Design and Communities Exploring Rural Territories
Design and Communities Exploring Rural Territories
Design and Communities Exploring Rural Territories
territories
Andreas Sicklinger a *| Riccardo Varini b | Laura Succini a | Naomi Galavotti b
ABSTRACT
Community Design is the result of a natural and healthy evolution in the broader sphere of
design. While on the one hand design today still directs significant attention, care and
resources to the design of objects, services and consumer products, sometimes useful and
sustainable, sometimes neither useful nor ethical, on the other hand youngest designers
invest in virtuous cultural, environmental and social processes of mediation, reconfiguration
and interaction between communities and the territories they belong to, with a more
humanistic than technocratic approach. A field in which the designer cooperates closely with
local residents in multidisciplinary groups, enriched with new experts in the humanities such
as philosophers, geographers, anthropologists and ethnographers. Through some
comparative case studies of projects run in Lebanon and Italy, the paper wants to discuss the
importance for designers to use an experiential and anthropological approach for the
development of new items, using the narrative tool to embrace the entire symbolic and
rhetorical form of rural traditions in their projects. Man as part of the ecosystem, man
understood as an organism within organisms, immersed in a continuous and swirling
morphing that can shape our work in a reciprocal relational interaction with the things
themselves.
People need a community of reference, the community needs places, places generate values,
values need an envelope in which to live. The authors
Community Design is the result of a natural and healthy evolution in the broader sphere of
design. While on the one hand design today still directs significant attention, care and
resources to the design of objects, services and consumer products, sometimes useful and
sustainable, sometimes neither useful nor ethical, on the other hand there is a thriving
investment by the youngest designers in virtuous cultural, environmental and social
processes of mediation, reconfiguration and interaction between communities and the
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Sicklinger, A., Varini, R., Succini, L. & Galavotti, N. (2019). Design and Communities: exploring rural territories.
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10.4013/sdrj.2019.122.05
territories they belong to, with a more humanistic than technocratic approach. The finest
universities, the most advanced research and development bodies and many local and
transnational public institutions are beginning to lend their voice to this metamorphosis of
the profession driven by values rather than tools, investing in the field of design for social
innovation and turning their attention to minor, sometimes marginal urban and rural
territories, with a view to a more direct, participatory and transformative experience
involving designers, people and the environment. This is a field of design that might be
defined as empathetic, with an anthropological profile, an example of a real and concrete
policy of commitment to social and environmental change. A field in which the designer
cooperates closely and throughout the entire design process with local residents in
multidisciplinary groups, enriched with new experts in the humanities such as philosophers,
geographers, anthropologists and ethnographers.
The goal is to achieve an intimate understanding of the territory, to enrich the customary
critical approach by adding components based on material and immaterial values, such as
historical memories, knowledge, practices, traditions and finally to be able to reinterpret the
history of the place dynamically towards new sustainable scenarios for the future as well.
1. METHODOLOGICAL APPROACH
In 2003, UNESCO’s "Convention for the Safeguarding of the Intangible Cultural Heritage"
introduced a new procedural vision to transmit this wealth, and expressed the will to create
an active heritage, a life-force for the future, in which the participation of man, seen as part of
a group, would be one of the main drivers of the strengthening of new enhancement and
local development projects (Bortolotto, 2011).
Sicklinger, A., Varini, R., Succini, L. & Galavotti, N. (2019). Design and Communities: exploring rural territories.
Strategic Design Research Journal, volume 12, number 02, May – August 2019. 177-199. Doi:
10.4013/sdrj.2019.122.05
Fig. 1. Typological map of cultural heritage (redesign from Lupo, 2009, p. 29)
On the one hand, this vision underscores the importance of the relationship between
community and territory, on the other, how the enhancement of the territory itself and its
identity are inextricably linked to collaborative processes between the various actors that
operate within it (Figure 1).
At this point, we can speak of interaction or dialogue between tangible and intangible,
between the human component on one side, understood as the set of individuals,
institutions, organizations, companies, artisans – the communities – and the cultural,
manufacturing and social capital of knowledge on the other. We might define this set of
resources as "territorial capital" (Villari, 2018; Lupo, Parente and Sedini, 2017, Commissione
Europea, 2006, et al.): a set of elements that embody the intrinsic characteristics of a
territory, which if activated through synergic projects, can enhance and reactivate hidden
potential. In fact, if we talk about design and territory, we can see the relationship that unites
and integrates them in a dimension in which design takes a resolute approach, establishing
connections and playing a strategic and systemic role that connects knowledge, places and
people by imagining innovative solutions to address the challenges between local and global,
for example, as we will see later in the context of the so-called "new ruralities" (Figure 2).
