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Chapter1 Tostudent

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22 views60 pages

Chapter1 Tostudent

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stevenrhinewlh
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Chapter 1

Introduction

A note on the use of these ppt slides:


We’re making these slides freely available to all (faculty, students, readers).
They’re in PowerPoint form so you can add, modify, and delete slides
(including this one) and slide content to suit your needs. They obviously
represent a lot of work on our part. In return for use, we only ask the
following: Computer Networking:
❑ If you use these slides (e.g., in a class) in substantially unaltered form, A Top Down Approach ,
that you mention their source (after all, we’d like people to use our book!)
❑ If you post any slides in substantially unaltered form on a www site, that 6th edition.
you note that they are adapted from (or perhaps identical to) our slides, and Jim Kurose, Keith Ross
note our copyright of this material.

Thanks and enjoy! JFK/KWR

All material copyright 1996-2007


J.F Kurose and K.W. Ross, All Rights Reserved
Introduction 1-1
Chapter 1: Introduction
Our goal: Overview:
❑ get “feel” and ❑ what’s the Internet?
terminology
❑ network edge; hosts, access
❑ more depth, detail
net, physical media
later in course
❑ network core: packet/circuit
❑ approach:
switching, Internet structure
❖ use Internet as
example ❑ performance: loss, delay,
throughput
❑ protocol layers, service models

Introduction 1-2
Chapter 1: roadmap
1.1 What is the Internet?
1.2 Network edge
❑ end systems, access networks, links
1.3 Network core
❑ circuit switching, packet switching, network structure
1.4 Delay, loss and throughput in packet-switched
networks
1.5 Protocol layers, service models

Introduction 1-3
What’s the Internet: “nuts and bolts” view
PC ❑ millions of connected Mobile network
server computing devices: Global ISP
wireless hosts = end systems
laptop
❖ running network
cellular
handheld apps Home network
Regional ISP
❑ communication links
access ❖ fiber, copper,
points
wired
radio, satellite Institutional network
links
❖ transmission
rate = bandwidth
❑ routers: forward
router
packets (chunks of
data)
Introduction 1-4
What’s the Internet: “nuts and bolts” view
Mobile network
❑ applications
❑ protocols control sending, Global ISP
receiving of msgs
❖ e.g., TCP, IP, HTTP, Skype,
Home network
Ethernet
Regional ISP
❑ Internet: “network of
networks”
❖ loosely hierarchical Institutional network
❖ public Internet versus
private intranet
❑ Internet standards
❖ RFC: Request for comments
❖ IETF: Internet Engineering
Task Force Introduction 1-5
What’s a protocol?
human protocols: network protocols:
❑ “what’s the time?” ❑ machines rather than
❑ “I have a question” humans
❑ introductions ❑ all communication
activity in Internet
… specific msgs sent governed by protocols
… specific actions taken protocols define format,
when msgs received, order of msgs sent and
or other events received among network
entities, and actions
taken on msg
transmission, receipt
Introduction 1-6
What’s a protocol?
a human protocol and a computer network protocol:

Hi
TCP connection
request
Hi
TCP connection
Got the response
time? Get http://www.awl.com/kurose-ross
2:00
<file>
time

Q: Other human protocols?


Introduction 1-7
Chapter 1: roadmap
1.1 What is the Internet?
1.2 Network edge
❑ end systems, access networks, links
1.3 Network core
❑ circuit switching, packet switching, network structure
1.4 Delay, loss and throughput in packet-switched
networks
1.5 Protocol layers, service models

Introduction 1-8
A closer look at network structure:
❑ network edge:
applications and
hosts
❑ access networks,
physical media:
wired, wireless
communication links
❑ network core:
❖ interconnected
routers
❖ network of
networks Introduction 1-9
The network edge:
❑ end systems (hosts):
❖ run application programs
❖ e.g. Web, email
❖ at “edge of network”
❑ client/server model
❖ client host requests, receives
service from always-on server
client/server
❖ e.g. Web browser/server;
email client/server

