Ace Your Next Interview
Ace Your Next Interview
Interview:
Top 30 Technical Interview
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Questions
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1. What is object-oriented programming?
Object-oriented programming (OOP) is a programming paradigm that uses
objects, which are instances of classes, to represent and manipulate data.
OOP emphasises on organising code into reusable and modular
components, which can interact with each other through defined interfaces.
In OOP, classes define the attributes (data) and methods (functions) that an
object can have. Objects can then be created from these classes, allowing
the code to operate on the data and execute the methods. OOP provides
encapsulation, inheritance, and polymorphism to enable developers to write
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efficient and modular code that can be easily maintained and extended.
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Encapsulation refers to the process of hiding the complexity of the internal
workings of an object and exposing only the necessary features to the
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outside world. Inheritance enables the creation of new classes by
inheriting properties and methods from existing classes. Polymorphism
allows multiple objects to share the same interface or method name, but
each object may have its own unique implementation.
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OOP has become a popular approach to software development because of
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its ability to create code that is flexible, modular, and easy to maintain.
Many programming languages, including Java, C++, and Python, support
OOP.
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interface?
Both abstract classes and interfaces are used to define contracts that
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concrete classes must follow, but they have some key differences in their
design and usage:
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Extension: Abstract classes can be extended to add new functionality,
while interfaces cannot be extended. Instead, new interfaces must be
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created to add new functionality.
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Use cases: Abstract classes are used when creating a class hierarchy,
where concrete classes inherit from a common abstract class. Interfaces
are used when defining contracts that multiple classes can implement,
even if they are unrelated by inheritance.
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In summary, abstract classes are used when creating a class hierarchy and
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3. What is polymorphism?
Polymorphism is the ability of objects of different types to be treated as if
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they are the same type, through a common interface or method. It allows
multiple objects of different classes to be treated as if they were of the
same class, which can make code more flexible, modular, and reusable.
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Method overloading occurs when a class has multiple methods with the
same name, but different parameters. This allows the programmer to use
the same method name with different arguments, which can improve
readability and reduce the number of method names needed.
Method overriding occurs when a subclass provides its own implementation
of a method that is already defined in its superclass. This allows the
subclass to change or extend the behaviour of the method, while still
maintaining the same interface.
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Polymorphism is a fundamental concept in object-oriented programming
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and is essential for creating code that is reusable, modular, and easy to
maintain.
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4. What is inheritance, and how does it work?
Inheritance is a mechanism in object-oriented programming that allows a
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class (called the "subclass" or "derived class") to inherit properties and
methods from another class (called the "superclass" or "base class"). The
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subclass can then extend or modify the inherited properties and methods or
add new ones.
inherit from the superclass. The superclass is declared first, and then the
subclasses are declared with the "extends" keyword followed by the
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problem in software design. It represents the best practices evolved over
time by experienced software developers.
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Design patterns provide a common vocabulary, a shared set of concepts
and guidelines, and a framework for designing reusable and maintainable
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software systems. By following design patterns, developers can reduce the
time and effort required to design and implement software solutions,
improve the quality of the software, and make the software more flexible
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and adaptable to changing requirements.
Singleton pattern: This pattern ensures that a class has only one instance
and provides a global point of access to it. This can be useful in situations
where only one instance of a class is required, such as a configuration
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Factory pattern: This pattern provides an interface for creating objects, but
allows subclasses to decide which classes to instantiate. This can be useful
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when there are many classes that implement a common interface, and the
exact class to be used is determined at runtime.
These are just a few examples of the many design patterns available.
Design patterns are an important tool for software developers, as they
provide a proven approach to solving common problems in software
design.
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6. What is data normalisation and why is it important?
Data normalisation is the process of organising data in a database in a way
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that reduces redundancy and improves data integrity. It involves breaking
down larger tables into smaller, more specialised tables and defining
relationships between them.
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Normalisation is important for several reasons:
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7. What is SQL injection and how can it be prevented?
SQL injection is a type of cyber attack in which an attacker uses malicious
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SQL code to gain unauthorised access to a database. It typically involves
exploiting vulnerabilities in a web application that allows an attacker to
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inject SQL code into the application's input fields.
Use a web application firewall: A web application firewall can help detect
and prevent SQL injection attacks by monitoring incoming traffic and
blocking suspicious activity.
