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Lecture 4 Computer Organization

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58 views51 pages

Lecture 4 Computer Organization

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© © All Rights Reserved
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Available Formats
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CSE 311: Computer

Organization

CSE 311: Computer Organization


1
CSE 311: Computer Organization
Lecture 4: Register Transfer
Language (RTL)
Instructor :
Associate Professor: Hossam
Kasem
[email protected]
Office: B10-G27
CSE 311: Computer Organization
2
REGISTER TRANSFER AND
MICROOPERATIONS
• Register Transfer Language

• Register Transfer

• Bus and Memory Transfers

• Arithmetic Microoperations

• Logic Microoperations

• Shift Microoperations

• Arithmetic Logic Shift Unit

3
Register Transfer & µ-operations 7

SIMPLE DIGITAL SYSTEMS

• Combinational and sequential circuits can be used to create simple


digital systems.

• These are the low-level building blocks of a digital computer.

• Simple digital systems are frequently characterized in terms of


– the registers they contain, and
– the operations that they perform.

• Typically,
– What operations are performed on the data in the registers
– What information is passed between registers

Computer Organization
Register Transfer & µ-operations 9 Register Transfer Language

MICROOPERATIONS (1)

• The operations on the data in registers are called


microoperations.
• The functions built into registers are examples of
microoperations
– Shift
– Load
– Clear
– Increment
–…

Computer Organization
Register Transfer & µ-operations 10 Register Transfer Language

MICROOPERATION (2)

An elementary operation performed (during


one clock pulse), on the information stored
in one or more registers

Registers ALU 1 clock cycle


(R) (f)

R ← f(R, R)
f: shift, load, clear, increment, add, subtract, complement,
and, or, xor, …
Computer Organization Computer Architecture
Register Transfer & µ-operations 11 Register Transfer Language

ORGANIZATION OF A DIGITAL SYSTEM

• Definition of the (internal) organization of a computer

- Set of registers and their functions

- Microoperations set

Set of allowable microoperations provided


by the organization of the computer

- Control signals that initiate the sequence of


microoperations (to perform the functions)

Computer Organization
Register Transfer & µ-operations 12 Register Transfer Language

REGISTER TRANSFER LEVEL

• Viewing a computer, or any digital system, in this way is


called the register transfer level

• This is because we’re focusing on


– The system’s registers
– The data transformations in them, and
– The data transfers between them.

Computer Organization
Register Transfer & µ-operations 13 Register Transfer Language

REGISTER TRANSFER LANGUAGE

• Rather than specifying a digital system in words, a specific


notation is used, register transfer language

• For any function of the computer, the register transfer


language can be used to describe the (sequence of)
microoperations

• Register transfer language


– A symbolic language
– A convenient tool for describing the internal organization of digital
computers
– Can also be used to facilitate the design process of digital systems.

Computer Organization
Register Transfer & µ-operations 14 Register Transfer Language

DESIGNATION OF REGISTERS

• Registers are designated by capital letters, sometimes


followed by numbers (e.g., A, R13, IR)
• Often the names indicate function:
– MAR - memory address register
– PC - program counter
– IR - instruction register

• Registers and their contents can be viewed and represented in


various ways
– A register can be viewed as a single entity:

MAR

– Registers may also be represented showing the bits of data they contain

Computer Organization
Register Transfer & µ-operations 15 Register Transfer Language

DESIGNATION OF REGISTERS

• Designation of a register
- a register
- portion of a register
- a bit of a register

• Common ways of drawing the block diagram of a register

Register Showing individual bits


R1 7 6 5 4 3 2 1 0

15 0 15 8 7 0
R2 PC(H) PC(L)
Numbering of bits Subfields

Computer Organization
Register Transfer & µ-operations 16 Register Transfer

REGISTER TRANSFER

• Copying the contents of one register to another is a register


transfer

• A register transfer is indicated as

R2 ← R1

– In this case the contents of register R1 are copied (loaded) into


register R2
– A simultaneous transfer of all bits from the source R1 to the
destination register R2, during one clock pulse
– Note that this is a non-destructive; i.e. the contents of R1 are not
altered by copying (loading) them to R2

