Shaltari Fastplay Sheet A5 2.0

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SHALTARI FASTPLAY SHEET

OBSIDIAN 145 pts


Heavy Cruiser M / 40mm
Thrust Scan Sig Hull ES KS
8” 12” 6” 11 5+ 4+

BS G Special
- 1-3 Shield-4+
Name Arc Att Lock DMG Type Special
Particle Lance FN 1 3+ 2 C Critical-1
Particle Lance FN 1 3+ 2 C Critical-1
Particle Lance FN 1 3+ 2 C Critical-1

BASALT 145 pts


Fleet Carrier M / 40mm
Thrust Scan Sig Hull ES KS
10” 12” 6” 9 5+ 4+

BS G Special
- 1 Shield-5+
Name Arc Att Lock DMG Type Special
Disruptor Pair FN 6 4+ 1 E -

Load Launch Special


Fighters & Bombers 2 -

EMERALD 115 pts


Mothership M / 40mm
Thrust Scan Sig Hull ES KS
10” 12” 6” 9 5+ 4+

BS G Special
- 1 Mothership, Shield-5+
Name Arc Att Lock DMG Type Special
Disruptor Pair FN 6 4+ 1 E -
Load Launch Special
Dropships 3 -

3
VOIDGATE 15 pts
Voidgate L / 30mm
Thrust Scan Sig Hull ES KS
12” 2” 2” 2 5+ 6+

BS G Special
- 1-3 Descent, Gateship-1, Shield-5+

Open Network
Ships in this Group have a Coherency of 18”. While these Ships are outside of the normal 3” Coherency range, they have
no Lead Ship, do not gain Formation Benefits, are targeted by attacks individually, and these attacks can only damage
the targeted Ship.
SHALTARI FASTPLAY SHEET

TOPAZ 45 pts
Frigate L / 30mm
Thrust Scan Sig Hull ES KS
12” 10” 4” 4 5+ 4+

BS G Special
- 2-4 Shield-5+
Name Arc Att Lock DMG Type Special
Disintegrator Bank F 2 3+ 1 E -

OPAL 45 pts
Shielding Frigate L / 30mm
Thrust Scan Sig Hull ES KS
12” 10” 4” 4 5+ 4+

BS G Special
- 1-2 Shield-5+, Rare
Name Arc Att Lock DMG Type Special
Harpoon Strike F/S/R 2 4+ 1 K Close Action

Shield Booster
While this Ship’s Group is in coherency, when another friendly Group within 6” of this Ship uses
its Shield Save, you may improve that Group’s Shield-X special rule by 1 for that Save (so Shield-6+
would become Shield-5+). If you do, this Ship’s Group gains a Spike. Each Shield Save can only be
affected by this rule once and Ships with this special rule are unaffected.

Shaltari Launch Assets


Load Thrust Att Lock DMG Type Special
Torpedo 6” 3 4+ 2 E Flash-2
Bombers 7" 2 3+ 1 E -
Fire Ships 7" 4 5+ 1 K -
Mines 6" 4 3+ 1 E -
Impel Mines 6” 2 4+ 1 E Impel-1

Load Thrust PD Re-roll


Fighters 12” 1
Dropships 3” -
Bulk Lander 6” -

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