Keep software up-to-date: It is important to keep software up-to-date with
the latest security patches and updates to reduce the risk of vulnerabilities
that can be exploited by attackers.
By taking these steps, organisations can reduce the risk of SQL injection
attacks and protect their data and systems from unauthorised access.
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in that table. It is used to enforce the integrity of the data by ensuring that
each row has a unique identifier. A primary key can be made up of one or
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more fields, and it cannot contain null values.
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A foreign key is a field in one table that refers to the primary key in another
table. It is used to establish a relationship between two tables, and it is
used to enforce referential integrity. This means that the foreign key in one
table must match a primary key in another table, or the operation will fail.
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For example, if you have two tables in a database, one for customers and
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one for orders, you might use a customer ID field as the primary key in the
customers table. In the orders table, you would use a foreign key that
references the customer ID field in the customers table. This establishes a
relationship between the two tables, so you can easily retrieve all orders for
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a given customer.
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Primary keys and foreign keys are important for maintaining the integrity of
data in a database. They help ensure that data is entered correctly and
consistently, and they make it easier to retrieve and update data.
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To add a new element to a linked list, you create a new node with the
element's value and set the pointer of the previous node to point to the new
node. If the new node is the first node in the list, you set the head node to
point to the new node. To remove an element from a linked list, you update
the pointers of the previous and next nodes to point to each other,
effectively removing the node from the list.
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Linked lists have several advantages and disadvantages. One advantage is
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that they can grow and shrink dynamically, making them efficient for certain
types of operations. Another advantage is that they can be easily
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manipulated with pointer operations. However, linked lists can be slower
than arrays for accessing individual elements, and they require more
memory due to the overhead of storing pointers.
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Overall, linked lists are a useful data structure for certain types of
operations, such as inserting and deleting elements, and they are
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structures?
Stack and queue are two common data structures used in computer
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In a stack, elements are added and removed from the top of the stack. This
means that the last element added to the stack is the first one to be
removed. This is commonly referred to as a last-in, first-out (LIFO)
structure. Stacks are often used to implement undo/redo functionality, or for
parsing expressions and evaluating them in reverse order.
In contrast, in a queue, elements are added to the back of the queue and
removed from the front of the queue. This means that the first element
added to the queue is the first one to be removed. This is commonly
referred to as a first-in, first-out (FIFO) structure. Queues are often used in
situations where the order of processing is important, such as in job
scheduling or message processing systems.
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To summarise, the main difference between stack and queue data
structures is the order in which elements are added and removed. Stacks
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are LIFO structures where elements are added and removed from the top,
while queues are FIFO structures where elements are added to the back
and removed from the front.
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What is recursion and how does it work?
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Recursion is a technique in computer programming where a function calls
itself to solve a problem by breaking it down into smaller and simpler
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subproblems.
continues to call itself with the smaller subproblem until the subproblem
becomes simple enough to be solved directly. Then the function returns the
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solution for the subproblem to the calling function, which combines it with
other solutions to solve the original problem.
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Recursion has two main parts: the base case and the recursive case.
The base case is the simplest version of the problem that can be solved
directly without calling the function again. The recursive case is where the
function calls itself with a smaller version of the original problem.
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12. What is a binary search algorithm and how does it work?
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A binary search algorithm is a method for finding the position of a target
value in a sorted array or list of elements. It works by repeatedly dividing
● If the target value is greater than the middle element, discard the left
half of the list and repeat step 1 with the right half of the list.
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● If the target value is not found, the algorithm returns a special value
indicating that the target value is not in the list.
● This process of dividing the search interval in half is repeated until the
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However, binary search requires that the array or list be sorted beforehand,
which can take additional time and space. Additionally, the algorithm may
not be suitable for certain types of data structures, such as linked lists.
13. What is the difference between a compiler and an
interpreter?
A compiler and an interpreter are two different types of software programs
used in computer programming to convert source code into executable
code that can be run on a computer.
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recompilation unless changes are made to the source code. Examples of
compiled languages include C, C++, and Java.