Introduction 1-10
Access networks and physical media
Q: How to connect end
systems to edge router?
❑ residential access nets
❑ institutional access
networks (school,
company)
❑ mobile access networks

Keep in mind:
❑ bandwidth (bits per
second) of access
network?
❑ shared or dedicated?
Introduction 1-11
Residential access: point to point access

❑ Dialup via modem


❖ up to 56Kbps direct access to
router (often less)
❖ Can’t surf and phone at same
time: can’t be “always on”
❑ DSL: digital subscriber line
❖ deployment: telephone company (typically)
❖ up to 1 Mbps upstream (today typically < 256 kbps)
❖ up to 8 Mbps downstream (today typically < 1 Mbps)
❖ dedicated physical line to telephone central office

Introduction 1-12
Residential access: cable modems

❑ HFC: hybrid fiber coax


❖ asymmetric: up to 30Mbps downstream, 2
Mbps upstream
❑ network of cable and fiber attaches homes to
ISP router
❖ homes share access to router
❑ deployment: available via cable TV companies

Introduction 1-13
Cable Network Architecture: Overview

Typically 500 to 5,000 homes

cable headend

home
cable distribution
network (simplified)

Introduction 1-14
Cable Network Architecture: Overview

server(s)

cable headend

home
cable distribution
network

Introduction 1-15
Cable Network Architecture: Overview

cable headend

home
cable distribution
network (simplified)

Introduction 1-16
Cable Network Architecture: Overview

FDM (more shortly):


C
O
V V V V V V N
I I I I I I D D T
D D D D D D A A R
E E E E E E T T O
O O O O O O A A L

1 2 3 4 5 6 7 8 9

Channels

cable headend

home
cable distribution
network

Introduction 1-17
Company access: local area networks
❑ company/univ local area
network (LAN) connects
end system to edge router
❑ Ethernet:
❖ 10 Mbs, 100Mbps,
1Gbps, 10Gbps Ethernet
❖ modern configuration:
end systems connect
into Ethernet switch
❑ LANs: chapter 5

Introduction 1-18
Wireless access networks
❑ shared wireless access
network connects end system
to router
❖ via base station aka “access router
point”
❑ wireless LANs:
base
station
❖ 802.11b/g (WiFi):
11 or 54 Mbps

❑ wider-area wireless access


❖ provided by telco operator mobile
❖ ~1Mbps over cellular system hosts
(EDGE, HSPA+, LTE)

Introduction 1-19
Home networks: a combined example
Typical home network components:
❑ DSL or cable modem
❑ router/firewall/NAT
❑ Ethernet
❑ wireless access
point
wireless
to/from laptops
cable router/
cable
modem firewall
headend
wireless
access
Ethernet point

Introduction 1-20
Physical Media
Twisted Pair (TP)
❑ Bit: propagates between ❑ two insulated copper
transmitter/rcvr pairs wires
❑ physical link: what lies ❖ Category 3: traditional
between transmitter & phone wires, 10 Mbps
receiver Ethernet
Category 5:
❑ guided media:

100Mbps Ethernet
❖ signals propagate in solid
media: copper, fiber, coax
❑ unguided media:
❖ signals propagate freely,
e.g., radio

Introduction 1-21
Physical Media: coax, fiber
Coaxial cable: Fiber optic cable:
❑ two concentric copper ❑ glass fiber carrying light
conductors pulses, each pulse a bit
❑ bidirectional ❑ high-speed operation:
❑ baseband: ❖ high-speed point-to-point
❖ single channel on cable transmission (e.g., 10’s-
❖ legacy Ethernet 100’s Gps)

❑ broadband: ❑ low error rate: repeaters


❖ multiple channels on spaced far apart ; immune
cable to electromagnetic noise
❖ HFC

Introduction 1-22
Physical media: radio
❑ signal carried in Radio link types:
electromagnetic ❑ terrestrial microwave
spectrum ❖ e.g. up to 45 Mbps channels

❑ no physical “wire” ❑ LAN (e.g., Wifi)


