Compiler Unit 1 Notes
Compiler Unit 1 Notes
COMPILER NOTES
UNIT - I
AY – 2018-19
Pune Vidyarthi Griha’s COLLEGE OF ENGINEERING, NASHIK-4 Prepared by – Prof. Anand N. Gharu
Compiler Final Year Computer Engineering(SPPU)
UNIT -1
Syllabus - Introduction to compilers Design issues, passes, phases, symbol table Preliminaries
Memory management, Operating system support for compiler, Lexical Analysis Tokens,
Regular Expressions, Process of Lexical analysis, Block Schematic, Automatic construction of
lexical analyzer using LEX, LEX features and specification
1.2 Preprocessor
A preprocessor produce input to compilers. They may perform the following functions.
1. Macro processing: A preprocessor may allow a user to define macros that are short hands for
longer constructs.
2. File inclusion: A preprocessor may include header files into the program text.
3. Rational preprocessor: these preprocessors augment older languages with more modern
flow-of-control and data structuring facilities.
4. Language Extensions: These preprocessor attempts to add capabilities to the language by
certain amounts to build-in macro
1.3 COMPILER
Compiler is a translator program that translates a program written in (HLL) the source
program and translate it into an equivalent program in (MLL) the target program. As an important
part of a compiler is error showing to the programmer.
Error msg
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Executing a program written n HLL programming language is basically of two parts. the source
program must first be compiled translated into a object program. Then the results object program is
loaded into a memory executed.
Languages such as BASIC, SNOBOL, LISP can be translated using interpreters. JAVA also uses
interpreter. The process of interpretation can be carried out in following phases.
1. Lexical analysis
2. Synatx analysis
3. Semantic analysis
4. Direct Execution
Advantages:
Modification of user program can be easily made and implemented as execution proceeds.
Type of object that denotes a various may change dynamically.
Debugging a program and finding errors is simplified task for a program used for interpretation.
The interpreter for the language makes it machine independent.
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Disadvantages:
“A loader is a program that places programs into memory and prepares them for
execution.” It would be more efficient if subroutines could be translated into object form the loader
could”relocate” directly behind the user’s program. The task of adjusting programs o they may be
placed in arbitrary core locations is called relocation. Relocation loaders perform four functions.
1.6 TRANSLATOR
A translator is a program that takes as input a program written in one language and
produces as output a program in another language. Beside program translation, the translator
performs another very important role, the error-detection. Any violation of d HLL specification
would be detected and reported to the programmers. Important role of translator are:
INTERPRETOR
COMPILER
PREPROSSESSOR
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1.8 LIST OF COMPILERS
1. Ada compilers
2 .ALGOL compilers
3 .BASIC compilers
4 .C# compilers
5 .C compilers
6 .C++ compilers
7 .COBOL compilers
8 .D compilers
9 .Common Lisp compilers
10. ECMAScript interpreters
11. Eiffel compilers
12. Felix compilers
13. Fortran compilers
14. Haskell compilers 15
.Java compilers
16. Pascal compilers
17. PL/I compilers
18. Python compilers
19. Scheme compilers
20. Smalltalk compilers
21. CIL compilers
that takes source program in one representation and produces output in another representation. The
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Lexical Analysis:-
LA or Scanners reads the source program one character at a time, carving the source
program into a sequence of automic units called tokens.
Syntax Analysis:-
The second stage of translation is called Syntax analysis or parsing. In this phase
expressions, statements, declarations etc… are identified by using the results of lexical analysis.
Syntax analysis is aided by using techniques based on formal grammar of the programming
language.
Code Optimization :-
This is optional phase described to improve the intermediate code so that the output
runs faster and takes less space.
Code Generation:-
The last phase of translation is code generation. A number of optimizations to reduce
the length of machine language program are carried out during this phase. The output of the code
generator is the machine language program of the specified computer.
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The output of LA is a stream of tokens, which is passed to the next phase, the syntax
analyzer or parser. The SA groups the tokens together into syntactic structure called as expression.