Computer Organization
Register Transfer & µ-operations 17 Register Transfer

REGISTER TRANSFER

• A register transfer such as

R3 ← R5

Implies that the digital system has

– the data lines from the source register (R5) to the destination
register (R3)
– Parallel load in the destination register (R3)
– Control lines to perform the action

Computer Organization
Register Transfer & µ-operations 18 Register Transfer

CONTROL FUNCTIONS
• Often actions need to only occur if a certain condition is true
• This is similar to an “if” statement in a programming language
• In digital systems, this is often done via a control signal , called
a control function
– If the signal is 1, the action takes place
• This is represented as:

P: R2 ← R1

Which means “if P = 1, then load the contents of register R1 into


register R2”, i.e., if (P = 1) then (R2 ← R1)

if (P = 1)
then
(R2 ← R1)

Computer Organization
Register Transfer & µ-operations Register Transfer
HARDWARE IMPLEMENTATION OF CONTROLLED TRANSFERS

Implementation of controlled transfer


P: R2 ← R1

Block diagram Control P Load


R2 Clock
Circuit
n
R1

Timing diagram t t+1


Clock

Load
Transfer occurs here

• The same clock controls the circuits that generate the control function
and the destination register
• Registers are assumed to use positive-edge-triggered flip-flops

15
Register Transfer & µ-operations Register Transfer

SIMULTANEOUS OPERATIONS

• If two or more operations are to occur


simultaneously, they are separated with commas

P: R3 ← R5, MAR ← IR

if (P = 1) then
(R3 ← R5)
(MAR ← IR)

• Here, if the control function P = 1, load the contents


of R5 into R3, and at the same time (clock), load the
contents of register IR into register MAR

16
Register Transfer & µ-operations Register Transfer

BASIC SYMBOLS FOR REGISTER TRANSFERS

Symbols Description Examples


Capital letters Denotes a register MAR, R2
& numerals
Parentheses () Denotes a part of a register R2(0-7), R2(L)
Arrow ← Denotes transfer of information R2 ← R1
Colon : Denotes termination of control function P:
Comma , Separates two micro-operations A ← B, B ← A

17
Register Transfer & µ-operations Register Transfer

CONNECTING REGISTRS

• In a digital system with many registers, it is impractical to


have data and control lines to directly allow each register
to be loaded with the contents of every possible other
registers
– All-to-All Connections

• To completely connect n registers  n (n -1) lines


• O(n 2) cost
– This is not a realistic approach to use in a large digital system

• Instead, take a different approach


• Have one centralized set of circuits for data transfer
– Bus Connections

• Have control circuits to select which register is the source,


and which is the destination
18
Register Transfer & µ-operations Bus and Memory Transfers

BUS AND BUS TRANSFER


Bus is a path (of a group of wires) over which information is
transferred, from any of several sources to any of several destinations.

From a register to bus: BUS ← R

Bus lines

19
Register Transfer & µ-operations Bus and Memory Transfers

BUS AND BUS TRANSFER


Bus is a path (of a group of wires) over which information is
transferred, from any of several sources to any of several destinations.

From a register to bus: BUS ← R

20
Register Transfer & µ-operations Bus and Memory Transfers

TRANSFER FROM BUS TO A DESTINATION REGISTER


Bus lines

Load
Reg. R0 Reg. R1 Reg. R2 Reg. R3

D0 D1 D2 D 3
Select z 2x4 E (enable)
w
Decoder
if (C = 1) then
Three-State Bus Buffers (Y ← A)
Normal input A Output Y=A if C=1 else
High-impedence if C=0 Y ← Open-Circuit
Control input C
Bus line for bit 2
?
Bus line for bit 1
Bus line with three-state buffers
Bus line for bit 0
?
A0
B0
C0
D0
0
?
S0
Select S1 1
2
Enable 3

