COA QP - A Print
COA QP - A Print
COA QP - A Print
1) Opcode field: This field specifies the operation to be performed, such as addition or subtraction.
2) Operand fields: These fields specify the data on which the operation is to be performed, such as
registers or memory locations.
3) Immediate field: This field contains a constant or literal value that is used as an operand in the
instruction.
4) Address field: This field contains the memory address of an operand or the target of a branch or
jump instruction.
5) Control field: This field contains bits that control the behavior of the instruction or the processor
itself, such as specifying whether an interrupt is enabled or disabled.
6) Condition code field: This field contains bits that specify the condition under which a branch or
jump instruction is taken.
7) Register specifier field: This field specifies which register is used as an operand or result.
8) Mode field: This field specifies the addressing mode used to access operands, such as direct or
indirect addressing.
The specific fields and their sizes can vary depending on the ISA's design goals, such as optimizing for
code size or performance, and can also evolve over time as new instructions are added or existing
instructions are modified.
4) What is a bus ?
Ans ) A bus refers to a communication pathway or a set of wires that allow multiple components
within a computer system to exchange information and signals. These components may include the
processor, memory, input/output devices, and other peripherals. Buses can vary in size, speed, and
functionality, and can be classified as system buses, expansion buses, or local buses depending on
their usage and scope.
Input-Output instruction.
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RAM ROM
The speed of Random Access The speed of Read-only Memory (ROM) is slower when
Memory (RAM) is higher when compared to RAM.
compared to ROM
Random Access Memory (RAM) ROM has a lower capacity compared to RAM
has a higher capacity when
compared to ROM
Data in RAM can be modified, Data in ROM can only be read, it cannot be modified or
erased, or read. erased.
The data stored in RAM is used The data stored in ROM is used to bootstrap the
by the Central Processing Unit computer.
(CPU) to process current
instructions
Data stored on RAM can be If the Central Processing Unit (CPU) needs to access the
accessed by the Central data on ROM, first the data must be transferred to RAM,
Processing Unit. and then the Central Processing Unit (CPU) will be able to
access the data.
Data of RAM is very volatile, it Data present in Read-Only Memory (ROM) is not volatile,
will exist as long as there is no it is permanent. Data will remain unchanged even when
interruption in power. there is a disruption in the power supply.
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Ans)A programmable read-only memory (PROM) is a form of digital memory where the contents
can be changed once after manufacturing of the device the data is then permanent and cannot be
changed.
When the processor needs to execute an instruction, it reads it from memory and saves it in the
instruction register (IR). The instruction is subsequently decoded, and the processor determines
what operation is required.
If the operation requires the use of data, the processor retrieves it from memory and stores it in a
register. The CPU then executes the operation on the data in the register and stores the result in
memory or another register.
This process is repeated as the processor runs through each instruction in the programme. The
processor reads data from memory, executes operations on it, and then saves the result in
memory or a register.
Overall, the memory-processor relationship is crucial for the operation of a computer system since
the processor relies on memory to execute programme instructions and perform calculations.
Ans.)In modern microprocessors, the differentiation between data and instructions is typically
handled by the processor's instruction decoder.
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The instruction decoder is a component within the processor that is responsible for reading the
binary instructions stored in memory and translating them into a set of signals that control the
various components of the processor.
When the processor retrieves an instruction from memory, the instruction decoder examines the
bits in the instruction to determine whether the instruction is a data instruction or an instruction
to be executed.
In most microprocessors, data instructions are encoded using a different bit pattern than
instructions that perform operations. The instruction decoder can recognize this difference in
encoding and route the instruction to the appropriate component within the processor for
execution.
Once an instruction has been identified as an operation instruction, the instruction decoder will
pass it on to the appropriate processing unit within the processor, such as the arithmetic logic unit
(ALU), to be executed.
Data instructions, on the other hand, are typically processed by separate units within the
processor, such as the memory management unit (MMU), which is responsible for managing the
processor's access to memory.
A)The timing for all registers in the basic computer is controlled by a master clock
generator. The clock pulses are applied
to all flip-flops and registers in the system, including the flip-flops and registers in the control unit.
The clock pulses do not change the state of a register unless the register is enabled by a control
signal. The control signals are generated in the control unit and provide control inputs for the
multiplexers in the common bus, control inputs in processor registers, and microoperations for the
accumulator.
microprogrammed control.
In the hardwired organization, the control logic is implemented with gates, flip-flops, decoders,
and other digital circuits. It has the advantage that it can be optimized to produce a fast mode of
operation. In the microprogrammed organization, the control information is stored in a control
memory. The control memory is programmed to initiate the required sequence of
microoperations. A hardwired control, as the name implies, requires changes in the wiring among
the various components if the design has to be modified or changed.
