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Computer architecture…
Unit 1) ; basic structure of computers -
Hardware and software functional units , basic operational concepts, bus structures, addressing methods and machine program sequencing ; Memory locations, addresses, insruction and instruction sequencing, address modes, basic I/O operations….
Unit 2) ; Processing unit -
Processor organisations, information representation, number formats, instruction sets and its implementations, arithmetic ioperation, ALU design, floating point arithmetic, IEEE 754 flating point formats….
Unit 3) Control Unit -
Micro operation, control of processor, hardware implementaions, micro program control ; concepts , microinstructions, sequencing and execution, application of microprogramming…
Unit 4) ; Memory Unit -
Concept of virtual memory, memory hierarchies, main memory allocation, replacement policies, segments and pages, file organisation, high speed memory, inner-board memories, cache memories, associative memories….
Unit 5) ; I/O organisations -
Accessing I/O devices, interrupts, enabling and disabling interrupts, handling multiple devices, /dMA, I/O hardware, standard I/O interfaces…