Expression may further be combined to form statements. The syntactic structure can be regarded as
a tree whose leaves are the token called as parse trees.
The parser has two functions. It checks if the tokens from lexical analyzer, occur in
pattern that are permitted by the specification for the source language. It also imposes on tokens a
tree-like structure that is used by the sub-sequent phases of the compiler.
Example, if a program contains the expression A+/B after lexical analysis this
expression might appear to the syntax analyzer as the token sequence id+/id. On seeing the /, the
syntax analyzer should detect an error situation, because the presence of these two adjacent binary
operators violates the formulations rule of an expression.
Syntax analysis is to make explicit the hierarchical structure of the incoming token
stream by identifying which parts of the token stream should be grouped.
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Code Optimization
This is optional phase described to improve the intermediate code so that the output
runs faster and takes less space. Its output is another intermediate code program that does the some
job as the original, but in a way that saves time and / or spaces.
1, Local Optimization:-
There are local transformations that can be applied to a program to make an
improvement. For example,
If A > B goto L2
Goto L3
L2 :
This can be replaced by a single statement
If A < B goto L3
Another important local optimization is the elimination of common sub-
expressions
A := B + C + D E :=
B+C+F
Might be evaluated as
T1 := B + C
A := T1 + D E :=
T1 + F
Take this advantage of the common sub-expressions B + C.
2, Loop Optimization:-
Another important source of optimization concerns about increasing the
speed of loops. A typical loop improvement is to move a computation that
produces the same result each time around the loop to a point, in the program
just before the loop is entered.
Code generator :-
Cg produces the object code by deciding on the memory locations for data, selecting
code to access each datum and selecting the registers in which each computation is to be done.
Many computers have only a few high speed registers in which computations can be performed
quickly. A good code generator would attempt to utilize registers as efficiently as possible.
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Table Management OR Book-keeping :-
A compiler needs to collect information about all the data objects that appear in the
source program. The information about data objects is collected by the early phases of the compiler-
lexical and syntactic analyzers. The data structure used to record this information is called as
Symbol Table.
Error Handing :-
One of the most important functions of a compiler is the detection and reporting of
errors in the source program. The error message should allow the programmer to determine exactly
where the errors have occurred. Errors may occur in all or the phases of a compiler.
Whenever a phase of the compiler discovers an error, it must report the error to the
error handler, which issues an appropriate diagnostic msg. Both of the table-management and error-
Handling routines interact with all phases of the compiler.
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Example:
Position:= initial + rate *60
Lexical Analyzer
Syntsx Analyzer
id1 +
id2 *
id3 id4
Semantic Analyzer
id1 +
id2 *
id3 60
int to real
Code Optimizer
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Code Generator
1.10 TOKEN
LA reads the source program one character at a time, carving the source program into a
sequence of automatic units called ‘Tokens’.
1, Type of the token.
2, Value of the token.
Type : variable, operator, keyword, constant
Value : N1ame of variable, current variable (or) pointer to symbol table.
If the symbols given in the standard format the LA accepts and produces token
as output. Each token is a sub-string of the program that is to be treated as a single unit. Token are
two types.
1, Specific strings such as IF (or) semicolon.
2, Classes of string such as identifiers, label, constants.
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LEXICAL ANALYSIS
Upon receiving a ‘get next token’ command form the parser, the lexical analyzer reads the
input character until it can identify the next token. The LA return to the parser representation for the
token it has found. The representation will be an integer code, if the token is a simple construct such
as parenthesis, comma or colon.
LA may also perform certain secondary tasks as the user interface. One such task is
striping out from the source program the commands and white spaces in the form of blank, tab and
new line characters. Another is correlating error message from the compiler with the source
program.
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Token: Token is a sequence of characters that can be treated as a single logical entity. Typical
tokens are,
1) Identifiers 2) keywords 3) operators 4) special symbols 5)constants
Pattern: A set of strings in the input for which the same token is produced as output. This set of
strings is described by a rule called a pattern associated with the token.