❑ bidirectional ❖ 11Mbps, 54 Mbps

❑ propagation ❑ wide-area (e.g., cellular)


environment effects: ❖ 3G cellular: ~ 1 Mbps

❖ reflection ❑ satellite
❖ obstruction by objects ❖ Kbps to 45Mbps channel (or
❖ interference multiple smaller channels)
❖ 270 msec end-end delay
❖ geosynchronous versus low
altitude
Introduction 1-23
Chapter 1: roadmap
1.1 What is the Internet?
1.2 Network edge
❑ end systems, access networks, links
1.3 Network core
❑ circuit switching, packet switching, network structure
1.4 Delay, loss and throughput in packet-switched
networks
1.5 Protocol layers, service models

Introduction 1-24
Internet structure: network of networks

❑ roughly hierarchical
❑ at center: “tier-1” ISPs (e.g., Verizon, Sprint, AT&T,
Cable and Wireless), national/international coverage
❖ treat each other as equals

Tier-1
providers
Tier 1 ISP
interconnect
(peer)
privately
Tier 1 ISP Tier 1 ISP

Introduction 1-25
Tier-1 ISP: e.g., Sprint
POP: point-of-presence

to/from backbone

peering
… …
.

to/from customers

Introduction 1-26
From AT&T web site. 27
ATT Global Backbone IP Network

From http://www.business.att.com 28
China Education and Research Network

From http://www.edu.cn/20040326/3102431.shtml 29
Internet structure: network of networks

❑ “Tier-2” ISPs: smaller (often regional) ISPs


❖ Connect to one or more tier-1 ISPs, possibly other tier-2 ISPs

Tier-2 ISPs
Tier-2 ISP pays Tier-2 ISP also peer
Tier-2 ISP privately with
tier-1 ISP for
connectivity to Tier 1 ISP each other.
rest of Internet
❑ tier-2 ISP is
customer of
tier-1 provider Tier 1 ISP Tier 1 ISP Tier-2 ISP

Tier-2 ISP Tier-2 ISP

Introduction 1-30
Internet structure: network of networks

❑ “Tier-3” ISPs and local ISPs


❖ last hop (“access”) network (closest to end systems)

local
ISP Tier 3 local
local local
ISP ISP
ISP ISP
Local and tier- Tier-2 ISP Tier-2 ISP
3 ISPs are
customers of Tier 1 ISP
higher tier
ISPs
connecting
them to rest
Tier 1 ISP Tier 1 ISP Tier-2 ISP
of Internet
local
Tier-2 ISP Tier-2 ISP
ISP
local local local
ISP ISP ISP Introduction 1-31
Internet structure: network of networks

❑ a packet passes through many networks!

local
ISP Tier 3 local
local local
ISP ISP
ISP ISP
Tier-2 ISP Tier-2 ISP

Tier 1 ISP

Tier 1 ISP Tier 1 ISP Tier-2 ISP


local
Tier-2 ISP Tier-2 ISP
ISP
local local local
ISP ISP ISP Introduction 1-32
The Network Core
❑ mesh of interconnected
routers
❑ the fundamental
question: how is data
transferred through net?
❖ circuit switching:
dedicated circuit per
call: telephone net
❖ packet-switching: data
sent thru net in
discrete “chunks”

Introduction 1-33
Network Core: Circuit Switching

End-end resources
reserved for “call”
❑ link bandwidth, switch
capacity
❑ dedicated resources:
no sharing
❑ circuit-like
(guaranteed)
performance
❑ call setup required

Introduction 1-34
Network Core: Circuit Switching
network resources ❑ dividing link bandwidth
(e.g., bandwidth) into “pieces”
divided into “pieces” ❖ frequency division
❑ pieces allocated to calls ❖ time division
❑ resource piece idle if
not used by owning call
(no sharing)

Introduction 1-35
Circuit Switching: FDM and TDM
Example:
FDM
4 users

frequency

time
TDM

frequency

time
Introduction 1-36
Numerical example
❑ How long does it take to send a file of
640,000 bits from host A to host B over a
circuit-switched network?
❖ All links are 1.536 Mbps
❖ Each link uses TDM with 24 slots/sec

Let’s work it out!