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In the microprogrammed control, any required changes or modifications can be done by updating
the microprogram in control memory.
In this example, the instruction moves the contents of register BX to register AX. Here, the register
BX is the source operand and the register AX is the destination operand.
In this example, the instruction adds the contents of register CX to register AX. The register CX is
the source operand and the register AX is the destination operand.The register addressing mode is
efficient as the data is accessed and processed quickly since the data is stored in registers which
are located in the processor itself. However, the number of registers is limited, and this mode
cannot be used when there is more data than the number of available registers. Moreover, as the
data is stored in registers, it can be lost if the program is terminated or if there is a power outage.
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Ans.Memory hierarchy refers to the organization of computer memory into different levels, each
with varying speeds, capacities, and costs. The memory hierarchy is designed to provide a balance
between performance and cost, by using faster but more expensive memory at the higher levels
and slower but cheaper memory at the lower levels.
1. Registers: Registers are the fastest and smallest type of memory in a computer system. They are
used to store the most frequently accessed data and instructions directly inside the processor,
allowing for very fast access times.
2. Cache: Cache memory is a small amount of memory that is located close to the processor, and is
used to store frequently accessed data and instructions. Cache memory is faster than main
memory, but is more expensive and has a smaller capacity.
3. Main memory: Main memory, also known as RAM (Random Access Memory), is the primary
memory in a computer system. It is used to store data and instructions that are currently being
used by the processor. Main memory is slower than cache memory, but has a larger capacity and is
less expensive.
4. Secondary storage: Secondary storage, such as hard disk drives and solid state drives are used
to store data and programs that are not currently being used by the processor. Secondary storage
is slower than main memory, but has a much larger capacity and is less expensive.
5. Tertiary storage: Tertiary storage, such as tape drives, are used for long-term storage of data that
is not frequently accessed. Tertiary storage is much slower than secondary storage, but has a much
larger capacity and is less expensive.
The memory hierarchy allows a computer system to quickly access frequently used data and
instructions, while still providing enough storage capacity for less frequently used data and
programs. By using a combination of different memory types, the memory hierarchy is able to
provide an optimal balance between performance and cost.
Cache and Associative memory are memory units used to store data.
Cache memory is very fast and stores frequently used instructions, from where CPU can access
them immediately if needed, whereas, Associative memory is comparatively slow and uses data or
content to perform searches.
In the case of associative memory, as we know from the name CAM (Content Addressable
Memory) that it is addressed by the type of content In case of cache memory, a very small
amount of memory which speeds up the accessing time of the main memory from your system
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This type of memory is used to serve as the parallel data search mechanism This type of
memory is used to carry data from the secondary memory to the main memory which increases
the access speeds
This memory is used to implement the parallel data search mechanism, in this the content is
matched with the existing data in the memory and if that data matches with the content then that
very memory unit is accessed This memory basically resides in the main memory of the CPU; the
job of this very memory is to implement certain kind of mapping between those pieces of data
that are currently stored in the main memory
This memory is considerably cheaper than the cache memory This memory is considerably
expensive as compared to the associative memory
It is quite slower than the cache memory It is very faster as compared to the associative
memory
ASSOCIATIVE MEMORY:
The type of memory in which part of the content is used to access the memory unit is called
Associative memory. It is commonly known as CAM (Content Addressable Memory).
In Associative memory, read and write operations from a memory location is done on the basis of
its content. For the write operation, the memory has the ability to search itself an empty location
to store the respective data without requiring any physical address. On the other hand, to perform
read operation, a part of related content is required which then would be used in retrieving all the
matching contents.
CACHE MEMORY:
The type of memory which is very fast, paced and considerably small in size which is basically used
to access the main memory is called Cache memory.
Cache memory stores all the recent instructions from main memory in order to make readily
available to the CPU. It lies between register and main memory. It usually stores only limited data
such as instruction that is needed by CPU, User inputs and more.
It can be possible that a data which is demanded by CPU might not be present in Cache, this is
referred as Cache miss. In such case, main memory comes into picture and provides that particular
data block to Cache which then handed over to CPU.
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the entire system, virtual memory can allow the application to continue running by temporarily
swapping data in and out of RAM as needed.
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Branch Prediction − This method utilizes some sort of intelligent
forecasting through appropriate logic. A pipeline with branch prediction
guesses the result of a conditional branch instruction before it is
implemented. The pipeline fetches the stream of instructions from a
predicted path, thus saving the time that is wasted by branch penalties.
The organization of a stack typically involves two operations: push and pop. The push operation adds
a new element to the top of the stack, while the pop operation removes the top element from the
stack. Other common operations on a stack include peek, which returns the value of the top element
without removing it, and is_empty, which checks whether the stack is empty.