Lexeme: A lexeme is a sequence of characters in the source program that is matched by the pattern
for a token.
Example:
Description of token
if if If
relation <,<=,= ,< >,>=,> < or <= or = or < > or >= or letter
followed by letters & digit
i pi any numeric constant
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A patter is a rule describing the set of lexemes that can represent a particular token in source program.
Lexical errors are the errors thrown by your lexer when unable to continue. Which means that
there's no way to recognise a lexeme as a valid token for you lexer. Syntax errors, on the other side,
will be thrown by your scanner when a given set of already recognised valid tokens don't match
any of the right sides of your grammar rules. simple panic-mode error handling system requires
that we return to a high-level parsing function when a parsing or lexical error is detected.
A compiler converts the high level instruction into machine language while an interpreter
converts the high level instruction into an intermediate form.
Before execution, entire program is executed by the compiler whereas after translating the
first line, an interpreter then executes it and so on.
List of errors is created by the compiler after the compilation process while an interpreter
stops translating after the first error.
An independent executable file is created by the compiler whereas interpreter is required by
an interpreted program each time.
The compiler produce object code whereas interpreter does not produce object code. In the
process of compilation the program is analyzed only once and then the code is generated
whereas source program is interpreted every time it is to be executed and every time the
source program is analyzed. hence interpreter is less efficient than compiler.
Examples of interpreter: A UPS Debugger is basically a graphical source level debugger
but it contains built in C interpreter which can handle multiple source files. example of
compiler: Borland c compiler or Turbo C compiler compiles the programs written in C or
C++.
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2.7 REGULAR EXPRESSIONS
o is a regular expression denoting { € }, that is, the language containing only the empty
string.
o For each ‘a’ in ∑, is a regular expression denoting { a }, the language with only one
string consisting of the single symbol ‘a’ .
o If R and S are regular expressions, then
For notational convenience, we may wish to give names to regular expressions and to
define regular expressions using these names as if they were symbols.
Identifiers are the set or string of letters and digits beginning with a letter. The following
regular definition provides a precise specification for this class of string.
Example-1,
Ab*|cd? Is equivalent to (a(b*)) | (c(d?))
Pascal identifier
Letter - A | B | ……| Z | a | b |……| z| Digits
- 0 | 1 | 2 | …. | 9
Id - letter (letter / digit)*
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Recognition of tokens:
We learn how to express pattern using regular expressions. Now, we must study how to take the
patterns for all the needed tokens and build a piece of code that examins the input string and
finds a prefix that is a lexeme matching one of the patterns.
stmt
| If expr then else stmt
|є
| term Term
|number
For relop ,we use the comparison operations of languages like Pascal or SQL where = is “equals”
and < > is “not equals” because it presents an interesting structure of lexemes.
The terminal of grammar, which are if, then , else, relop ,id and numbers are the names of tokens
as far as the lexical analyzer is concerned, the patterns for the tokens are described using regular
definitions.
digit -->[0,9]
digits -->digit+
number -->digit(.digit)?(e.[+-]?digits)? letter
-->[A-Z,a-z]
id -->letter(letter/digit)*
if --> if
then -->then
else -->else
relop --></>/<=/>=/==/< >
In addition, we assign the lexical analyzer the job stripping out white space, by recognizing the
“token” we defined by:
+
Here, blank, tab and newline are abstract symbols that we use to express the ASCII characters of
the same names. Token ws is different from the other tokens in that ,when we recognize it, we do
not return it to parser ,but rather restart the lexical analysis from the character that follows the
white space . It is the following token that gets returned to the parser.
Lexeme Token Name Attribute Value
Any ws _ _
if if _
then then _
else else _
Any id id pointer to table entry
Any number number Pointer to table entry
< relop LT
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<= relop LE
= relop ET
<> relop NE
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If = if
Then = then
Else = else
Relop = < | <= | = | > | >=
Id = letter (letter | digit) *|
Num = digit |
2.10 AUTOMATA
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An automation is defined as a system where information is transmitted and used for performing some
functions without direct participation of man.
