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Computer Graphics Assignment Solutions

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Computer Graphics Assignment Solutions

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Computer Graphics Assignment

Solutions
Q1. Complete Algorithm for Polygon Scan Line Region Filling Algorithm:
The Polygon Scan Line algorithm is used to fill polygons by setting pixels between the edges
of the polygon on a scan line-by-scan line basis. Here’s the complete algorithm:
1. Find the Y-min and Y-max of the polygon.
2. Sort edges in increasing order of Y-coordinate.
3. For each scan line from Y-min to Y-max:
a. Find the intersections of the scan line with the polygon edges.
b. Sort these intersections by X-coordinate.
c. Fill pixels between pairs of intersections.
d. Repeat this for every scan line.

Q2. Differences Between Cohen-Sutherland and Liang-Barsky Line Clipping


Algorithms:
1. Cohen-Sutherland Algorithm:
- Divides the 2D space into 9 regions.
- Uses region codes for each endpoint of a line segment.
- The line segment is tested against the rectangular clip window.
- Uses outcodes to identify parts of the line outside the clipping area.

2. Liang-Barsky Algorithm:
- Based on parametric equations of the line.
- Efficient and reduces the number of intersection calculations compared to Cohen-
Sutherland.
- Clipping is done using inequalities derived from the parametric equations.

Q3. Types of Clipping in Computer Graphics:


1. Line Clipping: Removing portions of a line that lie outside a clipping window.
2. Polygon Clipping: Removing portions of a polygon outside the clipping window.
3. Point Clipping: Removing points that lie outside the clipping area.
4. Text Clipping: Cropping text that lies outside the clipping region.

Q4. Use of Polygon Clipping Algorithms and Advantages:


Polygon clipping algorithms are essential for rendering scenes in computer graphics,
especially when multiple polygons overlap. These algorithms ensure only visible portions of
polygons are drawn, improving performance.
Advantages:
- Improved rendering speed by eliminating unnecessary drawing.
- Ensures correct representation of scenes by clipping out hidden or irrelevant parts.
- Helps in displaying complex graphical scenes with multiple overlapping shapes.

Q5. Solve Using Liang-Barsky and Nicholl-Lee-Nicholl Algorithm:


Given coordinates of the polygon and line, the Liang-Barsky and Nicholl-Lee-Nicholl
algorithms can be used to clip the line to the polygonal region. For the given coordinates:
Polygon: (0,0), (0,10), (10,10), (10,0)
Line: (-5,3) to (15,9)

1. Liang-Barsky: Uses the parametric equations of the line and clips based on the
boundaries of the polygon.
2. Nicholl-Lee-Nicholl: Particularly efficient for certain lines, minimizing intersections with
the polygon sides by categorizing the line's position relative to the polygon.

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