Vectors
Vectors
LEARNING OBJECTIVES
In this section, you will:
• View vectors geometrically.
• Find magnitude and direction.
• Perform vector addition and scalar multiplication.
• Find the component form of a vector.
• Find the unit vector in the direction of v.
• Perform operations with vectors in terms of i and j.
• Find the dot product of two vectors.
• Identify orthogonal vectors.
9.1 VECTORS
An airplane is flying at an airspeed of 200 miles per hour headed on a SE bearing of 140°. A north wind (from north to
south) is blowing at 16.2 miles per hour, as shown in Figure 1. What are the ground speed and actual bearing of the plane?
N
140˚
O
α
200
X C
16.2
B
Figure 1
Ground speed refers to the speed of a plane relative to the ground. Airspeed refers to the speed a plane can travel
relative to its surrounding air mass. These two quantities are not the same because of the effect of wind. Later in
this section, we will find the airplane’s groundspeed and bearing, while investigating another approach to problems
of this type. First, however, let’s examine the basics of vectors.
5 (x2, y2)
4 D
3 (x1, y1)
2 C B
1 (a, b)
x
–4 –3 –2 –1A 1 2 3 4 5 6 7 8
–1
–2
–3
–4
–5
Figure 2
Properties of Vectors
i) A vector is a directed line segment with an initial point and a terminal point.
ii) Vectors are identified by magnitude i.e. the length of the line,
and by direction represented by the arrowhead pointing toward the terminal point.
iii) The position vector 〈a, b〉 has an initial point at (0, 0) and is identified by its terminal point (a, b).
Example 1 Consider the vector whose initial point is P(2, 3) and terminal point is Q(7, 4). Find the position vector.
Solution
5
4
3
2
1
x
–4 –3 –2 –1 0 1 2 3 4 5 6 7 8
–1
–2
–3
–4
–5
Example 2 Find the position vector given that vector v has an initial point at (−3, 2) and a terminal point at (4, 5),
5
4
3
2
1
x
–4 –3 – 2 –1 1 2 3 4 5 6 7 8
–1
–2
–3
–4
–5
Finding Magnitude and Direction
To work with a vector, we need to be able to find its magnitude and its direction. We find its magnitude using
the Pythagorean Theorem or the distance formula, and we find its direction using the inverse tangent function.
5
4
3
〈a, b〉
2 |v|
1
θ x
–1 1 2 3 4 5
–1
Figure 5
Two vectors v and u are considered equal if they have the same magnitude and the same direction.
Additionally, if both vectors have the same position vector, they are equal.
Example 3 Find the magnitude and direction of the vector with initial point P(−8, 1) and terminal point
Q(−2, −5). Draw the vector.
Solution
y
6
5
4
3
2
1
x
– 6 –5 –4 –3 – 2 –1–1 1 2 3 4 5 6
–2
–3
–4
–5
–6
Example 4 Show that vector v with initial point at (5, −3) and terminal point at (−1, 2) is equal to
vector u with initial point at (−1, −3) and terminal point at (−7, 2).
Draw the position vector on the same grid as v and u. Next, find the magnitude and direction of each vector.
Solution
5
4
3
2
1
x
–7 –6 –5 –4 –3 –2 –1 1 2 3 4 5
–1
–2
–3
–4
–5
v u
u+v −v
u u−v
u
u+v u–v
v –v
u u
Solution
y y
4 2
3 1
2 x
1 –5 –4 –3 –2 –1–1 1 2 3 4 5
x –2
–5 –4 –3 –2 –1–1 1 2 3 4 5 –3
–2 –4
–3 –5
–4 –6
Multiplying By a Scalar
Adding and Subtracting vectors gives a new vector with a different magnitude and direction.
The process of multiplying a vector by a scalar/constant, changes only the magnitude of the vector.
Scalar multiplication has no effect on the direction unless the scalar is negative,
in which case the direction of the resulting vector is opposite the direction of the original vector.
Scalar Multiplication
Scalar multiplication involves the product of a vector and a scalar.
Each component of the vector is multiplied by the scalar. Thus, to multiply v = 〈a, b〉 by k, we have
kv = 〈ka, kb〉
Only the magnitude changes, unless k is negative, and then the vector reverses direction.
1
_
Example 6 Given vector v = 〈3, 1〉 , find 3v, v, and −v.
2
Solution
3v
1 v
2
–v
Example 7 Given u = 〈3, − 2〉 and v = 〈−1, 4〉, find a new vector w = 3u + 2v.
Solution
For example, think of the position vector 〈2, 3〉 as a sum of the vectors v1= 〈2, 0〉 and v2 = 〈0, 3〉 .
v = 〈2 + 0, 3 + 0〉 = 〈2, 3〉
——
|v| =
√∣ v ∣ + ∣ v ∣
1
2
2
2
—
= √22 + 32
—
= √13
— y
The magnitude of v is √13 . To find the direction, we use the tangent function tan θ = _x .
v2
tan θ = _
v1 y
3
_
tan θ = 4
2
3
3
θ = tan−1 2
_ = 56.3°
2 |v|
v2
1
56.3° (2, 0)
v1 1 x
–1 2 3 4
–1
—
Thus, the magnitude of v is√ 13 and the direction is 56.3° off the horizontal.