Introduction 1-37
Network Core: Packet Switching
each end-end data stream resource contention:
divided into packets ❑ aggregate resource
❑ user A, B packets share demand can exceed
network resources amount available
❑ each packet uses full link ❑ congestion: packets
bandwidth queue, wait for link use
❑ resources used as needed ❑ store and forward:
packets move one hop
at a time
Bandwidth division into “pieces” ❖ Node receives complete
Dedicated allocation packet before forwarding
Resource reservation

Introduction 1-38
Packet Switching: Statistical Multiplexing
100 Mb/s
A Ethernet statistical multiplexing C

1.5 Mb/s
B
queue of packets
waiting for output
link

D E

Sequence of A & B packets does not have fixed pattern,


bandwidth shared on demand statistical multiplexing.
TDM: each host gets same slot in revolving TDM frame.
Introduction 1-39
Packet-switching: store-and-forward
L
R R R

❑ takes L/R seconds to Example:


transmit (push out) ❑ L = 7.5 Mbits
packet of L bits on to ❑ R = 1.5 Mbps
link at R bps
❑ transmission delay = 15
❑ store and forward:
sec
entire packet must
arrive at router before
it can be transmitted
on next link
❑ delay = 3L/R (assuming more on delay shortly …
zero propagation delay)
Introduction 1-40
Packet switching versus circuit switching
Packet switching allows more users to use network!
❑ 1 Mb/s link
❑ each user:
❖ 100 kb/s when “active”
❖ active 10% of time

N users
❑ circuit-switching: 1 Mbps link
❖ 10 users

❑ packet switching:
❖ with 35 users,
Q: how did we get value 0.0004?
probability > 10 active
at same time is less
than .0004
Introduction 1-41
Chapter 1: roadmap
1.1 What is the Internet?
1.2 Network edge
❑ end systems, access networks, links
1.3 Network core
❑ circuit switching, packet switching, network structure
1.4 Delay, loss and throughput in packet-switched
networks
1.5 Protocol layers, service models

Introduction 1-42
How do loss and delay occur?
packets queue in router buffers
❑ packet arrival rate to link exceeds output link
capacity
❑ packets queue, wait for turn

packet being transmitted (delay)

B
packets queueing (delay)
free (available) buffers: arriving packets
dropped (loss) if no free buffers
Introduction 1-43
Four sources of packet delay
❑ 1. nodal processing: ❑ 2. queueing
❖ check bit errors ❖ time waiting at output
❖ determine output link link for transmission
❖ depends on congestion
level of router

transmission
A propagation

B
nodal
processing queueing

Introduction 1-44
Delay in packet-switched networks
3. Transmission delay: 4. Propagation delay:
❑ R=link bandwidth (bps) ❑ d = length of physical link
❑ L=packet length (bits) ❑ s = propagation speed in
❑ time to send bits into medium (~2x108 m/sec)
link = L/R ❑ propagation delay = d/s

Note: s and R are very


different quantities!
transmission
A propagation

B
nodal
processing queueing
Introduction 1-45
Delay in packet-switched networks
Transmission delay vs. Propagation delay

Think a water pipe


From PQ708 to PQ707

From Hong Kong to Rio de Janeiro Brazil

Introduction 1-46
Nodal delay
d nodal = d proc + dqueue + d trans + d prop

❑ dproc = processing delay


❖ typically a few microsecs or less

❑ dqueue = queuing delay


❖ depends on congestion

❑ dtrans = transmission delay


❖ = L/R, significant for low-speed links

❑ dprop = propagation delay


❖ a few microsecs to hundreds of msecs

Introduction 1-47
Queueing delay (revisited)

❑ R=link bandwidth (bps)


❑ L=packet length (bits)
❑ a=average packet
arrival rate

traffic intensity = La/R

❑ La/R ~ 0: average queueing delay small


❑ La/R -> 1: delays become large
❑ La/R > 1: more “work” arriving than can be
serviced, average delay infinite!
Introduction 1-48
Packet loss
❑ queue (aka buffer) preceding link in buffer has
finite capacity
❑ packet arriving to full queue dropped (aka lost)
❑ lost packet may be retransmitted by previous
node, by source end system, or not at all
buffer
(waiting area) packet being transmitted
A

