerZones:FindFirstChild("Ant Field")
if not r8_83(r3_83.PrimaryPart.Position, r9_83, r7_83) then
goto label_160
elseif isCharacterAlive() then
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("PlayerAct
ivesCommand"):FireServer(unpack({
[1] = {
Name = "Sprinkler Builder",
},
}))
if not isClosestMonsterNearby() then
r6_83(r3_83)
collectToken()
else
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 80
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.5)
r5_83(r3_83)
while true do
wait(0.2)
if isClosestMonsterNearby() then
local r11_83 = _G.ANT
if not r11_83 then
break
else
r11_83 = r8_83(r3_83.PrimaryPart.Position, r9_83, r7_83)
if not r11_83 then
break
else
r11_83 = isCharacterAlive()
if not r11_83 then
break
end
end
end
else
break
end
end
r6_83(r3_83)
collectToken()
end
else
::label_160::
::label_160::
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ToyEvent"
):FireServer(unpack({
[1] = "Ant Challenge",
}))
wait(1)
end
end)
wait(0.2)
end
end
end)
r10_0.ANT:SetValue(false)
r9_0.Combat:AddToggle("VIC", {
Title = "Auto Vicious Bee",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 36
_G.VIC = r10_0.VIC.Value
if _G.VIC then
while true do
if _G.VIC then
pcall(function()
-- line: [0, 0] id: 37
local function r0_37()
-- line: [0, 0] id: 38
for r4_38, r5_38 in pairs(workspace.Particles:GetDescendants()) do
if r5_38.Name == "Vicious" then
return true
end
end
return false
end
local function r1_37()
-- line: [0, 0] id: 39
if workspace.Particles:FindFirstChild("WTs") then
for r3_39, r4_39 in pairs(workspace.Particles.WTs:GetDescendants())
do
if r4_39:IsA("MeshPart") then
return true
end
end
end
return false
end
if not isCharacterAlive() then
wait(0.2)
return
end
if r1_37() then
goto label_20
elseif r0_37() and r17_0 then
if not isCharacterAlive() then
goto label_132
else
r16_0 = true
local r2_37 = game.Players.LocalPlayer.Character
if not r2_37 then
return
end
local r3_37 = r2_37:FindFirstChildOfClass("Humanoid")
local r4_37 = r2_37:FindFirstChild("HumanoidRootPart")
if r3_37 and r4_37 then
repeat
wait(0.2)
if r1_37() then
local r5_37 = isCharacterAlive()
if not r5_37 then
goto label_69
else
r3_37:MoveTo(workspace.Particles.WTs.WaitingThorn.Position)
end
else
::label_69::
::label_69::
local r5_37 = r0_37()
if r5_37 then
r5_37 = isCharacterAlive()
if r5_37 then
r3_37:MoveTo(workspace.Particles.Vicious.Position)
end
end
end
local r5_37 = r4_37.Position
if workspace:FindPartOnRay(Ray.new(r5_37,
r4_37.CFrame.LookVector * 88), r2_37) and r3_37:GetState() ~=
Enum.HumanoidStateType.Jumping then
r3_37:ChangeState(Enum.HumanoidStateType.Jumping)
end
until not _G.VIC or not r0_37() or not r17_0 or not
isCharacterAlive()
r16_0 = false
end
end
else
::label_132::
::label_132::
r16_0 = false
end
end)
wait(0.2)
end
end
r16_0 = false
else
goto label_22 -- block#3 is visited secondly
end
end)
r10_0.VIC:SetValue(false)
r9_0.Combat:AddToggle("CRAB", {
Title = "Auto Coconut Crab",
Default = false,
}):OnChanged(function()
-- line: [0, 0] id: 49
_G.CRAB = r10_0.CRAB.Value
if _G.CRAB then
while _G.CRAB do
local r0_49 = game:GetService("Players")
local r1_49 = game:GetService("TweenService")
local r2_49 = r0_49.LocalPlayer
