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Memory Access

Tuijh

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0% found this document useful (0 votes)
14 views

Memory Access

Tuijh

Uploaded by

anaputarunteja
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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UNIT-III COMPUTER ARCHITECTURE AND ORGANIZATION

Control Memory
1. Introduction
 The function of the control unit in a digital computer is to initiate sequences of
microoperations.
 When the control signals are generated by hardware using conventional logic design
techniques, the control unit is said to be hardwired.
 Microprogramming is a second alternative for designing the control unit of a digital
computer.
o The principle of microprogramming is an elegant and systematic method for
controlling the microoperation sequences in a digital computer.
 In a bus-organized systems, the control signals that specify microoperations are groups
of bits that select the paths in multiplexers, decoders, and arithmetic logic units.
 A control unit whose binary control variables are stored in memory is called a
microprogrammed control unit.
 A memory that is part of a control unit is referred to as a control memory.
o Each word in control memory contains within it a microinstruction.
o A sequence of microinstructions constitutes a microprogram.
o Can be either read-only memory(ROM) or writable control memory (dynamic
microprogramming)
 A computer that employs a microprogrammed control unit will have two separate
memories:
o A main memory
o A control memory
 The general configuration of a microprogrammed control unit is demonstrated as:
o The control memory is assumed to be a ROM, within which all control
information is permanently stored.
o The control address register specifies the address of the microinstruction.
o The control data register holds the microinstruction read from memory.
 Thus a microinstruction contains bits for initiating microoperations in the data
processor part and bits that determine the address sequence for the control memory.
Microprogram
o Program stored in memory that generates all the control signals required to
execute the instruction set correctly
o Consists of microinstructions
Microinstruction
o Contains a control word and a sequencing word
 Control Word - All the control information required for one clock cycle
 Sequencing Word - Information needed to decide the next
microinstruction address
 Vocabulary to write a microprogram
Control Memory (Control Storage: CS)
o Storage in the microprogrammed control unit to store the microprogram
 Writeable Control Memory(Writeable Control Storage:WCS)
o CS whose contents can be modified
 Allows the microprogram can be changed
 Instruction set can be changed or modified
Dynamic Microprogramming
 Computer system whose control unit is implemented with a microprogram in WCS
 Microprogram can be changed by a systems programmer or a user .
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UNIT-III COMPUTER ARCHITECTURE AND ORGANIZATION
2. Microrogrammed Sequencer
 The next address generator is sometimes called a microprogram sequencer, as it
determines the address sequence that is read from control memory.
 Typical functions of a microprogram sequencer are:
o Incrementing the control address register by one
o Loading into the control address register an address from control memory
o Transferring an external address
o Loading an initial address to start the control operations
Pipeline Register
 The data register is sometimes called a pipeline register.
o It allows the execution of the microoperations specified by the control word
simultaneously with the generation of the next microinstruction.
This configuration requires a two-phase clock
o The system can operate by applying a single-phase clock to the address register.
 Without the control data register
 Thus, the control word and next-address information are taken directly
from the control memory.
Advantages
 The main advantage of the microprogrammed control is the fact that once the hardware
configuration is established; there should be no need for further hardware or wiring
change.
 Most computers based on the reduced instruction set computer (RISC) architecture
concept use hardwired control rather than a control memory with a microprogram.
(Why?)
A Microprogram Control Unit that determines the Microinstruction Address to be executed
in the next clock cycle
 In-line Sequencing
 Branch
 Conditional Branch
 Subroutine
 Loop
 Instruction OP-code mapping

Fig: Microprogrammed Control Unit

Addressing Sequencing
 Microinstructions are stored in control memory in groups, with each group specifying a
routine.
 Each computer instruction has its own microprogram routine in control memory to
generate the microoperations that execute the instruction.
 To appreciate the address sequencing in a microprogram control unit:
o An initial address is loaded into the control address register when power is
turned on in the computer.

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UNIT-III COMPUTER ARCHITECTURE AND ORGANIZATION
o This address is usually the address of the first microinstruction that activates the
instruction fetch routine.
o The control memory next must go through the routine that determines the
effective address of the operand.
o The next step is to generate the microoperations that execute the instruction
fetched from memory.
 The transformation from the instruction code bits to an address in control memory
where the routine is located is referred to as a mapping process.
 The address sequencing capabilities required in a control memory are:
o Incrementing of the control address register
o Unconditional branch or conditional branch, depending on status bit conditions
o A mapping process from the bits of the instruction to an address for control
memory
o A facility for subroutine call and return
 The below figure shows a block diagram of a control memory and the associated
hardware needed for selecting the next microinstruction address.
 The microinstruction in control memory contains
o a set of bits to initiate microoperations in computer registers
o Other bits to specify the method by which the next address is obtained
Sequencing Capabilities Required in Control Storage
 Incrementing of the control address register
 Unconditional and conditional branches
 A mapping process from the bits of the machine instruction to an address for control
memory
 A facility for subroutine call and return