B
packet arriving to
full buffer is lost
Introduction 1-49
Throughput
❑ throughput: rate (bits/time unit) at which
bits transferred between sender/receiver
❖ instantaneous: rate at given point in time
❖ average: rate over long(er) period of time

server,
server sendswith link
bits pipe capacity
that can carry link that
pipe capacity
can carry
file of
(fluid) F bits
into pipe Rs bits/sec
fluid at rate Rfluid
c bits/sec
at rate
to send to client Rs bits/sec) Rc bits/sec)

Introduction 1-50
Throughput (more)
❑ Rs < Rc What is average end-end throughput?

Rs bits/sec Rc bits/sec

❑ Rs > Rc What is average end-end throughput?

Rs bits/sec Rc bits/sec

bottleneck link
link on end-end path that constrains end-end throughput
Introduction 1-51
Throughput: Internet scenario

Rs
❑ per-connection
Rs Rs
end-end
throughput:
R
min(Rc,Rs,R/10)
❑ in practice: Rc or Rc Rc
Rs is often Rc
bottleneck

10 connections (fairly) share


backbone bottleneck link R bits/sec
Introduction 1-52
Chapter 1: roadmap
1.1 What is the Internet?
1.2 Network edge
❑ end systems, access networks, links
1.3 Network core
❑ circuit switching, packet switching, network structure
1.4 Delay, loss and throughput in packet-switched
networks
1.5 Protocol layers, service models

Introduction 1-53
Protocol “Layers”
Networks are complex!
❑ many “pieces”:
❖ hosts Question:
❖ routers Is there any hope of
❖ links of various organizing structure of
media network?
❖ applications
❖ protocols Or at least our discussion
❖ hardware, of networks?
software

Introduction 1-54
Organization of air travel

ticket (purchase) ticket (complain)

baggage (check) baggage (claim)

gates (load) gates (unload)

runway takeoff runway landing

airplane routing airplane routing


airplane routing

❑ a series of steps

Introduction 1-55
Layering of airline functionality

ticket (purchase) ticket (complain) ticket

baggage (check) baggage (claim baggage

gates (load) gates (unload) gate

runway (takeoff) runway (land) takeoff/landing

airplane routing airplane routing airplane routing airplane routing airplane routing

departure intermediate air-traffic arrival


airport control centers airport

Layers: each layer implements a service


❖ via its own internal-layer actions
❖ relying on services provided by layer below

Introduction 1-56
Why layering?
Dealing with complex systems:
❑ explicit structure allows identification,
relationship of complex system’s pieces
❖ layered reference model for discussion
❑ modularization eases maintenance, updating of
system
❖ change of implementation of layer’s service
transparent to rest of system
❖ e.g., change in gate procedure doesn’t affect
rest of system

Introduction 1-57
Internet protocol stack
❑ application: supporting network
applications application
❖ FTP, SMTP, HTTP
❑ transport: process-process data transport
transfer
❖ TCP, UDP network
❑ network: routing of datagrams from
source to destination link
❖ IP, routing protocols
❑ link: data transfer between physical
neighboring network elements
❖ PPP, Ethernet
❑ physical: bits “on the wire”
Introduction 1-58
ISO/OSI reference model
❑ presentation: allow applications to
interpret meaning of data, e.g., application
encryption, compression, machine-
presentation
specific conventions
❑ session: synchronization, session
checkpointing, recovery of data transport
exchange
network
❑ Internet stack “missing” these
layers! link
❖ these services, if needed, must physical
be implemented in application
❖ needed?

Introduction 1-59
Introduction: Summary
Covered a “ton” of material!
You now have:
❑ Internet overview
❑ context, overview,
❑ network edge, core, access “feel” of networking
network
❑ more depth, detail to
❖ packet-switching versus follow!
circuit-switching
❖ Internet structure
❑ performance: loss, delay,
throughput
❑ layering, service models

Introduction 1-60

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