21
Register Transfer & µ-operations Bus and Memory Transfers

BUS TRANSFER IN RTL

• Depending on whether the bus is to be mentioned


explicitly or not, register transfer can be indicated as
either
R2 ← R1 // implicit transfer through the bus
or
BUS ← R1, R2 ← BUS // explicit transfer through the bus

• In the former case the bus is implicit, but in the latter, it is


explicitly indicated

22
Register Transfer & µ-operations 26 Bus and Memory Transfers

MEMORY (RAM)
• Memory (RAM) can be thought as a sequential circuits
containing some number of registers
• These registers hold the words of memory
• Each of the r registers is indicated by an address
• These addresses range from 0 to r-1
• Each register (word) can hold n bits of data
• Assume the RAM contains r = 2k words. It needs the
following
– n data input lines data input lines
– n data output lines
n
– k address lines
– A Read control line address lines
– A Write control line k RAM
Read
unit
Write
n
data output lines

Computer Organization Computer Architecture


Register Transfer & µ-operations 27 Bus and Memory Transfers

MEMORY TRANSFER
• Collectively, the memory is viewed at the register level as
a device, M.
• Since it contains multiple locations, we must specify
which address in memory we will be using
• This is done by indexing memory references

• Memory is usually accessed in computer systems by


putting the desired address in a special register, the
Memory Address Register (MAR, or AR)
• When memory is accessed, the contents of the MAR get
sent to the memory unit’s address lines

M
Memory Read
AR
unit Write

Data out Data in

Computer Organization Computer Architecture


Register Transfer & µ-operations 28 Bus and Memory Transfers

MEMORY READ

• To read a value from a location in memory and load it into


a register, the register transfer language notation looks
like this:
R1 ← M[MAR]

• This causes the following to occur


– The contents of the MAR get sent to the memory address lines
– A Read (= 1) gets sent to the memory unit
– The contents of the specified address are put on the memory’s
output data lines
– These get sent over the bus to be loaded into register R1

Computer Organization Computer Architecture


Register Transfer & µ-operations 29 Bus and Memory Transfers

MEMORY WRITE

• To write a value from a register to a location in memory


looks like this in register transfer language:

M[MAR] ← R1

• This causes the following to occur


– The contents of the MAR get sent to the memory address lines
– A Write (= 1) gets sent to the memory unit
– The values in register R1 get sent over the bus to the data input lines
of the memory
– The values get loaded into the specified address in the memory

Computer Organization Computer Architecture


Register Transfer & µ-operations 30 Bus and Memory Transfers

SUMMARY OF R. TRANSFER MICROOPERATIONS

A←B Transfer content of reg. B into reg. A


AR ← DR(AD) Transfer content of AD portion of reg. DR into reg. AR
A ← constant Transfer a binary constant into reg. A
ABUS ← R1, Transfer content of R1 into bus A and, at the same time,
R2 ← ABUS transfer content of bus A into R2
AR Address register
DR Data register
M[R] Memory word specified by reg. R
M Equivalent to M[AR]
DR ← M Memory read operation: transfers content of
memory word specified by AR into DR
M ← DR Memory write operation: transfers content of
DR into memory word specified by AR

Computer Organization Computer Architecture


Register Transfer & µ-operations 31 Arithmetic Microoperations

MICROOPERATIONS

• Computer system microoperations are of four types:

- Register transfer microoperations


- Arithmetic microoperations
- Logic microoperations
- Shift microoperations

Computer Organization Computer Architecture


Register Transfer & µ-operations 32 Arithmetic Microoperations

ARITHMETIC MICROOPERATIONS
• The basic arithmetic microoperations are
– Addition
– Subtraction
– Increment
– Decrement

• The additional arithmetic microoperations are


– Add with carry
– Subtract with borrow
– Transfer/Load
– etc. …

Summary of Typical Arithmetic Micro-Operations


R3 ← R1 + R2 Contents of R1 plus R2 transferred to R3
R3 ← R1 - R2 Contents of R1 minus R2 transferred to R3
R2 ← R2’ Complement the contents of R2
R2 ← R2’+ 1 2's complement the contents of R2 (negate)
R3 ← R1 + R2’+ 1 subtraction
R1 ← R1 + 1 Increment
R1 ← R1 - 1 Decrement