Stacks are often implemented as arrays or linked lists. In an array implementation, the stack is
represented as a fixed-size array, and a variable called the top pointer points to the top element of
the stack. When an element is pushed onto the stack, the top pointer is incremented, and the new
element is added to the top of the stack. When an element is popped from the stack, the top pointer
is decremented, and the top element is removed.
In a linked list implementation, the stack is represented as a linked list of nodes, where each node
contains a value and a pointer to the next node in the list. The top of the stack is represented by the
first node in the list, and new elements are added to the top by creating a new node and setting its
next pointer to the current top node. When an element is popped from the stack, the top pointer is
updated to point to the next node in the list, and the top node is removed.
Stacks are used in many programming languages and applications, including function calls,
expression evaluation, and parsing. For example, in function calls, the stack is used to keep track of
the order in which functions are called, and to store local variables and function arguments. In
expression evaluation and parsing, the stack is used to keep track of operators and operands, and to
ensure that expressions are evaluated in the correct order.
Magnetic storage devices and optical storage devices are two types of data storage technologies
that are commonly used today.
Magnetic storage devices use magnetic fields to store and retrieve data. They consist of a spinning
disk coated with a magnetic material, which stores the data in the form of magnetic charges.
Examples of magnetic storage devices include hard disk drives (HDDs), floppy disks, and magnetic
tape.
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On the other hand, optical storage devices use lasers to read and write data. They use a reflective
layer on a plastic disc or a glass disc to store the data, which is encoded as tiny pits and bumps on
the surface of the disc. Examples of optical storage devices include CD-ROMs, DVDs, and Blu-ray
discs.
One of the main advantages of magnetic storage devices is that they typically offer larger storage
capacities and faster data transfer rates than optical storage devices. Additionally, magnetic
storage devices are typically less expensive than optical storage devices.
Optical storage devices, on the other hand, are more durable and resistant to damage from
physical wear and tear. They are also less susceptible to data loss from magnetic interference,
making them ideal for long-term storage of important data. Additionally, optical storage devices
can be read by a wider range of devices, including computers, DVD players, and gaming consoles.
In summary, magnetic storage devices and optical storage devices both have their own advantages
and disadvantages, and are used in different contexts based on their respective strengths.
Single Instruction, Single Data (SISD): This is the most basic type of architecture, where the
computer processes only one instruction and one data stream at a time. This is similar to the von
Neumann architecture, which is used in most conventional computers.
Single Instruction, Multiple Data (SIMD): In this architecture, multiple data streams are processed
simultaneously by the same instruction. This type of architecture is commonly used in parallel
processing and vector processing applications, such as graphics processing units (GPUs) and digital
signal processors (DSPs).
Multiple Instruction, Single Data (MISD): In this architecture, multiple instructions are applied to a
single data stream simultaneously. This type of architecture is not commonly used in practice, as it
is difficult to find applications that require this type of processing.
Multiple Instruction, Multiple Data (MIMD): This architecture allows for multiple instruction
streams and data streams to be processed simultaneously, and is commonly used in parallel
computing and distributed computing systems. This type of architecture can be further divided
into two subcategories: shared memory and distributed memory.
In shared memory MIMD systems, all processors have access to a shared memory space, and can
communicate with each other through that shared memory. In distributed memory MIMD
systems, each processor has its own memory space, and communication between processors is
achieved through message passing.
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Overall, Flynn's classification scheme provides a useful framework for understanding the basic
types of computer architectures and their respective strengths and weaknesses.
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25) What is an array processor? Explain with the help
of neat diagrams
A. An array processor is a type of parallel computing architecture that uses a large number of
processing elements (PEs) to work together on a single task. The PEs are typically simple
processors that are connected to each other in a regular or irregular array structure, and are
controlled by a central controller. In an array processor, the data is divided into small pieces and
distributed among the PEs. Each PE performs the same operation on its assigned piece of data
simultaneously, which results in a massive speedup in processing time. This makes array
processors ideal for tasks that require a large amount of data to be processed in a short amount of
time, such as image and signal processing.
The architecture of an array processor can be visualized using a diagram like the one below:
mathematica
Copy code
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___________________________
| PE Array |
|___________________________|
| Central Control |
|___________________________|
In this diagram, the PE array consists of a regular grid of processing elements, which are connected
to each other through a communication network. Each processing element is responsible for
performing a small part of the overall computation. The central control unit is responsible for
controlling the flow of data between the PEs and ensuring that the computation is performed
correctly.
Overall, array processors offer a highly parallel approach to computing that can deliver massive
speedups in processing time. However, designing and programming these systems can be complex,
and they may not be well-suited for all types of applications.
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