Week 3 Signalling
Week 3 Signalling
• Principal is informed
tries to signal type through contract o er or through ex-ante choice of action
• Spence, M. (1973)
Workers are better informed about their ability
They choose education level as a signal of ability
This works if education is more costly for low ability types
• Player 2 (Agent) does not know the type but he observes the action of player 1
If he observes beer vs quiche he may deduce that its the tough or weak type
Based on his beliefs he chooses whether to ght (f) or retreat (r)
• Player 2’s (posterior) beliefs denoted by µ(t |a1), i.e. belief that player 1 is type t given that action a1
is observed
Example: µ(W|Q) would mean the belief that player 1 is weak after observing him having ordered
quiche
• We denote best response functions of player 1 by β1(a1|t ) and of player 2 by β2(a2|a1)
conditional probabilities of actions a1 and a2
Example: β1(q|T), probability that player 1 would choose quiche given that her type is tough
‣ 1-β1(b|T), prob that he would choose beer even though her type is tough
β2(f|q), probability that player 2 would ght after he observed player one choosing quiche
Payo s player 1
• “Dominance” e ect
No ght is preferred to ghting
Shifts payo up by 2
• “Conditional” e ect
Depending on type pl1 prefers beer or quiche -> tough type prefers beer
Matching right type gives extra payo of +1
Payo s player 2
• “Dominance” e ect
Prefers to face a weak player 1
Shifts payo up +1
• “Conditional” e ect
Matching action of ghting or retreating to weak or strong player
Matching right action to right type gives extra payo of +1
Strategies
• Player 2’s pure strategies after observing each action set: (f , f ), (f , r ), (r , f ), (r , r )
(R,f) for example would be to ght after observing quiche and retreat after observing beer
‣ Dynamic game: a di erent action for each past action of other
Player 2
• We already know prior beliefs
prob that type is weak p(w) and prob that type is tough p(t)
• We need to de ne Player 2’s posterior beliefs on player 1’s type µ(t |B ) and µ(t |Q )
These are de ned by prior beliefs p(t ) combined with player 1’s equilibrium mixed strategy
(β1(B |W ), β1(B |T )) via Bayes rule:
P2(W1B)
—————-
P2B
• by chain rule of conditional probability P2(W1B) also equals P2(B|W)xP(w), which is the prob that beer has been
chosen given the type is week times the prior probabilty that the type is weak
• Denominator is total prob that beer has been chosen whcih could happen after 2 contingencies
(β1(B |T )p(T), whcih is the probability that the tough type chooses beer times probabilty that the
type is tough
(β1(B |W)p(W), prob that weak type chooses beer times prob that type is weak
• These are the strategies and beliefs for a Perfect Bayesian equilibrium, they must also be pro t
maximizing
Equilibria:
• remember player 1 does not want to ght so any signal that could induce a ght would not be
chosen
Scenario 1
• Suppose T type plays B and W type plays Q, s1 = (B , Q )
Means strategy of player 1 is to play beer if type is tough and quiche if type is weak
• Given s1, Bayes rule = player 2’s posterior beliefs must be µ(T |B ) = 1, µ(W |Q ) = 1
Prob that type is tough after beer is 1, prob that weak after quiche also 1
Scenario 2
• Best response of player 1: no incentive to deviate for the T type but the W type would prefer to
deviate to Q
POOLING EQUILIBRIUM
• Bayes Rule = µ(T |B ) = 0.9 and µ(W |B ) = 0.1, can be shown using formula
Posterior beliefs will be equal to prior beliefs
• Seq. Rationality of 2 following Q is to play ?? (No beliefs assigned by Bayes rule since o the
equilibrium path)
• Sequential Rationality of Player 1, W type implies that player 2 must play f when he observes Q
Player 2 must ght after Q
To support this, the corresponding beliefs of player 2 must satisfy: µ(W |Q ) ≥ 1/2
Formal De nition
• a Perfect Bayesian Equilibrium is a collection of strategies and beliefs (β1, β2, µ) that satis es
1) Sequential Rationality:
Strategies maximize expected payo s given beliefs:
2) Bayes Rule:
for any a1 such that β1(a1|t ) > 0,
A doubt
• In second pooling equilibrium with (Q, Q ) beliefs feel “strange”
• But if µ(W |B ) = 0, the player 2 plays r after B and the equilibrium collapses as T chooses B... (recall
the requirement µ(W |B ) ≥ 1/2)
‣ So intuitively this should not be an equilibrium!
‣ intuitive criterion
Intuitive Criterion
• If, under some ongoing equilibrium, a non-equilibrium action is observed which is equilibrium-
dominated for some types but not others, then beliefs must put zero probability on the former set of
types
Finally
Satis es IC