Lesson 2 - Jay-J - Mastering Session Set Up
Lesson 2 - Jay-J - Mastering Session Set Up
A huge part being able to make the leap to achieving great home mastering is utilizing
our analytical tools. This supports what we hear and to help us overcome several
concepts.
1. Doing your own mastering is hard because one gets used to hearing things a
certain way and that seems “right”
2. Lack of ear training to discern what is a problem frequency
3. Ear fatigue high frequency dulling over the short term (hours not years)
What we have covered to this point all help to keep our goal in tack as we head to
completion
Monitoring at an appropriate level for flattest “hearing” across the frequency spectrum,
I become less focussed on the “production choices” like the atual snare or clap
sound, but more the way the song fits together and sits within the frequency spectrum
I’m advocating utilizing these reference tracks earlier in the process also, not JUST in
mastering and it's easy because once we have all edited bits level matched the
reference track fader allows us to place appropriately in a MIx scenario also.
When mixing the LUFS will be much lower, especially low when you have a headroom
mindset and proper gain staging - (My mixing class goes into detail)
Ultimately the level matched channel of reference music can be copied and pasted into
any working session and the fader level can place that LUF of those tracks wherever
needed to match a MIX you are working on.
Simply find the LUFS of the MIX and then bring down the fader on the reference music
to match. SInce the edited bits are already all matched at -10 the fader allows us to
level them as a group to wherever, like -24 or so (which is what a mix with about 10Db of
headroom will be showing on a LUFS meter.
A Mixdown, or Mix session showing about 10-11 dB headroom - See the True Peak
numbers. Shows about -24 to - 25 LUFS ballpark.
References level matched to about the same Notice the Fader is down -15.6 to achieve
the level matching.
The technology behind LUFS and its ability to more accurately decipher how loud we
HEAR something and its ability to listen into a song and account for different
compression and limiting levels makes it an indispensable tool for comparison even in a
Mix scenario when we are working with two similarly compressed and limited pieces of
music. The relevance is still there and provides amazing insight into frequency
relationships.
The reality is that many people can’t afford professional mastering services so we
continue to take a look at some things to help achieve a better self master.
Today I will offer you the
Use the reference tracks to help guide the mix, we continue to utilize them to direct our
frequency and now loudness results. But Allow then to guide the Mix - FIRST.
Stay Diligent
With this in mind, we want to stay diligent about LUFS and level matching our references
to our mix and now master all through the mastering process. This gives our ears and
instinct the best shot at achieving what we set out to achieve
Here is how I set it Span making a few adjustments to the parameters. I did this by
looking at my level matched reference tracks and made adjustments to easily help me
see the low end that's relevant to my frequency target.
I increased the “Block Size” or resolution (4096 works for 44.1, if higher sample rate I try
8192
I slowed the “Average Time” or response down to 2000 (ms most likely is the timing
reference)
I adjusted the top (Range Hi) and bottom (Range Low) of what I look at. Ultimately
placing the top and bottom the screen right above and below my relevant viewpoints of
the reference tracks.
Here’s my settings
Izotope Tonal Balance Control
Basically this is a level matched frequency analyzer that allows you to overlay
another frequency spectrum to make it easier to see various differences.
For the main view I set as Fine, showing not just frequency Blocks but a smooth shape
across the entire frequency range.
This plug in shows me a Range for each frequency area, and an average which is
represented by the slight white glowing line in the middle of the top and bottom of the
snake looking bit.
They analyzed a lot of songs in various genres offering a view into the range and
average of many songs.
I feel like it gets more accurate when using my own set of reference tracks that are level
matched before analyzation.
I can choose a folder of tracks and Tonal Balance analyzes the folder and shows me the
curve.
NOTE *** The Master Channel has now become our place to analyze holding nothing
but Analytical tools. No Processing, besides Sonarworks, LAST.
This helps put the track we are starting to master in the same ballpark as our reference
tracks. Think about it like this.
Our Reference tracks are Mastered and Limited, they have a limiter, so post limiter we
brought the level down using clip gain, a couple dB to match one another and show
-10LUFS level.
This level matching makes them more useful as a frequency guide, but we need to take
into account this level as we move to Mastering our song.
The “average” level the reference tracks were reduced is 2 dB so when mastering our
track we bring the level down 2 dB knowing that in the end we will achieve the “Average
Loudness” of the reference tracks.
SInce the limiter is going on the channel representing the track we are currently
mastering, the fader represents a post limiter gain adjustment, just like we did for our
reference tracks.
This is just for us to stay comparing apples to apples, level wise we will be reaching the
same LUFS as the average of our reference tracks in that we will still shoot for the -10
on the master fader LUFS meters, but our track fader has been brought down 2dB,
again. Just like our reference tracks have been brought down an average of 2 dB.
WHY. . . . .
The first few Plug ins address “Fixing The Mix” (even though I am mastering I separate
out the processes:
EQ
The MIX, making it better sounding as it passes through the rest of the
chain
Multiband
is often a repair tool as in something is sticking out frequency wise at a certain
place in the song, a multi can allow me to dial in a adjustment just for when it is needed,
also to me fixing the Mix
Bus Compression
Pull the mix gently together, a gentle hug, Most often a “Mix” process so it sort of
depends on if someone else has already done some of this. Helps tuck a few louder bits
offering a slight amount of compression but letting the limiter have a bit more room to
work as hard as it needs to.
De-Ess
De essing in mastering plays 2 roles. It helps Smooth out and high end
discrepancies from parts of the songs hitting compressors harder or softer, or level
jumps when a loud long low end part is removed like a Kick drum.
And works to occasionally grab a couple Db’s that could otherwise trigger the
limiter, thus helping the limitier stay focused on the heavy lifting
Limiter
Last in the chain or processing our final level adjuster