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Class 9

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Soha Sohail
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0% found this document useful (0 votes)
19 views6 pages

Class 9

Uploaded by

Soha Sohail
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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main.

dart
import 'package:flutter/material.dart';

void main() {
runApp(const MyApp());
}

class MyApp extends StatelessWidget {


const MyApp({super.key});

@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
useMaterial3: true,
),
home: ScreenOne());
}
}

class ScreenOne extends StatelessWidget {


ScreenOne({super.key});
List<String> myList =
List.generate(50, (index) => 'Item Number : ${index + 1}');

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Screen 1'),
),
body: Center(
child: ListView(
children: [
SizedBox(
height: 300,
child: ListView.builder(
itemCount: myList.length,
itemBuilder: (BuildContext context, int index) {
return Container(
padding: const EdgeInsets.all(8.0),
color: index.isEven ? Colors.blue : Colors.green,
height: 100,
child: Center(child: Text(myList[index])),
);
},
),
),
Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: [
Image.network(
height: 100,
width: 100,
'https://cdn.pixabay.com/photo/2024/05/26/10/15/bird-
8788491_1280.jpg'),
Image.asset(height: 100, width: 100, 'assets/img1.jpg'),
Image.asset(height: 100, width: 100, 'assets/img2.jpg'),
],
),
Center(
child: ElevatedButton(
onPressed: () {
Navigator.of(context)
.push(MaterialPageRoute(builder: (context) {
return ScreenTwo();
}));
},
child: Text('Go to screen 2')),
),
ListView.builder(
shrinkWrap: true,
itemCount: myList.length,
itemBuilder: (BuildContext context, int index) {
return Container(
padding: const EdgeInsets.all(8.0),
color: index.isEven ? Colors.blue : Colors.green,
height: 100,
child: Center(child: Text(myList[index])),
);
},
),
],
),
),
);
}
}

class ScreenTwo extends StatelessWidget {


const ScreenTwo({
super.key,
});

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Screen 2'),
),
body: Center(
child: GridView(
gridDelegate:
SliverGridDelegateWithFixedCrossAxisCount(crossAxisCount: 3),
children: [
Container(
margin: const EdgeInsets.all(8.0),
padding: const EdgeInsets.all(8.0),
color: Colors.blue,
height: 100,
child: Center(child: Text('1')),
),
Container(
padding: const EdgeInsets.all(8.0),
margin: const EdgeInsets.all(8.0),
color: Colors.green,
height: 100,
child: Center(child: Text('1')),
),
Container(
padding: const EdgeInsets.all(8.0),
margin: const EdgeInsets.all(8.0),
color: Colors.blue,
height: 100,
child: Center(child: Text('1')),
),
Container(
padding: const EdgeInsets.all(8.0),
margin: const EdgeInsets.all(8.0),
color: Colors.green,
height: 100,
child: Center(child: Text('1')),
),
Container(
padding: const EdgeInsets.all(8.0),
margin: const EdgeInsets.all(8.0),
color: Colors.blue,
height: 100,
child: Center(child: Text('1')),
),
Container(
padding: const EdgeInsets.all(8.0),
margin: const EdgeInsets.all(8.0),
color: Colors.green,
height: 100,
child: Center(child: Text('1')),
),
],
),
),
);
}
}

Pubspec.ymal
name: lums_class_course
description: "A new Flutter project."
# The following line prevents the package from being accidentally
published to
# pub.dev using `flutter pub publish`. This is preferred for private
packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as
versionCode.
# Read more about Android versioning at
https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-
number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/
Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build
suffix.
version: 1.0.0+1

environment:
sdk: ^3.5.1

# Dependencies specify other packages that your package needs in order to


work.
# To automatically upgrade your package dependencies to the latest
versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers
below to
# the latest version available on pub.dev. To see which dependencies have
newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter

# The following adds the Cupertino Icons font to your application.


# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.8

dev_dependencies:
flutter_test:
sdk: flutter

# The "flutter_lints" package below contains a set of recommended lints


to
# encourage good coding practices. The lint set provided by the package
is
# activated in the `analysis_options.yaml` file located at the root of
your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^4.0.0

# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter packages.


flutter:

# The following line ensures that the Material Icons font is


# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true

# To add assets to your application, add an assets section, like this:


assets:
- assets/
# - images/a_dot_ham.jpeg

# An image asset can refer to one or more resolution-specific "variants",


see
# https://flutter.dev/to/resolution-aware-images

# For details regarding adding assets from package dependencies, see


# https://flutter.dev/to/asset-from-package

# To add custom fonts to your application, add a fonts section here,


# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package

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