Computer Organization Computer Architecture


Register Transfer & µ-operations 33 Arithmetic Microoperations

BINARY ADDER / SUBTRACTOR / INCREMENTER


B3 A3 B2 A2 B1 A1 B0 A0
Binary Adder
FA C3 FA C2 FA C1 FA C0

C4 S3 S2 S1 S0

Binary Adder-Subtractor
B3 A3 B2 A2 B1 A1 B0 A0

FA C3 FA C2 FA C1 FA C0

C4 S3 S2 S1 S0

Binary Incrementer A 3 A 2 A 1 A 0 1

x y x y x y x y
H A H A H A H A
C S C S C S C S

C 4 S 3 S 2 S 1 S 0

Computer Organization Computer Architecture


Register Transfer & µ-operations 34 Arithmetic Microoperations

ARITHMETIC CIRCUIT
Cin
S1
S0
A0 X0 C0
S1 D0
S0 FA
B0 0 4x1 Y0 C1
1 MUX
2
3
A1 X1 C1
S1 FA D1
S0
B1 0 4x1 Y1 C2
1 MUX
2
3
A2 X2 C2
S1 FA D2
S0
B2 0 4x1 Y2 C3
1 MUX
2
3
A3 X3 C3
S1 D3
S0 FA
B3 0 4x1 Y3 C4
1 MUX
2
3 Cout
0 1

S1 S0 Cin Y Output Microoperation


0 0 0 B D = A +B Add
0 0 1 B D = A + B +1 Add with carry
0 1 0 B’ D = A + B’ Subtract with borrow
0 1 1 B’ D = A + B’+ 1 Subtract
1 0 0 0 D=A Transfer A
1 0 1 0 D = A +1 Increment A
1 1 0 1 D = A -1 Decrement A
1 1 1 1 D=A Transfer A
Computer Organization Computer Architecture
Register Transfer & µ-operations 35 Logic Microoperations

LOGIC MICROOPERATIONS
• Specify binary operations on the strings of bits in registers
– Logic microoperations are bit-wise operations, i.e., they work on the
individual bits of data
– useful for bit manipulations on binary data
– useful for making logical decisions based on the bit value
• There are, in principle, 16 different logic functions that can
be defined over two binary input variables
A B F0 F1 F2 … F13 F14 F15
0 0 0 0 0 … 1 1 1
0 1 0 0 0 … 1 1 1
1 0 0 0 1 … 0 1 1
1 1 0 1 0 … 1 0 1

• However, most systems only implement four of these


– AND (∧), OR (∨), XOR (⊕), Complement/NOT
• The others can be created from combination of these

Computer Organization Computer Architecture


Register Transfer & µ-operations 36 Logic Microoperations

LIST OF LOGIC MICROOPERATIONS


• List of Logic Microoperations
- 16 different logic operations with 2 binary vars.
- n binary vars → 2 2 nfunctions

• Truth tables for 16 functions of 2 variables and the


corresponding 16 logic micro-operations
x 0 0 11 Boolean Micro-
Name
y 0 1 01 Function Operations
0 0 00 F0 = 0 F ←0 Clear
0 0 01 F1 = xy F←A∧B AND
0 0 10 F2 = xy' F ← A ∧ B’
0 0 11 F3 = x F←A Transfer A
0 1 00 F4 = x'y F ← A’∧ B
0 1 01 F5 = y F←B Transfer B
0 1 10 F6 = x ⊕ y F←A⊕B Exclusive-OR
0 1 11 F7 = x + y F ← A ∨B OR
1 0 00 F8 = (x + y)' F ← (A ∨ B)’ NOR
1 0 01 F9 = (x ⊕ y)' F ← (A ⊕ B)’ Exclusive-NOR
1 0 10 F10 = y' F ← B’ Complement B
1 0 11 F11 = x + y' F ← A ∨B
1 1 00 F12 = x' F ← A’ Complement A
1 1 01 F13 = x' + y F ← A’∨ B
1 1 10 F14 = (xy)' F ← (A ∧ B)’ NAND
1 1 11 F15 = 1 F ← all 1's Set to all 1's

