DE Assign 7
DE Assign 7
Below is a simple example of an assembly language program that uses a stack to reverse a
string. The following code is written for x86 architecture using NASM assembly language
syntax.
```assembly
section .data
input db 'Hello, World!', 0 ; The input string
output db 13 dup(0) ; Output buffer, length = 13
section .bss
stack resb 50 ; Reserve 50 bytes for the stack
sp resb 1 ; Stack pointer
section .text
global _start
_start:
; Initialize stack pointer
mov [sp], stack ; Set stack pointer to the base of the stack
.pop_loop:
mov rdi, output ; RDI points to the output buffer
.pop:
pop rax ; Pop character from the stack
test rax, rax ; Check for stack underflow
jz .done ; If empty, we are done
mov [rdi], al ; Store character in output
inc rdi ; Move to the next position
jmp .pop ; Repeat
.done:
mov byte [rdi], 0 ; Null-terminate the output string
The design of this program primarily revolves around using a stack data structure to achieve
the task of string reversal. The process involved the following core steps:
Using assembly language to implement high-level data structures offers several benefits:
- Efficiency: Assembly language programs are generally faster than their high-level
counterparts due to lower overhead and direct access to hardware resources. For instance, the
use of direct stack manipulation via `push` and `pop` instructions allows for quick operations
compared to the overhead found in high-level languages.
- Memory Control: Assembly language provides fine-grained control over memory allocation
and deallocation, which is essential for data structures. In our program, stack memory is
utilized effectively, ensuring minimal waste.
References
1. Patterson, D. A., & Hennessy, J. L. (2017). Computer Organization and Design: The
Hardware/Software Interface (5th ed.). Morgan Kaufmann.
2. Stallings, W. (2015). Computer Organization and Architecture: Designing for
Performance (9th ed.). Pearson.