Fig: Selection Address for Control Memory


Conditional Branching
 The branch logic of Fig. 3-2 provides decision-making capabilities in the control unit.
 The status conditions are special bits in the system that provides parameter information.
o e.g. the carry-out, the sign bit, the mode bits, and input or output status
 The status bits, together with the field in the microinstruction that specifies a branch
address, control the conditional branch decisions generated in the branch logic.
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UNIT-III COMPUTER ARCHITECTURE AND ORGANIZATION
 The branch logic hardware may be implemented by multiplexer.
o Branch to the indicated address if the condition is met;
o Otherwise, the address register is incremented.
 An unconditional branch microinstruction can be implemented by loading the branch
address from control memory into the control address register.
 If Condition is true, then Branch (address from the next address field of the current
microinstruction) else Fall Through
 Conditions to Test: O(overflow), N(negative), Z(zero), C(carry), etc.
Unconditional Branch
 Fixing the value of one status bit at the input of the multiplexer to 1
Mapping of Instructions
 A special type of branch exists when a microinstruction specifies a branch to the first
word in control memory where a microprogram routine for an instruction is located.
 The status bits for this type of branch are the bits in the operation code part of the
instruction.
 One simple mapping process that converts the 4-bit operation code to a 7-bit address for
control memory is shown in Fig. 3-3.
o Placing a 0 in the most significant bit of the address
o Transferring the four operation code bits
o Clearing the two least significant bits of the control address register
 This provides for each computer instruction a microprogram routine with a capacity of
four microinstructions.
o If the routine needs more than four microinstructions, it can use addresses
1000000 through 1111111.
o If it uses fewer than four microinstructions, the unused memory locations would
be available for other routines.
 One can extend this concept to a more general mapping rule by using a ROM or
programmable logic device (PLD) to specify the mapping function.

Fig: Direct Mapping

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UNIT-III COMPUTER ARCHITECTURE AND ORGANIZATION
Mapping from the OP-code of an instruction to the address of the Microinstruction which is the
starting microinstruction of its execution microprogram.
Subroutine
 Subroutines are programs that are used by other routines to accomplish a particular
task.
 Microinstructions can be saved by employing subroutines that use common sections of
microcode.
o e.g. effective address computation
 The subroutine register can then become the source for transferring the address for the
return to the main routine.
 The best way to structure a register file that stores addresses for subroutines is to
organize the registers in a last-in, first-out (LIFO) stack.
Computer Configuration
 Once the configuration of a computer and its microprogrammed control unit is
established, the designer’s task is to generate the microcode for the control memory.
 This microcode generation is called microprogramming.
 The block diagram of the computer is shown in Below Fig.
 Two memory units
o A main memory for storing instructions and data
o A control memory for storing the microprogram
 Four registers are associated with the processor unit
o Program counter PC, address register AR, data register DR, accumulator register
AC
 The control unit has a control address register CAR and a subroutine register SBR.
 The control memory and its register are organized as a microprogrammed control unit.
 The transfer of information among the registers in the processor is done through
multiplexers rather than a common bus.

Fig: Computer Hardware Configuration

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UNIT-III COMPUTER ARCHITECTURE AND ORGANIZATION

Microinstruction Format - Computer instruction Format


 The computer instruction format is depicted in Fig. (a).
 It consists of three fields:
o A 1-bit field for indirect addressing symbolized by I
o A 4-bit operation code (opcode)
o An 11-bit address field
 Fig. (b) lists four of the 16 possible memory-reference instructions.

Fig.(a): Instruction Format

Fig.(b): Computer Instruction(Four)


 The microinstruction format for the control memory is shown in below Fig.
 The 20 bits of the microinstruction are divided into four functional parts.
o The three fields F1, F2, and F3 specify microoperations for the computer.
o The CD field selects status bit conditions.
o The BR field specifies the type of branch.
o The AD field contains a branch address.

Fig: Micro Instruction Code Format


Microoperations
 The three bits in each field are encoded to specify seven distinct microoperations as
listed in below Table.
o No more than three microoperations can be chosen for a microinstruction, one
from each field.
o If fewer than three microoperations are used, one or more of the fields will use
the binary code 000 for no operation.
 It is important to realize that two or more conflicting microoperations cannot be
specified simultaneously. e.g. 010 001 000
 Each microoperation in Table 3-1 is defined with a register transfer statement and is
assigned a symbol for use in a symbolic microprogram.

