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Lecture 3

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15 views13 pages

Lecture 3

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batoolmsc
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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12-2-2024

Lecture 3

TECHNICAL COLLEGE OF ENGINEERING


Energy Engineering
Engineering Drawing & AutoCAD

AutoCAD 2D Tutorials
Assistance Lecturer: Saad Thanoon
Contents
Outline (Modifying commands 1 )
Move
Copy
Rotate
Mirror
Trim
Extend
Fillet
Chamfer

Class work
Home work
Modifying commands

● Move: This command moves an object or any number of selected


objects from one place to another. Objects are chosen in the same way
as if they were being deleted, then a base point is selected and the
objects are moved to the new location.

• (1) Select the object to be moved


• (2) Specify the base point for the move followed
• (3) A second point
Modifying commands
● Copy: The COPY command creates a duplicate set of the objects selected. The COPY
command is similar to the MOVE command. You must select the objects to be copied,
select a base point, and a new location that you want to copy objects to. The
difference is, the Move command merely moves the objects to a new location. The
Copy command makes a copy and you select the location for the new copy.

• You can also copy paste objects by selecting objects and right-clicking on them. It will save
objects in clipboard and allows you to copy things from one file to another. Select “copy with
base point” to copy things between files at precise locations.
Modifying commands
● Rotate: This command will rotate an object or group of objects. The user must
select the object(s) and a base point. After these are chosen, the user can type in
an angle of rotation or rotate the object(s) manually using the mouse.

• (1), Select the objects


• (2), specify a base point and specify an angle of rotation (3).
• Rotate an Object to an Absolute Angle: you can rotate an object to align it to an
absolute angle.
• - Select the objects to be rotated (1, 2).
• - Specify the base point (3), and enter the Reference option.
• - For the reference angle, specify the two endpoints of the diagonal line (4, 5).
• - Enter the new angle, 90.
Modifying commands
● Mirror : The MIRROR command allows you to flip objects about a specified axis to
create a symmetrical mirror image.

• Mirroring is useful for creating symmetrical objects because you can quickly
draw half the object and then mirror it instead of drawing the entire object.

• You flip objects about an axis called a mirror line to create a mirror image. To specify
this temporary mirror line, you enter two points. You can choose whether to erase or
retain the original objects.
Modifying commands
● Trim: This command will cut intersecting lines. After the command is initiated,
choose the line that will act as the “cutting edge,” then press Enter and select the part
of the line that is to be cut.

● Extend: This command will connect a line to another line. After the command is
initiated, select the surface that the line will extend to, then choose the line that is to
be extended.

● NOTE You can extend objects without exiting the TRIM command. Press and hold Shift
while selecting the objects to be extended.
Modifying commands
● Fillet : A fillet connects two objects with an arc that is tangent to the objects and has a
specified radius. After entering the fillet command, type r (for radius) and specify the fillet
radius, then select the first and second lines. Fillet radius default is set for 0.000, so a radius
must be entered.

● You can fillet arcs, circles, ellipses, lines, polylines, rays, and splines.
● If you set the fillet radius to 0, filleted objects are trimmed or extended until they
intersect, but no arc is created.

● Control the Location of the Fillet Depending on the locations you specify, more than
one possible fillet can exist between the selected objects. Compare the selection locations
and resulting fillets in the illustrations.
Modifying commands
● Chamfer: A chamfer connects two objects to meet in a flattened or beveled corner.

• A chamfer connects two objects with an angled line. It is usually used to represent a
beveled edge on a corner.
• Use the Multiple option to chamfer more than one set of objects without leaving the
command.
• Chamfer by Specifying Distances: The chamfer distance is the amount each object is
trimmed or extended to meet the chamfer line or to intersect the other. If both chamfer
distances are 0, chamfering trims or extends the two objects until they intersect but does
not create a chamfer line. You can press and hold Shift while selecting the objects to
override the current chamfer distances with a value of 0.
Exercises (Classwork)

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Exercises (Classwork)

•2
Exercises (Homework)

•1
Exercises (Homework)

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