1, an automation in which the output depends only on the input is called an automation
without memory.
2, an automation in which the output depends on the input and state also is called as automation
with memory.
3, an automation in which the output depends only on the state of the machine is
called a Moore machine.
3, an automation in which the output depends on the state and input at any instant of time is
called a mealy machine.
Deterministic Automata
Non-Deterministic Automata.
A deterministic finite automata has at most one transition from each state on any input. A
DFA is a special case of a NFA in which:-
The regular expression is converted into minimized DFA by the following procedure:
The Finite Automata is called DFA if there is only one path for a specific input from
current state to next state.
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a
a
So S2
S1
From state S0 for input ‘a’ there is only one path going to S2. similarly from S0 there is
only one path for input going to S1.
A set of states S.
A set of input symbols ∑.
A transition for move from one state to an other.
A state so that is distinguished as the start (or initial) state.
A set of states F distinguished as accepting (or final) state.
A number of transition to a single symbol.
A NFA can be diagrammatically represented by a labeled directed graph, called a
transition graph, In which the nodes are the states and the labeled edges represent the
transition function.
This graph looks like a transition diagram, but the same character can label two or more
transitions out of one state and edges can be labeled by the special symbol € as well as
by input symbols.
The transition graph for an NFA that recognizes the language ( a | b ) * abb is shown
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2.14 DEFINITION OF CFG
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declarations
%%
translation rules
%%
auxiliary procedures
3. The third section holds whatever auxiliary procedures are needed by the actions.Alternatively
these procedures can be compiled separately and loaded with the lexical analyzer.
Note: You can refer to a sample lex program given in page no. 109 of chapter 3 of the book:
Compilers: Principles, Techniques, and Tools by Aho, Sethi & Ullman for more clarity.
The lexical analyzer scans the characters of the source program one a t a time to discover tokens.
Often, however, many characters beyond the next token many have to be examined before the next
token itself can be determined. For this and other reasons, it is desirable for thelexical analyzer to
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read its input from an input buffer. Figure shows a buffer divided into two haves of, say 100
characters each. One pointer marks the beginning of the token being discovered. A look ahead
pointer scans ahead of the beginning point, until the token is discovered .we view the position of
each pointer as being between the character last read and thecharacter next to be read. In practice
each buffering scheme adopts one convention either apointer is at the symbol last read or the
symbol it is ready to read.
Token beginnings look ahead pointerThe distance which the lookahead pointer may have to travel past the actual token
may belarge. For example, in a PL/I program we may see: DECALRE (ARG1, ARG2… ARG n) Without knowing
whether DECLARE is a keyword or an array name until we see the character that follows the right parenthesis. In either
case, the token itself ends at the second E. If the look ahead pointer travels beyond the buffer half in which it began, the
other half must be loaded with the next characters from the source file. Since the buffer shown in above figure is of
limited size there is an implied constraint on how much look ahead can be used before the next token is discovered. In
the above example, ifthe look ahead traveled to the left half and all the way through the left half to the middle, we could
not reload the right half, because we would lose characters that had not yet been groupedinto tokens. While we can make
the buffer larger if we chose or use another buffering scheme,we cannot ignore the fact that overhead is limited.
TEXT BOOKS:
1. Compilers, Principles Techniques and Tools- Alfred V Aho, Monical S Lam, Ravi Sethi,
Jeffrey D. Ullman,2nd ed, Pearson,2007.
2. Principles of compiler design, V. Raghavan, 2nd ed, TMH, 2011.
3. Principles of compiler design, 2nd ed, Nandini Prasad, Elsevier
REFERENCE BOOKS:
1. http://www.nptel.iitm.ac.in/downloads/106108052/
2. Compiler construction, Principles and Practice, Kenneth C Louden, CENGAGE
3. Implementations of Compiler, A new approach to Compilers including the algebraic
methods, Yunlinsu, SPRINGER
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