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Fig. 2. Design meets rural communities map (DDC research unit, 2019)
So we find ourselves within a vision of Design "for" the territories that includes both the
design "of" and "in" the territory (Parente, Sedini, 2018), relying on the cultures of design to
discover, to know, to enhance and create new dynamic experiences of the peculiarities
present in the territory, in its places, in its communities and in its local values. Starting from
this approach we can use mapping processes (Reina, 2014) to discover the specificities and
the differences in manufacturing, creative practices and know-how between places
characterized by the permanence of place, seeking to understand how the intrinsic identity
of each territory is influenced by its community and by its raw materials, and how every
environment would require its own custom design process to enhance its intrinsic resources.
As Vicenzo Cristallo writes: "planning for the territory means recognizing and preserving the
identity of a" local culture "[...]. Here then identity [...] consequently becomes the starting
point for any territorial planning hypothesis" (Cristallo, 2018, p. 34). In fact, the resources of
the places, which we can define as "territorial repositories" (Cristallo, 2018), determine the
originality of the local territory which, thanks to its social, economic, environmental, cultural
and human factors and its typicality, makes it authentic. To keep local development
competitive and sustainable, it is important to talk about innovation from a collaborative
point of view, about models that can rediscover the raw materials of a territory, its know-
how and its traditions, relating them to the new tools of knowledge and the community
vision. In the current context, various models of interaction are emerging for a shared
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Sicklinger, A., Varini, R., Succini, L. & Galavotti, N. (2019). Design and Communities: exploring rural territories.
Strategic Design Research Journal, volume 12, number 02, May – August 2019. 177-199. Doi:
10.4013/sdrj.2019.122.05
planning process for the territory and its socio-economic development. We find the
"collaborative economy" model particularly interesting, in which participatory planning
leads to entrepreneurial projects that revise the concept of doing business, fostering
exchanges between the various actors, and changing the way people consume or experience
a product or service (Cristallo, 2018, p. 37). In this dialogue between design cultures and the
territory, we have an interpretation of both sides, multiscale, multilayer and multiverse
(Lupo, 2009), which based on the peculiarities and needs of the territory itself, channels the
design work through the methodology that is most suitable to the project relationship to be
activated (Figure 3).
Fig. 3. Relational model of cultural heritage (redesign from Lupo, 2009, p. 131)
In this sense, strategic design, service design, product design and visual communication offer
different answers to different types of business projects. The scientific literature, in
particular the work of Eleonora Lupo, defines five areas of intervention through which
design works to foster local development: "entrepreneurial network [...], communication [...],
cultural heritage [...], community centered [...], co-design [...] and smart technologies [...]"
(Lupo, 2018, p. 59). An interpretation that Lupo defines as "open-ended", in which the idea is
to enact a cultural transformation of the territory, both with the support of participatory
processes that involve the community, and by highlighting the intrinsic competences of the
territory, with the purpose of designing alternative innovative contexts. In dealing with the
new approaches to local development through cultural change, we can argue that European
Community planning is very active with regards to the consolidation of local platforms and
networks and territorial innovation. In fact, new entrepreneurial forms and initiatives are
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Sicklinger, A., Varini, R., Succini, L. & Galavotti, N. (2019). Design and Communities: exploring rural territories.
Strategic Design Research Journal, volume 12, number 02, May – August 2019. 177-199. Doi:
10.4013/sdrj.2019.122.05
emerging that can change the role of people, placing them at the centre of the innovation
process, creating alternative models of relationships with local resources, favoring projects
for collective social innovation (Villari, 2018).
Design cultures relate to the community and, as Beatrice Villari (2018) defines, can be
divided into three macro approaches capable of linking design and community:
• community design
In the first case the role of design is at the centre of the transformation process and its task is
to generate design actions that will increase the value of the territory by reactivating its
underlying potential and the needs of the community (citizens, institutions, companies, etc.).
In the second approach the community is involved as an active part of the process to
enhance the territory. This method promotes projects that can foster growth in the actors'
skills, integration and creative exchange towards co-design models for the enhancement of
territorial contexts. In the last approach the project initiatives arise directly from the
communities where the inhabitants themselves, whether permanent or transitory, use
design tools to develop collective micro-economy projects.