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UNIT-III COMPUTER ARCHITECTURE AND ORGANIZATION

Fig: Symbols and Binary codes for Microinstruction fields


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UNIT-III COMPUTER ARCHITECTURE AND ORGANIZATION
 The CD field consists of two bits which are encoded to specify four status bit
conditions as listed in above Table.
 The BR field consists of two bits. It is used, in conjunction with the address field
AD, to choose the address of the next microinstruction.
o The jump and call operations depend on the value of the CD field.
o The two operations are identical except that a call microinstruction stores
the return address in the subroutine register SBR.
o Note that the last two conditions in the BR field are independent of the values in
the CD and AD fields.
Symbolic Microinstructions
 The symbols defined in Table 3-1 cab be used to specify microinstructions in symbolic
 form.
  Symbols are used in microinstructions as in assembly language
 The simplest and most straightforward way to formulate an assembly language for a
microprogram is to define symbols for each field of the microinstruction and to give
users the capability for defining their own symbolic addresses.
 A symbolic microprogram can be translated into its binary equivalent by a microprogram
assembler.
Sample Format
 Five fields: label; micro-ops; CD; BR; AD
 The label field: may be empty or it may specify a symbolic address terminated with a
colon
 The microoperations field: of one, two, or three symbols separated by commas , the
NOP symbol is used when the microinstruction has no microoperations
 The CD field: one of the letters {U, I, S, Z} can be chosen where
o U: Unconditional Branch
o I: Indirect address bit
o S: Sign of AC
o Z: Zero value in AC
 The BR field: contains one of the four symbols {JMP, CALL, RET, MAP}
 The AD field: specifies a value for the address field of the microinstruction with one of
{Symbolic address, NEXT, empty}
o When the BR field contains a RET or MAP symbol, the AD field is left empty
Fetch Subroutine
During FETCH, Read an instruction from memory and decode the instruction and update PC.
 The first 64 words are to be occupied by the routines for the 16 instructions.
 The last 64 words may be used for any other purpose.
o A convenient starting location for the fetch routine is address 64.
 The three microinstructions that constitute the fetch routine have been listed in three
different representations.
o The register transfer representation:

o The symbolic representation:

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UNIT-III COMPUTER ARCHITECTURE AND ORGANIZATION

o The binary representation:

Symbolic Microprogram
 Control Storage: 128 20-bit words
 The first 64 words: Routines for the 16 machine instructions 0, 4, 8, …, 60 gives four
words in control memory for each routine.
 The last 64 words: Used for other purpose (e.g., fetch routine and other subroutines)
 The execution of the third (MAP) microinstruction in the fetch routine results in a
branch to address 0xxxx00, were xxxx are the four bits of the operation code. e.g. ADD
is 0000
 In each routine we must provide microinstructions for evaluating the effective address
and for executing the instruction.
 The indirect address mode is associated with all memory-reference instructions.
 A saving in the number of control memory words may be achieved if the
microinstructions for the indirect address are stored as a subroutine.
 This subroutine, INDRCT, is located right after the fetch routine, as shown in Table.
 Mapping: OP-code XXXX into 0XXXX00, the first address for the 16 routines are 0(0
0000 00), 4(0 0001 00), 8, 12, 16, 20, ..., 60
 To see how the transfer and return from the indirect subroutine occurs:
o MAP microinstruction caused a branch to address 0
o The first microinstruction in the ADD routine calls subroutine INDRCT when
I=1
o The return address is stored in the subroutine register SBR.
o The INDRCT subroutine has two microinstructions:
INDRCT: READ U JMP NEXT
DRTAR U RET
o Therefore, the memory has to be accessed to get the effective address, which is
then transferred to AR.
o The execution of the ADD instruction is carried out by the microinstructions at
addresses 1 and 2
o The first microinstruction reads the operand from memory into DR.
o The second microinstruction performs an add microoperation with the content
of DR and AC and then jumps back to the beginning of the fetch routine.

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UNIT-III COMPUTER ARCHITECTURE AND ORGANIZATION

Table: Symbolic Microprogram for Control Memory


Binary Microprogram
 The symbolic microprogram must be translated to binary either by means of an
assembler program or by the user if the microprogram is simple.
 The equivalent binary form of the microprogram is listed in Table.
 Even though address 3 is not used, some binary value, e.g. all 0’s, must be specified for
each word in control memory.
 However, if some unforeseen error occurs, or if a noise signal sets CAR to the value of
3, it will be wise to jump to address 64.