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An interpreter, on the other hand, is a program that reads and executes the
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source code line by line. It translates each line of code into machine code
and executes it immediately. This means that the program does not need to
be compiled before it can be run, but it also means that the interpreter
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needs to do the translation and execution for each line of code every time
the program is run. Examples of interpreted languages include Python,
JavaScript, and Ruby.
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interpreter translates and executes each line of code as the program runs.
This can result in differences in performance, with compiled programs
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same memory space as the other threads in the process. Threads are used
to perform multiple tasks simultaneously within a single process. Each
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thread has its own program counter, stack, and register set, but shares the
same memory space as other threads in the process. Threads are
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light-weight entities and require less resources to be created and managed.
Protection: Processes are protected from each other and cannot access
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each other's memory directly, while threads share the same memory space
and can access each other's memory directly.
There are several conditions that must be met for a deadlock to occur,
including mutual exclusion, hold and wait, no preemption, and circular wait.
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These conditions can be prevented or eliminated through various
techniques, including:
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Resource allocation: One way to prevent deadlock is to use resource
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allocation techniques such as bankers' algorithm, which ensures that
resources are allocated in a way that prevents deadlock from occurring.
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APIs typically provide a set of functions or methods that other software
components can call or use to perform certain tasks. For example, a social
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media platform may offer an API that allows third-party developers to
access user data and perform certain actions on behalf of the user, such as
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posting updates or retrieving information.
use the data or resources returned by the API to perform its intended task.
One of the key principles of RESTful APIs is that they are stateless,
meaning that each request contains all the information needed to complete
the request, and no additional context or state is stored on the server. This
makes RESTful APIs highly scalable and easy to maintain.
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and message formats. This makes it easier for developers to understand
and use the API.
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Overall, RESTful APIs are widely used for web services and are a popular
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way to build APIs due to their simplicity, scalability, and flexibility.
reliable but slower than UDP. TCP is commonly used for applications that
require reliable data transfer, such as email, file transfers, and web
browsing.
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19. What is the difference between a web server and
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application server?
A web server and an application server are both types of server software
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used to serve content and applications over the internet, but they have
different functions and capabilities.
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A web server is a software program that handles HTTP requests from web
clients such as browsers and serves web pages or other content in
response. Its primary function is to serve static content, such as HTML
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pages, images, and other files, from a file system or a cache. Examples of
web servers include Apache, Nginx, and Microsoft IIS.
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or resource, the cache is checked first, and if the data is found in the
cache, it is retrieved from the cache rather than from the original source.
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This reduces the time and resources required to access and deliver the
data.
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There are several types of caching, including:
distributed around the world caches frequently accessed web pages and
resources to deliver them more quickly to users.
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Web Services (AWS), Microsoft Azure, and Google Cloud Platform.
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Platform as a Service (PaaS): In this type of cloud computing, the cloud
service provider offers a platform or environment for users to build,
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develop, and deploy their own applications without worrying about the
underlying infrastructure. The provider manages the infrastructure and
operating systems, and users can focus on developing and deploying their
own applications. Examples of PaaS providers include Heroku, Google App
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Engine, and Microsoft Azure.
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other VMs running on the same physical machine. This allows multiple
operating systems and applications to run on a single physical machine,
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improving resource utilisation and flexibility.
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Containerization, on the other hand, is a technology that enables multiple
containers to run on a single operating system by abstracting the operating
system and creating a lightweight, isolated environment for each container.
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Unlike VMs, containers share the same operating system kernel, which
makes them lighter and more efficient than VMs. Each container runs its
own applications and software, but shares the underlying operating system
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and other resources with other containers running on the same host.
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changes to their source code. It was created by Linus Torvalds in 2005 to
manage the development of the Linux kernel. Git is a distributed version
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control system, which means that each user has a complete copy of the
repository on their local machine.
Add files: Once you have created a repository, you can add files to it. Git
tracks changes to files, so it is important to add all the files you want to
manage to the repository.
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Make changes: After you have added files to the repository, you can start
making changes to them. Git tracks changes to files on a line-by-line basis,
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Commit changes: When you are ready to save your changes, you need to
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Push changes: Once you have committed your changes, you can push
them to a remote repository. This is typically done on a server that other
developers can access.
Pull changes: If other developers have made changes to the remote
repository, you can pull those changes down to your local repository. This
ensures that everyone is working with the latest version of the code.