local r3_49 = 1
function partExists()
-- line: [0, 0] id: 50
for r3_50, r4_50 in ipairs(workspace:GetChildren()) do
if r4_50:IsA("Part") and r4_50.Name == "Beecon Hub On Top" then
return true
end
end
return false
end
local function r4_49(r0_52, r1_52, r2_52)
-- line: [0, 0] id: 52
local r3_52 = r1_52.Position
local r4_52 = r1_52.Size
if r3_52 and r4_52 then
local r5_52 = Vector3.new(r4_52.X + r2_52, r4_52.Y, r4_52.Z + r2_52)
local r6_52 = r3_52 - r5_52 / 2
local r7_52 = r3_52 + r5_52 / 2
local r8_52 = r0_52.X
if r6_52.X <= r8_52 then
r8_52 = r0_52.X
if r8_52 <= r7_52.X then
r8_52 = r0_52.Z
if r6_52.Z <= r8_52 then
r8_52 = r0_52.Z <= r7_52.Z
end
end
else
goto label_34 -- block#6 is visited secondly
end
return r8_52
end
return false
end
local function r5_49(r0_51, r1_51)
-- line: [0, 0] id: 51
local r2_51 = r2_49.Character
if not r2_51 or not r2_51:FindFirstChild("HumanoidRootPart") then
return
end
local r3_51 = r2_51:WaitForChild("HumanoidRootPart")
local r4_51 = r0_51.Position + Vector3.new(0, 3, 0)
local r5_51 = (r4_51 - r3_51.Position).unit
local r6_51 = CFrame.new(r4_51)
local r9_51 = r1_49:Create(r3_51, TweenInfo.new(((r6_51.p -
r3_51.CFrame.p)).Magnitude / r31_0, Enum.EasingStyle.Linear), {
CFrame = r6_51,
})
r9_51:Play()
r9_51.Completed:Wait()
return r9_51
end
local r6_49 = r2_49.Character
if partExists() then
if not r4_49(r6_49.PrimaryPart.Position, workspace["Beecon Hub On Top"],
r3_49) then
local r7_49 = Instance.new("BodyVelocity", game.Workspace)
r7_49.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
r7_49.velocity = Vector3.new(0, 0, 0)
r7_49.maxForce = Vector3.new(9000000000, 9000000000, 9000000000)
r7_49.Name = "Main"
r5_49(workspace["Beecon Hub On Top"].CFrame, r31_0)
wait(0)
r6_49.HumanoidRootPart.Main:Destroy()
else
for r10_49, r11_49 in pairs(workspace.Collectibles:GetChildren()) do
if r11_49:FindFirstChild("BackDecal") and r11_49.BackDecal.Texture ==
"rbxassetid://2319083910" then
local r12_49 = Instance.new("BodyVelocity", r6_49.HumanoidRootPart)
r12_49.velocity = Vector3.new(0, 0, 0)
r12_49.maxForce = Vector3.new(9000000000, 9000000000, 9000000000)
r12_49.Name = "Main"
r5_49(r11_49.CFrame)
wait(0)
r6_49.HumanoidRootPart.Main:Destroy()
end
end
end
else
local r7_49 = Instance.new("Part")
r7_49.Name = "Beecon Hub On Top"
r7_49.Parent = workspace
r7_49.CFrame = CFrame.new(-307.52117919922, 105.91863250732,
467.86791992188)
r7_49.Size = Vector3.new(10, 1, 10)
r7_49.Transparency = 0.4
r7_49.Anchored = true
end
wait(0.2)
-- close: r0_49
end
end
end)
r10_0.CRAB:SetValue(false)
-- close: r11_0
r13_0 = r5_0
r6_0:SetLibrary(r13_0)
r13_0 = r5_0
r7_0:SetLibrary(r13_0)
r6_0:IgnoreThemeSettings()
r13_0 = {}
r6_0:SetIgnoreIndexes(r13_0)
r13_0 = "FluentScriptHub"
r7_0:SetFolder(r13_0)
r13_0 = "FluentScriptHub/specific-game"
r6_0:SetFolder(r13_0)
r13_0 = r9_0.Settings
r7_0:BuildInterfaceSection(r13_0)
r13_0 = r9_0.Settings
r6_0:BuildConfigSection(r13_0)
r13_0 = 1
r8_0:SelectTab(r13_0)
r13_0 = {}
r14_0 = "Beecon Hub"
r13_0.Title = r14_0
r14_0 = "The script has been loaded."
r13_0.Content = r14_0
r14_0 = 3
r13_0.Duration = r14_0
r5_0:Notify(r13_0)
r13_0 = "LoadAutoloadConfig"
r6_0:[r13_0]()
-- close: r5_0
end