The case studies we have chosen focus on the methodology defined as Community Design -
which also represents the inter-university research unit between Bologna and San Marino
(DDC research unit) - which embraces all three macro-approaches described above, and in
which the community is intended as a threshold space between worlds, environments,
contexts: a bridge between nature and country, between man and animal, between
countryside and city, between craft and industry, between public and private (Figure 4).
Specifically, we have identified the small rural communities as opportunities, contexts with
strong identities and great socio-environmental richness, sometimes anchored, if not
fossilized, in the preservation of traditions, with strenuous resistance to change and
transformation.
Spaces of Challenge, more precisely, in which to activate, reactivate, restore and innovate
man's relationship with place through design and its practices.
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Sicklinger, A., Varini, R., Succini, L. & Galavotti, N. (2019). Design and Communities: exploring rural territories.
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Minor internal areas from which to start over, to find alternative solutions for development,
growth or degrowth, to experiment with new visions of social eco-systems designed in
balance with nature, the countryside, the community. The design experiments initiated in
recent years by our research group, including those in Valmarecchia and in Lebanon,
illustrate the multidisciplinary work of designers who apply an anthropological, organic,
cathartic and transformative methodology to the local context with the features described
above. This methodology allows the application of joint experiential and narrative
approaches. Experiential (Di Lucchio, 2014), because they allow you to read, embrace and
assimilate the territory through physical experience in the field, digging deep to reveal its
values and potential. Narrative, because they make it possible to translate this potential and
its "strategic repertoires" (Lupo, 2011) into new products, services and processes that then
become storytelling elements for the place. These are projects that arise from participatory
processes that can enhance the resources of the territory, activating micro-economies based
on traditional values, but fluid and evolving as well.
This concept by Marco Aime, developed in the essay Comunità (2019, p. 9), can easily be
extended to the theme of tradition and, even more specifically, to traditional craftsmanship.
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Sicklinger, A., Varini, R., Succini, L. & Galavotti, N. (2019). Design and Communities: exploring rural territories.
Strategic Design Research Journal, volume 12, number 02, May – August 2019. 177-199. Doi:
10.4013/sdrj.2019.122.05
Given that in local agrarian communities, craftsmanship is often the expression of a specific
tradition, linked to food, harvesting, living, to rituals and celebrations, the craft object itself
becomes an expression of the community. Besides being a formal expression of tradition, it is
a representative symbol for the community. Extending the concept inherent in the term
community, to the point of considering it representative of an entire society made up of
many communities, it is possible to define and delineate the distinctive elements of a culture,
even a transnational culture. While if you reverse the observation point and look at the same
territory in more detail, you can identify particular elements that differentiate between
community groups, which at the same time, may retain certain common bases.
Still following Aime’s reasoning, and supporting it with what Zygmunt Bauman expressed in
Voglia di Comunità, it must be noted that it has become increasingly difficult today to
recognize, define or reconstruct community groups, unlike in the past when the very
existence of a community was based on belonging to and occupying a circumscribed place,
"on shared space, proximity ... a basic condition for maintaining relationships, given the
impossibility of communicating at a distance quickly and continuously” (Aime, 2019, p. 9).
Based on these relations of neighborship, the story of local events had always played a
prominent role in internally generating the social cohesion that also represented sharing,
identifying with, a collective mutual identification and self-recognition that, for many of us
today, is but a nostalgic and romantic representation of the communities of the past and
their protagonists. Extending this outlook to the Italian national territory,
…the community dimension, started in the Roman municipalities and elevated as a system
in the city and in the medieval villages, is relevant from all points of view: Italy produces
mainly goods to be consumed together (food and the wine) and intended for meeting
(clothing, furniture, cars, etc.) and its territories are marked by the prevalence of meeting
places … (Benini, 2018, p.189)
thus, serving to highlight the intrinsic character of Italian cities, built around the piazza.
The conclusion could therefore be drawn that the entire craft and industrial product system
reflects this particular Italian characteristic of creating products with the purpose of meeting
within the community. A production that becomes an expression of Italianity and illustrates,
with its style, the Italian way of life.