Git provides a number of tools for managing the version control process,
including branching and merging. Branching allows you to create separate
versions of the codebase, which can be used for different purposes, such
as testing new features. Merging allows you to bring changes from one
branch into another, which is useful when you want to incorporate changes
made by other developers.
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24. What is the difference between a unit test and integration
A unit test and an integration test are two types of software testing that
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serve different purposes in the software development process.
single unit of code, such as a function or method. The purpose of a unit test
is to test the code in isolation from the rest of the system, using mock
objects or other techniques to replace any dependencies that the code may
have. The goal of unit testing is to catch bugs early in the development
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system as a whole, and are designed to ensure that all the different parts of
the system are working together as expected. Integration testing is usually
done after unit testing, and is often performed on a staging or test
environment that closely resembles the production environment.
In summary, the main difference between a unit test and an integration test
is the level of granularity they operate on. Unit tests focus on testing
individual units of code in isolation, while integration tests test the
interactions between different components or units of code to ensure that
they work together correctly.
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process from code changes to deployment.
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Continuous Integration (CI) is the practice of merging code changes from
multiple developers into a shared repository and building and testing the
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code automatically on a regular basis. The purpose of CI is to catch and fix
errors in the code as early as possible, so that they do not propagate to
later stages of the development process.
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Continuous Deployment (CD) is the practice of automatically deploying the
built and tested code to production after passing all tests and quality
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environments, since the automated processes catch and fix issues before
they affect end-users.
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A static website is a website that contains fixed content that does not
change, except when the content is manually updated by the webmaster.
The content of a static website is written in HTML and CSS, and it does not
interact with a database or any other external data source. Examples of
static websites include personal blogs, brochure websites, and online
portfolios. Static websites are easy to create and maintain, but they can
become outdated quickly and may not offer advanced features.
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response to user requests. Examples of dynamic websites include
e-commerce websites, social networks, and web applications. Dynamic
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websites offer advanced features and functionality, but they require more
resources to build and maintain.
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In summary, the main difference between a static website and a dynamic
website is the way they generate content. Static websites contain fixed
content that does not change, while dynamic websites generate content
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dynamically based on user input or other factors.
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applications that allows attackers to inject malicious code into a web page
viewed by other users. The goal of XSS attacks is to steal sensitive
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XSS attacks typically occur when a web application does not properly
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validate user input or output, allowing an attacker to inject script code into
the page. This can happen when a user submits a form that contains
malicious code, or when a web application retrieves user input and displays
it on a web page without proper sanitization.
Content Security Policy (CSP): Web applications can use a CSP to control
what resources can be loaded by a page. This can prevent the injection of
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malicious scripts or other resources.
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HTTP-only cookies: Web applications can set cookies as HTTP-only to
prevent them from being accessed by JavaScript code. This can prevent
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the theft of session cookies or other sensitive information.
By following these best practices, web developers can prevent XSS attacks
and keep their web applications secure.
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made to the site, allowing attackers to trick users into executing actions
they did not intend to perform.
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An attacker can create a malicious website or email with a link or form that
submits a request to a vulnerable site, exploiting the fact that the user is
already authenticated with that site. When the user clicks on the link or
submits the form, the request is automatically sent to the vulnerable site,
causing unintended actions to occur.
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Implement multi-factor authentication: Web applications can implement
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multi-factor authentication to require users to provide additional proof of
identity before performing sensitive actions. This can prevent attackers
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from using stolen credentials to perform CSRF attacks.
Check the origin of the request: Web applications can check the origin of
the request to ensure that it came from a trusted source. This can be done
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by checking the Referer header or by using the Origin header.
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how its runtime grows as the size of the input data increases. It is
commonly used to analyse and compare the performance of different
algorithms.
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● O(1): constant time complexity, where the algorithm takes the same
amount of time regardless of input size
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● O(log n): logarithmic time complexity, where the algorithm's runtime
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grows slowly as the input size increases
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transmitting sensitive information, such as passwords, credit card numbers,
and other personal information. It is widely used by e-commerce sites,
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banking sites, and other sites that require secure transmission of data.
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In summary, the main differences between HTTP and HTTPS are:
encryption.
Port: HTTP typically uses port 80, while HTTPS typically uses port 443.
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Thank You
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Medium
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Telegram
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