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Experiment 1 - Creating A Nut Bolt in Fusion 360

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0% found this document useful (0 votes)
53 views5 pages

Experiment 1 - Creating A Nut Bolt in Fusion 360

Uploaded by

diwakarujp96
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Experiment1:Threaded Nut and Bolt With Fusion 360

Assumes basic knowledge about creating and modifying objects in Fusion 360.
These steps will show you how to create a 25mm Threaded Bolt and a Threaded Nut that can be scaled up
or down for other applications. You will be able to bolt little things together to make bigger things!
Step 1: 20mm Cylinder Shaft

Use CREATE > Cylinder to create a 20mm diameter cylinder 30mm high at the 0,0 origin point. LMC
(Left Mouse Click) on the yellow light bulb of Body1 to hide it.

Step 2: Add a Bolt Head

Use SKETCH > Polygon > Inscribed Polygon. Select the bottom plan as the face the 0,0 point as the
center. Set the radius to 20mm and LMC to save the settings. Stop Sketch.
Step 3: Extrude Head

Use CREATE > Extrude to make a 5mm thick head.

Step 4: Position Bodies

LMC on the grey light bulb for Body1 to show it. RMC (Right Mouse Click) Body1, select Move, and
raise Body1 5.0mm in the Y Distance.
Step 5: Add Thread

Now select CREATE > Thread. Click ON the Modeled option. Select the cylinder's round vertical face
then click OK. You should have a M20x2.5 metric thread around the cylinder.

Step 6: Assemble the Bolt

Use MODIFY > Combine to join the bodies. Select Body1 as Target Body and Body2 as Tool Bodies. Use
Operation: Join and enable New Component. Click OK. In the object tree, Component1:1 and select
properties. Set the Part Name to Bolt25mm. Click OK.
Step 7: Make the Nut Plate

Click the yellow light bulb to hide Bolt25. Make another bolt head as in steps 2a and 2b, but make it
10.0mm high. You can use Sketch2 to do this.

NOTE: At the end of step 2b, you could have Copied Body2 and used MODIFY > Press Pull to extend the
top face by 5.0mm or you could have used the Keep Tool option of the Combine process to leave a copy of
Body2 to modify.

Step 8: Cut Plate

Use CREATE > Cylinder and select the top face of the Nut Plate as the reference face. Click on the TOP of
the View Cube (in the upper right) to select the TOP view. Place the center point at the 0,0 position. Switch
back to iso view by clicking the little house near the view cube. Drag the Height pointer down -10.0mm to
cut a hole in the Nut Plate. Click OK.
Step 9: Add Thread

Now select CREATE > Thread. Click ON the Modeled option. Select the inside hole's round vertical face
then click OK. You should have a M20x2.5 metric thread inside the nut plate. Click OK.

Step 10: Complete Nut

In the object tree, RMC Body3 and select Create Components from Bodies.
RMC Component2:1 and select properties. Set the Part Name to Nut25mm. Click OK.

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