Table: Binary Microprogram for Control Memory


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UNIT-III COMPUTER ARCHITECTURE AND ORGANIZATION
3. Hardwired Implementation
 In this implementation, CU is essentially a combinational circuit. Its i/p signals are
transformed into set of o/p logic signal which are control signals.
 Control unit inputs
 Flags and control bus
o Each bit means something
 Instruction register
o Op-code causes different control signals for each different instruction
o Unique logic for each op-code
o Decoder takes encoded input and produces single output
o Each decoder i/p will activate a single unique o/p
 Clock
o Repetitive sequence of pulses
o Useful for measuring duration of micro-ops
o Must be long enough to allow signal propagation along data paths and through
processor circuitry
o Different control signals at different times within instruction cycle
o Need a counter as i/p to control unit with different control signals being used for
t1, t2 etc.
o At end of instruction cycle, counter is re-initialised

Fig : Control Unit With Decoded Input


Implementation
 For each control signal, a Boolean expression of that signal as a function of the inputs is
derived
 With that the combinatorial circuit is realized as control unit.
Problems with hardwired designs
 Complex sequencing & micro-operation logic
 Difficult to design and test
 Inflexible design
 Difficult to add new instructions
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UNIT-III COMPUTER ARCHITECTURE AND ORGANIZATION

4. Design of Control Unit


 The bits of the microinstruction are usually divided into fields, with each field defining
a distinct, separate function.
 The various fields encountered in instruction formats provide:
o Control bits to initiate microoperations in the system
o Special bits to specify the way that the next address is to be evaluated
o An address field for branching
 The number of control bits that initiate microoperations can be reduced by grouping
mutually exclusive variables into fields by encoding the k bits in each field to provide 2k
microoperations.
 Each field requires a decoder to produce the corresponding control signals.
o Reduces the size of the microinstruction bits
o Requires additional hardware external to the control memory
o Increases the delay time of the control signals
 Below Fig. shows the three decoders and some of the connections that must be made
from their outputs.
 Outputs 5 or 6 of decoder F1 are connected to the load input of AR so that when either
one of these outputs is active; information from the multiplexers is transferred to AR.
 The transfer into AR occurs with a clock pulse transition only when output 5 (from DR
(0-10) to AR i.e. DRTAR) or output 6 (from PC to AR i.e. PCTAR) of the decoder are
active.
 The arithmetic logic shift unit can be designed instead of using gates to generate the
control signals; it comes from the outputs of the decoders.

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UNIT-III COMPUTER ARCHITECTURE AND ORGANIZATION
Fig : Decoding of microoperation fields
Microprogram Sequencer
 The basic components of a microprogrammed control unit are the control memory and
the circuits that select the next address.
 The address selection part is called a microprogram sequencer.
 A microprogram sequencer can be constructed with digital functions to suit a particular
application.
 To guarantee a wide range of acceptability, an integrated circuit sequencer must
provide an internal organization that can be adapted to a wide range of application.
 The purpose of a microprogram sequencer is to present an address to the control
memory so that a microinstruction may be read and executed.
 The block diagram of the microprogram sequencer is shown in below Fig.
o The control memory is included to show the interaction between the sequencer
and the attached to it.
o There are two multiplexers in the circuit; first multiplexer selects an address
from one of the four sources and routes to CAR, second multiplexer tests the
value of the selected status bit and result is applied to an input logic circuit.
o The output from CAR provides the address for control memory, contents of
CAR incremented and applied to one of the multiplexers input and to the SBR.
o Although the diagram shows a single subroutine register, a typical sequencer will
have a register stack about four to eight levels deep. In this way, a push, pop
operation and stack pointer operates for subroutine call and return instructions.
o The CD (Condition) field of the microinstruction selects one of the status bits in the
second multiplexer.
o The Test variable (either 1 or 0) i.e. T value together with the two bits from the BR
(Branch) field go to an input logic circuit.
o The input logic circuit determines the type of the operation.

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UNIT-III COMPUTER ARCHITECTURE AND ORGANIZATION
Fig: Microprogram Sequencer for a Control Memory
Design of Input Logic
 The input logic in a particular sequencer will determine the type of operations that are
available in the unit.
 Typical sequencer operations are: increment, branch or jump, call and return from
subroutine, load an external address, push or pop the stack, and other address
sequencing operations.
 Based on the function listed in each entry was defined in previous Table, the truth table
for the input logic circuit is shown in below Table.
 Therefore, the simplified Boolean functions for the input logic circuit can be given as:
S0 = I0
S1 = I0I1 + I0’T
L = I0’I1T

Table: Input logic truth table for microprogram sequencer

 The bit values for S1 and S0 are determined from the stated function and the path in the
multiplexer that establishes the required transfer.
 Note that the incrementer circuit in the sequencer diagram is not a counter constructed
with flip-flops but rather a combinational circuit constructed with gates.

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