Minor2project Synopsis
Minor2project Synopsis
ON
Accelerometer-Based Hand Gesture-Controlled Car using Arduino
SUBMITTED IN PARTIAL FULFILLMENT FOR THE AWARD OF DEGREE OF
BACHELOR OF TECHNOLOGY
IN
ELECTRONICS AND COMMUNICATION ENGINEERING
MONTH, 2024
CERTIFICATE
This is to certify that the minor project topic “Accelerometer Based Hand Gesture Controlled Car
Using Arduino” submitted by Aditya Raj, Dhruv Neeraj Vashishtha, Anurag Aryan is new,
appropriate and not repeated/copied from the previous submitted project works
Signature of
Supervisor: ECE
Department,
JIIT, Sec-128,
Noida-201304
Dated:
DECLARATION
We hereby declare that the title of Minor Project-2, EVEN 2024 is not repeated/copied from the
previous submitted project works and have not misrepresented or fabricated or falsified any
Place:
Date:
Enrollment: 9922102051
Problem Description: Traditional methods of controlling robotic vehicles often involve complex
interfaces or manual input devices, which may not be intuitive or user-friendly. The objective of this
project is to overcome these limitations by developing a system that can interpret hand gestures as
commands for controlling the movement of a car.
O B J E C T I V E S
The aim of this project is to design and implement a robust gesture-controlled system using
accelerometer-based sensors, facilitating intuitive interaction between users and machines.
Specifically, the project seeks to:
1. Scalability and Extensibility :Design the gesture-controlled system with scalability and
extensibility in mind, allowing for seamless integration with additional sensors or actuators, as well as
the incorporation of new gestures or functionalities in future iterations.
3. Cross-Platform Compatibility: Ensure compatibility with a wide range of platforms and operating
systems, enabling the gesture-controlled system to be deployed across diverse hardware
configurations and software environments.
4. Privacy and Security: Implement measures to protect user privacy and data security, particularly in
applications where sensitive information may be involved. This includes encryption of
communication channels, anonymization of user data, and adherence to relevant privacy regulations.
5. User-Centric Design: Employ user-centered design principles to prioritize the needs, preferences,
and usability of end-users throughout the development process. This involves conducting user
research, gathering feedback iteratively, and iterating on the design based on user insights.
INTRODUCTION
In the realm of human-computer interaction, the quest for intuitive and natural interfaces has led to the
exploration of various innovative technologies. Among these, hand gesture recognition stands out as a
promising avenue, offering users the ability to interact with devices through intuitive hand
movements. This technology finds applications in diverse fields ranging from gaming and virtual
reality to robotics and assistive devices.
Background: Traditional methods of controlling robotic systems often rely on manual input devices
or complex interfaces, which may not always be user-friendly or efficient. Hand gesture recognition
presents an alternative approach that leverages the natural dexterity and expressiveness of human
hands. By capturing and interpreting hand movements in real-time, gesture recognition systems
enable seamless interaction with devices, eliminating the need for physical controllers or touch-based
interfaces.
In recent years, advancements in sensor technology, coupled with the proliferation of affordable
microcontrollers like Arduino, have democratized the development of gesture-controlled systems.
These systems typically employ sensors such as accelerometers, gyroscopes, or computer vision
cameras to detect and analyze hand gestures. Through intelligent algorithms, they translate these
gestures into actionable commands, enabling users to manipulate devices with fluid hand movements.
Key Objectives: The primary objective of this project is to design and implement a hand gesture-
controlled car using Arduino, with the following specific goals:
1. Gesture Recognition: Develop a robust and accurate algorithm for recognizing hand gestures
in real-time. This involves capturing data from sensors, processing it to extract relevant features,
and classifying gestures based on predefined patterns or gestures.
2. Control Interface: Interface the gesture recognition system with the car's control mechanism to
enable seamless translation of detected gestures into vehicle movements. Define a mapping between
specific gestures and corresponding actions such as forward, backward, left turn, and right turn.
