Vector Chapter Cheat Sheet
Vector Chapter Cheat Sheet
1. Basics of Vectors
- Vector Definition: A quantity with both magnitude and direction.
- Notation: Vector A or **A**.
- Types of Vectors:
- Zero Vector: Magnitude = 0.
- Unit Vector: Magnitude = 1.
- Equal Vectors: Same magnitude and direction.
- Negative Vectors: Opposite direction, same magnitude.
- Position Vector: Represents a point from the origin.
2. Representation of Vectors
- In 2D: A = a i + b j
- In 3D: A = a i + b j + c k
3. Operations on Vectors
- Addition: A + B = (a1 + b1) i + (a2 + b2) j
- Subtraction: A - B = (a1 - b1) i + (a2 - b2) j
- Scalar Multiplication: k A = (k a) i + (k b) j
- Magnitude (Length):
- 2D: |A| = sqrt(a^2 + b^2)
- 3D: |A| = sqrt(a^2 + b^2 + c^2)
7. Applications
- Projection:
- Projection of A on B: proj_B A = (A . B) / |B|
- Vector Equation of a Line: r = a + t d, where a is a point on the line
and d is the direction vector.
- Plane Equation: n . r = d, where n is the normal vector to the plane.
8. Triple Products
- Scalar Triple Product: A . (B x C)
- Volume of a Parallelepiped: V = |A . (B x C)|
- Vector Triple Product: A x (B x C) = (A . C) B - (A . B) C