It is a production that identifies the individual local communities: their variety and
recognisability still represent a focal point for the development of Italian production
compartments, demonstrate their specific crafting skills and their internationally-renowned
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capacity for innovation. It is not easy to re-propose the conditions to copy and reproduce,
with equal effectiveness and success, these slow affirmation processes of a specific culture of
making, expressing a specific society or a single community within a specific territory, and
combining memory, vision and the local material and intangible heritage.
Yet these are the sometimes contradictory challenges that we must learn to face, and which
in part, the case studies illustrated here are shown to have addressed. When design seeks to
reconnect to traditions, aiming at the revitalization of a local craft and the generation of new
micro economies in areas abandoned by the migration of entire communities to the
metropolis, the biggest obstacle is precisely the need to revive the character and the
conscience of places (Norberg Schulz, 1979 and 1996), through a knowledge of the territory
and its traditions that is important to the designer seeking to contribute to their
revitalization, co-acting with the marginal surviving or newly-settled communities.
If design is for people and people exist in relation to the territory, it is legitimate to think that
design looks to rural communities as challenge spaces, threshold spaces (Varini, 2019) and
spaces of opportunity (Manzini, 2018), of extraordinary richness for the inhabitant as a user
and for the designer as the proponent of plans and visions. There is a clear need to switch
paradigms, scale of intervention and hierarchy of values in the way we intervene, compared
to the consolidated paradigms of the traditional operational contexts of Western-style design
- city, industry, traditional liberal capitalist economy (Figure 5).
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Fig. 5. A clear need to switch paradigms sketch (DDC research unit, 2019)
The challenge of the applied research projects we present, which involved rural
communities, the Universities of Bologna and San Marino, was to rely on an almost
archaeological approach (Ingold, 2019), to redesign and use elements, tools, typical design
strategies to contribute and participate in the revitalization and reconstruction of rural
contexts and the local community groups that inhabit them. With regard to the narrative and
experiential design approach applied in these projects, the anthropological concept that lies
at the root of these experiments, theorized and well-illustrated by Tim Ingold, of man as part
of the environment, man understood as an organism within organisms, immersed in a
continuous and swirling (interweaving, bundle, line) morphing of things, surfaces, volumes
and therefore also of being, that can shape us too, and modify our work in a reciprocal
relational interaction with the things themselves. Thus we can now speak of design di
comunità, of a dynamic design that on the one hand adapts, shapes and transforms based on
the territorial peculiarities and local specificities, and on the other hand expresses evolving
social visions influenced by the rapid transformation of needs and values within these same
communities.
The methodology adopted in the research studies illustrated here contemplates a phase of
participatory mapping of the community.
Sicklinger, A., Varini, R., Succini, L. & Galavotti, N. (2019). Design and Communities: exploring rural territories.
Strategic Design Research Journal, volume 12, number 02, May – August 2019. 177-199. Doi:
10.4013/sdrj.2019.122.05
This is what Giuseppe Reina wrote in 2014: maps that allow you to continuously define new
indicators of sustainability (Magnaghi, 2010) in such a way as to foster the necessary
recognition of the local heritage by the community as a fundamental element for its active
and regenerative enhancement and enjoyment. Mapping the material and immaterial
heritage makes it possible to identify the generative elements of the project through the
analysis of conflicting aspects, which may be considered cathartic elements and key points
from which to start. The feasible and implemented interventions in the various disciplines
take place at different levels: from macro-scale of strategic design, for the generation of
development scenarios, to the dimension of service and system design, up to the more
operational of product and visual communication design.
Fig. 6. Partners group at the start of program (Fondazione GP2, Raffaele Quadri, 2019)
The agricultural communities involved belong to several Clusters in the internal areas of the
country at the foot of Mount Lebanon (Figure 7), such as the young cooperative Ainata, and
several families of producers in the Zahle, Metn and Balbaak Governorates.
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Fig. 7. Mapping the context. The orchards at the foot of Mount Lebanon (DDC research unit,
2017)
The major interventions planned by the Foundation at the regional macro-scale involve
projects for new logistical equipment and infrastructure, for technical training in the fields of
agriculture and social cooperation, for the collective promotion of production, and the
reorganization and differentiation of products in local and foreign markets. The main,
positive and innovative change to be found in this team’s approach is the awareness that it is
no longer working within a context of “cooperation for development” but of “eco-managed,
solidarity-based exchange” (Magnaghi, 2010).