Example 8 Find the components of the vector v with initial point (3, 2) and terminal point (7, 4).
Solution
y
4
x
–1 1 2 3 4
–1
2
j = 〈0, 1〉
1
i = 〈1, 0〉
x
–1 1 2 3 4
–1
The position vector from (0, 0) to (a, b), where (x2 − x1) = a and (y2 − y1) = b, is written as v = ai + bj.
This vector sum is called a linear combination of the vectors i and j.
—
The magnitude of v = ai + bj is given as | v | = √a2 + b2 . See Figure 16.
v = ai + bj
bj
ai
Example 10 Given a vector v with initial point P = (2, −6) and terminal point Q = (−6, 6),
write the vector in terms of i and j.
Solution
Example 11 Given initial point P1 = (−1, 3) and terminal point P2 = (2, 7), write the vector v in terms of i and j.
Solution
Solution
Calculating the Component Form of a Vector: Direction
We have seen how to draw vectors according to their initial and terminal points and how to find the position vector.
We have also examined notation for vectors drawn specifically in the Cartesian coordinate plane using i and j.
For any of these vectors, we can calculate the magnitude.
Now, we want to combine the key points, and look further at the ideas of magnitude and direction.
Calculating direction follows the same straightforward process we used for polar coordinates.
We find the direction of the vector by finding the angle to the horizontal.
We do this by using the basic trigonometric identities, but with |v| replacing r.
x = | v | cos θ y = | v | sin θ
—
Thus, v = xi + yj = |v|cos θi + |v|sin θj, and magnitude is expressed as |v| = √ x2 + y2 .
Example 13 Write a vector with length 7 at an angle of 135° to the positive x-axis in terms of magnitude and direction.
Solution
Finding the Dot Product of Two Vectors
Scalar multiplication involves multiplying a vector by a scalar, and the result is a vector.
As we have seen, multiplying a vector by a number is called scalar multiplication.
If we multiply a vector by a vector, there are two possibilities: the dot product and the cross product. We will
only examine the dot product here; you may encounter the cross product in more advanced mathematics courses.
The dot product of two vectors involves multiplying two vectors together, and the result is a scalar.
Dot Product
The dot product of two vectors v = 〈a, b〉 and u = 〈c, d〉 is the sum of the product of the horizontal components
and the product of the vertical components.
v ⋅ u = ac + bd
To find the angle between the two vectors, use the formula below.
v ⋅ _u__
cos θ = ___
|v | |u |
Example 14 Find the dot product of v = 〈5, 12〉 and u = 〈−3, 4〉.
Solution
Example 15 Find the dot product of v1 = 5i + 2j and v2 = 3i + 7j. Then, find the angle between the two vectors.
Solution
y
8
7
6
5
4
3
2
1
x
– 6 –5 –4 –3 –2 –1–1 1 2 3 4 5 6
–2
–3
–4
The angle formed can be acute (0 < cos θ < 1) , obtuse (−1 < cos θ < 0) , or straight (cos θ = −1) .
If cos θ = 0 , then the vectors when placed in standard position, form a right angle.
Orthogonal Vectors
Two given nonzero vectors v = 〈a, b〉 and u = 〈c, d〉 are called orthogonal vectors
The terms orthogonal, perpendicular, and normal indicate that mathematical objects are intersecting at right
angles. The use of each term is determined mainly by its context: We say that vectors are orthogonal and lines
are perpendicular. The term normal is used mostly when measuring the angle made with a plane or other surface.
Example 17 Determine whether the vectors v = 〈5, 4〉 and u = 〈−4, 5〉 are orthogonal or not.
Solution
Example 18 Find the value of x for which the vectors v = 〈2x, 8〉 and u = 〈4, 3〉 are orthogonal.
Solution
Example 19 Finding Ground Speed and Bearing Using Vectors
We now have the tools to solve the problem we introduced in the opening of the section.
An airplane is flying at an airspeed of 200 miles per hour headed on a SE bearing of 140°. A north wind (from north
to south) is blowing at 16.2 miles per hour. What are the ground speed and actual bearing of the plane?
N
140˚
O
α
200
X C
16.2
B
Solution The ground speed is represented by x in the diagram, and we need to find the angle α in order to calculate
the adjusted bearing, which will be 140° + α .
Notice in Figure above, that angle BCO must be equal to angle AOC by the rule of alternating interior angles, so angle
BCO is 140°. We can find x by the Law of Cosines:
x2 = (16.2)2 + (200)2 − 2(16.2)(200)cos(140°)
x2 = 45,226.41
—
x = √ 45, 226.41
x = 212.7
The ground speed is approximately 213 miles per hour. Now we can calculate the bearing using the Law of Sines.
_sin α sin(140°)
=_
16.2 212.7
16.2sin(140°)
__
sin α =
212.7
= 0.04896
sin−1(0.04896) = 2.8°
Therefore, the plane has a SE bearing of 140° + 2.8° = 142.8°. The ground speed is 212.7 miles per hour.