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Proposal For Project

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14 views2 pages

Proposal For Project

Uploaded by

53180
Copyright
© © All Rights Reserved
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Name: Hafiz Muhammad Saad Sap ID: 53180 BSSE – 1B

Snake and Ladder Game


1) Introduction and Description
This C++ program for the Snakes and Ladders game is word simple. We use a process-oriented approach to
create the game. There are no graphics in the program to make things easier for beginners. This game is
played with two players and the first player to reach 100 points wins.

2) Modules and Features

a) Board Initialization
i. Initialize the game board with cells for snakes, ladders, and regular positions.
ii. Define the size of the board.
iii. Place snakes and ladders on specific cells.

b) Player Movement
i. Allow players to roll a dice to determine the number of steps they can move.
ii. Handle cases where the player lands on a snake or ladder.

c) Winning Condition
i. Define the winning condition (e.g., reaching or surpassing the last cell).
ii. Declare a player as the winner when the winning condition is met

d) Dice Rolling
i. Implement a dice rolling mechanism.
ii. Generate a random number (1 to 6) for each dice roll.

e) Player Turns
i. Implement a turn-based system where players take turns to roll the dice and move.
ii. Rotate turns between players.

f) Snakes and Ladders Logic


i. Define the positions of snakes and ladders.
ii. When a player lands on a cell with a snake, move the player down.
iii. When a player lands on a cell with a ladder, move the player up.

g) Game State Management


i. Track and manage the state of the game.

h) Input Handling
i. Handle user input for rolling the dice.

i) Error Handling
i. Implement error handling for invalid moves or inputs.

j) Game Over Screen


i. Display a game-over screen with the winner's information.
3) Tools and Technologies

i. C++ Compiler
 Use a simple C++ compiler like VS Code or Visual Studio.

ii. Variables and Data Types


 Understand and use different data types for variables.

iii. Functions
 Library function like random().

iv. Control Flow


 Use switch statement for decision making.

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