Fig. 8. Mapping the context. The research and methodology of Fair Trade Lebanon partner
(FT Lebanon, 2017)
For its part, the research group has proposed to test the methodology by mapping the
territory (Figure 8) and using questionnaires to map the local resources and material and
intangible values, to link them to the critical issues and needs of the farmers involved. Of the
existing challenges that must be met in the various scenarios and production chains, we will
focus on: the presence of communities with different religions, highly characterized and
deeply rooted in the territory; the lack of a capacity to work as a group address competition
within or outside the territory, in regards to the small producers of nearby Syria,
unfortunately still marked by instability; a family-run and individualistic rather than
cooperative business mentality, which runs counter to the shared management of risks and
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investments; the need to activate a modern vision of multifunctional agriculture and a post-
productivist farmland.
Cherries as a product have been carefully examined and considered to be a true common
heritage, a shared cultural legacy that represents a not exclusively material heritage (Figure
9).
Fig. 9. First step of project. Production chains of cherry and cherry tree (DDC research unit,
Gabrielli, Morri, 2018)
The study, discussion and collaborative work by the Italian research and cooperation team
with local operators led to a “definition of user scenarios, predictions or encouragement of
behaviour” understood as an “activity that could establish connections between different
systems so as to rely on synergy to increase the range of services” (Irace, in Giacomelli, 2014),
enacted thanks to a strategic design mission conducted by Massimo Renno, an expert in
transnational solidarity-based economies and a group of designers. They included Edoardo
Perri, who oriented thanks to an international workshop (Figure 10), done with Alice
Cappelli and 20 students, the development phase by proposing a more detailed definition of
the brief with macro-scale technical interventions, that prioritize design for the
recognizability of the product’s origins, a certification of origin and quality, the development
of an umbrella brand to support events focused on sharing practical tasks within the
production chain (cultivation, preservation, transformation or distribution), and the
promotion, in seasonal collective events, of the values that have emerged from the
autochthonous rural heritage and the peculiarities of the settled communities.
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Fig. 10. First step of project. The value cherry’s chain (Perri, 2017)
Concurrently, the Fondazione Giovanni Paolo II set up Small farmers, a digital platform
promoting connection and networking among small Date, Cherry, Apricot and Aloe Vera
farmers engaged in the application of a joint production reorganization strategy (Figure 11).
Fig. 11. First step of project. Digital platform promoting connection & networking among
small farmers (AiCS+FGP2, 2018)
This was followed by an operative phase that is still underway, to build the first operational
prototypes, such as: a project for a system to produce cherry leather, a semi-finished sheet
made from the powdered waste products of cherry cultivation, with the intent to found a
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local craft start up, that would make it possible to develop and sell a variety of finished
products (Figure 12, 13);
Fig. 12. First step of project. Cherry leather’s material samples (DDC research unit, 2018)
Fig. 13. Prototype. Cherry leather’s product (DDC research unit, Gabrielli, Morri, 2018)
collections of products such as for example a cup to promote the awareness of infusions
made from the cherry stems discarded after picking (Figure 14);
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Fig. 14. Prototype. Cherry stems’s infusions cup (DDC research unit, Menetti, Paolazzi, 2018)
a system for packaging cherries for children that could foster the creation of local teaching
farms, with educational and harvesting services, to build a bridge between the micro-
producers and the domestic market (Figure 15).
Fig. 15. Prototype. Cherry’s auto pick packaging for children (DDC research unit, Alesi,
Lucidi, 2018)
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The team has also planned an interdisciplinary project to map, retrieve and enhance the
multiple identities of the material and immaterial heritage in the Communities of the Valley
that runs through the hills along the Marecchia river, spanning the regions of Emilia
Romagna, Marche, Tuscany and San Marino (Figure 16). The partners include the Comune,
the Associazione Fondazione Tonino Guerra, the Associazione La Chiocciola casa del nomade,
the Museo del Parco MUSSS in Pennabilli and the GAL in Valmarecchia (Figure 17) and Val
del Conca.
Fig. 17. Mapping the context. Valmarecchia and farmers community of Pennabilli (ph.
Roberto Sartor, 2019)
In these territories, the Regione Emilia Romagna is testing innovative tools of rural planning
– Plan for the internal areas, River contracts, GAL plans – and the resident communities are
receptive to cultivating new forms of public-private entrepreneurship such as the Community
cooperatives, that are just starting up locally in the borderline City of San Leo (Figure 18).