Computer Organization Computer Architecture


Register Transfer & µ-operations 37 Logic Microoperations

HARDWARE IMPLEMENTATION OF LOGIC MICROOPERATIONS


Ai
0
Bi

1
4 X1 Fi
MUX
2

3 Select
S1
S0

Function table
S1 S0 Output µ-operation
0 0 F = A ∧B AND
0 1 F=A∨B OR
1 0 F = A ⊕B XOR
1 1 F = A’ Complement

Computer Organization Computer Architecture


Register Transfer & µ-operations 38 Logic Microoperations

APPLICATIONS OF LOGIC MICROOPERATIONS


• Logic microoperations can be used to manipulate individual
bits or a portions of a word in a register

• Consider the data in a register A. In another register, B, is bit


data that will be used to modify the contents of A

– Selective-set A←A+B
– Selective-complement A←A⊕B
– Selective-clear A ← A • B’
– Mask (Delete) A←A•B
– Clear A←A⊕B
– Insert A ← (A • B) + C
– Compare A←A⊕B
– ...

Computer Organization Computer Architecture


Register Transfer & µ-operations 39 Logic Microoperations

SELECTIVE SET

• In a selective set operation, the bit pattern in B is used to set


certain bits in A

1100 At
1010 B
1110 At+1 (A ← A + B)

• If a bit in B is set to 1, that same position in A gets set to 1,


otherwise that bit in A keeps its previous value

Computer Organization Computer Architecture


Register Transfer & µ-operations 40 Logic Microoperations

SELECTIVE COMPLEMENT

• In a selective complement operation, the bit pattern in B is


used to complement certain bits in A

1100 At
1010 B
0110 At+1 (A ← A ⊕ B)

• If a bit in B is set to 1, that same position in A gets


complemented from its original value, otherwise it is
unchanged

Computer Organization Computer Architecture


Register Transfer & µ-operations 41 Logic Microoperations

SELECTIVE CLEAR

• In a selective clear operation, the bit pattern in B is used to


clear certain bits in A

1100 At
1010 B
0100 At+1 (A ← A ⋅ B’)

• If a bit in B is set to 1, that same position in A gets set to 0,


otherwise it is unchanged

Computer Organization Computer Architecture


Register Transfer & µ-operations 42 Logic Microoperations

MASK OPERATION

• In a mask operation, the bit pattern in B is used to clear


certain bits in A

1100 At
1010 B
1000 At+1 (A ← A ⋅ B)

• If a bit in B is set to 0, that same position in A gets set to 0,


otherwise it is unchanged

Computer Organization Computer Architecture


Register Transfer & µ-operations 43 Logic Microoperations

CLEAR OPERATION

• In a clear operation, if the bits in the same position in A and


B are the same, they are cleared in A, otherwise they are set
in A

1100 At
1010 B
0110 At+1 (A ← A ⊕ B)

Computer Organization Computer Architecture


Register Transfer & µ-operations 44 Logic Microoperations

INSERT OPERATION
• An insert operation is used to introduce a specific bit pattern
into A register, leaving the other bit positions unchanged
• This is done as
– A mask operation to clear the desired bit positions, followed by
– An OR operation to introduce the new bits into the desired
positions
– Example
» Suppose you wanted to introduce 1010 into the low order
four bits of A: 1101 1000 1011 0001 A (Original)
1101 1000 1011 1010 A (Desired)

» 1101 1000 1011 0001 A (Original)


1111 1111 1111 0000 Mask
1101 1000 1011 0000 A (Intermediate)
0000 0000 0000 1010 Added bits
1101 1000 1011 1010 A (Desired)

Computer Organization Computer Architecture


Register Transfer & µ-operations 45 Shift Microoperations

SHIFT MICROOPERATIONS
• There are three types of shifts
– Logical shift
– Circular shift
– Arithmetic shift
• What differentiates them is the information that goes into
the serial input

• A right shift operation


Serial
input

• A left shift operation Serial


input

Computer Organization Computer Architecture


Register Transfer & µ-operations 46 Shift Microoperations

LOGICAL SHIFT
• In a logical shift the serial input to the shift is a 0.

