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Cheat Sheet 4.1

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0% found this document useful (0 votes)
163 views2 pages

Cheat Sheet 4.1

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Blender 4.

1 basic keyboard and mouse shortcuts


Sheet by SURF HPCV visualization team ([email protected]) - v1.4

General Object actions


Open file Ctrl + O Rename active object F2

Save file Ctrl + S Translate ("Grab") G

Quit Ctrl + Q Scale S

Undo Ctrl + Z Rotate R

Redo Ctrl + Shift + Z Limit active operation to global axis X , Y , Z

Cancel operation (selectively) Escape or Mouse-R Limit ... to local axis X → X , ...

Bring up command search menu F3 Limit ... to a single plane Shift + X , ...

Delete object(s) X (+ confirm) or Delete


Windows and panels (3D view, ...) Duplicate selected object(s) Shift + D
Show/hide tool shelf T
Add object (menu) Shift + A
Show/hide sidebar N
Parent active to selected objects Ctrl + P
Maximize panel (toggle) Ctrl + Spacebar
Clear parent of selected object(s) Alt + P

Navigation (3D view, ...)


3D cursor (3D view only)
Rotate view Mouse-M
Set position Shift + Mouse-R
Translate view Shift + Mouse-M
Reset position to origin Shift + C (also resets view)
Zoom view (stepwise) Mouse-Wheel

Zoom view (continuous) Ctrl + Mouse-M Simple mesh editing (3D view only)
Zoom region Shift + B Toggle edit mode Tab

Zoom all Home Edit mode: vertices | edges | faces 1 | 2 | 3 or


Focus selected Numpad . (period)
Edit mode: select linked Ctrl + L
Focus view Alt + Mouse-M

Selections
Views (3D view only) Select single object/item Mouse-L
View pie menu ` (backtick)
Toggle object selection Shift + Mouse-L
Quad-view (toggle) Ctrl + Alt + Q
Select all A
Perspective/orthographic view (toggle) Numpad 5 or Deselect all Alt + A or A A (quick)

Camera view (toggle) Numpad 0 or Invert selection Ctrl + I

Border select Drag Mouse-L (or use B )


Wireframe view (toggle) Shift + Z
Circle select C +drag (size: Mouse-Wheel )
X-ray view (toggle) Alt + Z or

Wireframe shading or Z → 4 Rendering


Interactive preview render or Z → 8
Solid shading or Z → 6
Render frame (high quality) F12
Material Preview shading or Z → 2
Show last render F11
Overlay (toggle) Shift + Alt + Z
Save rendered image Shift + S (in image view)

Cancel render / close image view Escape


Fly mode (3D view only)
Activate fly mode Shift + ` (backtick) Set | clear render region Ctrl + B | Ctrl + Alt + B

Fly mode navigation W S A D E Q


Animation
Confirm fly mode Enter or Mouse-L
Toggle playback Space
Cancel fly mode Escape
Set time (Timeline, Graph editor) Shift + Mouse-R

Backward | forward 1 frame Left | Right


Camera (3D view only)
Set active object as camera Ctrl + Numpad 0 Jump to first | last frame Shift + Left | Right

Align active camera to view Ctrl + Alt + Numpad 0 Insert keyframe I

Delete keyframe at current frame Alt + I


On macOS ⌘ ≈ Ctrl for most operations Jump to previous | next keyframe Down | Up
The AltGr key might not work the same as Alt
Pie menus SHIFT + SPACE Tool F4 File context

View
`

(backtick)
F3 Command search

Shading
Z

Properties
Tool and Workspace
CTRL +F Search
Render
Output
View Layer
Scene
Mode
World
CTRL + TAB Collection
Object
Modifiers
Particles
Physics
Object Constraints
Object Data
Material
Orientation
Texture
,
SHIFT + A Add
(comma)

Pivot point
.
(period)

This document is licensed under a CC-BY-SA 4.0 Int. License.

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