By achieving these objectives, this project aims to demonstrate the feasibility and effectiveness of
hand gesture control in the context of robotic vehicles. Through the development of a functional
prototype, we seek to showcase the potential of gesture- based interfaces to revolutionize human-
machine interaction and pave the way for future innovations in robotics and interactive systems.
METHODOLOGY
Software: The project utilizes a combination of software tools and libraries to develop and implement
the gesture-controlled system:
1.Arduino IDE: The Arduino Integrated Development Environment (IDE) is used for programming
the Arduino microcontroller board, which serves as the central processing unit for the gesture-
controlled system.
In a rapidly evolving technological landscape, the development of intuitive and natural human-
machine interfaces holds immense significance. The proposed gesture-controlled system,
utilizing accelerometer-based sensors, addresses this need by enabling users to interact with
devices and machines effortlessly through hand movements. Several factors underscore the
importance of this project:
1. Enhanced User Experience: Traditional input methods, such as keyboards or touchscreens, can
be cumbersome and unintuitive, especially in scenarios requiring hands-free interaction or precise
control. A gesture-controlled system offers a more natural and immersive user experience, allowing
users to engage with technology in a fluid and intuitive manner.
3. Efficiency and Productivity: In applications such as robotics, gaming, or virtual reality, the
ability to control devices through gestures can significantly enhance efficiency and productivity.
Gesture-based interactions minimize the cognitive load associated with traditional input
methods,
enabling users to perform tasks more quickly and accurately.
4. Safety and Hygiene: In environments where hands-free operation is essential, such as industrial
settings or healthcare facilities, gesture-controlled systems offer a safer and more hygienic solution
compared to touch-based interfaces. By eliminating the need for physical contact, these systems
reduce the risk of contamination and transmission of pathogens.
5. Educational and Research Opportunities: The project offers valuable educational and
research opportunities for students, educators, and researchers in the fields of engineering,
computer science, and human-computer interaction. By engaging in hands-on experimentation and
exploration, participants gain practical skills and insights into emerging technologies, fostering a
culture of innovation and discovery.
Overall, the project has the potential to make a significant impact by demonstrating a practical and
innovative solution that aligns with current needs and trends in technology and society.
TIME SCHEDULE OF ACTIVITIES
Work will be done by Mid Viva: completion of the Gyro-Accelerometer controller
which include the following steps.
Hardware Setup:
Connect the gyro sensor module to the Arduino microcontroller board according to the
manufacturer's specifications. This usually involves connecting power, ground, and data lines
between the sensor and the Arduino.
Data Acquisition:
Read data from the gyro sensor at regular intervals using the Arduino's digital input/output
pins or analog input pins, depending on the sensor's interface.
Data Processing:
Process the raw sensor data to extract meaningful information, such as angular velocity or
orientation. This may involve filtering, calibration, and conversion of sensor readings into
usable units.
Gesture Classification:
Classify detected gestures based on predefined criteria or patterns. This may involve
comparing sensor data against predefined thresholds or training a machine learning model to
recognize gestures.
Control Output:
Based on the recognized gestures, generate corresponding control signals to actuate external
devices or systems. This may involve sending commands to motors, servos, LEDs, or other
output devices connected to the Arduino.
Feedback Mechanism:
Provide feedback to the user to indicate successful gesture recognition and system
response. This could be visual feedback through LEDs, textual feedback on a display, or
auditory feedback through speakers.
Conference Paper
"Gesture Recognition Using Accelerometer and Gyroscope Sensors" (2017
IEEE International Conference on Systems, Man, and Cybernetics): This
paper discusses the use of accelerometer and gyroscope sensors for gesture
recognition.
Journals
IEEE Transactions on Vehicular Technology: Publishes research on
vehicular technology, which can include innovative vehicle control systems
such as gesture control.