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Exp 4 and 5

unit 1

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0% found this document useful (0 votes)
21 views2 pages

Exp 4 and 5

unit 1

Uploaded by

Ishwarya Dheer
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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4th experiment

AIM: To write a Java program to calculate the area of rectangle, circle


and triangle using the concept of abstract class.
ALGORITHM: Step 1: Start the program.
Step 2: Create an abstract class named shape that contains two
integers and an empty method named printArea().
Step 3: Create three classes named rectangle, triangle and circle such
that each one of the classes extends the class Shape.
Step 4: Each of the inherited class from shape class should provide
the implementation for the methodprintArea().
Step 5: In printAree() method get the input from user and calculate
the area of rectangle, circle and triangle.
Step 6: In the AbstractArea, create the objects for the three inherited
classes and invoke the methods and display the area values of the
different shapes.
Step 7: Stop the program.
5th experiment

AIM: To write a Java program to calculate the area of rectangle, circle


and triangle by implementing the interface shape.
ALGORITHM: Step 1: Start the program.
Step 2: Create an interface named shape that contains an empty
method named printArea().
Step 3: Create three classes named rectangle, triangle and circle such
that each one of the classes implements the class Shape.
Step 4: Each of the class should provide the implementation for the
method printArea().
Step 5: In printAree() method get the input from user and calculate
the area of rectangle, circle and triangle.
Step 6: In the TestAreaclass , create the objects for the three classes
and invoke the MethodprintArea() and display the area values of the
different shapes.
Step 7: Stop the program

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