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Fig. 18. Mapping the context. Geological and ancient path’s masps of Valmarecchia (DDC
Unit research, Roberto Sartor 2019)
The objectives include the revitalization of certain craft industry networks, and creating
objects out of rediscovered traditions, techniques and customs.
A visceral inhabitant of this micro-world is poet Tonino Guerra, the co-screenwriter with
Fellini of the award-winning film Amarcord. Guerra was an inspiration and methodological
guide for our team’s work: he masterfully interpreted the character of this place (Figure 19),
and proved able to catalyse and amalgamate its values and resources in his works on exhibit
at the Museo diffuso in Pennabilli, including the Garden of forgotten fruits and the Places of
the soul.
Fig. 19. “Avvisi” to the inhabitants of Valmarecchia (Guerra and Maggioli, 1981)
The imprint at the local and wider regional scale offered by the Maestro,
Sicklinger, A., Varini, R., Succini, L. & Galavotti, N. (2019). Design and Communities: exploring rural territories.
Strategic Design Research Journal, volume 12, number 02, May – August 2019. 177-199. Doi:
10.4013/sdrj.2019.122.05
knowledge about things and how to use tools, as the particular characteristics that inform
the value of the rural landscape …(Lupo, 2011).
The Museo del Parco in Pennabilli represents, for the citizens and for us as designers, a
successful example of how a typically closed Place dedicated to preservation may be
transformed, thanks to a fresh, innovative and generative management approach, into an
open Place that works in synergy with the local community for conservation, but above all
looks to the future to enhance the heritage, finding opportunities for direct co-action in
workshops organized with schools even at the pre-school and elementary level.
The team has also defined certain key aspects to work on, and created the prototypes for
objects and services that can convey local specificities and serve as tools to understand the
territory.
The raw material used to mediate the narration is wood, both as a material to quickly
produce the prototypes, and for the finished products.
The typical wood essences in Valmarecchia are: beech, cherry, chestnut and oak. The projects
developed with the collaboration of Matteo Giustozzi include: the reinvention of an adult
collective folk Game (Figure 20);
Fig. 20. Prototype. Reinvention of traditional folk Game (DDC research unit, Fantini, Paci,
2019)
a didactic workshop Doll to study the local wild fauna (Figure 21).
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Fig. 21. Prototype. Didactic workshop Doll to study the local wild fauna (DDC research unit,
Bertaccini, Formentin, 2019)
a collapsible Bag to collect the products of the forest (chestnuts, mosses, mushrooms)
(Figure 22);
Fig. 22. Prototype. Collapsible Bag to collect the products of the forest (DDC research unit,
Civinelli, Vittori, 2019)
a collapsible Bag to collect the products or to sit down on the forest (Figure 23);
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10.4013/sdrj.2019.122.05
Fig. 23. Prototype. Collapsible Bag to collect the products or to sit down on the forest (DDC
research unit, Torcianti, Vignoli, 2019)
board game to retrace the 9 stages of the path of Tonino Guerra in Pennabilli (Figure 24).
Fig. 24. Prototype. board game to retrace the 9 stages of the path of Tonino Guerra in
Pennabilli (DDC research unit, Lenzi, Quadri 2019)
6. CONCLUSION
These experiences illustrate how a designer can play a role of mediation and interpretation,
even from a political point of view, towards the environmental, cultural and social values
and resources of a place, relying on experiential and narrative approaches that make it
possible to test the mutual exchange of skills and sometimes of roles between the Learning
Community and the Teaching Community. The openness to dialogue, to research in the field,
the curiosity to dig deeper, the capacity to question and reformulate the starting briefs, to
perceive elements to work on, the ability to identify with the context and to manage conflict
are just some of the attitudes that a designer needs to engage in this experiential discipline.
As for the community, as Magnaghi illustrates in his 2010 studies,
PAGE 198
Sicklinger, A., Varini, R., Succini, L. & Galavotti, N. (2019). Design and Communities: exploring rural territories.
Strategic Design Research Journal, volume 12, number 02, May – August 2019. 177-199. Doi:
10.4013/sdrj.2019.122.05
Fig. 25. Design meets communities sketch (DDC research unit, 2019)
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Strategic Design Research Journal, volume 12, number 02, May – August 2019. 177-199. Doi:
10.4013/sdrj.2019.122.05
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