• A right logical shift operation:


0

• A left logical shift operation:


0

• In a Register Transfer Language, the following notation is used


– shl for a logical shift left
– shr for a logical shift right
– Examples:
» R2 ← shr R2
» R3 ← shl R3

Computer Organization Computer Architecture


Register Transfer & µ-operations 47 Shift Microoperations

CIRCULAR SHIFT
• In a circular shift the serial input is the bit that is shifted out of
the other end of the register.

• A right circular shift operation:

• A left circular shift operation:

• In a RTL, the following notation is used


– cil for a circular shift left
– cir for a circular shift right
– Examples:
» R2 ← cir R2
» R3 ← cil R3

Computer Organization Computer Architecture


Register Transfer & µ-operations 48 Shift Microoperations

ARITHMETIC SHIFT
• An arithmetic shift is meant for signed binary numbers
(integer)
• An arithmetic left shift multiplies a signed number by two
• An arithmetic right shift divides a signed number by two
• The main distinction of an arithmetic shift is that it must keep
the sign of the number the same as it performs the
multiplication or division

• A right arithmetic shift operation:


sign
bit

• A left arithmetic shift operation:


0
sign
bit

Computer Organization Computer Architecture


Register Transfer & µ-operations 49 Shift Microoperations

ARITHMETIC SHIFT
• An left arithmetic shift operation must be checked for the
overflow
0
sign
bit

Before the shift, if the leftmost two


V bits differ, the shift will result in an
overflow

• In a RTL, the following notation is used


– ashl for an arithmetic shift left
– ashr for an arithmetic shift right
– Examples:
» R2 ← ashr R2
» R3 ← ashl R3

Computer Organization Computer Architecture


Register Transfer & µ-operations 50 Shift Microoperations

HARDWARE IMPLEMENTATION OF SHIFT MICROOPERATIONS

0 for shift right (down)


Serial Select
1 for shift left (up)
input (IR)

S
MUX H0
0
1
A0
A1 S
H1
0 MUX
A2 1

A3
S
H2
0 MUX
1

S
H3
0 MUX
1

Serial
input (IL)

Computer Organization Computer Architecture


Register Transfer & µ-operations 51 Shift Microoperations

ARITHMETIC LOGIC SHIFT UNIT


S3
S2 Ci
S1
S0

Arithmetic D i
Circuit
Select

Ci+1
0 4 x1 Fi
1 MUX
2
3
Logic Ei
Bi Circuit
Ai
Ai-1 shr
Ai+1 shl

S3 S2 S1 S0 Cin Operation Function


0 0 0 0 0 F=A Transfer A
0 0 0 0 1 F=A+1 Increment A
0 0 0 1 0 F = A +B Addition
0 0 0 1 1 F = A + B +1 Add with carry
0 0 1 0 0 F = A + B’ Subtract with borrow
0 0 1 0 1 F = A + B’+ 1 Subtraction
0 0 1 1 0 F = A -1 Decrement A
0 0 1 1 1 F=A TransferA
0 1 0 0 X F=A∧B AND
0 1 0 1 X F=A∨B OR
0 1 1 0 X F=A⊕B XOR
0 1 1 1 X F = A’ Complement A
1 0 X X X F = shr A Shift right A into F
1 1 X X X F = shl A Shift left A into F

Computer Organization Computer Architecture


Homework (1)

• Design a bus system for connecting four registers,


6-bit each using multiplexers and a decoder.

• Design a bus system for connecting three registers,


4-bit each using three-state buffers and decoders.

49
References

• M. Mano, “Computer System Architecture,” Pearson


Publisher, 3rd Edition, 1992.

50
Thank You
51

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