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_______ __ __ .___ ___. .______ _______ _______ .

______ ____
____ __ ___ _______ .__ __. .__ __. _______ .___________. __ __
______ .___ ___. .______
| \ | | | | | \/ | | _ \ | ____|| \ | _ \ \ \ /
/ | |/ / | ____|| \ | | | \ | | | ____|| || | | | /
|| \/ | | _ \
| .--. || | | | | \ / | | |_) | | |__ | .--. | | |_) | \ \/
/ | ' / | |__ | \| | | \| | | |__ `---| |----`| |__| | |
,----'| \ / | | |_) |
| | | || | | | | |\/| | | ___/ | __| | | | | | _ < \_
_/ | < | __| | . ` | | . ` | | __| | | | __ |
| | | |\/| | | ___/
| '--' || `--' | | | | | | | | |____ | '--' | | |_) | | |
| . \ | |____ | |\ | | |\ | | |____ | | | | | | |
`----.| | | | | |
|_______/ \______/ |__| |__| | _| |_______||_______/ |______/ |__|
|__|\__\ |_______||__| \__| |__| \__| |_______| |__| |__| |__| _____\
______||__| |__| | _|

|______|
version-4e3b062d6e584043

constexpr std::uint32_t RenderToEngine = 0x10;


constexpr std::uint32_t RenderToFakeDataModel = 0x118;
constexpr std::uint32_t FakeDataModelToRealDataModel = 0x1a8;
constexpr std::uint32_t Name = 0x68;
constexpr std::uint32_t ClassDescriptor = 0x18;
constexpr std::uint32_t Children = 0x70;
constexpr std::uint32_t Parent = 0x50;
constexpr std::uint32_t ChildSize = 0x8;
constexpr std::uint32_t GameId = 0x168;
constexpr std::uint32_t PlaceId = 0x170;
constexpr std::uint32_t GameLoaded = 0x3c1;
constexpr std::uint32_t LocalPlayer = 0x118;
constexpr std::uint32_t ModelInstance = 0x2a0;
constexpr std::uint32_t DisplayName = 0x108;
constexpr std::uint32_t UserId = 0x1e8;
constexpr std::uint32_t Team = 0x1d8;
constexpr std::uint32_t CameraMinZoomDistance = 0x244;
constexpr std::uint32_t CameraMaxZoomDistance = 0x240;
constexpr std::uint32_t Health = 0x18c;
constexpr std::uint32_t MaxHealth = 0x1ac;
constexpr std::uint32_t WalkSpeedA = 0x1c8;
constexpr std::uint32_t WalkSpeedB = 0x3a0;
constexpr std::uint32_t JumpPower = 0x1a8;
constexpr std::uint32_t HipHeight = 0x198;
constexpr std::uint32_t MaxSlopeAngle = 0x1b0;
constexpr std::uint32_t RigType = 0x1c0;
constexpr std::uint32_t MoveDirection = 0x150;
constexpr std::uint32_t Sit = 0x1d4;
constexpr std::uint32_t Primitive = 0x160;
constexpr std::uint32_t BasePartSize = 0x2ac;
constexpr std::uint32_t BasePartPosition = 0x140;
constexpr std::uint32_t CFrame = 0x11c;
constexpr std::uint32_t AssemblyLinearVelocity = 0x14c;
constexpr std::uint32_t AssemblyAngularVelocity = 0x158;
constexpr std::uint32_t BasePartColor = 0x190;
constexpr std::uint32_t Transparency = 0xe8;
constexpr std::uint32_t LocalTransparencyModifier = 0xe0;
constexpr std::uint32_t Reflectance = 0xe4;
constexpr std::uint32_t Anchored = 0x309;
constexpr std::uint32_t CanCollide = 0x30b;
constexpr std::uint32_t MeshId = 0x2c0;
constexpr std::uint32_t TextureId = 0x2e8;
constexpr std::uint32_t CurrentCamera = 0x418;
constexpr std::uint32_t CameraSubject = 0xc8;
constexpr std::uint32_t CameraPosition = 0xfc;
constexpr std::uint32_t CameraRotation = 0xd8;
constexpr std::uint32_t CameraHeadScale = 0x148;
constexpr std::uint32_t CameraFocus = 0x108;
constexpr std::uint32_t CameraFOV = 0x140;
constexpr std::uint32_t Brightness = 0x118;
constexpr std::uint32_t FogEnd = 0x128;
constexpr std::uint32_t GlobalShadows = 0x134;
constexpr std::uint32_t ClientDimensions = 0x730;
constexpr std::uint32_t ViewMatrix = 0x4c0;
constexpr std::uint32_t AbsolutePosition = 0x108;
constexpr std::uint32_t AbsoluteSize = 0x110;
constexpr std::uint32_t Value = 0xc8;
constexpr std::uint32_t TextLabelColor3 = 0xae8;
constexpr std::uint32_t TextLabelText = 0xa40;
constexpr std::uint32_t Adornee = 0xc8;
constexpr std::uint32_t MouseSensitivity = 0x234;
constexpr std::uint32_t InputObject = 0xf8;
constexpr std::uint32_t MousePosition = 0xe4;

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